Due to the presence of a Time Machine in Ultima I and of Time Gates in Ultima II, many highly sophisticated weapons appear in these games, even during time periods in which they are clearly beyond the current reach of technology. Later, after the disappearance of both technology and magic for time travel, these devices were rendered unavailable to the population of Sosaria.
In the age of Ultima I, small personal handguns were available to the populace of Sosaria. It would be logical to suppose that they were brought to this age using the Time Machine. Frigates were then equipped with cannons, implying the advent of gunpowder weapons had already transpired. In either case, the pistol was an exceptionally potent weapon for the Sosarian age, trumping even the mages' triangle sword in terms of effectiveness.
The blaster was the most powerful weapon available in Sosaria during the era one millenium after the construction of Mondain's gem. It was a ranged hand-held weapon, similar to a pistol, save that it shot bolts of energy far more potent than the soft metal ammunition of handguns. It was probable that the blaster, too, was brought to this age using the Time Machine.
The phaser (sometimes also spelled as "phazor") was a weapon similar in construction and operation to the blaster, save that it was not as potent. Unlike blasters, phaser technology was available to the people of the Stranger's home world because of the advent of the time doors. Within this timeline of Earth's reality, phasers were the most potent weapons available, save for the legendary Quicksword, although they required a very skilled hand to operate.
Light swords could be found in both the Sosaria of the First Age of Darkness and upon the altered Earth created by Minax. It is unclear if these weapons were simply magically enchanted swords composed of metal, or if they were some manner of high-tech device, such as might be seen in the films of the late twentieth century. The latter seems likely, as they were of superior attack power than the Sosarian pistol, although in their later incarnation they required significant manual dexterity to wield effectively.
- As with other genre-bending anachronisms of Ultima I and II, Richard Garriott has stated that weapons such as these came about as he was still trying to find the right direction for the series, adding in bits and pieces from what he saw in the world of entertainment at the time that inspired him. The majority of these items vanished by the time of Ultima III, when the series began to take a more definitive shape in terms of its setting.
- Mechanical Note: In Ultima II, Phasers may only be equipped by characters with an Agility score of 41 or higher.
- Mechanical Note: In Ultima II, Light Swords may only be equipped by characters with an Agility score of 39 or higher.
- Massey, Dana. "Richard Garriott: The Escapist Interview". The Escapist. 2007-06-19. Retrieved 2010-11-06.
|Basic Melee Weapons|| Axe ☥ Bladed Staff ☥ Club ☥ Custom Sword ☥ Cutlass ☥ Dagger ☥ Decorative Sword ☥ |
Dum-Dum ☥ Halberd ☥ Hammer ☥ Jeweled Weapons ☥ Knife ☥ Mace ☥ Main Gauche ☥
Morning Star ☥ Poison Dagger ☥ Saber ☥ Scimitar ☥ Serpentine Dagger ☥ Serpentine Sword ☥
Silver Sword ☥ Spear ☥ Spiked Helm ☥ Spiked Shield ☥ Staff ☥ Sword ☥
Two-Handed Axe ☥ Two-Handed Hammer ☥ Two-Handed Sword
|Enhanced Melee Weapons|| Blackrock Sword ☥ Exotic Weapons ☥ Fire Sword ☥ Glass Sword ☥ |
Great Dagger ☥ Lightning Whip ☥ Magic Sword ☥ Mystic Weapons ☥ Sword of Defense
|Basic Ranged Weapons|| Blowgun ☥ Boomerang ☥ Bow ☥ Crossbow ☥ Iolo's Bow ☥ Flaming Oil ☥ |
Hawk ☥ Musket ☥ Siege Bow ☥ Sling ☥ Throwing Axe ☥ Triple Crossbow
|Enhanced Ranged Weapons|| Anachronistic Weapons ☥ Fire Wand ☥ Infinity Bow ☥ Lightning Wand ☥ Lightning Whip ☥ |
Magic Axe ☥ Magic Boomerang ☥ Magic Bow ☥ Magician's Wand ☥ Starbursts
|Basic Ammuntion||Ammunition ☥ Arrows ☥ Bolts ☥ Cannonballs ☥ Sling Stones|
|Enhanced Ammuntion|| Burst Arrows ☥ Fire Arrows ☥ Love Arrows ☥ Lucky Arrows ☥ Magic Arrows ☥ |
Magic Bolts ☥ Mana Arrows ☥ Serpent Arrows ☥ Sleep Arrows
|Non-traditional Weapons|| Cannon ☥ Cleaver ☥ Death Scythe ☥ Fellowship Staff ☥ Fishing Rod ☥ |
Hammer ☥ Hoe ☥ Hoe of Destruction ☥ Pick ☥ Pitchfork ☥
Powder Keg ☥ Rake ☥ Rock Hammer ☥ Rolling Pin ☥ Scythe ☥
Shears ☥ Shovel ☥ Tongs ☥ Torches ☥ Whip
|Other Weapons||Weapons in Savage Empire ☥ Weapons in Martian Dreams ☥ Gloves ☥ Rope & Spikes|
|Specific Enchanted Weapons|| Axe of Fire Doom ☥ Axe of Life Stealing ☥ Blade of Striking ☥ Bone Crusher ☥ Cudgel of Entry ☥ |
Crook of Charming ☥ Deceiver ☥ Erinon's Axe ☥ Firedoom Staff ☥ Flame Sting ☥
Frost Sword ☥ Gringolet ☥ Hammer of Dedication ☥ Juggernaut Hammer ☥ Mace of Undead Bane ☥
Protector ☥Korghin's Fang ☥ Scimitar of Khumash-Gor ☥ Slayer ☥
Sword of Stone Strike ☥ Staff of the Dead ☥ War Bow of Blood
|Other Items||Black Sword ☥ Caliburn ☥ Ophidian Sword ☥ Practice Sword ☥ Quicksword ☥ Serpent Artifacts ☥ Serpent Staff|