Bee Cave

The Bee Cave is the result of a race of giant bees making their hive in a mountainous rock wall to the south of Empath Abbey in the westernDeep Forest. This strange structure exists only in Ultima VII.

Description
The bee cave contained a mass of labyrinthine tunnels, lined with honeycomb and patrolled by buzzing hive members. While normally docile, the workers of the hive attacked any who appeared a danger to their colony, or who attempted to partake of the plentiful honey of their stores without proper precautions. The sting of the giant bee has a soporific effect, and once under its influence, it would be easy to fall to the swarm.

This very property of the the bees is what drew the forester Tseramed to them, as he found that their stingers could be removed and used to make arrows which induced slumber in those struck by them. Hunting bees for such purposes, however, put the woodsman at odds with the other inhabitants of the hive - a pair of Yewish tax evaders who had fled civilization to live as nudist hermits, and who enjoyed a peaceable coexistence with their apian neighbors, partaking of their honey while they slept.

Inhabitants

 * Murray
 * Myrtle

Trivia

 * There is a city named Bee Cave outside of Austin, Texas - where Origin Systems was located at the time of Ultima VII's development.
 * The Bee Cave is one of the few places where music not specifically composed for the Ultima games can be heard. The first is Castle Britannia, which plays Rule Britannia,  while The Bee Cave music plays The Flight of the Bumblebee by Nikolai Rimsky-Korsakov. This is a famous classical piece that has a fast, complicated melody; it is often used by musicians to demonstrate how well they master their instrument.