Des Por

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Des Por
Upward Motion
Ultima V
Words of Power: DES POR
Reagents: BM, SS
Circle: 4th
Ultima IV
Name: Z (Down)
Words of Power: "Baja"
Reagents: BM, SS
Mana: 5
The Forge of Virtue
Words of Power: DES POR
Reagents: BM, SS
Circle: unknown

Sometimes it is really annoying for a party of adventurers to find their way through a labyrinth of a dungeon to find the ladder that leads down to the next lower level. However, this worry is past once they have a spellcaster in their midst with Des Por (Downward Movement). Once known as Z (Down), it essentially allows the party to sink through the dungeon floor to the next lower dungeon level.

The spell Uus Por does exactly the opposite and enables a party to quickly move up a dungeon level.

In Sosarian Magic, equivalent spells existed: Dor Acron and Rec Du.


The "Z" or Down spell is perhaps the simplest of all the teleportation spells. It requires the same components as the “Y” or Up spell - these being Blood Moss for movement and Spider Silk for its binding qualities - but requires half the mental energy and concentration on the part of the spellcaster due to the natural tendency of all bodies to move downward. The origin of the name is uncertain, but it is believed that the letter “Z” is the first letter of the unpronounceable True-name of the Lord of the Underworld, a demon of much power. To effect the spell, the spellcaster must scatter the reagents and chant “Baja” in stentorian tones. The lower the tonality of the chant, the higher the probability of the party moving down one level of a dungeon.
Magic users often travel with courageous groups, and courageous groups often find themselves in danger. When problems occur within dungeons, it is sometimes helpful to use Des Por and its complement Uus Por for moving among floors. Only effective when going from empty corridor to empty corridor, Des Por transports an entire group to the exact same location one floor lower, Uus Por works in reverse and transports upward. Unfortunately, these spells take too long to intone during the heat of battle. Blood moss provides the motion the spider silk keeps the party together during the transport.

See also[edit]



  1. Abbey, Lynn. The Forge of Virtue. Questar Fantasy: 1991. Pages 228-229.
Ultima IV Spells
AwakenBlinkCureDispelEnergy FieldFireballGate TravelHealIceballJinxKillLightMagic MissileNegateOpenProtectionQuicknessResurrectSleepTremorUndeadViewWind ChangeXitYZ
Ultima V Spells
1st Circle An NoxAn YlemAn ZuGrav PorIn LorMani
2nd Circle An SanctAn Xen CorpIn WisIn Xen ManiKal XenRel Hur
3rd Circle In Flam GravIn Nox GravIn PorIn Zu GravVas FlamVas Lor
4th Circle An GravDes PorIn SanctIn Sanct GravUus PorWis Quas
5th Circle An Ex PorIn Bet XenIn Ex PorIn ZuRel TymVas Mani
6th Circle An Xen ExIn AnIn Vas Por YlemQuas An WisRel Xen BetWis An Ylem
7th Circle In Nox HurIn Quas CorpIn Quas WisIn Quas XenSanct LorXen Corp
8th Circle An TymIn Flam HurIn Mani CorpIn Vas Grav CorpKal Xen CorpVas Rel Por
Spells of the Ultima Saga
Linear dust-be-gonehandfirehearthfiremother's-voicerust-proofsoothing handsstir-the-pot
1st Circle An NoxAn ZuIn LorMani
2nd Circle Rel Hur
3rd Circle Kal Wis Por ManiVas FlamVas Lor
4th Circle Des PorIn Sanct
5th Circle Rel TymVas Tym Sanct Grav
6th Circle An Xen ExDes Por VasIn Vas Sanct
7th Circle Sanct LorXen Corp
8th Circle An TymIn Mani CorpVas CorpVas Rel Por
Spellweaving Arcane StairwayTime Wall
Dark Magic EnthrallScryNightmareSummon GazerCreate MiasmaCall Shadowlord