Ultima VII Part Two Computer Generated Map

The Ultima VII Part Two Computer Generated Map shows detailed information not visible on the more artistic cloth map included with the game, and not visible on the more scaled-down in-game map. Thus it serves as an excellent navigational tool. Everything down to single buildings is visible on the map. Due to the small size, there of course is nothing else visible besides that, thus no items are visible.

The map also reveals the huge mess caused by the fact that many dungeon areas were not under mountains and instead in unreachable areas - something very visible on this map. It also reveals that basically the game designers gave up on placing the mountaintops that wouldn't be seen in normal gameplay, which also looks weird.

Below also is the map showing the interios, thus all dungeons in the game.