Using the skill actively tell the player the current mana level of a creature. Its main use is to rise the damage of destructive spell over the bare minimum. At 0 Eval Int, the damage is actually reduced by 70%. At 50 Eval Int, the damage is reduced by 25%. At approximately 78 skill, Eval Int has no effect, and beyond that it provides a bonus, up to a 20% bonus at Grandmaster and a 38% bonus at Legendary.
- Formula: total damage = (base damage * ( 30 + (9 * Evaluating Intelligence/10) ) ) / 100.)
- Formula: (Evaluating Intelligence + Anatomy + 20 ) / 2
Fighters do not use this skill. They instead use Tactics.
The skill is trained automatically when using Magery or Mysticism and therefore goes up together with the magic skills. Later, spamming chep spells is a good training method. Alternatively, using the skill actively to read creatures also helps.