Create Soul Prism

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Create Soul Prism
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Ultima VII Part Two
Incantation: An Mani Ex
Reagents: BM, GA, MR, SC, SS, SA
Circle: 4th

Create Soul Prism is a spell of the old Ophidian culture on the Serpent Isle.

Spell Description[edit]

With the help of the Create Soul Prism spell, a mage can transform an ordinary worm gem into a soul prism, which is capable of being used as a prison for powerful spirits. Originally, the prisms were used to power automatons and transfer the soul of a being into one. Therefore the spell is central to creating new machines or repairing old ones. This spell was thought lost when the civilization fell and is a secret of the mage Torrissio.

Without this spell, the Avatar will not be able to trap the Banes of Chaos and has to bribe Torrissio to get it.

Trivia[edit]

  • It is possible to accidentally use the unique scroll without transcribing it, creating an unsolvable situation.
  • This spell is not mentioned in the game's documentation.
  • Torrissio did sell the spell to Batlin in an undisclosed transaction. However, the sage did not take heed of Torrissio's warnings, that the normal prisms could not hold powerful spirits for long, which in the end had disastrous consequences.

Gallery[edit]

Ultima VII Part Two Spells
1st Circle Create FoodCureDetect TrapGreat DouseGreat IgniteLightLocateTelekinesis
2nd Circle AwakenDestroy TrapFalse CoinCold BlastGreat LightHealMass CureProtection
3rd Circle ChillColumna's IntuitionCurseEnchant MissilesParalyzeProtect AllSleepTranslation
4th Circle BlinkCreate Soul PrismDeterFlashMass CurseRevealTranscribeUnlock Magic
5th Circle ConjureDispel FieldExplosionGreat HealInvisibilityMass SleepSummon ShadeSurprise
6th Circle BetrayCause FearCold StrikeCreate AmmoCreate AutomatonDispel IllusionFire FieldFire Ring
7th Circle Energy FieldEnergy MistLightningMass AwakenMass MightPoison MistRestorationVibrate
8th Circle Create IceDelayed BlastFetchFiresnakeInvoke Snow SerpentMind BlastSerpent BondSwordstrike
9th Circle Death VortexImbalanceInvisibility AllMass DeathSpiral MissileStop StormSummonTime Stop