Serpent Isle

The Serpent Isle, a land, once known as the Lands of Danger and Despair, who were a part of old Sosaria. However, after Mondain's defeat, and the seperation of all four continents of old Sosaria, the land went it's own way, and its history is very different to Britannia's. This will be about the history of these lands, and their geographic points of interest.

Geographically speaken, there had been only few changes in the shape of the land itself, since the Age of Darkness, the most drastic the freezing of the northern regions of the land. Otherwise, the shape of the land stayed the same.

The History of Serpent Isle
The History of the Serpent Isle is long and complicated, and impossible to tell in all details here. So this here will be a short overview over the history so far.

The Lands of Danger and Despair
In the time of old Sosaria, this land was called the Lands of Danger and Despair. Once only ruled by the Kings of the White Dragon, soon a second kingdom was errected, the Kingdom of Shamino. Both kings lived in peace with each other. The peace however ended, when Mondain started to terrorize the land, like he did with all of Sosaria. Shamino, who was expected to marry the daughter of the King of the White Dragon, Beatrix, travelled to the Lands of Lord British, to assist in the war, promising to return. He should return only far, far later.

With Mondain's defeat, the world of Sosaria was thundered apart, and the Lands of Danger and Despair became isolated from the other lands. Shortly after, the Goblins started a bloody war against both kingdoms. Beatrix died of a broken heart during the siege of Shamino's Castle, while the King of the White Dragon, stickened with grief over the thought betrayal of Shamino and the death of his daughter, turned mad, and killed everyone in his castle, before comitting suicide.

This was the end of the time of the Lands of Danger and Despair...

The Time of the Ophidians


Destruction threatened to swallow the Lands of Danger and Despair, when suddenly a new way was opened. From the Etheral Void, the three Serpents started to speak to the people. The Red Serpent, the Chaos Serpent, thaught them the way of Chaos. The Blue Serpent, the Order Serpent, thaught them the way of Order. The Great Earth Serpent was the mediator between these two, and thaught how the combination of these two created balance. The new way was opened.

On the Serpent Isle, the new culture was readily accepted. Beside the Shrine of Balance, the cities of Skullcrusher and Spinebreaker were errected to house the Temples of Chaos and Balance, while six smaller temples were errected. The land became wealthy and peaceful. It seemed, that the new way had solved all problems of conflict.

However, it should be shown that human nature wasn't so easily overruled.

The Cities

 * Fawn
 * Furnance
 * Monitor
 * Moonshade

Settlements

 * Inn of the Sleeping Bull
 * Isles of the Mad Mage
 * Monk Isle

Old Ruins

 * Castle of Shamino
 * Castle of the White Dragon
 * Shrine of Balance
 * Skullcrusher
 * Spinebreaker
 * Temple of Discipline
 * Temple of Emotion
 * Temple of Enthusiasm
 * Temple of Ethic
 * Temple of Logic
 * Temple of Tolerance

Interesting Areas

 * Cat Isle
 * Knight's Forest
 * Knight's Test
 * Mountains of Freedom
 * Northern Forest
 * Northern Regions
 * Isle of Crypts
 * Swamp of Gorlab
 * Sunrise Isle
 * Valley of the Goblins