Help

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Help
U7help.gif
Ultima VII
Words of Power: KAL LOR
Reagents: none
Circle: Linear
Ultima VII (SNES)
Name: Kal Lor
Circle: 1st
Mana: 0
Ultima VI
Words of Power: KAL LOR
Reagents: none
Circle: 1st

Sometimes things go real bad... Surrounded by foes, half of the party dead, the mana used up and no reagents left. What is a mage to do?

In case of such emergencies, Help is the last resort. Once cast, the mage's party is resurrected and completely healed, as well as being transported to Castle Britannia, to safety. However, it really should be used as a last resort.

Although it's said to only work once, it can be used multiple times. However, when used more than once, experience will be reduced from the caster.

Lore[edit]

When all is lost and death seems certain, this spell quickens the user's demise and resurrects him and his party before the Throne of Britannia.
This spell resurrects the mage and his party and teleports them to Lord British's castle, where they will be fully healed. Remember that this spell is usable only once by any mage.

See also[edit]


Ultima VI Spells
1st Circle Create FoodDetect MagicDetect TrapDispel MagicDouseHarmHealHelpIgniteLight
2nd Circle InfravisionMagic ArrowPoisonReappearSleepTelekinesisTrapUnlock MagicUntrapVanish
3rd Circle CurseDispel FieldFireballGreat LightMagic LockMass AwakenMass SleepPeerProtectionRepel Undead
4th Circle AnimateConjureDisableFire FieldGreat HealLocateMass DispelPoison FieldSleep FieldWind Change
5th Circle Energy FieldExplosionInsect SwarmInvisibilityLightningParalyzePickpocketRevealSeanceX-Ray
6th Circle CharmCloneConfuseFlame WindHail StormMass ProtectNegate MagicPoison WindReplicateWeb
7th Circle Chain BoltEnchantEnergy WindFearGate TravelKillMass CurseMass InvisibilityWing StrikeWizard Eye
8th Circle ArmageddonDeath WindEclipseMass CharmMass KillResurrectSlimeSummonTime StopTremor
Ultima VII Spells
Linear AwakenDouseFireworksGlimmerHelpIgniteThunderWeather
1st Circle Awaken AllCreate FoodCureDetect TrapGreat DouseGreat IgniteLightLocate
2nd Circle Destroy TrapEnchantFire BlastGreat LightMass CureProtectionTelekinesisWizard Eye
3rd Circle CurseHealParalyzePeerPoisonProtect AllSleepSwarm
4th Circle ConjureLightningMarkMass CurseRecallRevealSeanceUnlock Magic
5th Circle CharmDanceDispel FieldExplosionFire FieldGreat HealInvisibilityMass Sleep
6th Circle Cause FearCloneFire RingFlame StrikeMagic StormPoison FieldSleep FieldTremor
7th Circle Create GoldDeath BoltDelayed BlastEnergy FieldEnergy MistMass CharmMass MightRestoration
8th Circle ArmageddonDeath VortexInvisibility AllMass DeathResurrectSummonSwordstrikeTime Stop
Ultima VII (SNES) Spells
1st Level Spells Locating Kal Lor
2nd Level Spells Illumination Healing
3rd Level Spells Ring of FireUnlock Door
4th Level Spells LiftingExplosion
5th Level Spells LevitationUnlock Magic
6th Level Spells Great HealWater Walk
7th Level Spells InvisibilityTeleportation
8th Level Spells Invincibility Tremors