Shops & Skills



What would be the economy without shops? Here, the traveler, adventurer or simple citizen can buy almost anything he or she wants. These pages of the Codex have these backbones of the economy as their topic.

Shops

 * Apothecary/Reagent Shop
 * Clothier
 * Fletchers/Bowyers
 * Grocery
 * Healer
 * Inn
 * Provisioner
 * Shipwright
 * Stables
 * Tavern
 * Weapon Shop/Armourer

Skills

 * Skill Trainers