The whole dungeon is a very complicated puzzle area, only made more difficult by the various monsters living in it. Great riches await the one who can actually solve these puzzles and defeat the horrors that dwell within these caves. A previous expedition had tried and failed, but their notes can be found and read to get the story behind this place:
The workers continue tireless in their efforts to unload our supplies even as light fades. I feel I should lend a hand in the effort, and yet I cannot bear to take my attention away from the magnificent stone doors of the tomb. Every inch of their massive frame is covered with intricately carved design work - 'tis truly a sight to see. I've spent the day sketching and cataloging what I can of them while my companions set up our camp and make preparations for tomorrow's work. Though the stonework symbols inspire me to new flights of fancy, some of the workers seem strangely fearful of them. I cannot wait 'til the morrow when those ancient works of stone shall swing open and deliver unto me everything I have dreamed of for the last ten years of my life.
Everything we'd heard and read of the tomb has proved correct - and yet, nothing could prepare me for the sight of it with my own eyes. The Tomb of Khal Ankur has given up its secrets at last! The intricate stonework that covered the tomb doors seems to continue throughout the entirety of the catacombs, each hallway and room yielding a seemingly endless amount of information for my companions and I to record. It will take years to catalogue the entirety of the Tomb, if those legends of its massive size prove true. Sadly, a good deal (of) the Tomb's interior has been damaged or utterly destroyed, whether by seismic activity in the surrounding mountainside or merely the slow efforts of Time itself, I do not know. A good deal of the stonework has been cracked or collapsed entirely, especially near the entrance supports of the main hall. Our passage has indeed already been entirely blocked in the first major room we've discovered, a massive pile of boulders and stones blocking any exit from the antechamber. What could have caused such a localized disruption of the support structures, one can only guess - but it will surely take an entire afternoon's effort to remove even a fraction of it. I look forward to more progress tomorrow once the workers have set to excavating the hall.
Day Three through Day Five
I do not understand this place... not as I once thought I did. Something palatable seems to hinder our every attempt to investigate this ancient site. Excavation work on the first major hallway finished only yesterday - the amount of stone and rubble blocking the egress was astounding, it stands in immense piles outside the Tomb's entrance, as if we were digging the tunnels of this abhorred place ourselves! The satisfaction of completing our efforts was quickly thwarted, however, as we discovered the end of the hallway we had just revealed was blocked by yet another colossal pile of stone. I've had a few of the workers set up primitive scaffolding in the main antechamber so that I can spend my time pouring over the detail work on the stone carvings while the rest of the crew continue excavating the inner halls.
Late last night our camp was set upon by a pack of wild beasts - behemoth creatures with a speed and viciousness I'd n'ere before seen. Even Grimmoch, well versed in all manner of wildlife, was unsure as to their nature - though I lay blame upon the darkness covering their movements rather than on his skill as a huntsman. The attacks did not let up the entire night, and we were eventually forced to flee into the Tomb itself to take refuge from the ravenous creatures - e'en Lysander's spells could not keep the foul things from attacking in great numbers. The Tomb performed well as an impromptu fortress, and we managed to spend the night unscathed. Morning's light seemed to have scattered the beasts, as not a single one of them was to be seen as exited the Tomb - not even a carcass of the few that were slain a'fore we fled. Lysander set the crew to work, moving our supplies and gear into the Tomb, in case the creatures did opt to return. Such savage fury had the beasts - and not a single one ever turned to run, even in the face of certain death.
T'was written that, upon his death, Khal Ankur's followers, those known as the Keepers of the Seven Death, sealed them selves within the Sanctum they had carved from the mountains in his honor. The Zealots of his order entombed the lesser followers alive, then, when all but two remained, slit their throats and joined Khal Ankhur in death. Surely this is not suprising for a Cult that worshipped death and sacrifice so vehemently as it is said that the Keepers did - and yet, to be in this Tomb, to know that somewhere in its depths hundreds upon hundreds of bodies lay, sealed alive at their own behest... I must confess that the very thought of it troubles my dreams at night. I've asked Lysander if we might reestablish the camp outside the Tomb, setting up night watches and some sort of fortification, but he'll have none of it. I did not press the issue, as I suddenly felt foolish even at my askance.
Astounding progress was made today, and my very head spins with the excitement of it. Upon full excavation of the far western hall, another large antechamber was revealed. By the larger, mosaic style of the wall carvings and their framing, as well as the numerous vellum scrolls and tomes held within, the room appears to have been a great museum or library of sorts. The sheer amount of written information encased within this room would surely take me decades to study e'en if I could immediately decipher the strange text with which it was written. My sheer joy at the discovery was quickly noted by the brute known as Morg Bergen, who, even in his simple way, seemed just as delighted as I that some progress had been made. I must confess, upon his inclusion in our party at the beginning of this journey I was somewhat suspect of his nature, but he has a startingly quick wit about him for such a massive, calloused warrior. While Lysander and e'en Grimmoch always seem to investigate the tomb with a scowling determination, Bergen seems to feel the same thrill of discovery as I. I am proud to now count him as a friend, and am thankful for his laughter as well as his strength.
Day Nine and Day Ten
The excavation of the next set of tunnels has ceased, as three of the workers have gone missing in the night. Bergen voiced the opinion that they had most likely abandoned our group altogether and headed back, as they were of the number that seemed especially disturbed by the Tomb. Lysander had other ideas, however. In the middle of our discussion on the matter, he went into a wild tirade on the possibility that they had somehow infilitrated the tonb's interior without us. The pure, hateful venom in his voice when he spoke of the workers shocked me, as I had always though(t) him to be a levelheaded man of great learning. As we are still at work digging out the rubble that blocks all access to the inner chanbers, I cannot help but believe the workers must have fled the site altogether, as Bergen said.
Day Eleven through Day Thirteen
Two more workers have gone missing. Even more disturbing is the fact that Lysander has joined him. Late last night the workers finished excavating the next main hall, and we retired to the main antechamber and our camp to rest up for exploration on the 'morrow. In the middle of the night we woke to a strange howling sound, and as the men prepared themselves for another onslaught of the beasts that had troubled our outer camp, it was noticed that Lysander was nowhere in our number. I cannot fathom where he has gone - the newly revealed chamber holds no immediate egress, blocked again by piles of stone and rubble, and I cannot believe that Lysander, of all people, would have fled this site - indeed, he had lately grown almost fanatical in his work to discover more of the secrets barred to us by the consistently slow progress of excavating each new hallway. The men are at work even now, and as the ceaseless thumps and cracks of their picks reverberate throughout the entirety of the tomb, the dust continous to pour down from the ancient stonework above us like some horrible, eldritch curse upon us all.
Day Fourteen and Day Fifteen
Lysander has returned... and yet, how can I describe the horror of it? He stands across the chamber from me even now, a changed man. His hair hangs in grimy knots across his face, his clothes filthy and torn in places... and the blood - covered in blood, his skin shining in scarlet reflections of the torchlight. He will let no one approach; a thick rusted dagger in his hand warding off any attempts to overcome him. And the blood, which runs down in great rivulets from his arms and hands - it is not his own, and this is enough to keep is at a wary distance. Morg Bergen wishes to subdue him quickly, but there is something in Lysander's eyes - and I remember the power of his spells, even as he swings the jagged dagger back and forth in a wide swath before him. Something about the sight of it makes my stomach churn. Something has happened, something that changes everything. Lysander has lost his sanity to this tomb... or to something within it. Do we dare approach? We must make a decision soon.
Why do I write? I must... not so much because there must be some record of this... what's happened here... as for my own sanity. The act of putting pen to paper calms me, focuses me, even in this madness. Lysander is dead. So many are dead. And we're trapped here, trapped forever in this nightmare. He would not let us pass, wild in his psychosis, furious, spitting, covered in blood, he swung the ancient dagger at any who approached. He babbled incoherently, cursed at us, the most hateful curses, prophecy, doom upon us. Bergen would have none of it. Finally, he leapt at Lysander, his massive axe at his side. But he would not be the end of the mad mage... no... they were... those hands, covered in the dirt of the grave, maggots, filth. They rose up behind Lysander. That look of curiosity on the mage's face as Bergen skidded to a halt... t'was almost a moment of sanity for him, surely, to attempt to comprehend what could have stopped the warrior in his tracks. And then they were upon him. Skeletal hands, arms, and faces with loose, corrupted flesh hanging from yellow bone. Inhuman, yet once human, staggering towards us as their companions tore at Lysander, coming towards us in droves.
Late Day Sixteen
We Ran. What could we do? We ran back towards the entrance, cutting at them when we could. T'was a nightmare, and yet nothing to prepare us for what would come. We were almost there, the entrance to the abhorred crypt in sight. Then the earth shook with such a force that we were dropped to our hands and knees, stumbling in the darkness with those.... those things surely behind us. The noise of falling rock and crumbling stone drowned out our piteous cries. No sign of the entrance remained. We owe our lives to Bergen, whose wits returned quickly. That he could make us hurry back into the main antechamber.... actually run back towards those eldritch dead that stalked us. But we did, the strength of his convictions enough for us in the moment. And at our campsite we erected our last defense, a pitiable wall of wood and stone, anything at hand that might block the tide of those nightmare creatures. And I sit against it even now. I can hear their moans, their wailing cries in the distance - they'll be here soon, even at the unhurried pace of the shuffling dead.
Day Seventeen and Day Eighteen
I cannot go on much longer. I know now t'was no work of the earth that trapped us here - I can feel His force in it. It was His will, His power that has sealed us in this nightmare. The barricade will not be enough. So many of them. They come like unto the ocean's waves - ceaseless, neverending. For every five we strike down, another ten rise up against us. And like the sands we cannot help bu be brought down, wasted away in this ocean of blood.
Day Nineteen through Day Twenty One
The barricade won't hold - never, and they'll come, they come even now. I would tear the last of it down, let them in to devour us all, if only to stop the screaming - the awful, wailing cries that fill the tomb with their presence. May my ancestors forgive me, but it must be done. I must end this
At last, it stands before me. The doors of Thy Sanctum will open to me now, after all these years of searching. I give myself unto thee, Khal Ankhur, I have come for Thy secrets and I will kneel prostrate before Thee, Blessed are the Keepers, praise unto thee, a thousand fortunes in the night.
The woman, Tavara Sewel, is unbearable. Her entire demeanor sickens me. I would take her life for Thee now, my Lord. But I cannot alert the others. Progress is made too slowly, I cannot wait this perpetual waiting. Today I knelt down with the workers, tossing stones and dirt aside with my very hands as they dug all the last of the rubble covering the entrance to Thy Sanctum. The Sewel woman was shocked at my demeanor, dirtying my robes on my knees in the muck as I clawed at the rocks. She thought I did this for those sickly scholars, or for her, or for what she laughably calls 'The Gift of Discovery', of learning. As if I did not know what I went to find! I come for Thee, Master. Soon shall I receive Thy gifts, Thy blessings. Patience, eternal patience. I must take my lessons well. I have learned from Thee, Master, I have.
Day Three through Day Six
What are these Beasts that dare to defy our presence here? Hast Thou sent them, Master? To tear apart these foolish ones that accompany me? That repugant pustule, Drummel, put forth his absurd little theories as to the nature of the Beasts that attacked our camp, but I'll have none of his words. He asks too many questions. He is taint upon the grounds of Thy Sanctum, Master - I will deal with him after the Sewel woman. Speaking of Sewel, I have convinced that empty-headed harlot that we should move our encampement within the antechamber. She thinks I worry for her safety. I come for thee, Master. I make my camp in thy chambers. I sleep under Thy roof. I can feel Thine presence even now. Soon, Master. Soon.
The Sewel woman pratters on endlessly. And she dares to speak Thy Name, Master! I wish so vehemently to take a knife to that little neck of hers. She struts around the chambers of Thy Sanctum with her repugnant airs, her scholarly conjecture on this or that. That I could peel the skin from her face and show her how vile and ugly she truly is, how unworthy of entrance to Thy Sanctum. I must take her, Master. I must rend that little wench to pieces. I ask this gift of Thee, that I might cleanse Thy Sanctum of her presence. Give me the Sewel woman and I shall show you my mastery of Death, Master. I shall cut her to bits and scatter them before the others as a warning. I cannot stand her presence, I cannot abide it. And Drummel! He is a pustule that must be lanced, a sickness that I must cure by blade and fire. Not a trace of him will be left when I'm done with him. Praises to Thee, Master. I shall honor Thee with many sacrifices, soon enough.
Day Eight through Day Ten
Have you taken them, Master ? They could not have found a way past the stones that block our path! The three workers, My Master, where have they gone ? Curses upon them! I'll cut them all to pieces if they show their faces again, then burn the rest alive upon a pyre, for all to see, as a warning of Thy Power. How could they have gotten past me ? I sleep against the very walls, to hear Thy Words, to feel Thy Breath. I can find no egress from the chambers that the Sewel woman does not know of not have men working at excavating. Where have they gone, Master ? Have you taken them, or do they truly flee from Thy Presence ? I will kill them if they show their faces again. Give me Strength, my Master, to let them live a while longer, until they have fulfilled their purpose and I kneel before Thee, covered in their blood.
Day Eleven through Day Thirteen
I come for Thee, my Master. I come! The way is clear, I have found Thy path and washed it in the blood of the two workers that caught sight of me. Ah, how sweet it was to cut them open, to see the blood pour out in great torrents, to stand in it, to revel in it. If only I had time for the Sewel woman. But there will be time enough for her. I have learned Thy Patience, Master. I come for Thee. I walk thy halls in penance, my last steps in this repulsive living frame. I come for Thee and Thy Gifts my Master. Glory Unto Thee, Khal Ankur, Keeper of the Seventh Death, Master, Leader of the Chosen, the Khaldun. Praises in Thy Name, Master of Life and Death, Lord of All. Khal Ankur, Master, Prophet, I join Thy ranks this night, a member of the Khaldun at last.
'Tis a grand sight, this primeval tomb, I agree with Tavara on that. And we've a good crew here, they've strong backs and a good attitude. I'm a bit concerned by those that worked as guides for us, however. All seemed well enough until we revealed the immense stone doors of the tomb structure itself. Seemed to send a shiver up their spines and get them all stirred up with whispering. I'll watch the lot of them with a close eye, but I'm confidant we won't have any real problems on the dig. I'm especially proud to see Thomas standing out - he was a good hire despite the warnings from his previous employers. He's drummed up the workers into a furious pace - we've nearly halved the estimate on the timeline for excavating he Tomb's entrance.
We managed to dig out the last of the remaining rubble today , revealing the entirety of the giant stone doors that sealed ol Khal Ankur and his folks up ages ago. Actually getting them open was another matter altogether, however. As the workers set to the task with picks and crowbars, I could have sworn I saw Lysander Gathenwale fiddling with something in that musty old tome of his. I've no great knowledge of things magical, but the way his hand moved over that book, and the look of concentration on his face as he whispered something to himself looked like every description of an incantation I've ever heard. The strange thing is, this set of doors that an entire crew of excavators was laboring over for hours, right then when Gathenwale finishes with his mumbling... well I swore the doors just gave open at the exact moment he spoke his last bit of whisper and shut the tome tight in his hands. When he looked up, it was almost as if hew was expecting the doors to be open, rather than shocked that they'd finally given way.
Day Three through Day Five
I might have written too hastily in my first entry - this place doesn't seem too bent on giving up any secrets. Though the main antechamber is open to us, the main exit hall is blocked by yet another pile of rubble. Doesn't look a bit like anything caused by a quake or instability in the stonework... I swear it looks as if someone actually piled the stones up themselves, some time after the tomb was built. The stones aren't of the same set nor quality of the carved work that surrounds them - if anything, they resemble the grade of common rock we saw in great quantities on the trip here. Which makes it feel all the more like someone hauled them in and covered this passage. But then why not decorate them in the same ornate manner as the rest of the stone in this place? Lysander wouldn't hear a work of what I had to say - to him, it was a quake sometime in the history of the tomb, and that was it, shut up and move on. So I shut up, and got back to work.
The camp was attacked last night by a pack of, well, I don't have a clue. I've never seen the likes of these beasts anywhere. Huge things, with fangs the size of your forefinger, covered in hair and with the strangest arched back I've ever seen. And so many of them. We were forced back into the Tomb for the night, just to keep our hides on us. And today Gathenwale practically orders us all to move the entire exterior camp into the Tomb. Now, I don't disagree that we'd be well off to use the place as a point of fortification... but I don't like it one bit, in anycase. I don't like the looks of this place, nore the sound of it. The way the wind gets into the passageways, whistling up the strangest noises. Deep, sustained echoes of the wind, not so much flute-like as...well, it sounds ridiculous. In any case, we've set to work moving the bulk of the exterior camp into the main antechamber so there's no moaning about it now.
Day Seven through Day Ten
I cannot stand this place, I cannot bear it. I've got to get out. Something evil lurks in this ancient place, something best left alone. I hear them, yet none of the others do. And yet they must. Hands, claws, scratching at stone, the awful scratching and the piteous cries that sound almost like laughter. I can hear them above even the cracks of the workmen's picks, and at night they are all I can hear. And yet the others hear nothing. We must leave this place, we must. Three workers have gone missing - Tavara expects they've abandoned us - and I count them lucky if they have. I don't care what the others say, we must leave this place. We must do as those before and pile up the stones, block all access to this primeval crypt, seal it up again for all eternity.
Day Eleven through Day Thirteen
Lysander is gone, and two more workers with him. Good riddance to the first. He knows something. He heard them too, I know he did - and yet he scowled at me when I mentioned them. I cannot stop the noise in my head, the scratching, the clawing tears at my senses. What is it? What does Lysander seek that I can only turn from? Where has he gone? The only answer to my questions comes as laughter from behind the stones.
Day Fourteen through Day Sixteen
We are lost ... we are lost ... all is lost. The dead are piled up at my feet. Bergen and I managed somehow in the madness to piece together a barricade, barring access to the camp antechamber. He knows as well as I that we cannot hold it forever. The dead come. They took Lysander before our eyes. I pity the soul of even such a madman - no one should die in such a manner. And yet so many have. We're trapped in this horror. So many have died, and for what? What curse have we stumbled upon? I cannot bear it, the moaning, wailing cries of the dead. Poor Thomas, cut to pieces by their blades. We had only an hour to properly bury those we could, before the undead legions struck again. I cannot go on... I cannot go on.
Day Seventeen through Day Twenty-Two
The fighting never ceases... the blood never stop flowing, like a river through the bloated corpses of the dead. And yet there are still more. Always more, with the red fire gleaming in their eyes. My arm aches, I'v taken to the sword as my bow seems to do little good... the dull ache in my arm... so many swings, cleavig a mountain of decaying flesh. And Thomas... he was there, in the thick of it.. Thomas was beside me... his face cleaved in twain - and yet beside me, fighting with us against the horde until he was cut down once again. And I swear I see him even now, there in the dark corner of the antechamber, his eyes flickering in the last dying embers of the fire... and he stares at me, and a scream fills the vault - wheather his or mine, I can no longer tell.
We no longer bury the dead.
|Locations in Ultima Online|
|Locations in Britannia|
|Settlements||Heartwood ☥ New Haven ☥ Nujel'm ☥ Ocllo ☥ Wind|
|Dungeons||Abyss ☥ Delucia Passage ☥ Fire Dungeon ☥ Ice Dungeon ☥ Prism of Light ☥ Sanctuary ☥ Solen Hive|
|Interesting Areas||Desert of Compassion ☥ Hedge Maze ☥ Isle of Fire ☥ Prison Island ☥ Sea Market|
|Locations in the Lost Lands|
|Settlements||Delucia ☥ Papua|
|Dungeons||Khaldun ☥ Palace of Paroxysmus ☥ Terathan Dungeon|
|Interesting Areas||Hoppers Bog ☥ Kos Heb ☥ Minax Ruins ☥ Terra Sanctum|
|Locations in Ilshenar|
|Settlements||Desert Outpost ☥ Lakeshire ☥ Mistas ☥ Montor ☥ Ver Lor Reg|
|Dungeons||Ankh Dungeon ☥ Blood Dungeon ☥ Exodus ☥ Rock Dungeon ☥ Sorcerer Dungeon|
|Interesting Areas||Abandoned Citadel ☥ Burned Forest ☥ Enchanted Forest ☥ Gwenno Memorial ☥ Meer Catacombs ☥ Reg Volom|
|Locations in Malas|
|Settlements||Hanse's Hostel ☥ Luna ☥ Umbra|
|Dungeons||Bedlam ☥ Doom ☥ Minotaur City|
|Interesting Areas|| Bridge of the Divide ☥ Coliseum ☥ Crumbling Continent ☥ Forgotten Pyramid ☥ Grand Arena|
Grumswind Ruins ☥ Isle of the Divide
|Locations in the Tokuno Islands|
|Settlements||Bushido Dojo ☥ Zento|
|Dungeons||Citadel ☥ Fan Dancer Dojo ☥ Yomotsu Mines|
|Interesting Areas||Crane Marsh ☥ Field of Echoes ☥ Mt. Hakonu ☥ Mt. Sho ☥ Revenant Jima ☥ The Waste ☥ Winter Spur|
|Locations in Ter Mur|
|Settlements||Eastern Refuge ☥ Fisherman Village ☥ Holy City ☥ Royal City|
|Dungeons||Abyss ☥ Tomb of Kings|
|Interesting Areas||Lava Arena ☥ Raptor Fields ☥ Shrine of Singularity ☥ Toxic Desert ☥ The Volcano|