Talk:Ultima I monster data

These animations look horrible without a black backround.--Tribun (talk) 13:33, 16 March 2013 (PDT)
 * I know. I am going to change them. Just wanted to see if the animations were good and the right size. They did. --Arthgon (talk) 13:59, 16 March 2013 (PDT)
 * Yeah, I scaled all the original 16x16 images up to 32x32. Used a basic scaler so not to mess up the original image.  I was happy with the results.  Dungy (talk) 16:14, 16 March 2013 (PDT)
 * Do they have the wrong size or did I something wrong? I was even surprised that the animations were flowing right. I am not that good in making animations of set of different pictures of monsters and such.--Arthgon (talk) 16:37, 16 March 2013 (PDT)
 * I use GIMP to make my animations GIMP It's pretty easy, but you have to work with layers and know how to use filters. When you scale images, use a linear scaler, or they look bad.  Black backgrounds are ESSENTIAL.  Dungy (talk) 18:59, 16 March 2013 (PDT)
 * Oh, brilliant! Thanks for fixing those automagically Fenyx4! Dungy (talk) 20:10, 16 March 2013 (PDT)
 * On second thought, that breaks the 32x32 original image, and turns them into ugly black rectangles. Maybe I'll keep doing it my way.  Dungy (talk) 20:12, 16 March 2013 (PDT)
 * Were there any animations missing of those monsters? --Arthgon (talk) 03:49, 17 March 2013 (PDT)
 * Not that I'm aware of. Dungy (talk) 04:00, 17 March 2013 (PDT)

Background
Can you try to make the same size black background for each underworld critter. They'd look better. Dungy (talk) 06:17, 18 March 2013 (PDT)
 * Okay. I will try. Best size? Edit: I was about to fill in the HP, but you beat me to it. That's okay. --Arthgon (talk) 07:05, 18 March 2013 (PDT)
 * Hmm.. Best size? How big is that spider, anyway?  Maybe 150 x 150?  200x200? what do you think would work best? Dungy (talk) 16:39, 18 March 2013 (PDT)

Monster Damage.
I have just found the Damage of the Overland creatures with the hex editor:

Bear 2-3 Dark Knight 2-13 Dragon Turtle 2-9 Evil Ranger 2-13 Evil Trent 2-17 Giant Squid 2-11 Hidden Archer 2-9 Hood 2-5 Knight 2-5 Necromancer 2-9 Orc 2-3 Pirate Ship 2-7 Thief 2-20 Wandering Warlock 2-17

Only a couple of those Dungeon creatures at this moment: From the weak to the strong: Ranger 1-2 Skeleton 2-3 Thief 5-6 Giant Rat 10-11 Bat 17-18 Spider 28-29 Viper 39-40 Orc 52-53 --Arthgon (talk) 14:30, 18 March 2013 (PDT)

Right Years?
I was wondering; The PC-88 and the PC-88 version of Ultima I came before the MSX2, right? (cannot remember at this moment. It has been a long day) --Arthgon (talk) 22:43, 19 April 2016 (UTC)

Internal Formats Animations Questions.
Important questions: 1) Did anyone use the Internal Formats as a reference for the animations for the creatures and the NPC's? That's because some (Ultima III, IV, etc) are other way around when I used image as [Insert Save name] on the gifs and then turn it into png with GIF maker. 2) Has anyone done the same to Ultima I? --Arthgon (talk) 15:36, 22 June 2016 (UTC)