Akalabeth



Akalabeth is the in-official "Ultima 0", created by Richard Garriott in early 1980 for the Apple II. Actually, Akalabeth was a free-time project of him, and he only got the idea to sell it, after it was finished. Later, the California Pacific Computer Company brought the rights from him, and published it.

The game is, compared to today's standard, really primitive. All there is to do is to slay monsters. No sound, black and white graphics.

Story
As far as a story is concerned, it was later reconned so that Mondain attacks Sosaria for a first time, but the player's efforts in this game deflect his attack, making him frustrated and finally leading to the events of Ultima I.

Trivia

 * California Pacific sold thousands of the game. A good deal for Garriott, who received $5 for each game sold.


 * Akalabeth was Garriott's 28th programmed game.


 * In the Ultima Collection, a PC-Version is included, complete with some MIDI music.