Ultima Underworld/technical/tables/melee

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Technical Details Warning

While the encyclopedic nature of the codex means that many articles will have information that could spoil some minor aspects of the game for newer players, this article is known to contain technical information about the game, game engine, data files, logic, etc. This information is not generally useful to the typical game players.

Continue reading at your own discretion.

This is a table made from the OBJECTS_MELEE.csv file dumped from the UWXtract tool, executed on the GOG version of Ultima Underworld.

This data in this table can be found in OBJECTS.DAT

The data in the csv file was not "pure", it had passed through a level of interpretation. There may be errors in that interpretation, as such there may be inaccurate information in this table.

Non-zero non-blank entries have been highlighted for viewing convenience.

ItemID Name SkillID SkillName Slash Bash Stab Durability Speed MinCharge MaxCharge
0 Hand Axe 4 Axe 6 4 2 10 25 90 160
1 Battle Axe 4 Axe 14 7 2 34 5 70 220
2 Axe 4 Axe 10 6 8 25 13 80 190
3 Dagger 3 Sword 4 2 5 5 30 100 145
4 Shortsword 3 Sword 6 3 6 18 20 90 170
5 Longsword 3 Sword 10 4 8 28 15 80 190
6 Broadsword 3 Sword 13 6 10 34 9 70 205
7 Cudgel 5 Mace 3 6 2 2 20 95 145
8 Light Mace 5 Mace 6 10 4 15 15 85 175
9 Mace 5 Mace 8 16 5 25 9 75 190
10 Shiny Sword 3 Sword 14 7 11 255 11 70 190
11 Jeweled Axe 4 Axe 13 8 5 255 8 75 200
12 Black Sword 3 Sword 15 7 12 255 5 60 200
13 Jeweled Sword 3 Sword 14 7 11 255 11 70 190
14 Jeweled Mace 5 Mace 9 17 5 255 6 65 220
15 Fist 6 Unarmed 2 4 3 255 15 90 140