Shame




 * Dungeon type: Cave
 * Opposes the Virtue: Honor.
 * Word of Power: INFAMA

Description
Dungeon Shame. Located at the shore of Lost Lake west of Britain. Once a gold mine, the miners had fled when monsters invaded it. Now Shame has regressed to its state as a cave system. And the place is dangerous, the remains of countless miners, Headless, Corpsers and other monsters have made it their home, hating every kind of intruder into their domain. Traps also make scouting the dungeon very dangerous. Also the obvious way is not always the right one, and teleporters can confuse the careless adventurer.

These dangers make Shame a difficult and dangerous place, which only more experienced adventurers should enter, as all others will surely perish in Shame because of the traps and monsters in it.

Ultima IV
The Anti-Honor Dungeon of Shame was first entered in Ultima IV. The Purple Stone was found in it, an the magic orb in it gave the good experience boosts and it connected to two of the Altar Rooms. It was, however, hard to reach. After the end of the Quest of the Avatar, the Great Council sealed the dungeon, to lock in the horrors in it.

For a detailed solution, see: Solution for Shame in Ultima IV

Ultima V
The mine started to decay in Ultima V, when Shame again was visited. The Avatar yelled the Word of Power "INFAMA", learned from Sindar, to open the entrance. It connected to the Underworld, where the the only place to dungeon Doom was.

For a detailed solution, see: Solution for Shame in Ultima V

Ultima VI
In Ultima VI, Old Ybarra was missing in Shame, and the Avatar found him there, to get his part of the map.

For a detailed solution, see: Solution for Shame in Ultima VI

Ultima VII


(Note that this description actually is for Despise, but an error during production accidently swapped it with Shame)

While only few monsters call these caves their home, Shame is dangerous because of another fact: It is the worst maze in all of Britannia, with many locked doors, teleporters, false leads and dead ends. Many a warrior had descended into this cave system, only to never return from it, having starved to death in its depths after getting lost in the maze.

The Avatar entered Shame in Ultima VII to loot it, finding the mage Garok Al-Mat in the process, and helped him out of the dungeon.

Ultima IX
Dungeon Shame is full of logic puzzles and serves as proving ground for the Paladins of Trinsic. It does provide you a confrontation with Blackthorn over the Chalice of Honor though. The Wyrmguard Eve guarding the column is the hardest creature in Britannia to kill.

For a detailed solution, see: Solution for Shame in Ultima IX

Trivia

 * In Ultima V, the first level is an empty room without exits. The characters are in "combat mode" so Des Por does not work either.
 * In Ultima VII, Shame and Despise are swapped for no reasons. In Ultima IX Shame is swapped again, but this time with Destard.