Ignap

From Ultima Codex
Jump to navigation Jump to search
Ignap
Ignap.jpg
Ignap, from Ultima IV
Species: human
Appearances
Ultima IV
Description: tall mage
Location: Buccaneer's Den
Transcript: Ignap

Ignap is a tall mage found in Buccaneer's Den during Ultima IV.

Description[edit]

The towering wizard would warn the Stranger not to step into the woods behind him as the "dark side" lay there. Should the hero wish to enter them anyway, Ignap warned that it would seal the hero's doom, and that evil would consume the Stranger.[1]

Trivia[edit]

  • Presumably, the evil Ignap spoke of was the balron found within the local reagent shop, Magic Mentar. It is not explained why this daemonic creature was there; neither Ignap nor Shannon, the store owner (nor anyone else) speak about it.
  • In the Nintendo remake of Ultima IV (where most character names were omitted and dialogue was significantly modified), Ignap can be identified with the white mage inside the same building he was originally referring to. Since the Companions already passed the danger Ignap warned them, now he reveals information about the Sword of Paradise.[2]

Ultima V: Lazarus[edit]


This is an Ultima V: Lazarus-related article or section. The information within may not apply to Ultima V or other Ultima games.


In Ultima V: Lazarus, Ignap does not appear, but a book written by him does. The book, called Theories on the Structure of Magic, Or, To Step Into Those Woods Would Seal Thy Doom!, is a treatise on the types, nature, and evolution of magic. In the book Ignap mentions his encounter with the Stranger in Ultima IV, and he writes that "those woods" referred to dark magic. Enlor from Cove was looking for the book. A copy was in possession of Daem in Buccaneer's Den, and another copy could be found at Shalira's training house in Moonglow.

References[edit]