Thad

Thad is a man engaged in a quixotic quest against the Fellowship during Ultima VII. He can be found in the forests near Yew.

Description
At some point after his sister, Millie, became involved with the Fellowship, Thad became convinced that her incessant devotion to the group was a result of either coercion or enchantment, and vowed to rescue her from their clutches. While technically correct in his assessment of the group's impure motives, Thad eventually developed wild and fantastical beliefs about the grandiosity of his quest - believing it necessary to kill all without the Fellowship's ranks to gain Millie's freedom. He assumed that the Avatar of legend, being of pure motivations, had taken up a similar cause of wholesale slaughter - a belief which the hero could choose whether or not to confirm for the young gallant.

Should the Avatar take Thad's concerns to Millie, she would prove dismissive, insisting that her participation in the Fellowship was completely voluntary and that she was in no way compelled to participate in it.

Trivia

 * Should the Avatar approach Thad while wearing a Fellowship medallion, the man will launch into an attack upon the hero and their company.
 * Mille's estrangement from Thad is reflected in the practices of numerous spiritual and religious organizations which have been identified by others as cults - with such groups often encouraging the abandonment of ties to friends and family who object to a group-member's new beliefs. Such practices include Scientology's principle of Disconnection,  The Way International's practice of  "Mark and Avoid", or the  Children of God's rejection of persons and things believed to belong to "The System."