Tools

During the time of Ultima II, Tools were essential for dungeon exploration.

The dungeons and towers of the time-warped Earth are filled with nasty traps that were deadly once activated. To bypass this danger, the advanturer has to carry tools. The tools allow it to cut tripwires (which are connected to the trap) and dissemble more complex machanisms. The only disadvantage is, that after usage, they can only be thrown away, as they are cheap, mass-produced goods.

Trivia

 * Since you actually don't need to even enter a dungeon in Ultima II, tools are pretty much useless.