Endure Heat

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Endure Heat
Endure.gif
School: Sorcery
Incantation: Sanct Flam
Reagents: OB at PP PZ, PI at A
Red candles: PP, PZ
Black candles: A, MP, MZ
Focus: symbol, rod, or staff
Mana cost: 8–10

In Sorcery, the Endure Heat spell is a protection against lava.

Spell Description[edit]

With the spell Endure Heat, the sorcerer creates a blue field that protects its caster from the thermal effects of the lava, thus the sorcerer can walk over the solid, orange lava without any ill-effects for 2–3 minutes. However, this only counts for solid lava. The molten, yellow lava is still deadly and will swallow up the sorcerer without mercy! Also this only works against lava. For protection against magical fire attacks, the spell Armor of Flames is needed.

Lore[edit]

This spell creates a glowing field that allows the Sorcerer to touch any nonmagical flame and remain unhurt. With this spell, a Sorcerer can even endure the heat of lava if it is solid enough to walk upon.
This spell creates a shimmering field around the Sorcerer that will allow him to touch any non-magical flame and remain unhurt. A Sorcerer with this spell active can even endure the heat of lava if it is solid enough to support his weight.
– from Endure Heat (Ultima VIII)

Trivia[edit]

  • This is one of the three spells Vardion or Bane want the Avatar to create during the first test in his or her presence in order to become a Disciple.
  • Besides that, it also is tested in the Obsidian Fortress and is plot-relevant to reach some areas.

Gallery[edit]

See Also[edit]

Ultima VIII Spells
Necromancy Call QuakeCreate GolemDeath SpeakGrant PeaceMask of DeathOpen GroundRock FleshSummon DeadWithstand Death
Theurgy Aerial ServantAir WalkDivinationFade from SightHealing TouchHear TruthInterventionRestorationResurrectionReveal
Sorcery Armor of FlamesBanish DaemonConflagrationCreate FireEndure HeatExplosionExtinguishFire ShieldFlame BoltFlashIgniteSummon Daemon
Thaumaturgy Call DestructionConfusion BlastDevastationEthereal TravelMeteor ShowerSummon Creature