Douse

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Douse
U7douse.gif
Ultima IX
Words of Power: AN FLAM
Reagents: none
Circle: Linear
Ultima VII
Words of Power: AN FLAM
Reagents: none
Circle: Linear
Ultima VI
Words of Power: AN FLAM
Reagents: BP, GA
Circle: 1st

One of the most basic spells, Douse is essential for the mage in order to put out any kind of fire, regardless if it may be natural or magical in origin. It is the opposite spell to Ignite.

If every fire in sight has to be doused, then the Great Douse spell is more efficient.

Lore[edit]

Douse.gif
Dousing fires
Extinguishes flames.
This spell extinguishes any small, non-magical fire.
The foil of the Ignite spell, Douse extinguishes flame in a given location. When Arduin ignited the corn crib, he discovered that Douse has limited application and is not suitable for larger fires. Since then, Arduin has mastered the casting and finds frequent use in dousing the pranks of Grimwar, who seems to prefer the destructiveness of Ignite.
- from Spellbook, (Ultima IX)

Trivia[edit]

  • In Ultima VII, this spell is redundant, as everything can be doused with a double-click.
  • This spell is used very often in puzzles in Ultima IX.

See also[edit]

Ultima VI Spells
1st Circle Create FoodDetect MagicDetect TrapDispel MagicDouseHarmHealHelpIgniteLight
2nd Circle InfravisionMagic ArrowPoisonReappearSleepTelekinesisTrapUnlock MagicUntrapVanish
3rd Circle CurseDispel FieldFireballGreat LightMagic LockMass AwakenMass SleepPeerProtectionRepel Undead
4th Circle AnimateConjureDisableFire FieldGreat HealLocateMass DispelPoison FieldSleep FieldWind Change
5th Circle Energy FieldExplosionInsect SwarmInvisibilityLightningParalyzePickpocketRevealSeanceX-Ray
6th Circle CharmCloneConfuseFlame WindHail StormMass ProtectNegate MagicPoison WindReplicateWeb
7th Circle Chain BoltEnchantEnergy WindFearGate TravelKillMass CurseMass InvisibilityWing StrikeWizard Eye
8th Circle ArmageddonDeath WindEclipseMass CharmMass KillResurrectSlimeSummonTime StopTremor
Ultima VII Spells
Linear AwakenDouseFireworksGlimmerHelpIgniteThunderWeather
1st Circle Awaken AllCreate FoodCureDetect TrapGreat DouseGreat IgniteLightLocate
2nd Circle Destroy TrapEnchantFire BlastGreat LightMass CureProtectionTelekinesisWizard Eye
3rd Circle CurseHealParalyzePeerPoisonProtect AllSleepSwarm
4th Circle ConjureLightningMarkMass CurseRecallRevealSeanceUnlock Magic
5th Circle CharmDanceDispel FieldExplosionFire FieldGreat HealInvisibilityMass Sleep
6th Circle Cause FearCloneFire RingFlame StrikeMagic StormPoison FieldSleep FieldTremor
7th Circle Create GoldDeath BoltDelayed BlastEnergy FieldEnergy MistMass CharmMass MightRestoration
8th Circle ArmageddonDeath VortexInvisibility AllMass DeathResurrectSummonSwordstrikeTime Stop
Ultima IX Spells
Linear StoneGustIgniteDouse
1st Circle Create ReagentsLightning BoltLightLight Heal
2nd Circle Crystal BarrierEthereal SightInfernal ArmorCure
3rd Circle CharmTelekinesisFireballFog
4th Circle Time StopWizard EyeDayFreeze
5th Circle Summon UndeadLevitateBolt of FlameFull Heal
6th Circle MeteoriteInvisibilityRing of FireMana Breath
7th Circle DeathTeleportSummon DemonFrost Storm
8th Circle EarthquakeLightning StormInfernoSearing Rain