User talk:Tribun

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That's me and my talk.

Stubs[edit]

Please STOP plastering the wiki with a mass of stubs! This is very bad style! Please write whole articles instead of doing that!

So is a million red links. Take your pick as to which is worse. I'll be going back to those articles and writing them soon enough. Relax. JubalHarshaw 15:58, 2 February 2007 (UTC)

Cheating[edit]

Could you please move al that cheating, get-itme etc.-stuff into a cheating subcategory? Otherwise it will really clutter the Other Things-category, and looks more neat, since it is a topic on itself.

Will do. JubalHarshaw 19:09, 6 February 2007 (UTC)

Image needed[edit]

Ahem, while I think that the "image needed" thing is a good idea, please don't stick it to in-game items, that were never seen as more than being a few pixles big. A picture would be really useless in these cases. As well as for the Avatar, since he/she has many different faces.

Actually, why not images for the different faces of the Avatar? Also, chances are I will tag most any in-game item, if you feel it doesn't warrant a picture, just pull the tag, maybe let me know on the article talk page that the item isn't large enough, etc so I don't re-tag it. You probably have far more knowledge of in-game items than I. As I notice you've done most of the image uploading, I'm just trying to give you an easy way to see what might still need an image. JubalHarshaw 15:26, 16 February 2007 (UTC)

Actually...[edit]

Actually Every Item where a picture IS possible, I have put a picture into. Because: All items where a picture is possible, I have already uploaded, so all articles for items, with no picture (not weapons and armour, that is still in the owrks) can't have one bacuse either no one exists, or is far too small.

You know how many different Avatar pictures exist? Alone Ultima VI, VII and VII/2 have at least 20. So that would be a bit difficult...

For other people in Ultima VI, VII and VII/2, who you can talk with and have no picture, you can tag them, since it upload these later then.

Horance[edit]

I'm curious: where is it noted in Ultima that Horance was an apprentice of Flain?

-SoL

Can't remember where I got it...sorry, but I got that from memory, and don't know from where exactly anymore.

-Tribun

Hm. I'm dubious if it's correct, as I couldn't find anything to verify it and it doesn't 'feel' right. *shrug*

-Shadow of Light 07:47, 21 February 2007 (UTC)

I checked the U5, U6 and U7 transcripts, and did an Internet search as well. The only mention of this I could find was from the Ultima IX Redemption website. I believe it may just be something they were using for their continuity, and is not official.

-Browncoat Jayson 16:15, January 18, 2010 (UTC)

Creatures[edit]

Thanks for checking my work and adding in what I didn't know! I've decided to stop hitting their talk pages with what I don't know. Instead I'm putting together a list on my user page. Fenyx4 16:18, 5 August 2009 (UTC)

Dino's Ultima Page[edit]

Saw you quoted on Dino's Ultima Page. Just wanted to say "Woo hoo!" :) - Fenyx4 17:48, 26 August 2009 (UTC)

Kudos + Suggestion[edit]

First of all, good job on all the articles you keep churning out. Looks like you've touched more or less every article on this wiki in some fashion! That having been said, I hope I am not out of line in offering a suggestion: when it comes to wikis in general, usage of personal opinion is avoided since a lot of people co-author the articles; one man's personal opinion might differ from another's. So things like judging whether an NPC is annoying or not, or whether the music in a particular game is good or bad is best left to the reader and not included as fact in the wiki.

--Warder Dragon 17:07, November 22, 2009 (UTC)

Thanks for cleaning up my mess. Could you also change the width of my pictures on the Ultima IV ports to 200. They look all out of place. I don't know why my computer is so useless. Dungy 22:03, December 7, 2009 (UTC)

High resolution image of viriea.gif?[edit]

Howdy.

I have seen the image that you uploaded to the virtues page. I have been wanting to get a tattoo of the eight virtues as depicted in that image. I was wondering, where did you scan it in from and do you have it available in any higher resolution? Thanks!

That looks like the image from the Ultima Underworld manual. I'll see if I can get a higher resolution scan for you, as all the ones on the Internet seem to be about the same quality. Browncoat Jayson 15:57, January 18, 2010 (UTC)
Here is the [http://i840.photobucket.com/albums/zz321/Browncoat-Jayson/virtues.png High-Res Image} for you. Browncoat Jayson 18:21, January 19, 2010 (UTC)

Broken formatting[edit]

Hey, Trib- sorry about continual broken formatting... I don't know what's going on at my end, but I'm rarely actually messing with a page's formatting. I think something gets lost sometimes while switching back and forth between the normal and "Source" views.


If you know of any tips to keep this from happening, I'd appreciate it. Thanks!



p o l y g o n _ c o u n t 15:53, February 28, 2010 (UTC)

Ultima VI character portrait[edit]

While creating a character description for Thindle in Paws, I noticed that his image had not yet been uploaded. I tried doing this myself, but kind of messed up the first time. No idea how to delete the broken picture. Sorry. I also couldn't figure out how to categorize his image under Ultima VI character portraits. How do I do these things? Dungy 21:58, March 1, 2010 (UTC)

Just overwrite it by re-uploading it.--Tribun 22:03, March 1, 2010 (UTC)

Wiki Admin[edit]

Forum:Administrator - Just wanted to bring your attention to this in case it goes scrolling off the recent changes. It'd be nice to have everyone's input. Fenyx4 14:30, March 12, 2010 (UTC)

Ultima VII city and dungeon maps[edit]

Just want to say I LOVE them. (Dungy 20:17, March 30, 2010 (UTC))

Tribun,

A million thanks for adding links to the other NPCs for Utima V. I'm just learning how to add content to this WIKI and love Ultima as much as anybody!

NolhamEd

Pics[edit]

Just wanted to say thanks for covering me on a lot of the pictures, especially of the weapons... I have access to Ultima VII/2 but not The Black Gate, which makes screen grabs difficult for some of them!

Also, I haven't forgotten about those navs, I've just been putting them off. ;) --Polygoncount 20:43, April 13, 2010 (UTC)

No problem with the pics. It seems I can deliver the best screenshots of all people here.--Tribun 21:13, April 13, 2010 (UTC)
Tribun, I was wondering if you could make the Ultima Underworld I NPC screenshots a bit bigger. I realize they original had small character portraits, but a different resolution might help. (Dungy 02:43, May 14, 2010 (UTC))

I already doubled them in size from the original. Any bigger, and they'll just become a pixelated mess.--Tribun 11:12, May 14, 2010 (UTC)

Image ID[edit]

Hey, we're discussing this sort of problem over at the talk page for Musket, but took a screenshot of this because I am not sure what the pictured helm is, and you're the image upload master:

U7-helm-uk.png

We don't have it here in the Codex. Is this another fanmade Exult graphic?--Polygoncount 02:34, June 8, 2010 (UTC)

No, it is here. Look at Scale Armour. It is not fan-made, the graphic is from SI.--Tribun 09:28, June 8, 2010 (UTC)
Wow, my bad. Can't believe I missed that. Probably my tendency to ignore scale armour in games since chain is usually better. :) What do you think about doing a separate page just for helms, since they were around in Ultima V too? It'd probably be somewhat like the Shields page. --Polygoncount 18:09, June 8, 2010 (UTC)

Reverts[edit]

Hey, to prevent "revert wars" can you please make sure to include why you choose to revert a page in the edit summary? I know others have asked this of you before as well. The latest example is Valor, where I believe AngusM edited out the description because it was already present word for word in the Lore Quotes, which you reverted without saying why. Thanks. --Warder Dragon 15:23, August 12, 2010 (UTC)

Tribun, it's cool that you're posting all of those scans of the Ultima card-game. I'll admit, I picked up some cards while I was in Japan, but I have absolutely no idea how to play the game or anything about it other than the cards. If you know anything more, please feel free to compose the article. I just got some cards and an advertisement when I bought Ultima Complete. (Dungy 15:32, August 21, 2010 (UTC))

I actually don't know that much either. I got most of the information here: [1] --Tribun 14:28, August 21, 2010 (UTC)
"Christ, use the correct categories" - Tribun If you don't want to get angry, just tell me the correct category, and I'll be more than happy to fix it for you. I don't make mistakes on purpose, but when I make them, let me know, and I'll address it. It beats you losing your temper. (Dungy 15:32, August 21, 2010 (UTC))
Sorry, nothing personal. I just had to do that over that last months so often with various contributors, that my tolenace of it has grown thin. It was an outburst of frustration. Just as a ground rule, if there is an category for an article, pictures never go into it.--Tribun 15:40, August 21, 2010 (UTC)

Troubles[edit]

You can try to blame it on the vagaries of the language but you have managed to piss off nearly every editor on the wiki at one point or another. Stop before you click save page on a talk page on in summaries and ask yourself if the comment is constructive. For example from Talk:Aidon;

I'm not trying to put words in your mouth. But you never did explain WHY you thought it was "simply stupid". And because of this no reasonable discussion on the number of references could be held. Anyone (including the original editor) who thought more references was a good idea was "stupid". Feel free to think we're all stupid but please keep it to yourself and instead explain why you think something is a mistake.

You were given excellent advice previously by Blu3vib3 but it doesn't seem to have made a difference.

I'm loathe to say this but consider this a warning. Things have been escalating to a point where I will begin giving people temporary bans. -- Fenyx4 16:30, 4 December 2010 (PST)

Ultima VII images[edit]

Most of your Ultima VII tavern images look nice, but the Fallen Virgin is quite dark and hard to see. Was this picture taken at night? I uploaded a new picture because I preferred one taken during the day. Dungy 07:19, 19 December 2010 (PST)

Armour and Weapon Values[edit]

Tribun, I was hoping when you had the time, you could add Ultima IX armour and weapon values. I'd do it myself, but I no longer have access to the Ultima IX strategy guide. Thanks! Dungy 19:42, 2 January 2011 (PST)

Little Images[edit]

I like those little icons you've been adding from Ultima VIII. It's little things like that that make the wiki a more interesting place. Thanks. Dungy 17:32, 6 February 2011 (PST)

Spell Infoboxes[edit]

I managed to centralize all images. Enjoy! Dungy 15:46, 7 February 2011 (PST)

Thanks for fixing the "Computer ports of Ultima I" article[edit]

Sorry about messing up the article, I didn't remove those bits on purpose. The Rich Editor seems to ruin the formatting. Next time I'll use the standard text editor again. -- 77.187.141.140 04:53, 18 February 2011 (PST)

Category Images[edit]

  • Good idea fixing the size on all of those category images. The Codex is not as bad as it used to be, but one thing it's still constantly in need of is standardization and consistency. Thanks! Dungy 09:02, 27 February 2011 (PST)

Spell Categories[edit]

Seriously, did I miss the discussion about not merging Sosarian and Britannian spells in the same article, regardless of how similar they are? Magic Missile/Mittar/Magic arrow all do the same thing; the only difference is the game system -- and since the naming conventions are all over the place from game to game, it's just going to confuse people unless there are disambiguation pages made.

And for the record, putting "sigh" in your Summary for an edit after I took a while making the changes I made is a real a-hole move. It's a wonder you don't exactly endear yourself to anyone around here. --polygoncount (Polygon Dragon -==(UDIC)==-) 12:18, 6 March 2011 (PST)

Ultima IV Hythloth Walkthrough[edit]

In your walkthrough for Hythloth you say "It is pretty straight forward until leaving the level 5 dungeon rooms." How did you get through the three dungeon rooms on level 6? I'm on the PC version and there's no triggers to remove any walls (I even checked the file in a hexeditor to make sure I wasn't missing anything). I googled it but all I found were more discussions of the same problem. One on a DOS version like myself and another on a C64 version. -- Fenyx4 09:07, 10 March 2011 (PST)

Well, I played with the upgrade patch and had no trouble to pass these rooms. Looks like a bug of the original that got fixed. Try installing the patch and enter these rooms again. If that doesn't help, you can bypass it by casting "Up".--Tribun 10:05, 10 March 2011 (PST)
No change with the upgrade patch. And I know I can bypass it with "Up" but I'm really curious why my version is bugged and yours isn't. Could you [editablecodex@gmail.com e-mail me] your Hythloth.DNG file? Do you know where your version originally came from? (Free download, original release game disks, etc.?) Thanks.
P.S. The western of the three rooms is also bugged (I circled around the long way) and doesn't have any starting locations for the player characters.
U4 for DOS free download has the same problem. -- Fenyx4 10:54, 10 March 2011 (PST)

Seems my memory played a trick on me and I did use up (after I it was yers ago). I'll correct the walkthrough.--Tribun 10:59, 10 March 2011 (PST)

Thanks. I think I'll go write a patch for Hythloth.dng. :) -- Fenyx4 11:05, 10 March 2011 (PST)

Savage Empire Magic[edit]

A picture of the individual totem for each spell would look nifty along with the picture of the reagent. Dungy 12:59, 8 May 2011 (PDT)

Thanks, did that right away.--Tribun 13:07, 8 May 2011 (PDT)

re: serpent isles map[edit]

Hello yeah i realised all too late that i was making duplicates of an already existing page, unfortunately the maps area appeared to me somewhat unorganised. I was hoping to itemize each map to an individual page to allow for expansion on each as a specific topic, and to allow for specific searches for these maps in the database. Im not sure what to do about it now, sort of stopped and started scratching my head when i realised it was a duplicate, although technically you took in game screenshots, the images i uploaded were extracted from exult studio, but of course are still duplicate in nature.

I'll try to solve that with an admin. However, there is a useful tool for pages that have a link but are not yet created. Go on the sidebar to "Special pages" and then click on "Wanted Pages". This is a list of all the pages needed but not yet created. That should be helpful for you.--Tribun 05:46, 23 June 2011 (PDT)
Duplicate or not, your itemization of each map sounds like a good idea. It can be done with either set of images.--Sega381 15:50, 23 June 2011 (PDT)
I'd suggest redirects pointing to the right part of the map article.--Tribun 15:53, 23 June 2011 (PDT)

Page layout for locations[edit]

Hey Tribun, I noticed you reverted the edit I had applied to the page layout of the Yew article. I did that on purpose for consistency; from what I can see, the vast majority of our articles consist of an introductory passage preceding a table of contents and elaborated sections below. I'm not sure I'm seeing the reason behind a different layout for location articles, and the "Description" sections are perfectly suited for introductory paragraphs anyway. In the past, others have apparently agreed about this in regards to the dungeon pages, all of which I've already converted (there were cleanup banners prompting this for as long as I can remember). Before I go back to doing what I've been doing, I'm hoping to hear your thoughts on this (and hopefully from other contributors, too). --Terilem 01:16, 27 September 2011 (PDT)

Martian Dreams Bestiary portraits[edit]

You've probably noticed that I've been scanning a lot of images from the Martian Dreams hintbook recently. In the past, you've been replacing a lot of the bestiary illustrations with higher quality scans, and I was wondering if you'd like me to post some quality scans of the bestiary I've taken, and you could modify them so they look appropriate. Some of the current images are pretty bad, since I think they were all taken from the manual on http://replacementdocs.com Dungy 17:25, 11 November 2011 (PST)

Please do so. I was never happy with the current ones but never found any better ones. If you could replace them all would be nice, I then do the rest (please don't save as PNG, as I can't process these).--Tribun 01:08, 12 November 2011 (PST)
Some of your images look really sharp, like Bushrat, while others look really blurry, like Creepers. I don;t see a big quality different in the originals. What's up? Dungy 05:01, 12 November 2011 (PST)

Sometimes your browser doesn't refresh the picture correctly. They're all of Bushrat quality.--Tribun 05:14, 12 November 2011 (PST)

You're right. Man, those new images look a LOT better. Thanks for doing this! I need to scan the Savage Empire cluebook pics some day too.Dungy 05:58, 12 November 2011 (PST)
Thanks. Btw., two pictures are missing. A martian and a mechanical man, both should be somewhere in the book as well.--Tribun 06:01, 12 November 2011 (PST)
I'll be away from the computer for a few days. I'll get those when I come back. Thanks for doing this. Dungy 06:51, 12 November 2011 (PST)
Images uploaded. Dungy 06:06, 16 November 2011 (PST)

UO Reagents[edit]

It looks like you uploaded some of the UO Reagents, which I happened to do yesterday as well. Could you take a look at which ones we want to keep, and mark the others for deletion. You tend to have a better eye for images than I do. Ppuo.gif Lfuo.gif Egguo.gif Ceuo.gif

I also uploaded one for the Arcane Focus, Afuo.gif.

If you don't get to it before I do, the description for the various items can be found on UOGuide. -Browncoat Jayson 07:54, 13 December 2011 (PST)

Cross References[edit]

Sorry, I didn't mean to leave the Soundtracks unlinked. I was going to create a nav for them but got caught up. It's in place now. Thanks for catching them in the meantime. --Browncoat Jayson 09:22, 3 April 2012 (PDT)

Copyright violation on Ultima III Gold[edit]

Thanks for expanding the articles I started on Ultima III Gold and Ultima IV Gold. For at least the first article I notice that you appear to have copied most of the text verbatim from the project's documentation. If you had permission from the original author, or feel that your use of the text on the article constitutes fair use, could you put a notice on the talk page so that misunderstandings of this sort don't happen again? Otherwise it would be great if one of us, when they have the time, could rewrite the description in our own words. But contrary to what you suggest on the talk page, I don't think expediency justifies plagiarism. —Psychonaut 12:09, 11 April 2012 (PDT)

Spell Illustrations[edit]

Hello, I was curious from where the various spell illustrations in some of your articles are from. Particularly ones such as this: http://codex.ultimaaiera.com/wiki/File:P.gif

If this isn't the correct place to ask this, I apologize, wasn't sure how else to contact you.

Nope, this is the right place. The illustrations for the Ultima III spells like meantioned P are from the Trilogy Manual. Other illustrations for example come from the Book of Mystic Wisdom. The remaining illustrations come from various sources.--Tribun 07:50, 14 May 2012 (PDT)

NPC List[edit]

How is the NPC List template breaking the pages? I don't actually see a visual difference between the before and after. -- Fenyx4 06:24, 21 August 2012 (PDT)

Oh, I see it. The deprecated warning has started showing up again at the top of the page. I could probably just fix it. Anyone else like the NPC List template or should I not bother? -- Fenyx4 06:34, 21 August 2012 (PDT)

Portraits in U6P[edit]

I hate to be a stick in the mud, but is the U6P team aware that those principle shrine pictures are lifted from the Ultima Underworld 2 manual? It seems like including actual Origin artwork in the game might put them in a tricky legal position. --Warder Dragon 03:03, 30 January 2013 (PST)

It was their decision to take them or not, and they decided it's ok. So they seem to think it's no problem.--Tribun 05:52, 30 January 2013 (PST)
Yeah, I was just thinking maybe you should let them know it's original Origin artwork in case they aren't aware. ;) --Warder Dragon 06:48, 30 January 2013 (PST)

From a creative standpoint, I have to wonder if it's worth having some of these portraits when many of the source photographs are so far off the mark from the characters they're purporting to represent. For example, I find it difficult to accept Marney's carefree smile knowing her personality and original melancholy portrait, and Ben is hardly the hulking lumberjack befitting his nickname. Old Ybarra doesn't even remotely resemble the original character.

Then again, this is the team that, last I heard, saw fit to cut most of the original U6 soundtrack. Perhaps such discrepancies won't bother them.

As for the Sin'Vraal portrait, I don't really mind that you used mine as your source, but in future, when reproducing another artist's work to that close a degree it might be polite to first seek permission when possible. --Terilem 23:15, 30 January 2013 (PST)

Thanks, it had been bitch to draw, so I do understand how hard it must have been for you, but without something to base it on, I would have not been able to do it, I stink at drawing gargoyles. When creating my own version of Sutek, it had been much easier, thankfully, I just tried to make him look like him and since the original U6 portrait looks goofy, I oriented myself at the Lazarus one.--Tribun 06:25, 31 January 2013 (PST)

Hi Tribun, not sure if you missed my reply to your post on my talk page or chose not to acknowledge it, so I'm copying it over to here:

That trailer is ten years old and I'm afraid I can't remember who was responsible for what, so I'd have no idea who to ask; certainly not me, I was just a 2D artist. Can't you just do your own original art? It would be far less complicated in that regard.

Also, I see you've used more Lazarus portraits for your mod. I'm going to have to ask that you give Nytefall and myself credit for those in some way, as they aren't really your own work and not doing so would be considered plagiarism. She drew Charlotte, Sutek, David, Sir Simon, Lady Tessa, Dufus, and Monsieur Loubet; I drew Sin'Vraal and Captain Johne.

Perhaps a Readme.txt file included with the portrait pack download would be sufficient. --Terilem 03:12, 6 February 2013 (PST)

Ok, I will do so. Thanks for telling me. I don't want to take credit for something I didn't completely drew myself.--Tribun 03:15, 6 February 2013 (PST)

Replaying U6P with the portraits mods. Massive improvement, Thank you (and the other artists) so much for the art. --Iceblade14:45, 6 January 2017 (MST)

Thanks. Btw. did you remember to also add the Dialogue fix for the dialogue that were accidentally not corrected in the ENglish release?. If not, I can tell you where to find it. --Tribun (talk) 14:50, 6 January 2017 (MST)
I don't see it in my resources folder. -- Iceblade (talk) 14:55, 6 January 2017 (MST)
Here's the link [2] and here the changelog [3]. The wiki-page itself is broken, so only direct links work. They wrote "Adding all the fixed done in u6p_npc between Oct 30 and final... Fortunatly for me, this won't affect other languages.", which says there are fixes they simply forgot to add to 1.1.--Tribun (talk) 15:00, 6 January 2017 (MST)

SI Unused Images[edit]

I'm fine with you using them, but it was a real pain making those animated GIFs, so I'd appreciate some credit. --Lavacopter 184.19.78.56 18:45, 10 June 2013 (UTC)

U9 Images[edit]

Hey Tribun, I’ve noticed your recent activity improving and ‘beautifying’ some of the articles - excellent work by the way. If you need any images from Ultima IX, just let me know. I should be able to get them to you within a week. —Iceblade (talk) 00:37, 21 March 2019 (MDT)

Thanks for the offer, but these two pictures were a spur-of-the-moment thing. I normally don't dwell too much into Ultima IX.--Tribun (talk) 18:36, 21 March 2019 (MDT)

Editing Tables[edit]

I'm currently busy with re-formatting many existing tables to have a fixed width. That's needed because otherwise they would look really off at full screen length. Not all tables, but a lot. If you feel you know a table that could profit from it, just let me know.--Tribun (talk) 18:38, 21 March 2019 (MDT)

Location infobox[edit]

Hey Tribun, thank you for the heads-up. I'm in favor of the infobox and I like the layout, but I have a few thoughts:

1) To my eyes, Televar's map doesn't read well against a white background (especially the islands) and the cut-out looks a little untidy around the edges in general. There are some blocky, jagged coastlines and the red dot has some artifacts. I'd want to see these improved before proceeding. A location pin like U9's might look more appealing than a flat red dot, too. I'll give some thought to the white background issue.

2) I like the idea of being able to see terrain features, as this puts the locations in better context. However, the ambiguity of the silhouette maps means we're currently able to gloss over terrain differences between games (e.g. the Drylands region in U4). There might need to be a consensus about which direction to go.

3) How would you handle Ambrosia and the Isle of Fire, given they don't appear on Televar's original artwork?

4) When you say you want to clean up the location articles, what do you mean exactly?

In the short term I'd vote to go ahead with the new infobox, but continue using the silhouette maps for now. The potential new map requires some further thought/refinement. --Terilem (talk) 11:20, 16 May 2019 (UTC)

I read your points and you do have a point. I created a new picture to replace the previous one - I hope that one is an improvement. I tried to use a simpler style that has better contrast against the white background and created a new dot. The new map is not photo-realistic and also features the missing islands (though I had to manually create the western Valorian Isle). Cleaning up mainly means improving the layout (such as with the infobox). Contant additions will be more secondary.--Tribun (talk) 19:52, 16 May 2019 (UTC)
Actually, I liked the previous one a bit better. This one wouldn't be so bad if it wasn't for the green continental shelf. The Ultra-Mind (talk) 21:27, 16 May 2019 (UTC)
I removed the continental shelf. That actually makes the map look quite shap. Better?--Tribun (talk) 22:57, 16 May 2019 (UTC)

Okay yeah, I like the latest map muuuuch better. This is the Redemption map, right? It has a nice blend of early and late geography. The new location marker looks a lot better too. I can see a transparent red overlay working well when it comes to highlighting islands and such.

I'm not 100% on floating it over the white background but I could live with it. Below I've mocked up a test template with a light blue background on the map as another option. I rather like the atlas style it imparts. Thoughts? --Terilem (talk) 12:32, 17 May 2019 (UTC)

Lc-infobox-test.png

Better. It's based on U5 geography, isn't it? The Ultra-Mind (talk) 13:04, 17 May 2019 (UTC)
Yeah looks like it, but with a few of the islands based on U7. --Terilem (talk) 13:14, 17 May 2019 (UTC)
Great idea, I changed it already, it now should have the look you suggested. That also gave me the chance to edit Lock Lake, now that it won't be a white void. Yes, this is a hybrid map. Shape and geography of the main land is from Ultima V and VI, but the shape of the islands is that from Ultima VII. Also, all islands are included, thus there's no need to produce extra maps with these on it.
You think I should use this one? I also already have SI and Pagan maps almost ready (SI is from the in-game map).--Tribun (talk) 13:19, 17 May 2019 (UTC)
Yup, this one has my vote! --Terilem (talk) 13:40, 17 May 2019 (UTC)

I have uploaded the "clean" version of the map, which is the one I'll use as the template if all goes OK.

Britanniamap.png

Now, I do not know whaich Serpent isle and Pagan maps I should use, since the color of the water is difficult to adjust. I'll put them all here and let you decide which ones look better. I used the in-game map of Serpent Isle but edited the missing islands in. For Pagan, I was forced to use the cloth map, since there are no other maps.

Serpentislemap2.pngSerpentislemap.png

Paganlcmap.pngPaganlcmap2.png

--Tribun (talk) 14:07, 17 May 2019 (UTC)

It seems we're still waiting for Iceblade. Maybe we should see what he has to say before going into full production. The Ultra-Mind (talk) 14:20, 17 May 2019 (UTC)
Yep, notified him that we do need his input before I can go ahead.--Tribun (talk) 14:29, 17 May 2019 (UTC)
Looks good to me. No suggestions. —Iceblade (talk) 16:01, 17 May 2019 (UTC)
Good, then I'll go ahead with Britannia right now. Still need to know which SI and Pagan map looks better, though.--Tribun (talk) 16:05, 17 May 2019 (UTC)
Darker blue looks better I think. —Iceblade (talk) 21:56, 17 May 2019 (UTC)
Man, THAT had been hard work, but now all locations in Britannia are infoboxed and have the new location maps. Some pages also got their layout altered when it was too chaotic. The rest I'll do tomorrow, I'm wiped for now. By the time I'm done, concensus about the maps for the other two worlds, I hope, exists.--Tribun (talk) 23:46, 17 May 2019 (UTC)

The new infoboxes look awesome. If you don't mind holding off on Serpent Isle I'd be willing to try and replicate it in the style of the Britannia map. Not sure about Pagan but of the options above I'd probably go with the darker blue as well. --Terilem (talk) 15:40, 18 May 2019 (UTC)

OK, I wait with SI for now. Btw., used the cloth map to create one for Sosaria but I hold that back for the moment. You can see it below.
Sosariamap.png
--Tribun (talk) 16:16, 18 May 2019 (UTC)
I also created a locationmap for Savage Empire (the location articles there are currently a mess), by heavily editing the UO Eodon map.
Eodonlcmap.png
--Tribun (talk) 00:57, 20 May 2019 (UTC)

Besides creating a special location map for some places that only appear in Ultima IX, I worked my ass off for a Mars location map. As it turned out, the only way to get a decent one was to heavily edit the original map. It had been grueling work, but at least Martian Dreams Map of Mars now also features a "clean" version of the Mars map without coordinate grid or labels.

Marslcmap.png

--Tribun (talk) 14:56, 23 May 2019 (UTC)

Here it is:

SerpentIsleLocMap.png

--Terilem (talk) 20:48, 21 June 2019 (UTC)

Hey Tribun, if it's not too late can I suggest leaving less of a margin around the edges of the new location maps? There's a bit too much dead space and I'd tightened up some of the geography to maximize detail at 300x300. I think your Britannia maps have it pretty much ideal. --Terilem (talk) 12:33, 22 June 2019 (UTC)
I actually did that for scale reasons, since otherwise some areas would appear too big compared to the Britannia map. It also gives a litte bit of breathing room between the article text and the land masses. I noticed that when editing the locations in and thus changed it to this.--Tribun (talk) 12:39, 22 June 2019 (UTC)
Hmm okay. I would have left the northern islands alone if I'd known. --Terilem (talk) 12:44, 22 June 2019 (UTC)
It's only a minor issue, your map is great and the articles now look a lot more professional, now that the improvised old maps (which I did that way because that back then was the best I could do) are finally gone.--Tribun (talk) 13:18, 22 June 2019 (UTC)

Structure of location articles[edit]

Tribun, what's the rationale behind giving the location articles a content structure inconsistent with every other article here? The wiki standard is to have an introductory blurb (summarized definition, game appearances, etc.) followed by detailed subsections (Description, History, etc.). A few of us recognized this years ago and began converting the locations to align with the rest of the wiki. Why the regression? --Terilem (talk) 15:00, 18 May 2019 (UTC)

Actually, they were all like that except the dungeons. I thought it was supposed to be that way. Could be an artifact from the former formatting we didn't think about.--Tribun (talk) 15:03, 18 May 2019 (UTC)
Quite possibly. If you don't have any objections I can add a clarification about it to our style guide. --Terilem (talk) 15:23, 18 May 2019 (UTC)
Do that. I'm going through the articles anyway to add stuff, so I can fix that on the way.--Tribun (talk) 15:24, 18 May 2019 (UTC)
Well, turns out there's no need; it's already in there under the "General article structure" section. --Terilem (talk) 15:35, 18 May 2019 (UTC)

Article structure[edit]

Hey Tribun, just wanted to give you a heads-up before you proceed with rearranging article layouts: our style guide says to put the references section before external links (same as Wikipedia). --Terilem (talk) 08:32, 2 June 2019 (UTC)

Really? Strange that apart from a few, most articles put them at the end. I myself never use references (too much of a hassle with all that code), them being right at the end however seems logical - the same priniciple I had to use when writing the piece for my B.Sc. where references have to be at the very end.--Tribun (talk) 10:33, 2 June 2019 (UTC)
Oh, hmm. I've seen many that have them before external links and I've always just followed the style guide, though I can understand the academic usage guiding the decision to put them last. Not a major issue either way, just thought it was worth mentioning. --Terilem (talk) 10:45, 2 June 2019 (UTC)

Ultima 4 Internal Formats Page[edit]

Yes please arrange the images I added into a gallery. I am working on the LZW compressed ones, but that's more involved.

LoreQuote spacing problem[edit]

I think we should set a standard about making lore quotes. I've given examples of the problem that I gleaned from Moongate#Lore. I've come to the conclusion that there are two courses of action we can take:

  1. We just don't use ASCII line breaks in the lore quote text ever. Just use <br /> (the finer details for which can be discussed later).
  2. There might be some solution that would involve editing Template:LoreQuote. I don't think the Codex has the facilities to have a very versatile solution, like making sure all line breaks are stripped, but maybe we can do something like make sure that the text always produces <p>s. That way, at least it would be consistent.

What do you think? BTW, I've tested this in Firefox on a Linux desktop and an Android, as well as Chrome both platforms. I found the behaviour consistent among all these platforms, although less noticeable in Chrome on the Android. The Ultra-Mind (talk) 22:00, 12 February 2020 (UTC)

Behaviour[edit]

Respectfully, I do not appreciate your behaviour on my talk page. While having a discussion about images, you went ahead and changed them all without waiting for a conclusion. Furthermore, by changing the images mid-discussion you've destroyed my demonstration for The Ultra-Mind who kindly volunteered to be the tiebreaker. --DeathStrike (talk) 16:22, 11 August 2020 (UTC)

Shopkeeper category?[edit]

Since you seem to know a lot of about categories, what do you think of a shopkeeper category? Right now I'm going through all of them for U4 and U5 and could fold their addition into those edits.--The Ultra-Mind (talk) 15:42, 13 October 2020 (UTC)

Honestly? I think that would be extra work for little use, especially since for Ultima IV and V, the character and shop articles both state the relationship to the other. So I suggest you spare yourself the work.--Tribun (talk) 16:01, 13 October 2020 (UTC)
How about this then: a teleportation category? I think it's relevant enough that there should probably be something tying all those articles together. There's already Category:Transportation so it seems to make sense to make it a subcategory. If not, I'd probably make a game mechanics article about it (which I'm also still getting the hang of). --The Ultra-Mind (talk) 20:42, 6 January 2021 (UTC)

Source of Image for UO Intro Pre-Rendered[edit]

Hey, Tribun. Where did you find the the image featured as [4]] for Ultima Online? I wasn't aware of any high resolution assets for UO's introduction.

I got it from the Ultima Codex, the page hosting this wiki. But don't ask where exactly on it I found them, I've long forgotten.--Tribun (talk) 21:43, 23 November 2020 (UTC)
Google search found this https://download.wcnews.com/files/documents/ultima/INTRO23X.png and there are other images in that folder. -- Fenyx4 06:55, 30 November 2020 (UTC)

Isometric U9 Avatar model[edit]

Hey Tribun, where did you manage to find this isometric U9 Avatar model screenshot? First time I've ever seen it. --Terilem (talk) 11:21, 19 January 2021 (UTC)

I found it here: TCRF link.--Tribun (talk) 15:38, 29 January 2021 (UTC)
Ahh thank you; didn't think to check TCRF. Good catch! --Terilem (talk) 13:06, 31 January 2021 (UTC)

New U9 screenshot ambition[edit]

I though you should know I've finally gotten around to replacing the U9 screenshots and I'm looking for input as I go along. I've started here: Stonegate#Gallery.

My feeling is that there are 2 major problems with the ones we have now:

  1. The HSL values are bad. The contrast is too low and/or too dark and hazy.
  2. There's a lot of clutter, distracting from the subject.

--The Ultra-Mind (talk) 18:18, 20 March 2021 (UTC)

The problem with many screenshots is that either they are badly compressed, or in the wrong aspect ratio. However, what does irritate me about your new Stonegate picture is, that while it does catch the building, it does look like out of an editor instead of being made in-game (no Avatar, no GUI). It makes it look less authentic.--Tribun (talk) 18:22, 20 March 2021 (UTC)
I see... that's... a shame. That's exactly what I was trying to do. Well, I want to get this resolved before I spend any more time on it. I'm going to start a discussion on Category talk:Ultima IX Screenshots#How to make a good u9 screenshot and try to ping what passes for regulars here these days. Please state your case there so everyone can understand the issues from the start.--The Ultra-Mind (talk) 14:36, 22 March 2021 (UTC)

Savage Empire cover art[edit]

Hi, sorry to bother you but I noticed you added the original cover art for Worlds of Ultima: The Savage Empire. May I ask where you found this?

To be honest, that's been years ago and I forgot.--Tribun (talk) 09:12, 2 April 2023 (MDT)