Talk:Despise

Generalizing Danger
I'd like to know how "While only few monsters like Trolls and Gremlins call these caves their home, Despise is dangerous because of another fact: It is the worst maze in all of Britannia, with many locked doors, pit traps, false leads and dead ends. Many a warrior had descended into this cave system, only to never return form it, having starved to death in its depths after getting lost in the maze." generalizes all Ultimas. I think this article needs a serious look. AngusM 03:10, November 17, 2009 (UTC)


 * I think I've fixed the generalization problem. I've also left open a lot of room for necessary expansion while lightly touching on what the dungeon is for all games. My intent is for the redlinks to articles specific for each game to be filled with in-depth descriptions, maps, and walkthroughs for the dungeon. -- Fenyx4 16:13, April 27, 2010 (UTC)

Fenyx... what in hell did you do? The idea behind a central article for a dungeon is, to have all the information there, and not to create numerous sub-articles, as you obviously plan to do when looking at all the currently dead links. And the whole maps and descriptions thing doesn't count, there are already solutions for them here.

The infobox is OK, that's useful, but otherwise tho whole thing looks like a mess, ripped into seperate pieces. Also with a little more writing elegance, the whole thing with countless sub-sections in the history wouldn't be neccassary.--Tribun 16:19, April 27, 2010 (UTC)


 * Addendum:I'll wait for you reaction, before I try to fix this mess.--Tribun 16:27, April 27, 2010 (UTC)
 * I think that splitting the article up into subarticles is a bad idea - unless maps and solutions are provided in each sub-article, in which case I think it's a great idea! But I like the division into sections for each game, I think that's important since most dungeons change a lot. Generalization is bad, and there's far too much personal opinion on this wiki already. --Warder Dragon 17:23, April 27, 2010 (UTC)
 * The point of the central article should be to provide an overview of the dungeon throughout the game and then provide a portal into detailed specifics for each game.
 * Tribun, I'm confused by your argument since you say the point is "to have all the information there" and then follow it in the next sentence with the fact that there already are sub-articles for the maps and descriptions. I assume you are talking about Dungeon_Solution_for_Ultima_IV and Dungeon_Solution_for_Ultima_V? Yes they exist but with nothing linking to them. The fact that they are categorized is useful but the typical user is going to arrive at this page when looking for information about Despise and we should give them a way to reach all that information from this page. I'd be happy with the redlinks being redirected to or replaced with links to those articles. But, to my knowledge, there aren't any pages like that for Ultima VI or VII or IX. The redlinks invite contributors to create those pages.


 * Warder has already made my point about the sub-sections. I feel that hardline seperation is necessary so people can be clear on what information was presented in which games. I'd love to see more information in them though. The Ultima VI section especially is a bit bare. -- Fenyx4 18:08, April 27, 2010 (UTC)
 * I think it might be valuable to take a step back and figure out exactly what utility we're trying to provide. It seems to me that people interested in a particular dungeon are looking for one of three types of information: (1) A general big-picture concept of what the dungeon's place is in Britannia; (2) A specific summary of how the dungeon has changed from one game to the next; and (3) A very specific overview of the dungeon which can be used as a "cheat" or guide while playing a specific game.
 * It seems to me that this information is best presented in: (1) The opening paragraph of this article; (2) Specific sub-sections of this article; and (3) Separate articles (since the level of detail necessary to provide a half a dozen comprehensive playing guides would overwhelm a single article). This is precisely the structure that Fenyx has provided, and while the actual content could certainly use fleshing out (including the creation of many of the guides for each individual game), I don't see any reason to abandon the basic structure. JustinA 03:08, April 28, 2010 (UTC)

Not so subtle revert
I reverted the Complete rewrite not so subtle revert. There were problem with the text as it was before my edits. This whole thing started because attention was brought to some of them and I did my best to fix them. Subtly reverting back to that version with only the most minor of modifications to avoid completely ignoring the consensus above is bad form.

Admittedly I should have more immediately followed up and fixed all the other dungeon articles to match this one. But I've been busy doing other things. -- Fenyx4 04:06, May 24, 2010 (UTC)