Ranger

The Rangers of Britannia are men and women often living outside in the forests.

The Way of the Ranger
Off the western shore of Britannia lies the fair island of the rangers. Venturing far from their retreat, they are found throughout the realm, though, the mystic forest of Spiritwood or the solemn keep of Empath Abbey, where they pray for enlightenment, are favoured stomping grounds. Guided by the virtue of Spirituality, they seek to improve the conditions of all throughout the land. Rangers are well-versed in woods lore, and are known to fiercely protect what ever forest they call home, but also make an ideal companion in any excursion to the far off reaches of the land. Their Spirituality gives them mystical strength, making them proficient magic users

The solemn rangers of Britannia are skilled in the use of most kinds of weapons, and their familiarity in the ways of magic leave them unafraid of employing arms and armour bound with magical enchantment. Many choose to limit their protection to nothing heavier than leather armour, for the bright glean of sunlight off a polished helm, or the harsh clang of chain in a silent forest oft gives away their position. Despite these disadvantages, some rangers have chosen to employ hardier armour for protecting their bodies.

Rangers are among the Older Professions, and were actually encountered as enemies in Sosaria during Ultima I.

Statistics
In Ultima IV, rangers get a "1" on the multiplicator for magic powers ( Formula: (INT × X = MP)). The best normal armour they can wear is leather and the best normal weapons they can wield are a sword and a crossbow. The best magical weapons they can wield is the magic sword and the magic bow.

In Ultima V, rangers can no longer use magic. There are no more restrictions on armor and weapons, though the needed strength for many of these of course limits the selection to the ranger, until developing STR further.

In Ultima VI, rangers can again use magic and the magic points are half of their INT rounded down.

In Ultima IX, the ranger receives a sextant and the key to a chest in Skara Brae as a starting bonus.

Examples
Due to their legendary deats in the wilderness, rangers tend to get all the due recognition:


 * Shamino, one of the Companions of the Avatar, is a prime example of a ranger.
 * Tseramed, a ranger of great skill (although he admits that Shamino is much better).
 * Barren, a ranger knowledgable about runes.
 * Mitre, who knows about the white stone.
 * Sheila, who is versed in how the shrines work.

Dishonorable mentions:


 * The Rangers of Moonshade under Julia and Ernesto are corrupt and the anti-example to the virtuous ranger.

Lore


