Ultima Codex:Noun Lexicon

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This article is an appendix to the Style Guide.

This article contains the nouns which have been classified as proper and common, for the Codex's purposes.

Which nouns qualify as proper and common is somewhat subjective. Each language has its own standards by which nouns have fallen into their respective categories. Even Origin has been unable to be consistent about this issue. This article is the result of consensus over what nouns are to be treated as proper and common. It will never be complete, and all entries are subject to change. If you wish to add to the lexicon or modify an entry, discuss your ideas and reasoning on the talk page.

How to use this article[edit]

Each entry is represented by a level 3 heading, an indication of the classification, and sometimes followed by a short description. Literal words are in quotes, and labels for families of words are without quotes. An example would be "Virtues" which means the word, while Virtues would be words like "Honesty", "Compassion", "Valor", etc. Entries are arranged in alphabetical order, with precedence given to non-quoted words.

The lexicon of proper and common nouns[edit]


Adjectives that denote origin or society[edit]

  • Examples: Britannian, Ophidian, Gargish, Zealan.

Attributes or Stats[edit]

  • Dexterity, Strength, Intelligence, Armour Class, and the like.


Obelisk components[edit]

Tongue of Flames, Tear of Seas, Heart of Earth, Breath of Air. Obelisk Tip is still under debate.


"Serpent" (Great Earth/Order/Chaos)[edit]



  • All spell names, independent from the game or land they come from.




See #Weapons and Armour.


  • Referring to the columns in Ultima IX.

"Iolo's hut"[edit]


  • And any mention of specific mantras; for example, "the mantra of Courage".



Weapons and Armour[edit]


  • Referring to the different whirlpools that appear in several of the games.