Wizard Eye


 * Words of Power: POR ORT WIS
 * Reagents: BM BP GA GS NS MR SS SA
 * Circle: 3rd

Danger can be everywhere. The Peer spell might be nice to get a get overlook of the surrounding terrian, but it doesn't war the caster of enemies. However, if scouting is needed, this spell is best for it. It creates a magical eye that will scout out the surroundings for the caster, reporting to him/her all kinds of danger. After a set amount of time, the eye will dissolve into nothing leaving no hint to the foes that they'd been watched.