User talk:Fenyx4/Archive

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Hi, welcome to Editable Codex! Thanks for your edit to the Talk:Underworld page.

Please leave a message on my talk page if I can help with anything! -- CatherineMunro (Talk) 04:17, 2009 August 5

Your guesses for captions are all correct. I did the caption for Devils, and the Daemon picture is from the Serpent Isle manual. As for the Fairi picture, I was unable to find a better one, sorry.--Tribun 18:16, 5 August 2009 (UTC)

Thanks Tribun! Fenyx4 06:14, 6 August 2009 (UTC)

The new list includes only Ultima I creature pictures. Hope that helps. --Tribun 21:57, 6 August 2009 (UTC)

Thanks again! I don't own and haven't been able to find an Ultima I manual that let's me check. I hate to put it down without being sure. Fenyx4 04:17, 7 August 2009 (UTC)

Your work in honor, but I think that the characters don't need an infobox. Everything important is said in the text and the charcter portrait also looks fine enough. I would add little, so an infobox isn't needed.--Tribun 14:36, 10 August 2009 (UTC)

Your Ultima IV shops[edit]

Some advice: Simple shops are NOT a "Location in Britannia", so I erased them from that category. And just creating lots of stubs isn't good style, I should add.

On a personal note: I see you love it to use lots of scripts. However for everyone else, including me, they are so cryptical that it is practically impossible to make any changes.--The preceding unsigned comment was added by User:Tribun

Pardon I misunderstood the proper usage of "Locations in Britannia" since the shops are after all "Locations" which are in "Britannia". What category would these fall under? And I created two stubs. I'd hardly call that a lot. I created them because I had some information on them I didn't want to forget but didn't have time to fill them out entirely as I was currently working on something else. I was going to get to them soon but it has been less than 24 hours.
Is using the Creature Infobox and LoreQuote templates really that hard? Yes the stuff behind them is hard but that is what the templates are for to hide the complicated and cryptic formatting.Fenyx4 11:55, 11 August 2009 (UTC)
"Locations in Britannia" is for towns, islands, etc., not a single shop. You could create a sub-category in "Sightseeing" for shops.
I always tried to keep it simple (I do most of the work here with around 80% of the content being from me) so that others can easily understand how to add things. Don't get me wrong, these infoboxes are nice, but I feel that adding too much code makes things to complicated for others. Especially since they will have no idea how it works. --Tribun 12:04, 11 August 2009 (UTC)
Thanks I didn't see that category.
I have great respect for what you have accomplished here. If you hadn't done so much work I wouldn't be asking about this stuff before I do it. Heck I probably would have just created a wiki of my own instead of contributing to this one (which at this point you might have preferred :P).
My goal is simplicity too. Say someone finds an NPC that I didn't know about in Britain in Ultima IV two years from now. They go in and add it. Nothing fancy just a description. Someone else comes along and adds the categories to it. Now that the categories have been added the list on Britain#Ultima_IV is automatically updated. Neither of them even realized that list existed.
Or say we want to change how the Lore quotes look? Something as simple as moving the "from" line to the right;

Not to be mistaken for the common Slimes of Britannia, the Slugs of the Abyss are gelatinous, amorphous entities. Their extremely small and limited minds are entirely taken up with an insatiable curiosity, and so Slugs are certain to follow any motion they detect. Fortunately for explorers, Slugs have no eyes or ears, and therefore miss much that occurs around them...

- from "The Memoirs of Cabirus", Ultima Underworld

Before it would've taken hundreds of edits. Now we just change the template.
We can make it as complicated as we want to make it look as pretty as we can and it is all hidden behind the easy to use template.
And truly people don't even need to use the templates. They can just dump the content on a page and others can come back and add the templates later to get the uniform look. That's the joy of wikis. :) -- Fenyx4 14:13, 11 August 2009 (UTC)

Creature Captions[edit]

I've insert all the missing captions and corrected the Rogues page, you can remove that from you to-do list.--Tribun 14:00, 30 August 2009 (UTC)

Thanks! Say do you have a digital copy of the Ultima I manual with the pictures of the creatures? I can't find one. -- Fenyx4 14:29, 30 August 2009 (UTC)

I have one, but it is from the Ultima Collection, a hlp-file. The quality of the pictures isn't that great, even after I tried to improve the quality.--Tribun 15:02, 30 August 2009 (UTC)

Thanks again. I actually do have that file but can't open it in Win 7. I'll have to find a way around that... -- Fenyx4 16:48, 30 August 2009 (UTC)
Try this free converter to rtf. --Tribun 17:18, 30 August 2009 (UTC)

NolhamEd 16:17, March 28, 2010 (UTC)Adding NPCs to Ultima V: WOD[edit]


I'm trying to add to the list of NPCs of Ultima V: WOD. There are about 60 more names I can add to the list, but I'm having trouble figuring out how to add the names to the list of NPCs. I figured out how to add their detail page, but I don't know how to get an entry created into the main list of linkable NPCs.



Hi NolhamEd! To add Margaret to Category:NPCs of Ultima V go to Margaret's page and click "Add Category" down near the bottom of the page. Then just type in "NPCs of Ultima V" and click save. After that Margaret should appear in the big list. -- Fenyx4 01:56, March 29, 2010 (UTC)

General Intro & Projects Division?[edit]

Hallo Fenyx, thanks for your message. I would like to know... 1) whether a page for self-introduction of users exists (so that I can introduce myself) and 2) whether a page where all of you users assigns different tasks to different users (or groups) in the Editable Codex.

PS Or something like a "general discussion & ideas" page.

Cheers,--Muccablu 10:22, March 29, 2010 (UTC)

Hello Muccablu,
1) Self-Introduction usually occurs on people's own user pages. Just edit yours here; User:Muccablu.
2) We don't have a page like that (although it sounds like a good idea and getting better everyday). Closest would be Ultima_Codex:Community_Portal but it hasn't been changed in over a year. A couple of us have personal todo lists; User:Fenyx4 and User:Dungy. Mostly it's been a case of if people see a hole they start filling it. Any changes that might be controversial are discussed in The Forum or in talk pages. -- Fenyx4 14:24, March 29, 2010 (UTC)

Formatting: Italicized titles[edit]

Hi Fenyx, I was wondering if it would be possible to have your bot automatically italicize Ultima titles (Ultima V, Ultima VI, Martian Dreams, etc.) in articles if they aren't already? It is formatting that needs to be done and I've noticed people going through and doing it manually. This would save the laborious process of combing every article to make the changes. --Terilem 06:46, April 11, 2010 (UTC)

Yes, sorry I'd already offered to Polygoncount to do this but got distracted by RL partway through making it work. I'll get back on it. -- Fenyx4 13:38, April 13, 2010 (UTC)
Thank you Fenyx, much appreciated. :) Another thing I forgot to mention: changing any instances of "Ultima VII/2" to "Ultima VII Part Two" would also be a big help. --Terilem 15:17, April 13, 2010 (UTC)
That one is really easy! FenyxBot is working on it now. -- Fenyx4 15:24, April 13, 2010 (UTC)
FenyxBot's work on italicizing the titles is done. I know it didn't catch everything but hopefully the large percentage of them have been caught. -- Fenyx4 23:01, April 26, 2010 (UTC)

NPC Infoboxes[edit]

Don't take this the wrong way, but the use for NPC infoboxes is not very apperant. What are they supposed to accomplish, when all the information in them is already included in the first sentence of the character description?

Personally I think, that you are wasting your time with them.--Tribun 10:37, April 24, 2010 (UTC)

Sorry, I'd already started writing stuff in the forum when you left this message. I replied to this there. -- Fenyx4 11:39, April 24, 2010 (UTC)

I wanted to inform you that all Ultima Underworld I NPCs are now online and can be Infoboxed by you. Also I don't plan to all Ultima IX one-liner NPCs, so you can infobox them as well (careful here, since some pictures have different sizes). Savage Empire can use Infoboxes as well.--Tribun 21:31, May 26, 2010 (UTC)

Thanks. If I just ran the bot I'd be done by now but I need the large chunks of time free to follow-up and fill in all the information, fix picture sizes and specify species. Tryin' not to leave a mess behind me. Hopefully I'll have more free time soon. -- Fenyx4 16:28, May 31, 2010 (UTC)

Btw., "Location" for the NPCs of Ultima Underworld would be in the infobox "Abyss-level X" (X being the level in question), apart from Corwin and Almric, this works with all of them (even Garamon, as he manifests on level 5)--Tribun 22:14, June 2, 2010 (UTC)

Thanks. I was just looking around for how it should be formatted. Do we have maps of the Underworld anywhere on here? I was hoping to enter them in such a way that if it is changed to links it'd be linking to somethin'. -- Fenyx4 22:27, June 2, 2010 (UTC)
Nope, we don't have these maps here.--Tribun 22:31, June 2, 2010 (UTC)

Something must've went wrong when the bot infoboxed the Ultima V NPCs. All that have no picture in the article have their infobox below instead of beside the text.--Tribun 11:16, June 15, 2010 (UTC)

Arg, figures that would happen the time I head to bed. Thanks. Should be fixed now. -- Fenyx4 14:21, June 15, 2010 (UTC)

The Ultima IX NPCs are now ready to be infoboxed.--Tribun 15:06, 30 October 2010 (PDT)

Deleting discussion pages[edit]

Do we have to come to you to delete discussion pages? I see that "Talk: Great Bridge" is still around, even though it doesn't have an accompanying article. AngusM 20:32, May 25, 2010 (UTC)

Thanks. I missed that. If you find anything else like that you can mark it with {{Delete}}. -- Fenyx4 22:07, May 25, 2010 (UTC)
Talk pages, too? AngusM 22:21, May 25, 2010 (UTC)
Yeah, if it's clear that I missed it when I was deleting its article. That template adds it to Category:Articles for Deletion which allows me to find it when I go on a deleting spree. -- Fenyx4 22:26, May 25, 2010 (UTC)

Bot request: common nounization of professions and races[edit]

I've decided that Forum:Need_policy_on_capitalization_of_races_(and_I_guess_other_things) has gone as far as it's going to, for now, and I've gone ahead and changed the style guide to reflect what I think is consensus that professions and races are common nouns. Do you think you could make bots to fix cases were these words are capitalized in the middle of sentences? Yes, I know you won't be able to think of all the words before you break for lunch, but you might get it started, and slowly, all professions and races will be covered. You might even make a template so we can flag words that you've missed.

BTW, as long as I'm here: I just lost everything I was writing you because I accidentally clicked on a link when I was done. Do you have the power to make sure the rich text editor doesn't do that? AngusM 22:07, May 28, 2010 (UTC)

If you really want to do this, then please find a way that won't shredder the links. Otherwise it will only create a huge mess od red dead-ends.--Tribun 22:09, May 28, 2010 (UTC)
This shouldn't be an issue. It's very easy to link a word or phrase that doesn't necessarily match the actual article name it's linking to. --Terilem 23:47, May 28, 2010 (UTC)
Here's what I have as a list to change so far;
  • Human
  • Gargoyle
  • Mage
  • Fighter
  • Goblin
  • Daemon
  • Bard
  • Shepherd
  • Dragon
  • Ranger
  • Wizard
  • Paladin
  • Druid
  • Troll
  • Tinker
  • Gwani
  • Emp
  • Sorcerers
  • Cyclops
  • Blackrock
Add it here if you have some more.
RE red links: Shouldn't be a problem.
RE Rich text editor: 'Fraid I don't. Probably best to take that concern to Wikia Help. -- Fenyx4 16:06, May 31, 2010 (UTC)
Just to clarify, is it possible to isolate "blackrock" only when it's a standalone term? For instance, at this point we haven't reached a consensus on whether things like "Blackrock Serpent" should be de-capitalized, so it might be best to leave those for now.
Also, I don't think "Ophidian" should be on the list. They were a society of humans, not a race unto themselves; it would be like writing "Britannian" without a captial letter. --Terilem 17:38, June 2, 2010 (UTC)
Ah, excellent point. Too much UO playing makes me think of Ophidians as a race of snake creatures.
With something like this I'm planning on monitoring all the bots changes to catch stuff like "Blackrock Serpent" and stop them from being changed.
As a slight aside I thought people would be interested in this; GW2 Capitalization. I find it amusing they are having to do the same cleanup we are. :) -- Fenyx4 18:23, June 2, 2010 (UTC)

Broken Ultima VII Quotes[edit]

Can you fix the Ultima VII lore Quotes? Some genius altered them and now instead of linking to the "Book of Fellowship", it links to the organisation. I hope I won't offend anyone by saying that this is quite a stupid screw-up.--Tribun 14:51, June 4, 2010 (UTC)

Ran FenyxBot over it to fix it. Just to be clear no one altered them from "The Book of Fellowship". They were always "Fellowship" but they were turned into links. Since they weren't links before no one noticed the ambiguity. Thank you for pointing this out but the vitriol was unnecessary. -- Fenyx4 16:53, June 4, 2010 (UTC)
Sorry, it's just that such things sometimes tend to make be go up the wall.--Tribun 16:59, June 4, 2010 (UTC)
Then we have something in common, you and I. I suspect this also makes you kindred spirits with many other editors as well. What separates us, however, is that we are able to keep genteel restraint, even when we think someone has done something unnecessarily foolish, hamfisted or crude, and even when we feel it might suit our baser and more immediate emotions. AngusM 19:27, June 4, 2010 (UTC)
Tribun, it helps to take some humility from your own errors before rushing to lambaste others. We're all capable of mistakes and such abrasiveness is not productive. --Terilem 01:54, June 5, 2010 (UTC)

Hey Fenyx4, had an idea: What about a new template called "LoreBook?" The new LoreQuote template fixes the redlink problem within a page, but those red links are still on the "wanted pages" list. The LoreBook template could be specifically for in-game books (so, Text + Book Name + Author + Game). I think there are much fewer of these currently quoted on the Codex than actual rulebooks etc., so it would be less of a problem to hunt them down. What do you think? --Polygoncount 03:31, June 8, 2010 (UTC)

I asked around and doing an #ifexists is equivalent to linking which is why it still shows up in the "wanted pages". I honestly sort of see this as a feature. Although I didn't like them being redlinks I was hesitant about changing it so they weren't since they are things that we might want articles about. This is sort of best of both worlds. Doesn't show up as a redlink in the article but still gives us a count of how many times we use it in the "wanted pages" putting some pressure on us to create those articles. -- Fenyx4 19:15, June 15, 2010 (UTC)

New Categories[edit]

Hey, noticed you added some new categories (Pages Needing Cleanup/Expert)... I seem to remember a "pages without images" category that was once easily-accessible from the "special pages" page... what happened to that? It was useful to go over them that way and see what needed help. --Polygoncount 20:49, June 7, 2010 (UTC)

Category:Image_needed? I think you added images to nearly all of them! :)
Wow! I guess that's a good problem. For the future, though... --Polygoncount 21:17, June 7, 2010 (UTC)
I dunno for the future. I tried finding a way to list all pages without images but I didn't have any luck. I could have a bot run through and add the category to every page without an image but that might be a bit extreme. I dunno if EVERY page needs and image. -- Fenyx4 23:21, June 7, 2010 (UTC)
Yeah, especially since there are lots of articles for which there simply aren't any pictures available in the gmes/manuals/etc., meaning that the banner is useless in these cases. So using the bot would only plaster the codex with banners that serve no use.--Tribun 23:26, June 7, 2010 (UTC)
Agreed, not all image-less pages need images. I guess we'll continue to deal with them as they come up. --Polygoncount 03:32, June 8, 2010 (UTC)

Making special pages[edit]

What does it take to make a special page? Special permission? I was thinking of taking Forum:Need_policy_on_capitalization_of_races_(and_I_guess_other_things) and putting it onto the talk page of a special page that would be a lexicon of proper nouns for the Codex. These things are currently on the style guide, but instead of bloating that article, I thought a separate lexicon would be a better idea. AngusM 04:52, June 15, 2010 (UTC)

Hrm, I'm not sure what you mean by special page. Like Special:SpecialPages? That requires installation of stuff on the wikia servers. That is probably out of our reach. If it is a list could it be put on something like Ultima_Codex:Lexicon? -- Fenyx4 05:18, June 15, 2010 (UTC)
I would have called it the "Noun Lexicon". In that case, consider it requested. AngusM 05:26, June 15, 2010 (UTC)
Are you unable to create Ultima_Codex:Noun Lexicon yourself? I think anyone should have permissions to create Project pages. I'll go ahead and create it just in case you can't. -- Fenyx4 05:29, June 15, 2010 (UTC)
I guess I'm not, but I just don't know how. Thanks, that's good enough. AngusM 15:07, June 15, 2010 (UTC)

Toggling italics[edit]

I was wondering about italicized words that are embedded in italicized sentences. Isn't the proper way to do this by toggling the italics? That would mean that a mention of a game (which is usually italicized) which appears in a creature infobox caption (which are italicized by default) should be de-italicized, right? AngusM 01:48, June 28, 2010 (UTC)

I don't think that's the case. A non-italicized title within an otherwise italicized sentence looks strange to me, and Wikipedia doesn't do it this way either. For example, see the hatnote at the top of this page: --Terilem 03:01, June 28, 2010 (UTC)
Proper English-wise I think AngusM is right. I've even done it some places. Think I was fairly consistently doing it for Template:Otheruses like on Sam's article... However I can't find any sources stating that it is the actual proper way. Just supporting fiction books doing it that way. -- Fenyx4 04:17, June 28, 2010 (UTC)
Yep, I stand corrected and I did find a couple of sources saying it, as well. I just assumed Wikipedia would have been following general English rules. --Terilem 04:34, June 28, 2010 (UTC)
So did we want to stick with proper English on this? I'm leaning to "yes". -- Fenyx4 04:51, June 28, 2010 (UTC)
No arguments from me! --Terilem 04:55, June 28, 2010 (UTC)
I changed how the italics for the Creature infobox's caption works so it should now be correct. I also changed how the Ultima IV NPC infobox's caption does it. I'll change the rest after some sleep. -- Fenyx4 05:21, June 28, 2010 (UTC)

Ultima IV NPCs[edit]

Great job on the Ultima IV NPCs. I noticed you missed the Ultima IV gate guard, and I would have added him, but for the life of me I can't figure out how to add anything to your Ultima IV lists. Any hints? Dungy 19:16, September 3, 2010 (UTC)

Also, because I'm an idiot, I forgot to change the name of my Avatar from the standard one that came with my version of Ultima IV. His name is Pissy Ey. Whoops! If anyone is too offended by this, I'll upload new screenshots, of course that'll take awhile. I'll change the name in the future. Dungy 22:46, September 3, 2010 (UTC)
Thanks! I just wasn't sure how to do the guards. Especially in Yew which has three "a guard"s.
Add it to the lists on the city pages? Just add the npc with an NPC Infobox and make sure to specify the location. It'll automagically show up in the list. Maybe not immediately. Need to wait for it to run through the job queue. If you need to speed it up you can edit the city page and save it with no changes. -- Fenyx4 01:08, September 4, 2010 (UTC)
And thanks for helping with the U4 stuff! I'm excited to have the NPCs wrapped up. -- Fenyx4 01:16, September 4, 2010 (UTC)

CategoryTree Extension[edit]

Hey Fenyx, I'm not sure if you're the one to ask about this, but maybe you know who to ask at Wikia. I've noticed that we have the CategoryTree extension installed. However, as you can see in the NPCs by Species page, its configured to show only subcategories when the "+" symbol is clicked. However, it would be a lot more useful to have it cofigured by default to show all pages under that category, as well as the subcategories. Otherwise, I find the extension kind of useless. If we did have this enabled, it would be easier to check stuff in subcategories, without having to jump back and forth to the subcategories pages. And I don't really see any points against enabling that configuration (constant CT_MODE_ALL I think) as the default one. What do you think?--Sega381 18:45, September 7, 2010 (UTC)

I'm asking around about this. So far I haven't gotten any positive replies. I did notice that WCPedia uses them like this. It's pretty nice (expand Kilrathi). My concern would be for categories with a LOT of pages in them. Category:Human for example would be pretty crazy expanded like that. Aaand I just realized I could check it out on the test I made User:Fenyx4/Sandbox. Looks like it just stops listing them after a certain amount. So, not useful for large categories. But to me it still seems useful for small categories. Hopefully we can get it set up. -- Fenyx4 04:22, September 8, 2010 (UTC)
Special:CategoryTree - Someone pointed this out on the forums. Not what you are asking for but still useful to know about. -- Fenyx4 04:47, September 8, 2010 (UTC)
Thanks! BTW, I think I noticed that a parameter ($wgCategoryTreeMaxChildren) can be configured to say how many items can a node show after being expanded, which has a default value of 200. So we may be able change that default configuration to allow for more items to be displayed. We may have to configure it to stop after a certain amount anyway, maybe higher than 200; we should have to test if it is reasonable to have 1000 humans listed in the expansion of the node. But if we have few really big categories, it's not a big deal. Thanks again, and do tell me if it you can get it working.--Sega381 16:15, September 8, 2010 (UTC)
Maybe now that we have our own site we could enable this behaviour? Please?--Sega381 17:54, 28 October 2010 (PDT)

Lazarus infoboxing[edit]

THANK YOU for sorting out all that infobox stuff. I realize that's a huge job. We'll soon have photos for every NPC from Ultima IV to Ultima IX. I can't believe I've added close to 800 images to the wiki over the last month and a half. Dungy 17:52, October 2, 2010 (UTC)

My pleasure. Fenyxbot took a lot of the pain out of it. You've been doing a crazy amount of stuff! -- Fenyx4 19:09, October 2, 2010 (UTC)
I've had WAY too much free time the last month. That will all come crashing to an end soon enough, and then I'll be back to my usual post rate. Dungy 19:17, October 2, 2010 (UTC)

The whole new skin thing[edit]

The whole new skin thing at wikia is even bigger. Whole wikias are already leaving and I have to admit that it pretty much shoots everything to hell. Many already are creating a mirror at ShoutWiki, which looks like a good alternative. What do you think about it? I for one have already decided to leave, should this shit get forced on us.--Tribun 12:46, October 7, 2010 (UTC)

Admin rights[edit]

Fenyx, I was wandering, if you do have admin privileges, why do you not show up as an Admin in the Special:ListUsers page?--Sega381 16:22, October 13, 2010 (UTC)

Weird, I have no idea. Special:UserRights still lists me as an admin and I can still delete stuff too. -- Fenyx4 20:15, October 13, 2010 (UTC)
Maybe Wikia is trying to put down unruly admins? :)--Sega381 20:37, October 13, 2010 (UTC)

Anonymous Edits[edit]

I can't find our old conversation on this. I do recall that we seemed to have reached consensus on disallowing anonymous edits. (IIRC I was the only dissenting voice. :) ) Since we don't have to rely on wikia for changing it anymore I did go ahead and disallow anonymous edits when I set the wiki up. -- Fenyx4 09:09, 30 October 2010 (PDT)

Personally, I think we should give anonymous editors a try. We get vandalism less than once or twice a week, and that's not so difficult to clean up. Also, allowing eeditting anonymously encourages people to start up at the wiki. I probably never would have started if I had had to register. Dungy 05:51, 31 October 2010 (PDT)
I'm certainly open to reopening a discussion on this. The above is precisely why I'm not a fan of it. I believe the arguments for it involved stopping spam (which I don't think has been a big problem). And requiring accountability. Giving us the ability to have someone to go to and ask "Why they heck did you do that?" :) -- Fenyx4 14:00, 31 October 2010 (PDT)
As we have a brand new site, I think we should leave anonymous edits enabled, at least for a while. We should disable them only if we do see a lot of spam, or a lot of controversial anonymous edits. Thaat's my opinion at least.--Sega381 16:30, 31 October 2010 (PDT)
Really wish I could find the old discussion on this.... But if no one speaks up in support of disallowing anonymous edits I will allow them again. -- Fenyx4 12:14, 3 November 2010 (PDT)
I've re-enabled anonymous edits. :) -- Fenyx4 13:05, 5 November 2010 (PDT)

Activity feed[edit]

Hey Fenyx, I was wondering if it would be possible to have an Activity Feed more like what we had at Wikia? I know the Recent Changes page is pretty much the same thing, though I can't help but find it a little overwhelming to read through, as much as I've tried to adjust. Its format is certainly less legible and user-friendly.

I'd welcome others chiming in here to discuss whether or not there's a need for this to be changed. --Terilem 20:02, 8 November 2010 (PST)

Chaning the "Editable Codex" namespace[edit]

Hi Fenyx, any idea how hard will be to change the "Editable Codex" prefix/namespace thingy? Every time I do an edit, I have to see "Please note that all contributions to Editable Codex are considered to be released under the Attribution-ShareAlike 3.0 Unported (see Editable Codex:Copyrights for details)."... and we're not the Editable Codex by now. This might confuse new contributors too. Thanks!--Sega381 05:39, 15 November 2010 (PST)

Okay, I'm gonna try this. Did we ever talk about what we should change it to? I feel like we did but I can't find the discussion... "Ultima Wisdom" seems good to me. -- Fenyx4 08:24, 8 March 2011 (PST)
I don't think we ever talked much about it. I had thought "Ultima Codex", being more similar to "Editable Codex", as what we changed from the last name was "Editable" to "Ultima". I think I prefer this to "Ultima Wisdom", by I think anything is preferable to "Editable Codex".--Sega381 12:06, 8 March 2011 (PST)
My vote goes to "Ultima Codex" Dungy 12:12, 8 March 2011 (PST)
Well that wasn't nearly as bad as I feared. Didn't have to jump through nearly as many hoops as I did when fixing the forums. Hopefully I caught everything. -- Fenyx4 14:41, 8 March 2011 (PST)
Great, thanks!--Sega381 17:31, 8 March 2011 (PST)

Create new page[edit]

As per the discussion here: It might be useful to have a "Create new page" link in the toolbox on the left-hand pane, since it seems new users can find that troublesome.

I added it the best way I could figure out quickly. -- Fenyx4 07:10, 7 December 2010 (PST)


Fenyx, I've noticed (as you probably had, too) that we have started to get a lot (compared to what we had on Wikia) of spam lately. Besides the repeated attempts to create the index.php page by an anonymous user, now we have spambots creating users to add spam.

Given the fact that blocking anonymous users won't be enough (and won't be useful for now if the spambot comes and creates a new user), I think we should add some measure to prevent spambots from registering, such as a captcha or the like. And maybe, if it seems necessay, also block anonymous users, but for some reason spambots are starting to like us, and I wouldn't want this to get out of hand.

Thanks!--Sega381 13:52, 9 December 2010 (PST)

The index.php was solved by protecting those pages. I think we should test blocking first (it also blocks the ip addresses) and see if that solves our problem with registered spambots. If not then I can look into a captcha or the like.
On the bright side if we're getting hit by bots that must mean we're starting to show up in search engine, right? :) -- Fenyx4 14:07, 9 December 2010 (PST)
Yes, it seems today there's a surge of spambots. Assuming that this is a trend, and not a sporadic event, I wonder what would attract spambots to here and not Wikia. Wikia certain has an awful lot of material, so it's not like it's something that spammers wouldn't be interested in. I would guess that it's a matter of Wikia just being very spam-resistant, while the engine here is known to be weak, at least w/its default configuration. Could the clue be in configuration? CAPTCHA's a good one, but I'd think there could be others (IP-banning, for instance). The Ultra-Mind 14:19, 9 December 2010 (PST)
I'd be happy with a CAPTCHA type check for anonymous users. It won't seriously deter them and it'll hurt spambots. Still we'll see what happens in the next few days. Also, hurray for getting more popular with search engines. I recently emailed one or two wares site people and got them to change their links to us and not the old site. I know they're evil software pirates, but now they're evil software pirates who are helping us, which makes them slightly less evil.  :) Dungy 14:23, 9 December 2010 (PST)
Ok, let's see how this goes. Wikia does have a CAPTCHA when registering a new user. I'm not sure how effective IP banning is, unless the spambots are limited to a few IP address. But let's see how things evolve.--Sega381 09:29, 10 December 2010 (PST)

Two more of these §/)/(/&"# spambots, and it looks they are coming from the same source. Can you please block the IP and delete these spambot accounts? No one will think any less of you if you erase these spam accounts.--Tribun 13:02, 10 December 2010 (PST)

Well, blocking the IP doesn't seem to be slowing them down much at all as Sega381 was worried about. I'll look into installing a CAPTCHA. -- Fenyx4 13:24, 10 December 2010 (PST)
Unregistered edits and creating an account now require people to reCaptcha. -- Fenyx4 13:40, 10 December 2010 (PST)

Guess it doesn't work. There is another one.--Tribun 14:00, 10 December 2010 (PST)

  • Sigh* By now I'm counting 10 spambots and they start to clog up the member list. Can't you just erase these accounts?--Tribun 10:36, 13 December 2010 (PST)
I want to hold off on deleting them until I figure out a way to stop them from being created. But hey at least they aren't messing up pages anymore. -- Fenyx4 12:17, 13 December 2010 (PST)
But how awesome it makes our wiki look with all this activity! :P 14:50, 13 December 2010 (PST)
Spambots have increased a lot this last few days. I'm not sure how, as we have a captcha for new accounts. Any ideas on what to do? It's getting a little tiresome.--Sega381 20:25, 4 June 2011 (PDT)
We should temporarily lock picture upload, account creation and article creation for non-members. This might not be ideal, but if they can't do anything (no new dummy account, no pictures therefore and no anonymus articles) this hopefully can make it go away.--Tribun 04:57, 5 June 2011 (PDT)
I'd rather not do anything as extreme as shutting out all outsiders. Defeats the purpose of a wiki if we don't let new people in. Even as a temporary solution this is no good as the spambots would just be there whenever we open it back up. Especially now as we've got all the cool Ultima news coming out we should be attracting new peeps. These bots aren't even doing that much damage. They are just annoying.
I'll keep adding more spam detection stuff until they go away. -- Fenyx4 22:53, 5 June 2011 (PDT)

A Request[edit]

Before you have too much to do, can you run Fenyxbot to infobox all Ultima IX NPCs, now that they are all done? It would be horrible work to do it all manually.--Tribun 04:26, 24 December 2010 (PST)

Taken care of. Dungy 16:37, 5 February 2011 (PST)


Fenyx, we haven't seen you around for awhile, and I've been wanting to make a few changes under the hood, like editing the footer, and a few other minor things. I was wondering how one could go about getting permissions to make some of those changes. I'll try really hard not to break the wiki. I promise! Dungy 16:55, 3 February 2011 (PST)

I think it would be best if we got around to actually doing the voting to get a new bureaucrat and we can talk to WTF about giving who ever gets voted in ftp access. I'm just really hesitant to give that kind of access since irreparable damage can be done from in there.
And sorry for not being around. Life has just been all... lifey. -- Fenyx4 17:45, 3 February 2011 (PST)
I understand lifeyness. I don't even particularly want to be a bureaucrat, since I'm not very experienced with such activities, and I'd be very apprehensive about destroying everything. I just want to fix up that footer and a few other minor things that haven't quite been fixed or settled in right since we've moved to our new home. If someone better than me handled it, I'd be all for it. Also, the whole moving the Ultima VI Online wiki to a new home thing, got me thinking about about possibilities. Dungy 17:52, 3 February 2011 (PST)

Spell article's name poll[edit]

Hey there, I think you may want to contribute to the Forum:POLL: Spell article's merging policy. Thanks!--Sega381 17:03, 6 March 2011 (PST)

I remember you[edit]

You're that guy who used to hang out here. Dungy 09:09, 8 March 2011 (PST)

Eeek! They found me! *hides* -- Fenyx4 09:17, 8 March 2011 (PST)

NPC infobox templates separated by game[edit]

Fenyx, one question: for some reason, we have several different infoboxes for the NPCs of the different games. In your sandbox, I see you have different mock up spell infoboxes too for different games. Why is that? I can't really see, in your sandbox for example, the necessity of having a different template for game. This is true for the NPCs too; in the spells, there may be some parameters that don't apply to one game, but I think all the NPC infobox templates are basically the same. So, what is it that I'm missing that prompted you to create all this different templates depending on the game, instead of one, unified template?--Sega381 12:17, 8 March 2011 (PST)

The thought was that there would be significant differences between the NPC infoboxes but they never manifested. Classes, hitpoints, keywords, different portrait sizes, a link to their entire dialogue tree... Portrait sizes were a major reason towards separating them as that was going to be defaulted differently for each game and wasn't something I wanted people to have to be concerned about but then that ended up being taken out. *sigh*
But having them in separate templates also makes some things more efficient. If the U4 NPC template is changed then it only causes all the U4 NPC pages to need updating and not all the NPCs. If something across all the templates needs changing then I could stagger the changes so it didn't hit everything at once. And it made DPL easier to deal with and more efficient. And when it came right down to it if it turned out we needed the versatility of having separate templates then we don't have to go back and change every NPC.
I dunno if I'd do the same thing again though. My sandbox was definitely just an experiment. But since spells definitely have differences between games I decided to take a stab at separate templates again. I think I got a bit better at it though. Each separate spell template uses the Template:Infobox/Spell_Base. That does remove some of the advantages (i.e. if Spell Base is changed then all spell pages need updating) but it removed the really annoying maintenance hassle of having to propagate every minor change to each template while at the same time keeping the advantages of versatility (i.e. if Game Y needs an option that Games A-X don't need then A-X's templates aren't cluttered up) and it keeps DPL happy. -- Fenyx4 14:07, 8 March 2011 (PST)
Ok, I think I understand. I guess I'm not familiar enough with DPL to easily notice that advantages, but I see what you mean. Thanks!--Sega381 16:34, 8 March 2011 (PST)

Nice find![edit]

Nice job finding that artwork. Pity there wasn't a copy of the NES Ultima V or Runes of Virtue boxcovers. I believe (maybe incorrectly) that they were drawn by the same individual. Dungy 12:02, 1 April 2011 (PDT)

I have good news for you then! I actually came across the artist via some collectible cards. The cards have NES Ultima V and at least one of the Runes of Virtue's boxcovers. When I can get access to a scanner I'll be uploading those too. -- Fenyx4 12:09, 1 April 2011 (PDT)
Ah-ha! I knew those cards existed. I see them on Ebay from time to time. Love to see the scans when you get the chance.Dungy 13:23, 1 April 2011 (PDT)

Little Request[edit]

A request: In your talk page (and propably the archive) are several old "Editable Codex" links. Can you please correct these, so that they aren't broken? I don't want to tinker with your talk page (unlike article talk pages).--Tribun 13:44, 3 June 2011 (PDT)

All better! Thanks Tribun. -- Fenyx4 14:45, 3 June 2011 (PDT)

Interwiki table logs[edit]

Maybe I missed this discussion, but what are they? How do they work? They sure sounds impressive at least. Dungy 04:27, 30 June 2011 (PDT)

No discussion to miss I was just poking around. :)
It is shorthand for linking to other wikis. So, say I want to link to Dralthi on WCPedia. Instead of typing out the entire URL I just need to do [[wcp:Dralthi]] and I'll get wcp:Dralthi. It also gets rid of that external link arrow and, if WCPedia were to ever move, we just change the interwiki table and all the links get updated.
I also added one for UOGuide e.g. [[uog:Poisoning|Poisoning]] -> Poisoning. I'm playing with the idea of shoving a little message in the upper rigthand corner of UO related pages Template:Uoguide. But that disrupts the page too much. Maybe a banner across the top like on out disambig page (see James). Or I might just stick See Also sections on all the pages. -- Fenyx4 05:55, 30 June 2011 (PDT)

Broken Article[edit]

When I try to access Ultima Generation, I get this error message:

"A database query syntax error has occurred. This may indicate a bug in the software. The last attempted database query was: (SQL query hidden) from within function "". Database returned error "1205: Lock wait timeout exceeded; try restarting transaction ("."

Any idea what causes it?--Tribun 06:06, 3 July 2011 (PDT)

I get the same problem. Bizarre.Dungy 06:34, 3 July 2011 (PDT)
Even stranger, whe editing it, there stuff is all still there, it just can't be accessed the normal way. I have too little experience with this stuff to guess what is going on. Maybe Fenyx has to ask our administrator for help.--Tribun 17:55, 3 July 2011 (PDT)
Should be fixed. -- Fenyx4 07:51, 4 July 2011 (PDT)

It's fixed. Fenyx, if I may ask, what had been broken?--Tribun 08:49, 4 July 2011 (PDT)

I believe due to our increased traffic an SQL query stepped on the toes of another. This caused it to enter into a locked protective state. I gave it a shove to get it to leave the protective state and tweaked a setting to (hopefully) keep it from happening again. At least until our traffic increases a lot more. -- Fenyx4 20:47, 4 July 2011 (PDT)

Just a heads-up: I've been getting this same error for several days when I try to edit Template:Infobox/NPC/Ultima II to update the caption formatting. --Terilem 00:26, 20 July 2011 (PDT)

Okay! So first the outage the last few hours was due to the hosting service upgrading us from MySQL 4 to MySQL 5. Which shoulda gone off without a hitch but ended up causing the i10n table to freak out. I seem to have sorted that out though. *cross fingers*
And in the process of all this the problem with the Infobox also got sorted. -- Fenyx4 12:21, 22 July 2011 (PDT)