Hermione

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Hermione
Hermionetest.png
Hermione, from The Ultima 6 Project
Species: human
Appearances
The Ultima 6 Project
Location: Britain
Description: Adventurer's Guild Master

This is an Ultima 6 Project-related NPC article or section. The information within may not apply to Ultima VI or other Ultima games.


Hermione is the Adventurer's Guild Master in Britain in The Ultima 6 Project.

Description[edit]

As head of the Adventurer's Guild, Hermione sold provisions to the many explorers of the land. Hermione remarked that the roving nature of bards to spread Compassion throughout the land was what made them such natural adventurers. For many years she had attempted to convince Iolo to join the guild because of his sought after abilities in composition and his carving skills .

Hermione was willing to let the Avatar join the guild if the hero brought proof of being an adventurer. She directed the Avatar towards Efram the provisioner, saying his friend Adan had recently been lost in Despise trying to map the dungeon and mining gold for the mint. Should the hero retrieve a copy of Adan's map, Hermione would induct the Avatar into the guild, reducing the price of provisions.

As the Avatar would find out, Adan got murdered by a greedy rival, who was after the gold - who then got killed in the dungeon himself. Bringing back the journal with the maps to Hermione, she would copy them and allow the Avatar to enter the guild, before telling the Avatar to get the journal to Efram, so that he would learn of his friend's fate.

Trivia[edit]

  • In order to properly set the flags for giving the book to Hermione, after talking to Efram, one has to then talk to Terri about Adan. Otherwise, the talk option won't appear. It is not relevant if the gold has already been given to the mint.