Ultima VI Transcript

Daros
Introduction a skinny, awkward looking man, wearing boots that come up past his knees. "Hey hey hey! Welcome to the finest sewers in Britannia." "You look like you need a nickname, so I'll call you 'ducks.'"

name "My name's Daros, old duck." He shakes your hand.

job "Well, ducky, I keep the @sewers running the way they should." "When work is slow, sometimes I play a @joke or two on my @friends to keep things lively." He winks at you.

frie "Even though we don't know each other that well, I'd like to think of you as my friend already."

play,joke "Oh you know, ducks, the usual kinds." He nudges you in the ribs.

sewe,work "@Britain is the biggest city in the world, and all those people use a lot of @water." "All the runoff drains down here. It's not a bad place to work, really, except for the @rats."

rat "They're pretty big, ducky, but not to worry." "They usually won't eat you until after they've killed you first." "Of course, if you have a set of @panpipes, I hear you can just pipe them away..."

pan,pipe "I don't have a set myself. I usually just @run away."

run,away "It's real good exercise!"

wate,runo,drai "I wouldn't go swimming around here, ducks."

brit "Go back up and have a look! I'm sure it's still there." He grins, obviously delighted with his own sense of humor.

bye "See you around, old duck." He gives you a hearty slap on the back as you leave, which almost knocks one of the straps on your pack loose.

other "That's not something I talk about much, down here..."

Ybarra
Introduction a sunken-faced, starving man, dressed in rags. subsequent visits "Thou art back!" "Please, please! @Give me some food!"° initial visit It takes a few moments for the man to notice you. "Hu--humans!" "Please, you must help me!" he says weakly. "I need @food, badly!"

name "Ybarra. Ybarra's my name."°

job "Lost here, no job now." "I used to sail under Captain Hawkins on the Empire." "We had @food then!" "But those days are gone...."°

food "Yes, @food! The last thing I ate was my @belt." "And that was three weeks ago." "If only you could @give me some food..."

belt '''Not very tasty, but it was filling."°

give,spar If have food "Thunff fou," Ybarra says, stuffing the food into his mouth. "After finishing the offered meal, however, Ybarra still seemes starved." If don't have food "Suddenly, you realize that you have no food to give him! "No @food?" he asks. "Then thou art doomed too!"

map,piec "Map? Map. Map." If have map "You already got it from me." If don't have map "Oh, the map. Yes, I still have that." "I couldn't eat it." "It ought to be worth some @food, surely?" yes-"He hands you the map piece and rubs his hands, eagerly awaiting his food." no-"You must! I'll die! Just a little bit of @food for the map?" "His last shred of hope torn away from him, the withered man leaps at you, screaming "@Food! @Food!"

join Leave here? No!" "I've almost gotten the tunnels figured out!" "Just a few more days and I'll be free!" "But I must have @food!"°

bye "Don't go! I need @food... @food..." "Can I have a little before you go?" no-"The man collapses, the last of his energy gone."

other "Huh?"

Sentri
Introduction a handsome warrior. Subsequent visits "Good , . I hope you have returned to ask me to join you." Initial visit "<Avatar Name! You have come at last!"

name "It is I, Sentri." (He pronounces his name 'Sahn-tray.')

job I have been waiting here for you." "I heard you had @returned, and knew you would come here eventually."

wait,retu,hear,here Britannia needs your help now more than ever before." "Many have set out to fight the @gargoyles already."

brit,need,help,figh,garg Not just the town guards, but any able bodied men that could be spared from their work." "The battle goes poorly. But now that you are here, there is hope. I stand ready to @join you."

join If in party "I have joined you already!" If not in party "Shall I join your party?" no-"I bow to your wisdom. If you have need of me later, you have but to ask." yes, but in boat-"It would be best if you got out of that vessel first." yes, but party full-"You have enough companions now.""If you tell one of them to @leave first, then I'll join you." yes-"So be it. Now that we are together, surely the realm will be saved." bye If you should pass this way again, I will be here. I await but the opportunity to @join you."

other "I beg your pardon, could you repeat that?

leave "Has the time come when your plans call for me to wait in reserve?" no-"Then let's be on about our mission!" yes, but in boat-"Let's get our feet back on solid ground first, okay?" yes-"Then I shall go wait at Serpent's Hold until you need me again." "I'd best leave you my equpiment in case you need it on your quest."

Linda
introduction a rugged looking lady farmer. Initial visit "Welcome, friend."

name "My name is Linda."

job "I raise @crops. If you'd like to buy some @grain, just say the @word."

rais,crop "@Bread, cakes, pies, pastries... They all have their @roots here."

brea,cake,pie,past "@Woman does not live on @meat alone."

meat "Cows and @sheep are much more trouble to raise than @wheat."

cow,shee "They have their place. But not on my farm."

root,rais,whea,farm "I was born to work the earth. It was either this, or be a @gravedigger..."

grav "That's not my kind of work."

woma "Yes, men need to eat too, I suppose."

word "The word '@grain,' silly!"

buy,grain "Which of you? "It'll cost you 2 gold for a sack of grain. Interested?" yes-"Here you go." yes, but full-"You look pretty full to me." yes, but no gold-"Best check your coinpouch again." no-"Okay."

bye "May the sun shine on you, and the rain bring you nourishment."

other "I don't know. I guess so."

Mondain
Introduction a stone statue of the evil wizard Mondain. Subsequent visits "For what dost thou return, Avatar?" Initial visit You remember as if it were yesterday how you defeated Mondain in your first visit to Brittania. Using the four stones, you went back in time to smash his power-gem. The statue speaks! "We meet again, Avatar." "Fear not! I have but one @task now, and am no threat."

name "Surely you of all people would recognize me as Mondain."

job,task "The gargoyles have enshrined my spirit here as the embodiment of @control.

cont,mant "I was once a mighty wizard." "Control was the essence of my soul--control of self and control of others." "But desire for more control overcame me." "I forsook my self-control in my hunger for conquest." "Control must start with the self and expand outward." "The strong must lead. But to be strong one must control oneself first." "The gargoyles understand control." "Their society is based on the strong guiding the weak." "In this way, they survive in their harsh world."

bye If understand "Farewell, Avatar." "May thy @control help you succeed in thy quest." If don't understand "Thou wilt need control of others to succeed in thy quest, Avatar."

"But thou wilt most of all need control of thyself to be worthy"

other "I have no concern for matters such as " -or- "I am enshrined here in eternal contemplation of the principle of @control."

"Contemplate what thou hast learned. Repeat after me the Mantra of Control." Un.... Un.... Un....

un "I can teach thee no more."

"Thy understanding is flawed. But I can teach thee no more."

"But thou wilt most of all need a clear vision of thy goal to be worthy."

Based upon karma level "Thy deeds show a lack of @control" "Thy deeds show a need for more @control" "Thy deeds show understanding of @control" "I admire thy deeds and thy @control"

Minax
Introduction a stone statue of the evil witch Minax. Subsequent visits "For what dost thou return, Avatar?" Initial visit You remember quite clearly how you defeated Minax in your second visit to Brittania. With a mighty sword blow, you slew the witch and destroyed her evil works. The statue speaks! "We meet again, Avatar." "Fear not! I have but one @task now, and am no threat."

name "Surely you of all people would recognize me as Minax."

job,task "The gargoyles have enshrined my spirit here as the embodiment of @passion.

pass,mant "I was once a mighty sorceress." "Passion was the essence of my soul." "But that passion knew no bounds." "I wanted everything, and because of this strove to conquer all." "Passion must be directed, focused." "Unbridled passion, desire for all things, leads only to chaos." "The gargoyles understand passion." "Their society is based on the passionate leading those who lack motivation." "In this way, they have the will to struggle against their harsh world."

bye If understand "Farewell, Avatar." "May thy @passion drive thy quest toward success." If don't understand "Thou wilt need passion to succeed in thy quest, Avatar."

"But thou must limit thy passion, lest balance and order be lost."

other "I have no concern for matters such as " -or- "I am enshrined here in eternal contemplation of the principle of @passion."

"Contemplate what thou hast learned. Repeat after me the Mantra of Passion." Or.... Or.... Or....

or "I can teach thee no more."

"Thy understanding is flawed. But I can teach thee no more."

"But thou wilt most of all need a clear vision of thy goal to be worthy."

Based upon karma level "Thy deeds show nought but unlimited @passion" "Thy deeds show misguided but strong @passion" "Thy deeds show the merits of thy @passion" "I admire thy deeds and thy @passion"

Exodus
Introduction a stone statue of the evil Exodus. Subsequent visits "For what dost thou return, Avatar?" Initial visit You still remember vividly how you defeated Exodus in your third visit to Brittania. Using the four cards, you tricked the accursed machine into destroying itself. The statue speaks! "We meet again, Avatar." "Fear not! I have but one @task now, and am no threat."

name "Though I no longer bear the form of the machine you destroyed, yet still am I Exodus."

job,task "The gargoyles have enshrined my spirit here as the embodiment of @diligence."

dili,mant "I was once a powerful daemon." "Diligence was the essence of my soul--cold, unswerving diligence in my path of conquest." "But in my devotion to achievement I lost sight of my original goals." "Diligence without a goal is as worthless as a goal without diligence." "The means cannot replace the end, and diligence cannot be the goal." "The gargoyles understand diligence." "Their society is based on the diligent leading the wayward." "In this way, they maintain their fight for survival in their harsh world."

bye If understand "Farewell, Avatar." "May thy diligence maintain thee on thy quest." If don't understand "Thou wilt need diligence to succeed in thy quest, Avatar."

other "I have no concern for matters such as " -or- "I am enshrined here in eternal contemplation of the principle of @diligence."

"Contemplate what thou hast learned. Repeat after me the Mantra of Diligence." Us.... Us.... Us....

us "I can teach thee no more."

"Thy understanding is flawed. But I can teach thee no more."

"But thou wilt most of all need a clear vision of thy goal to be worthy."

Based upon karma level "Thy deeds show a lack of @diligence" "Thy deeds show misguided @diligence" "Thy deeds show the value of thy @diligence" "I admire thy deeds and thy @diligence"

Shrine of Honesty
Introduction the altar of Honesty. As you kneel before the altar, a mystical voice sounds in your head. If karma low "Thou hast much to learn about honesty." If karma OK "Thy deeds have shown admirable honesty." -or- "Thy deeds serve as an example to all."

Do you wish to meditate at this altar? no-end conversation yes-"Who will meditate?" "Speak the Mantra of Honesty." "... ..." "... ..." "... ..." ahm "Whatsoever things are true..." "Whatsoever things are honest..." "If there be any virtue and if there be any praise, think on these things."

If not ready to gain a level "You receive no enlightenment. If ready to gain a level  has gained a level... and intelligence! "There is naught else for you to learn here and now." "Return when thy journey has progressed further."

Shrine of Compassion
Introduction the altar of Compassion. As you kneel before the altar, a mystical voice sounds in your head. If karma low "Thou hast much to learn about compassion." If karma OK "Thy deeds have shown admirable compassion." -or- "Thy deeds serve as an example to all."

Do you wish to meditate at this altar? no-end conversation yes-"Who will meditate?" "Speak the Mantra of Compassion." "... ..." "... ..." "<Mantra>... <Mantra>..." mu "No beast so fierce but shows some touch of pity." "Sweet mercy is nobility's true badge."

If not ready to gain a level "You receive no enlightenment. If ready to gain a level <Player Name> has gained a level... and dexterity! "There is naught else for you to learn here and now." "Return when thy journey has progressed further."

Shrine of Valor
Introduction the altar of Valor. As you kneel before the altar, a mystical voice sounds in your head. If karma low "Thou hast much to learn about valor." If karma OK "Thy deeds have shown admirable valor." -or- "Thy deeds serve as an example to all."

Do you wish to meditate at this altar? no-end conversation yes-"Who will meditate?" "Speak the Mantra of Valor." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." ra "Tender-handed stroke a nettle, and it stings you for your pains." "Grasp it as a man of mettle, and it soft as silk remains"

If not ready to gain a level "You receive no enlightenment. If ready to gain a level <Player Name> has gained a level... and strength! "There is naught else for you to learn here and now." "Return when thy journey has progressed further."

Shrine of Justice
Introduction the altar of Justice. As you kneel before the altar, a mystical voice sounds in your head. If karma low "Thou hast much to learn about justice." If karma OK "Thy deeds have shown admirable justice." -or- "Thy deeds serve as an example to all."

Do you wish to meditate at this altar? no-end conversation yes-"Who will meditate?" "Speak the Mantra of Justice." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." beh "Justice without force is impotent." "Force without justice is tyranny."

If not ready to gain a level "You receive no enlightenment. If ready to gain a level <Player Name> has gained a level... intelligence... and dexterity! "There is naught else for you to learn here and now." "Return when thy journey has progressed further."

Shrine of Sacrifice
Introduction the altar of Sacrifice. As you kneel before the altar, a mystical voice sounds in your head. If karma low "Thou hast much to learn about sacrifice." If karma OK "Thy deeds have shown admirable sacrifice." -or- "Thy deeds serve as an example to all."

Do you wish to meditate at this altar? no-end conversation yes-"Who will meditate?" "Speak the Mantra of Sacrifice." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." cah The universe is so vast and so ageless that the life of one man can only be justified by the measure of his sacrifice.

If not ready to gain a level "You receive no enlightenment. If ready to gain a level <Player Name> has gained a level... strength... and dexterity! "There is naught else for you to learn here and now." "Return when thy journey has progressed further."

Shrine of Honor
Introduction the altar of Honor. As you kneel before the altar, a mystical voice sounds in your head. If karma low "Thou hast much to learn about honor." If karma OK "Thy deeds have shown admirable honor." -or- "Thy deeds serve as an example to all."

Do you wish to meditate at this altar? no-end conversation yes-"Who will meditate?" "Speak the Mantra of Honor." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." summ "Honor may be assailed, but can never be hurt." "Surprised by unjust force"

If not ready to gain a level "You receive no enlightenment. If ready to gain a level <Player Name> has gained a level... strength... and intelligence! "There is naught else for you to learn here and now." "Return when thy journey has progressed further."

Shrine of Spirituality
Introduction the altar of Spirituality. As you kneel before the altar, a mystical voice sounds in your head. If karma low "Thou hast much to learn about spirituality." If karma OK "Thy deeds have shown admirable spirituality." -or- "Thy deeds serve as an example to all."

Do you wish to meditate at this altar? no-end conversation yes-"Who will meditate?" "Speak the Mantra of Spirituality." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." om "Throughout this varied and eternal world, soul is the only element." "The wealth of the spirit is the only true wealth."

If not ready to gain a level "You receive no enlightenment. If ready to gain a level <Player Name> has gained a level... intelligence... strength... and dexterity! "There is naught else for you to learn here and now." "Return when thy journey has progressed further."

Shrine of Humility
introduction the altar of Humility. As you kneel before the altar, a mystical voice sounds in your head. If karma low "Thou hast much to learn about humility." If karma OK "Thy deeds have shown admirable humility." -or- "Thy deeds serve as an example to all."

Do you wish to meditate at this altar? no-end conversation yes-"Who will meditate?" "Speak the Mantra of Humility." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..."

lum The humblest citizen of all the land, when clad in the armor of a righteous cause, is stronger than all the hosts of error."

If not ready to gain a level You receive no enlightenment. If ready to gain a level <Player Name> has gained a level!

"There is naught else for you to learn here and now." "Return when thy journey has progressed further."

Shrine of Singularity
introduction a finely-carved stone pyramid. As you face the altar, a voice rings in your head. You understand it perfectly, but you can't recognize the language! If already solved quest "There is no more wisdom for thee to acquire here, noble Avatar." "Seek the Codex, and may nothing impede thy sacred quest!"

Subsequent visit if given quest "Hast thou completed thy journey to the @catacombs?" yes-What is the Mantra of Singularity?" yes, but low karma-"Thy deeds make thee unworthy of enlightenment." no-"Return when thy path is more focused."

"Thou hast far to travel and much to achieve, but thy inner fire will surely guide thy way." -or- "Thou hast far to travel and much to achieve."

"May the wisdom imparted here help purify thy inner flame."

"Look deep inside thyself, Avatar, and answer this:" "For whom dost thou truly seek the Codex?"

cont,dili,pass "<Last input> is one of the guiding principles of the gargoyle race." "Go thou into the @Catacombs of <Control, Diligence, Passion>, near the coast to the <west, south, east> of here." "There you will find the being who most exemplifies this @principle."

prin,thre "The three principles of @Control, @Passion and @Diligence form the basis of the gargoyle way of life."°

name,job Thou hast reached the Altar of Singularity. What dost thou seek?"

cata Which catacomb dost thou seek?"

bye The mystic voice falls silent, and you leave the altar.

other "The answer to that lies elsewhere." -or- "The answer to that lies within thyself."

"What do you seek, Avatar?" sacr,ques,code,mant "What is the Mantra of Singularity?" un-or-us,unorus "Let the principle of control guide thy quest." "Let the principle of passion drive thy quest." "Let the principle of diligence maintain thy quest." "Then wilt thou truly achieve the unified spirit and singularity of purpose that is necessary for success in all endeavors." "This is the gargoyle way; let it be thy way as well." The altar glows with a cold blue flame. You feel compelled to seek out the Codex. Your final quest has begun!

un-us-or,us-un-or,us-or-un,or-us-un,or-un-us,unusor,usunor,usorun,orusun,orunus You have not yet become familiar with the wisdom of the gargoyle race." "Continue thy search."

"Think again, Avatar: For whom dost thou seek the Codex?" both,our,peac,all,ever Thy answer is wise." "But how canst thou truly work for the good of a race whose ways thou dost not understand?" "Go thou into the @Catacombs of @Control, @Passion and @Diligence." "In each wilt thou find the final resting place of the being who most exemplifies that @principle." "Return when thou hast found these @catacombs."

huma,me,my,lord,brit Thy answer is foolish." "A journey made for selfish reasons can never be a sacred quest, regardless of its goal."

garg,seer,scho,inqu,lead Thy answer is foolish." "There is no nobility or honor in betraying one's own race for the sake of another." "Such a path can never be a sacred quest."

valk,beh,naxa,drax,bole Thy answer is foolish." "Thy compassion is acknowledged, but compassion is not the key to success." "The motive must be as one with the goal for a journey to become a sacred quest."

bye "Return when thou canst truly answer this question."

other "Thy answer is foolish."

"Thy mind must be focused clearly on thy path for thy journey to become a sacred quest."

Wisp
Introduction a strange, glowing ball of energy. "Again, '@you' of this plane address 'I' of the Xorinite dimension." "By what name do 'you' wish to be addressed at this time?"

"Very well, '<Given Name>' Do 'you' have memory of previous discussions with 'myself?'" yes-"Good. Tedious repetition should then be unnecessary on this occasion. Of what would 'you' speak?" no-"So be it. 'I' must often repeat information when conversing with the life of Britannia, it seems." "'I' do not see how each unit of life here can have different memories, different desires, but again 'I' inform Britannia that it is not so in 'my' realm." "Those which 'you' know as 'wisp' in Britannia are projections of the life of Xorinia." "'I' extend into many planes beside this one." "Britannia communicates with 'me' very seldom, and is known by those of very few other planes." "Every time 'I' speak with Britannia, it seems 'I' must explain 'my' nature again, as 'I' have just done." "That is very strange."

name The concept of 'name' is one 'I' still do not grasp." "'I' believe that when 'you' ask 'me' to use '<Given Name>' as a form of address, it has something to do with 'name.'" "When Britannia addressed me with the name '@Zog,' an attempt was made to explain." "But still 'I' do not understand."°

you 'I' and 'you' are words that seem to have no meaning." "'I' mimic the way 'you' use them in this language out of courtesy."

job Xorinia serves as a conduit for @information between different planes." "In exchange, these planes provide information that can be used to improve Xorinia." "Occasionally payment is accepted in the form of @substance, but this is not preferred."

cond,info,exch Britannia has never participated in the interplanar exchange of information." "'I' have presented a sample known in Britannian terms as a '@secret', but no further interest has been shown."

subs Actual physical materials are so plentiful throughout the multiverse that they are of little value." "Information has much greater worth."

paym,inte If 'you' present a reasonably dense information source to a 'wisp' unit, arrangements will be made to transfer some suitably valuable commodity into Britannian possession."

secr Because of the nature of Britannian memory, 'I' now present the sample information to 'you' again." The wisp pulsates, fading from blue to white, then back to blue again. As it does so, a scroll materializes in your hand. "This is a simple invocation of magic energy to bring about the cessation of all life." "It is not a very useful or powerful form of magic, as it will only affect beings in the same plane where it is invoked." "Inform any 'wisp' unit if 'you' have @interest in further exchange.°

zog Once when 'I' offered sample information to Britannia, the name 'Zog' was given by the life unit that received it." "No further contact with Britannia was obtainable for some time after this." "Perhaps misuse of the sample information was responsible."

bye 'I' find it unusual that 'you' find it so important to inform 'me' of the imminent cessation of proximity between one unit of Britannian life and one of Xorinite." "Nonetheless, in accordance with 'your' custom: Goodbye, '<Given Name>'"

other "The vagaries of the language 'you' speak are quite beyond 'me.'"

If have book of mantras "Perhaps another line of inquiry would prove more 'fruitful.'" "The volume 'you' bear with the symbol pattern representing the sounds 'The Book of Lost Mantras' is a prime source of high density information." "Do 'you' wish to 'me' to locate a client who is willing to make an exchange for it at this time?" no-"The ways of Britannia are strange indeed." yes-For a few moments, the wisp pulses, saying nothing. "It is done," the wisp says at last, "Rklbwm have expressed desire to possess this information." "Hoping, no doubt, for a bargain, Rklbwm have offered a small quantity of the substance 'gold' in lieu of the customary useful information." "But surely 'you' wish 'me' to arrange for Rklbwm to provide information of value to 'you.'" "Am 'I' correct to assume this?" yes-"Then so be it. Here is useful information from the Rklbwm:" 'If a substance with a partially reflective surface is positioned so that its third index of refraction matches the wavelength coefficient of the output of a polarized light source, and the resulting beam is focused on an ionized crystal suspended in a unipolar magnetic field, matter can be converted into useful electromagnetic radiation at an efficiency rate of 96 to 98 percent, depending on the desired output frequency.'* "It was a pleasure doing business with you." no-"Very well." "'You' have not sent enough life units to transport much substance, but it is 'your' decision to make." The wisp glows just a trifle brighter for a moment, and suddenly everyone notices that their packs have grown heavier. "It was a pleasure doing business with you."

Guard
Introduction A muscular, well armored guard. "Hello. Can I help you with something?"

yes-"Well, what can I help you with?"

name "I'm not allowed to give out that information."

job "I am one of Lord British's elite guards. We keep @order throughout @Britannia."

brit "Hail Lord British! Hail Britannia! Hail the glorious Avatar!"

elit,guar,keep,orde "Lately our ranks have thinned. Many have been lost in the war against the @gargoyles."

rank,thin,many,lost,garg Few of us are left to @patrol the cities, and those may be sent to the shrines soon." "I fear we may @lose this war."

shri,lose,fear,sent Not a single shrine have we liberated. The gargoyles fight like @daemons!"

demo,daem "I have noticed a certain resemblance..."

patr,citi "That is our only job, in times of @peace."

time,peac "May we see such times again!"

bye "If that is all, then I'll be back about my duties."

other "Perhaps you should ask somebody else."