Seesha
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Seesha | |||||||||
Seesha, from Ultima IV | |||||||||
Species: | human | ||||||||
Appearances | |||||||||
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Seesha is an injured fighter recuperating at Castle Britannia during Ultima IV.
Description[edit]
Seesha had suffered a grievous wound which had landed him in the care of the Royal Healer, quite probably in the course of his service to his country. Should the Stranger claim to likewise fight on Britannia's behalf, Seesha would advise the hero to seek out Zircon of Minoc, warning that only the mystic arms forged by him could save those who traversed the abyss.[1]
Trivia[edit]
- In the alleged journal of the Avatar discovered by historians Robert de Main and Carlotta Stein, the hero encounters Seesha while in the midst of deep doubts regarding the quest, and exasperatedly exclaims "Oh great, more dire warnings," upon hearing of the dangers of the Abyss.[2]
- In the Nintendo remake of Ultima IV (where most character names were omitted and dialogue was significantly modified), Seesha can be identified as an injured person in Minoc, who similarly directs the Companions to Zircon.[3]
See Also[edit]
Mystic arms thread: Seesha & Scatu → Zircon → Lady Tessa & Sir Simon
NES dragonscale axe thread: Seesha & Lady Tessa → Zircon
References[edit]
- ↑ Seesha. Underworld Dragon’s Ultima IV transcript. Ultima IV. "country, health, job, wound".
- ↑ DeMaria, Russel et al. "Ultima IV: Quest of the Avatar". Ultima: The Avatar Adventures (Ultima IV). Origin Systems, Inc.: 1992. Page 26.
- ↑ Ultima IV transcript by subject § Mystic Arms