Destard




 * Dungeon type: Cave
 * Opposes the Virtue: Valor.
 * Word of Power: INOPIA

Description
The dragon cave of Dungeon Destard, situated in the mountains west of Trinsic, is very dangerous place. Many of the Dragons and Drakes of Britannia call the warm caves of Destard their home and breeding place, and they react extremely violently to intruders into their home. The usually results in the quick destruction of the intruders by their fiery breath and powerful magic. Many adventurers have entered Destard in pure greed, only to regret it after meeting its inhabitants. Their remains still bear silent witness to their lust for gold.

Because of its inhabitants, Destard can only be mastered by expert adventurers with very good equipment. However, should the dragons be overcome, a huge treasure awaits their bravery.

History
Destard was first entered in Ultima IV. The Red Stone was found in there, and a magic orb that gave one experience boost. Destard connected to one of the altar rooms. It was a natural cave system filled with nasties. After the end of the Quest of the Avatar, the Great Council sealed the dungeon, to lock the horrors within.

New monsters were settled in the dungeon in Ultima V, when the Avatar visited Destard again. The Avatar yelled the Word of Power "INOPIA", learned from Goeth, to open the entrance. It connected to the Underworld, where the Amulet was found. After that time, the Dragons invaded Destard, killed the previous inhabitants, and made Destard their home.

In Ultima VI, the Avatar entered Destard to retrieve some dragon eggs for Sandy, so that he would reveal information.

The Avatar entered Destard in Ultima VII to find Fellowship funds as ordered by Batlin, but the chest was empty. The Avatar also met Lasher the Unicorn, and the adventurers Cosmo, Cairbre and Kallibrus in Destard.

Trivia

 * Destard and Shame are swapped in Ultima IX.

Destard in Ascension
Destard hasn't changed much. It is still a dragon cave, although half of the dungeon is quite different, Talornia is the only dragon here. Talornia attacked the city of Dawn, and half the population wanted to appease the dragon while the other half wanted to fight. Those who wished to fight betrayed and all were killed.

The task in this dungeon is to collect the five colored pieces of an eggshell and place them on the pillars. Once done, the barrier to Talornia's cave is opened and the Avatar can now confront and slay the beast. Her head is needed to convince the gate guard in Valoria that you are the Avatar. Once you have killed Talornia her treasure room is open to you. Here you will find gold, gems, jewelry, and the Chest of the Troll. This magical armor will regenerates the wearer's health.

The far end of one passage in the dungeon leads to a gem mine where the gems are so numerous you could fill your pack with them and still have gems left over.

The Wyrmguard at the column is a real nut. If you taunt him as a coward he will open the column for you and beg for his life.