Origin FX-Engine

The Origin FX Sound and Graphics System is an engine that was used by Origin to implement cutscenes (also the intro and endgame) into their games.

The engine was originally developed for Wing Commander to handle the cutscenes for the game. The logo for it was extravagant: Right at the geginning of the game, there would be an orchestra in space with Earth as the background, then the orchestra statrs the music and the picture scolls to the sky to show the Origin-FX logo and fireworks burst around it.

The engine, together with the logo, was also used for Wing Commander 2, Savage Empire and Martian Dreams. The intro was modfied for Martian Dreams, to show Mars instead of Earth in the background of the orchestra. The engine was very useful in the Worlds of Ultima to implement cutscenes into the Ultima VI engine, which originally hadn't the ability to do that.

While the engine was also used for intro and endgame of Ultima VII and Ultima VII/2, they didn't contain the Origin-FX intro and it is only mentioned (together with the FX-logo) in the credits.