Ultima VI monster data

The following Ultima VI Monster Data is taken from the Ultima VI Design Document {|style="margin:0.25em; border:1px solid silver;" cellpadding="5" cellspacing="0" rules="all"
 * - style="background-color:lightblue;"
 * Name
 * STR
 * DEX
 * INT
 * ARM
 * DMG
 * HP
 * Align
 * Special
 * FR
 * Acid Slug
 * 5
 * 5
 * 2
 * 0
 * 1
 * 10
 * C
 * AC, IS, DF
 * 4
 * -}
 * -}