Time Stop

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Time Stop
Ultima IX
Words of Power: AN TYM
Reagents: BM, GA, MR
Circle: 4th
Ultima VII Part Two
Words of Power: AN TYM
Reagents: BM, GA, MR
Circle: 8th
Ultima VII
Words of Power: AN TYM
Reagents: BM, GA, MR
Circle: 8th
Ultima VI
Words of Power: AN TYM
Reagents: BM, GA, MR
Circle: 8th
Ultima V
Name: Negate Time
Words of Power: AN TYM
Reagents: BM, GA, MR
Circle: 8th
The Forge of Virtue
Words of Power: AN TYM
Reagents: unknown
Circle: 8th
The Temper of Wisdom
Words of Power: AN TYM
Reagents: unknown
Circle: 8th

Many consider Time Stop -also known as Negate Time- as cheating, but this doesn't reduce its usefulness. Casting time stop makes everyone stop in their tracks for several moments. Enough to either flee the battle site, or the kill the enemies that are now unable to defend themselves against the caster and party. Only the very high requirements prevent this spell from being used too often.

In Ultima IX, this spell rapidly drains mana, so that the effect from the viewpoint of the caster only lasts a few seconds. Once mana is used up, time returns to its normal flow.

In earlier ages, the effects of this spell were duplicated by various magical articles, as well as the wizard enchantment Altair during the time of Exodus.


Time Stop
Perhaps the most difficult of spells, An Tym appears to stop time itself. For eons, scholars of thaumaturgy have tried to learn the secret of controlling the universe, and the more they discovered, the more convinced they became that they could never control this power even if they understood it. It is a tribute to the brilliance and creativity of Britannian minds that experts, undaunted by their failures, simply turned the problem around and found a way to achieve every advantage of briefly controlling time without actually controlling it at all. Those capable of this spell will witness their foes paralyzed in mid-motion. After a few moments, all returns to normal, just as though time had actually stopped and started up again. However, the caster's party remains active throughout the spell. An Tym requires a mixture of mandrake root, well-preserved blood moss and a garlic clove.
Temporarily suspends the flow of time while the caster continues his journeys.
This spell stops the passage of time for the entire world, with the exception of the mage and his party.
This spell renders all but the caster and any friends immobile for what appears to be twenty seconds. As the spell actually halts the passage of time, the real duration of Time Stop has been a subject of great debate.
Often mistook by lay people for a kind of Telekinesis, the Time Stop spell interrupts the flow of time in the vicinity of the mage. In the histories, warriors showed little interest in TIme Stop, as one can do no

damage against foes while holding the spell. However, in desperate times, it is a convenient means of escape or of borrowing items to prolong the life of the caster. Though your mana may suffer for the theft, pay the price and step forthwith into the future. Time Stop drains mana until it is dispelled or mana is exhausted.

Ultima Saga[edit]

This article or section is about the Ultima Saga series of novels. The information within may not apply to Ultima V or other Ultima games.

After touching the temporal curtain created by Balthan at the end of The Forge of Virtue, Jordan is blinded by magic. The spell scrolls used to construct the time wall are An Tym, Xen Corp and Vas Lor. Balthan had been illuminating scrolls of Eighth Circle magic when Blackthorn took his master Felespar, including "spells that could freeze time".[1][2]


The magician sank slowly to his knees. "I used three scrolls: An Tym, to slow time; Xen Corp, to kill; and Vas Lor, great light to bind them otgether and because it was the only scroll I had left. I don't know what happened to the Xen Corp--" The gleaming wood fell from Balthan's fingers, "--but it's the other two that are blinding you."

- from The Forge of Virtue (Ultima Saga)

"Balthan admits he used an An Tym scroll to negate time. An Tym is an illusion--the power of time cannot be negated--but, as Anabarces meant it to be cast, An Tym surrounds the spellcaster with an anomaly in which time--perceived as movement--stands still. The illusion does not last long but, as I'm sure your swordmasters taught you, a single moment can be the difference between life and death--"
"This illusion's lasted three weeks."
"Our clever friend has found a way to make An Tym last longer by reducing the anomaly to the size of a dust mote--That is what you did, isn't it?"
Balthan moistened his lips. "Smaller."

- from The Temper of Wisdom (Ultima Saga)

See also[edit]


  1. Abbey, Lynn. The Forge of Virtue. Questar Fantasy: 1991. Pages 251, 311.
  2. Abbey, Lynn. The Temper of Wisdom. Questar Fantasy: 1992. Page 7.
Ultima V Spells
1st Circle An NoxAn YlemAn ZuGrav PorIn LorMani
2nd Circle An SanctAn Xen CorpIn WisIn Xen ManiKal XenRel Hur
3rd Circle In Flam GravIn Nox GravIn PorIn Zu GravVas FlamVas Lor
4th Circle An GravDes PorIn SanctIn Sanct GravUus PorWis Quas
5th Circle An Ex PorIn Bet XenIn Ex PorIn ZuRel TymVas Mani
6th Circle An Xen ExIn AnIn Vas Por YlemQuas An WisRel Xen BetWis An Ylem
7th Circle In Nox HurIn Quas CorpIn Quas WisIn Quas XenSanct LorXen Corp
8th Circle An TymIn Flam HurIn Mani CorpIn Vas Grav CorpKal Xen CorpVas Rel Por
Ultima VI Spells
1st Circle Create FoodDetect MagicDetect TrapDispel MagicDouseHarmHealHelpIgniteLight
2nd Circle InfravisionMagic ArrowPoisonReappearSleepTelekinesisTrapUnlock MagicUntrapVanish
3rd Circle CurseDispel FieldFireballGreat LightMagic LockMass AwakenMass SleepPeerProtectionRepel Undead
4th Circle AnimateConjureDisableFire FieldGreat HealLocateMass DispelPoison FieldSleep FieldWind Change
5th Circle Energy FieldExplosionInsect SwarmInvisibilityLightningParalyzePickpocketRevealSeanceX-Ray
6th Circle CharmCloneConfuseFlame WindHail StormMass ProtectNegate MagicPoison WindReplicateWeb
7th Circle Chain BoltEnchantEnergy WindFearGate TravelKillMass CurseMass InvisibilityWing StrikeWizard Eye
8th Circle ArmageddonDeath WindEclipseMass CharmMass KillResurrectSlimeSummonTime StopTremor
Ultima VII Spells
Linear AwakenDouseFireworksGlimmerHelpIgniteThunderWeather
1st Circle Awaken AllCreate FoodCureDetect TrapGreat DouseGreat IgniteLightLocate
2nd Circle Destroy TrapEnchantFire BlastGreat LightMass CureProtectionTelekinesisWizard Eye
3rd Circle CurseHealParalyzePeerPoisonProtect AllSleepSwarm
4th Circle ConjureLightningMarkMass CurseRecallRevealSeanceUnlock Magic
5th Circle CharmDanceDispel FieldExplosionFire FieldGreat HealInvisibilityMass Sleep
6th Circle Cause FearCloneFire RingFlame StrikeMagic StormPoison FieldSleep FieldTremor
7th Circle Create GoldDeath BoltDelayed BlastEnergy FieldEnergy MistMass CharmMass MightRestoration
8th Circle ArmageddonDeath VortexInvisibility AllMass DeathResurrectSummonSwordstrikeTime Stop
Ultima VII Part Two Spells
1st Circle Create FoodCureDetect TrapGreat DouseGreat IgniteLightLocateTelekinesis
2nd Circle AwakenDestroy TrapFalse CoinCold BlastGreat LightHealMass CureProtection
3rd Circle ChillColumna's IntuitionCurseEnchant MissilesParalyzeProtect AllSleepTranslation
4th Circle BlinkCreate Soul PrismDeterFlashMass CurseRevealTranscribeUnlock Magic
5th Circle ConjureDispel FieldExplosionGreat HealInvisibilityMass SleepSummon ShadeSurprise
6th Circle BetrayCause FearCold StrikeCreate AmmoCreate AutomatonDispell IllusionFire FieldFire Ring
7th Circle Energy FieldEnergy MistLightningMass AwakenMass MightPoison MistRestorationVibrate
8th Circle Create IceDelayed BlastFetchFiresnakeInvoke Snow SerpentMind BlastSerpent BondSwordstrike
9th Circle Death VortexImbalanceInvisibility AllMass DeathSpiral MissileStop StormSummonTime Stop
Ultima IX Spells
Linear StoneGustIgniteDouse
1st Circle Create ReagentsLightning BoltLightLight Heal
2nd Circle Crystal BarrierEthereal SightInfernal ArmorCure
3rd Circle CharmTelekinesisFireballFog
4th Circle Time StopWizard EyeDayFreeze
5th Circle Summon UndeadLevitateBolt of FlameFull Heal
6th Circle MeteoriteInvisibilityRing of FireMana Breath
7th Circle DeathTeleportSummon DemonFrost Storm
8th Circle EarthquakeLightning StormInfernoSearing Rain
Spells of the Ultima Saga
Linear dust-be-gonehandfirehearthfiremother's-voicerust-proofsoothing handsstir-the-pot
1st Circle An NoxAn ZuIn LorMani
2nd Circle Rel Hur
3rd Circle Kal Wis Por ManiVas FlamVas Lor
4th Circle Des PorIn Sanct
5th Circle Rel TymVas Tym Sanct Grav
6th Circle An Xen ExDes Por VasIn Vas Sanct
7th Circle Sanct LorXen Corp
8th Circle An TymIn Mani CorpVas CorpVas Rel Por
Spellweaving Arcane StairwayTime Wall
Dark Magic EnthrallScryNightmareSummon GazerCreate MiasmaCall Shadowlord