User talk:Dungy

Welcome
Hi, welcome to Editable Codex! Thanks for your edit to the List of interviews done by Richard Garriott page.

Please leave a message on my talk page if I can help with anything! -- Uberfuzzy (Talk) 17:16, 2009 December 5

Interviews
Thanks for the interview links! But I fear the Softline link is busted and links to the guardian interview. Do you still have the link to it? I'd love to be able to read it. Thanks. -Fenyx4 18:23, December 5, 2009 (UTC)

Fixed that. Sorry! Dungy 18:54, December 5, 2009 (UTC)


 * Thanks! -Fenyx4 19:06, December 5, 2009 (UTC)

Ultima VI Characters
Seeing that you write about Ultima VI characters, you don't have to upload the portraits, we already have them all ready here: http://ultima.wikia.com/wiki/Category:Ultima_VI_Portraits

Also I took the freedom to heavily adit the articles, as they were incomplete and lacking in style.--Tribun 17:03, February 27, 2010 (UTC)

How would you like me to change the style? I've been trying to keep them simple and matter of fact. I see you prefer using past-tense. Is there any other suggestions you would make? I didn't see those pictures there earlier. I'll start using them. Dungy 17:27, February 27, 2010 (UTC)


 * Just look at the changes I made, the text should be better readable now, with much extra information filled in. So try to get all the information, before writing. I also corrected the tense problem so that it now is identical to the other character articles. Present tense is for the short introduction, and everything that "happened" in the game is written in the past. --Tribun 17:32, February 27, 2010 (UTC)

I personally find referring to the Avatar as he/she as terrible style, but I guess that has been decided upon by the wikia, so I can't rock the boat. Dungy 17:34, February 27, 2010 (UTC)


 * Since the Avatar can be male or female, this is the only way that works.--Tribun 17:38, February 27, 2010 (UTC)
 * I don't know. I've had a number of teachers tell me they despise he/she since it sounds like lawyer speak, and would prefer the use of 'he' when the gender is unspecified. I tend to agree with them, but hey, I won't rock the boat.
 * OK, I tried making a new page with the advice you suggested. Comments? Recommendations? Dungy 20:12, February 27, 2010 (UTC)

I strongly recommend NOT using he/she simply because it looks so awful. Just try to avoid using gender at all - there are plenty of ways to avoid using he or him when mentioning the Avatar, especially if it's just a simple tangential mention. --Warder Dragon 22:30, February 28, 2010 (UTC)
 * Agreed, this is what I think is the best solution. It's not difficult to completely circumvent the issue by structuring sentences the right way, it just takes a little more creativity. Better yet, it doesn't contradict any customs that might be in place at a given time. --Terilem 00:19, March 2, 2010 (UTC)

Already big improvement. I made some adjustments to the Gwenneth article, but not as much as the other ones needed. You only need to go a little more into detail. If things are missing, I'll add them.--Tribun 21:10, February 27, 2010 (UTC)

Wiki Admin
Forum:Administrator - Just wanted to bring your attention to this in case it goes scrolling off the recent changes. It'd be nice to have everyone's input. Fenyx4 14:32, March 12, 2010 (UTC)

The Character Portraits
I noticed that the character portraits for Ultima VII that you upload are somewhat blurry and have pixelation issues. Maybe you should re-upload them as GIF-files to eliminate the pixelation (look how clean my uploads are).--Tribun 10:24, March 29, 2010 (UTC)


 * Not a bad idea. What software are you using? I'm not really good at image editting, and that was about the best I could do. When I tried saving as .gif, I always lost even more graphic quality. (Dungy 14:42, March 29, 2010 (UTC))

I actually make snapshots of the portrait in Exult, copy it into my paint program (which is over 7 years old), cut out the rectangle with the portrait, remove the surrounding background by making it white and then export it as a GIF-file (important is the export, not just a "save as"). Does that help? --Tribun 14:35, March 29, 2010 (UTC)


 * What scalers are you using? I've been using a simple 2x scale. The original graphics were pretty grainy. The difference in our portraits may stem from that. If you're using HQ2X (forget the exact name), then that smooths out a lot of corners that were present in the original photos. (Dungy 14:42, March 29, 2010 (UTC))


 * I use Super2xSal. --Tribun 14:48, March 29, 2010 (UTC)


 * Using Exult Studio you can export the portraits directly from the game files in png format. I exported Rutherford and increased the size (using GIMP) and uploaded it for you guys to see; File:Rutherford.png. If the quality is good enough and it would save you guys time I could do this for all the portraits and put them all up as a zip file somewhere for you guys to pull from. -- Fenyx4 16:00, March 29, 2010 (UTC)
 * Hmm... do we want nicer looking scaled images, or images more truthful to the original? Your approach would definately save us time and effort. (Dungy 22:22, March 29, 2010 (UTC))

Ansikart and Anmanivas
I <3 you Dungy. I've been meaning to change that forever but hadn't been to summon the willpower to start up a new U7 game to check it out and be sure you had the option to "slaughter them like lambs". :) -- Fenyx4 03:36, April 28, 2010 (UTC)