Talk:Intelligence

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Problems understanding[edit]

...and therefore I couldn't rehabilitate some of the material. Many were just a matter of using the {{clarify}} template, but others require more in-depth discussion.

I've cleanup things that I think are wrong or in some other way unsuitable for articles. But this leads me to believe that there could be a lot of other misinformation in these stat articles and some fact-checking is in order.--The Ultra-Mind (talk) 09:15, 26 August 2025 (MDT)

Ultima II[edit]

I found the math very confusing here:

  1. What do the indices of the Fibonacci series represent?
  2. What do the members of the Fibonacci series represent?
  3. What's "scalar movement"?
    1. It seems the independent variables in the table are Charisma and Intelligence and they determine the scalar movement.
  4. I don't understand the meaning of the other 2 columns either.
I've commented it out, since I don't think we can rehabilitate it any time soon.--The Ultra-Mind (talk) 09:15, 26 August 2025 (MDT)

Ultima IV[edit]

I was quite certain that maximum mana was fixed: mages always had 99, bards and tinkers had 25, shepherds and fighters got none, others had 50s and 75s distributed among them... (thus the over-generalized "magic ability" in Template:Infobox/Profession.) I'm also wondering why the table gives percentages over 100. --The Ultra-Mind (talk) 14:53, 19 August 2025 (MDT)

Considering all misleading and incorrect information I've seen so far, I'm going to assume that this is wrong or maybe limited to a console version or whatever.--The Ultra-Mind (talk) 09:15, 26 August 2025 (MDT)
I just checked it in-game and you deletion-spree was plain wrong. Characters do not have fixed mana, the mana is indeed determined by the multiplicators! A Bard with 31 INT can only have a maximum of 31 mana since multiplicator x1.0, while a druid with 20 INT does have a maximum of 30 mana due to multiplicator x1.5. So what you deleted was actually completely correct. Where did your confusion come from? A little playtesting would have been enough, even with a freshly created character.--Tribun (talk) 14:21, 27 August 2025 (MDT)
I repaired it and also made sure the tables for Ultima V and VI are more informative about the maximum possible mana.--Tribun (talk) 05:55, 28 August 2025 (MDT)
Maybe I'm getting old, but I could have sworn that everyone always had maximum MP for their classes, those 40 years ago. So between my memory, and a lot of the other misinformation I've been wading through...
But what what you've got there now is an improvement over what was there a month ago.--The Ultra-Mind (talk) 12:56, 28 August 2025 (MDT)
That's why if I'm not sure, I test it.--Tribun (talk) 15:33, 28 August 2025 (MDT)