Isle of Fire

Description
The Isle of Fire stands in the midst of the ocean. Once home of Exodus, it is now an almost lifeless island. The main point of the island is now the test of the principles located in the Castle of Fire in the middle of the island. Otherwise, the island is empty of anything interesting. It is located almost directly south of Vesper.

History
The Island was created by Exodus in Ultima III, in order to be its fortress and the location of the Castle of Fire. Exodus enslaved the Great Earth Serpent in order to protect the island. As its name implies, it was very hot, and no human could survive long in it unless wearing Exotic Armours.

After the Stranger defeated Exodus, Lord British ordered the Isle to be used for tests of the Three Principles, creating three shrines: for Love, Truth and Courage. The shrines were protected by traps and perils, so the one in the Quest of the Avatar could prove himself worthy of reaching them and obtaining the powers they possesed. But before the quest started, it sank into the ocean, prior to Ultima IV. This was due to the Gargoyles capture of Exodus' pysche and its fusion it with their Shrine of Diligence. This apparently destabilized the Isle, leading to its disappearance.

The island reappeared in Ultima VII thanks to Erethian, a mage who had devoted most of his life to the study of the Isle. The Isle's resurfacing created earthquakes all throuh Britannia, and Lord British asked and the Avatar to investigate them. This eventually led the Avatar to the Isle, who visited it to prevent the return of Exodus.

Things to see

 * Castle of Fire

Inhabitants

 * Adjhar
 * Bollux
 * Dracothraxus