Meredith

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Meredith

Alttext:Meredith.png

common

Alttext:MeredithPSX.png


Meredith, from Ultima Underworld
Species: human
Profession: fighter
Association: Knights of the Crux Ansata
Alttext:Uw1.standard.knights.png
Appearances

Ultima Underworld
Location: the fourth level
Alttext:Uw1.critter29.idlespin.gif
Name: a knight
Description: a fighter
Height: 46
Mass: 80.0
Vitality: 45
Passiveness: 17%
Movement speed: 8
Poison: 0
Sight: 88
Experience given: 55
TechnicalInfo
critter number: 29
string block: 3733

Meredith is a knight of the Knights of the Crux Ansata, found on the fourth level of the Abyss. She appears in Ultima Underworld.

Description[edit]

Meeting her in the Knight's compound, Meredith said that she could give the Avatar some interesting mantras, if the hero would try to join the knights. After the Avatar started on the journey to become a knight, Meredith was happy to share the mantra "FAHM", which would raise skill with missile weapons.

Later, she was rescued by Garamon when the volcano erupted.

Lore[edit]

This chamber is also the usual haunt of Cecil and Meredith, other knights. You can utilize them to become an initiate into their order. Cecil knows a mantra - which aids in the use of clubs and blunt instruments (such as Cecil himself), while Meredith knows a mantra which makes one fire arrows more truly and accurately — not that pitiful arrows will do them any good, when their time comes.


Trivia[edit]

  • She resides in the main office of the knights, along with Dorna and Cecil