Alchemy

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Alchemy in Ultima Online is complicated, therefore here a table of potions and effects. Alchemy is genrally trained by brewing potions, with each poition raising the chance to create better ones. As the skill improves, the player gains a Enhance Potions bonus of 10% for every 33 skill points achieved (30% at GM). This is on top of any bonus given by the equipment and hence not subject to the equipment cap (granting a maximum benefit of 80%).

Trained alchemists can identify the contents of Potion Kegs by removing a potion from them. Once checked in this way, the potion type becomes visible to all players.

Besides the normal regents, four addtional ones are used with this skill:

Luminescent Fungi.png
Luminescent Fungi
Captured Essence.png
Captured Essence
Parasitic Plant.png
Parasitic Plants
Eggs.png
Egg

Once the skill is at maximum, learning Glassblowing becomes possible.

Tables[edit]

Skill

Potion

Ingredients

Effect

0

Lesser Cure

1 Garlic

Cures Poison

25

Cure

3 Garlic

Cures Poison

65

Greater Cure

6 Garlic

Cures Poison


0

Lesser Heal

1 Ginseng

6-8 Healing

15

Heal

3 Ginseng

13-16 Healing

55

Greater Heal

7 Ginseng

20-25 Healing


0

Lesser Poison

1 Nightshade

Loss of 5-10% HP every 2 secs.

15

Poison

2 Nightshade

Loss of 10-15% HP every 3 secs.

55

Greater Poison

4 Nightshade

Loss of 15-20% HP every 4 secs.

90

Deadly Poison

8 Nightshade

Loss of 25-35% HP every 5 secs.


0

Lesser Explosion

1 Sulfurous Ash

5-10 Area Damage

35

Explosion

5 Sulfurous Ash

10-20 Area Damage

65

Greater Explosion

10 Sulfurous Ash

20-40 Area Damage


15

Agility

1 Blood Moss

10 Dexterity

35

Greater Agility

3 Blood Moss

20 Dexterity


55

Conflagration

5 Grave Dust

2-4 Damage Fire Field

70

Greater Conflagration

10 Grave Dust

4-8 Damage Fire Field


50

Confusion Blast

5 Pig Iron

Confuses Monsters

65

Greater Confusion Blast

10 Pig Iron

Confuses Monsters


15

Refresh

1 Black Pearl

25 % Stamina

25

Total Refresh

5 Black Pearl

100 % Stamina


25

Strength

2 Mandrake Root

10 Strength

45

Greater Strength

5 Mandrake Root

20 Strength


65

Darkglow Poison

5 Luminescent Fungi

Loss of 15-20% HP every 4 secs.

75

Hovering Wisp

4 Captured Essence

-

65

Invisibility

4 Blood Moss, 3 Nightshade

20 Seconds Invisibility

0

Nightsight

1 Spider's Silk

Light until dawn

65

Parasitic Poison

5 Parasitic Plant

Loss of 25-35% HP every 5 secs.

90

Smoke Bomb

1 Egg, 3 Ginseng

Allows Ninjas to hide while in combat.