Talk:Create Food

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Is it worth adding Ultima VI and Ultima VII lore quoted to the respective spell pages? They're so short, that I'm not sure they validate the extra section on each page.

Spell templates[edit]

I starting to add spell nav templates to pages, but frankly, it doesn't look good. Is there some way we can move those templates closer together to not look so messy? Dungy!

OK, I moved them a little closer. Didn't realize I was leaving a line in there. Any chance we can get rid of that ugly black line separating them too? I think it'd look better without it. Dungy 10:02, 13 March 2011 (PDT)
I wouldn't start adding templates until you have them for all the games needed. For this spell, the templates for V and VII are missing.--Tribun 10:04, 13 March 2011 (PDT)
Yes, I was waiting to complete some more of this nav bars before starting to add them. And of course, the template's stlye can still be tweaked.--Sega381 12:18, 13 March 2011 (PDT)
OK, with the dark line removed, it looks great. Dungy 13:06, 13 March 2011 (PDT)
I've just got to say, I LOVE the work you folks have been doing on the magic systems over the last month or so. If the rest of the spell pages end up looking as professional and as well written as this one, we'll have finally patched up what was likely the weakest area of the Codex. Good work! Dungy 13:16, 13 March 2011 (PDT)

Thanks. You should have seen this section a year ago, you'd have gotten a stroke how unfinished it'd looked. The main work did three people. Dungy, Sega and Me. Now as for navigation bars, we still need one for Ultima IV, Sosarian magic (can be divided by games), Ultima IX and Pagan (can be divided by schools). Ultima Underworld spells aren't yet far enough to warrant a navigation bar.--Tribun 14:00, 13 March 2011 (PDT)

Yes, though we've done a lot, there are several things missing, including some nav bars, seeing how we'll merge some articles, and probably a second pass to polish some more the article's text.--Sega381 14:03, 13 March 2011 (PDT)