Valor

Valor is one of the Eight Virtues.

Valor, founded on the principle of Courage, is the courage to take actions in support of one's convictions. The courage to uphold virtue, even in the face of a physical or psychological threat. The towne of Jhelom provides food and lodging to its fighters and students of Valor.

The Shrine of Valor is situated on a island south of Jhelom.

Ultima IV
Meditating at the Shrine of Valor will give these insights:
 * "Victories scored over evil creatures help to build a valorous soul!"
 * "To flee from battle with less than grievous wounds often shows a coward!"

Ultima V
"'Tis now thy sacred Quest to go unto the Codex and learn the failing of a life without Valor!"

"Those who fear to try, know not their limits and thus know not themselves."

Ultima VI
"Tender-handed stroke a nettle, and it stings you for your pains. Grasp it as a man of mettle, and it soft as silk remains."

Blackthorn's law
During Blackthorn's tyranny, Valor was turned into a law: "Thou shalt fight to the death if challenged, or thou shalt be banished as a coward."

Trivia

 * Jhelom was destroyed by a volcanic eruption between Ultima VII and Ultima IX. The new city of Valor is called Valoria.