Drog
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| Drog | |||||||||||||||||||||||||||||
Drog, from Ultima Underworld | |||||||||||||||||||||||||||||
| Species: | goblin | ||||||||||||||||||||||||||||
| Profession: | sentry | ||||||||||||||||||||||||||||
| Association: | Green Goblins | ||||||||||||||||||||||||||||
| Appearances | |||||||||||||||||||||||||||||
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Drog is the gate guard of the Green Goblins of The Abyssal Colony. He appears in Ultima Underworld.
Description[edit]
Drog proved to possess a very simple personality. He asked what business the Avatar had with the green goblins, and only getting a satisfactory answer would make him open the portcullis to allow the hero entrance. The portcullis will automatically close and lock after the hero leaves, so if entrance was required once more, he again could be asked to open it.
Lore[edit]
“ Here, you will find Drog, sentry of the green goblins, who guards the door into green goblin territory. He is not terribly efficient — I like that in a guard, so long as he is employed by others — and will pass anyone who claims to be exploring.
Trivia[edit]
- Drog carries a a copy of the green goblin key (10-4).
- His counterpart at the Gray Goblins is Eb.


