Ultima VI Transcript

This Ultima VI transcript was produced with the help of the nuvie team at nuvie.sf.net.

Finn
Introduction a sly looking fellow, dressed in rags. "Hello my good man/woman!"

name,who,susp "He glances around quickly, to see if anyone seems to be listening. "I'm Lord British. But don't tell anyone." "I'm in @disguise so I can mingle with the @commoners."

job "I'm pretending to be a @beggar. That way nobody will suspect who I really am. Here, give me a few coins to keep anyone from getting suspicious."

ming,comm "Of course, nobody would dare say anything bad about me to my face. Nobody except @Chuckles, anyway." "But as a beggar, people will tell me just about anything!"

chuc "He's in disguise too, you know. He's really @Blackthorn."

blac "I decided banishment was too harsh for him, so I brought him back and made him my jester." "The real Chuckles is tied up in my @dungeons. I got tired of him making fun of my nose."

bani,hars,jest,tied,dung "I'm Lord British, and I can do whatever I want to!"

disg "Very convincing, don't you think? I made it myself."

loan,roya,trea "I've got forty million crowns. Not to mention my secret bank @accounts."

ment,secr,bank,acco "I told you not to mention that!"

lord,brit,beg "I'm really Lord British. I can prove it to you. I know all of the @eight @mantras, and where the @runes are, too!"

eigh "I killed a @dragon when I was eight, you know. With my bare hands, too!"

kill,drag,bare,hand "He was a big one - but he hadn't reckoned with the likes of me. I was a @tough kid."

reck,toug,kid "I was so tough he couldn't chew me, and he had to spit me out. That's when I killed him."

mant "Ok, here are the mantras: justice - do compassion - re honor - mi valour - fa spirituality - so humility - la sacrifice - ti Gosh, wouldn't you know it? The Mantra of Honesty slips my mind at the moment..."

rune "I'll tell you this, because you look like someone who can keep a secret." "I sent out eight fake runes to all the lords, to fool everybody." "I put all the real ones in a little box, and hid it under my throne." "You can't see it there, because I turned it @invisible!"

thro,box,invi,fool "A clever trick, or my I'm not @Finn!"

finn "Oh, that's just the name I'm pretending to go by. Of course you know I'm really Lord British." "I can see you're too smart to be fooled by this disguise."

bye "If you need me later, I'll be at the Blue Boar, disguised as the tavernkeeper." "But I won't admit to it there if you ask me... Too many people that might hear." If Shamino in party You see Shamino smiling - an unusual sight. Noticing your attention, he says "Perhaps there's a little of Lord British in us all."

other "Oh, I know all about that. But I think you'd be better off if you learned about it on your own."

Do you give him any money? no-"Broke, are you? Well, come by after I'm done with this disguise,and I'll give you a loan from the royal @treasury." yes-How much do you give? Too much You don't have that much. Have enough He takes the money. "Good. I'll get this back to you later."

Linda
introduction a rugged looking lady farmer. Initial visit "Welcome, friend."

name "My name is Linda."

job "I raise @crops. If you'd like to buy some @grain, just say the @word."

rais,crop "@Bread, cakes, pies, pastries... They all have their @roots here."

brea,cake,pie,past "@Woman does not live on @meat alone."

meat "Cows and @sheep are much more trouble to raise than @wheat."

cow,shee "They have their place. But not on my farm."

root,rais,whea,farm "I was born to work the earth. It was either this, or be a @gravedigger..."

grav "That's not my kind of work."

woma "Yes, men need to eat too, I suppose."

word "The word '@grain,' silly!"

buy,grain "Which of you? "It'll cost you 2 gold for a sack of grain. Interested?" yes-"Here you go." yes, but full-"You look pretty full to me." yes, but no gold-"Best check your coinpouch again." no-"Okay."

bye "May the sun shine on you, and the rain bring you nourishment."

other "I don't know. I guess so."

Papa
Introduction a huge male cyclops. Subsequent visits "Hoh, hoh. You back!" If brought fish "You bring good fish." "Bring more?" no-"No fish?" The cyclops seems sad. yes-"Hoh! You bring fish?" yes, but no fish-"Get @fish!" Initial visit "Who you?"

name "Me cyclops." "@Tiny one say me 'Papa.'"

tiny,one "Find him on shore." "One-eye little one die long ago." "Female want little one, so keep tiny one." "Not strong like one-eye little one."

job "Live here! Eat, hunt!"

cell "Cellar no go. @Locked."

lock,key If cyclops has key "Got key. Want key?" yes-"Want fish!" "Use pole, get fish." "Want key, bring fish!" no-"Why ask no want?"

Subsequent times, no fish "Where fish? No smell fish." Subsequent times, have fish "Good fish! Good friend!" Subsequent times, no key, have fish "Good fish! Here, key." The cyclops hands you a large, rusted key.

If cyclops doesn't have key "No got key."

big,bloc,blac,cube "Mine. In @cellar. No get!"

fish "Fish good." "Like eat much fish!"

bye "Come back, bring more ¢fish!"

other "What mean ?"

Mama
Introduction a huge female cyclops. Subsequent visits "You come back! Play with @tiny one?" yes-"Good, he need tiny friends!" no-"But he need tiny friends! He get lonely!" Initial visit "Oh, you cute! You funny-looking like @tiny one!"

name "Me cyclops." "@Tiny one say me 'Mama.'"

tiny,one "Male find him on shore." "One-eye little one die long ago." "Two-eye little one just as good!"

job "Live here! Cook, hunt!"

cell "Cellar no go. Deep deep deep. @Locked."

vort "What look like?"

cube "What color?"

blac "Oh, me seen that! Big black @block!"

lock,key "Talk male. He have key."

bloc "Male keep that in @cellar."

bye "Come back soon, play with tiny one more!"

other "What mean ?"

Myles
Introduction a young human child. Subsequent visits "Hi again!" Initial visit "Wow! Two-eyed people like me! You gotta go see my folks!"

name I'm Myles." "But Mama and Papa aren't good with names." "They just call me 'tiny one!'"

mama,papa,folk "They're not my real parents." "Mama and Papa found me on the beach." "I guess my real parents drowned or something." "That was long ago. I don't remember much about it." "Mama and Papa said they used to have a son of their own, but he died." "So they @adopted me!"

adop "We all live in that big old castle!" "It's a real neat place, with all sorts of rooms and @cellars and stairs and @stuff."

room,cell "A lot of places are locked. Papa keeps the keys."

job "Oh, I help Mama and @Papa!" "Though sometimes I think Papa wishes I were big and strong like a cyclops, so I could help more."

vort,cube,bloc,blac,big,ston,stuf "There's a whole lot of junk lying around the castle." "Ask Mama or Papa about it." "Papa doesn't let me play with much of it."

bye "See you later!"

other "Huh?"

Mole
Introduction a coarse looking individual, digging in the dirt with his bare hands. "Hello. If I be speaking with ye, I'd best not be digging at the same time."

If have corpse "Now, now. You can't be bringing bodies out here without no reservations." "Go see me master Glen about having a funeral first."

Spoke to Glen first You tell him what Glen said. "Wants 'is graves dug, does he? Well, you can tell old zombie-face I'd do a lot better if I had a shovel!"

First time speaking to Glen Mole listens, a bit impatiently. "He gave me a shovel, all right - cheapest shovel I ever saw in all my years in the business!" "Tell 'im it broke the third day I tried usin' it."

Second time speaking to Glen "I'd have been glad to get a new shovel! Believe me, I knows how to pick out a good one, too." "But how'm I supposed to pay for it, you just ask him that!"

Third time speaking to Glen "Aye, maybe there'd 'ave been extra for shovel and such in my pay, if the old skinflint had ever remembered to pay me!"

Fourth time speaking to Glen "Old penny pincher says he's going to pay me?" "I'll believe it when I have the coins in me hand."

name "I be Mole."

dig,fath "Digging's been in me family for generations."

grav "If you take away enough dirt, a grave's what's left." "After they has a @funeral, I puts all the dirt back again."

fune "Funerals aren't me trade. I know plenty about @dirt, though."

dirt "I knows all the different @kinds of dirt by heart."

diff,kind,hear "Learned 'em from me father."

trad,job I @dig @graves for me master, @Glen."

give "What 'ave you got I could want? All I needs in me life is a good @shovel."

shov "'Tis the @tool of me trade."

tool "Me father said a good shovel is more important than a good @wife."

wife That's what you look for after you've got a good @shovel."

mast,glenö "I'll not speak with 'im, the way he treats me." "But if you sees him, tell him I could dig these graves better if I had a @shovel!" If have shovel "He's a strange one... Nobody knows what he keeps in that back room of 'is."

bye Oh, going away, are ye? Let me know when ye return, so I'll know 'tis time to speak with ye again." He returns to his digging.

other "I think ye'd best ask someone smarter than me."

If Avatar has shovel "Oh, ye've brought a shovel with ye! Is it for me?" no-"Too bad. I really need one." yes-"Thank ye very much! And 'tis not even my birthday!" "Let me tell you this - keep an eye on old Glen." "They say not all of the bodies end up where they're supposed to..." "You know, 'e was supposed to have paid me for a new shovel, and then you wouldn't have 'ad to go to so much trouble."

Glen
Introduction a quiet, pale, almost motionless gentleman. If realized didn't pay Mole "Ohhh! Silly me, spending so much time with my clients." He gestures at the corpses. "I forget little details like paying Mole..." "I'll have to take care of it right away." "You deserve a reward for helping me straighten this out." "That mage over on the table was found just outside of town." "He was carrying a couple of enchanted items and some money when the gargoyles got him." "Nobody has been able to find any relatives of his, so you might as well take it all."

If Mole needs gold "That addle-brained, lower class, miserable excuse for a common laborer..." "I agreed to give him an equipment allowance with his pay." "No doubt it's all been squandered at some tavern, along with the rest of his pay." "See what he has to say about that!"

Mole's shovel broken "So, his shovel broke? That's no excuse." "Tell him he should have bought another one and kept working."

Mole needs a shovel You pass along Mole's message. "Needs a shovel, does he? Tell him to use the one I gave him when I hired him!" "No doubt he's forgotten he has it by now, or lost it somewhere..."

Usual visits "Good evening." he says, in a voice that sends shivers down your spine. "It is evening, I hope. That's my favorite time."

name "I am Glen D'Arc, of the @Trinsic D'Arcs."

trin,darc,d'ar "I had to move away... Too @sunny."

sun "I much prefer moonlight. It's more natural and healthy."

prep,bod,depa "For most clients, I prefer to use Frigid @Solvol." "It's the finest enbalming fluid on the market."

frig,solv,enba "It gives the departed a nice, healthy glow..."

eter,rest "Yes, those who cannot afford resurrection know the cool comfort of good, honest soil." He sighs longingly. "How I envy them, for only the @dead know true peace."

dead,ress "He smiles. "I see you're not much of a believer in death." "But next time you're dead you should try staying that way. You might like it..."

job "I prepare the @bodies of the departed for their eternal @rest." He pauses to pop a grape into his mouth. He chews it delicately, but you can still hear a soft, squishy sound. "Would you like a few grapes?" yes-"Help yourself." no'- "It's very relaxing work. At least it would be, if I didn't have to put up with that incompetent @gravedigger." If have body His eyes gleam fiendishly when he notices the body you're carrying. "Ah, you've brought me a client. Tell the truth, doesn't your friend look more peaceful this way?" "For such a heroic client, I have something special to offer." "It's a new process I've invented called 'cremation.'" "For a mere fifteen gold, the remains of the dearly departed are purified with flame." "Would you like me to do this for you?" no-"Too bad." yes, but no gold-"You're a bit short on gold." he says, disappointedly. yes-"Excellent!" He takes the body, and recites a brief incantation. An eerie green flame engulfs the corpse, consuming it in seconds. Nothing but ashes remain. The mortician sweeps them up, puts them in an urn, and hands it to /you. "Please come again if any more of your friends need my services."

inco,grav,mole "You can't get good help these days..." "Mole was supposed to have two more graves finished yesterday." "I can't stand to talk to him any more - if you see him, tell him I need those graves dug immediately!"

bye "Goodbye for now - I'm sure I'll see you again. Every body ends up here sooner or later..."

other "Don't concern yourself with that. Life is too hectic as it is."

Sylaina
Introduction a voluptuous woman dressed in dark blue velvet over white cloth. If karma low "Have you nothing better to do?" she asks pointedly. "Please excuse us." Initial visit "Hello there, stranger. Can I help you?" Subsequent visits "Hello, ."

name "I'm Sylaina @Moorehead."

job "When I need some money for food and such, I work as a @seamstress." "Most of the time, however, I live off the @seashore."

seam,sew,embr,clot "Yes. I used to make such fine clothes for my @Nathaniel..."

nath "Though he was not a bad husband, I'll always remember him as something of a scoundrel." She smiles and her lovely eyes sparkle with memories. "They say he went down in a storm. He was a @pirate."

moor "I'm a @widow now. I live in a cottage on the beach."

sea,surf,ocea,beac,seas "There's always a bit of fish or gull's eggs to eat, with lobster once in a while." "I'm as carefree as a @gypsy."

wido "My husband left me a little money, to support myself for a time, but I still like to sew fine clothing." "There are few things as relaxing as embroidering and sitting by the ocean, listening to the surf."°

gyps "They travel the road between Britain and Trinsic." "Normally I like them. They're a merry lot." "But one time a group of gypsies @stole my prized @locket!"

lock "My husband left me a gold locket." "It contained a piece of an old ship's chart. He said that chart would make me rich." "I didn't really care about the chart. But the locket..." "That locket was all I had to remember @Nathaniel by." She sighs and looks away for a moment.

pira,map "My husband left me a gold locket wrapped in a piece of an old ship's chart. Maybe that's what you seek." "I don't have the locket or the map anymore. The gypsies came by one day and @stole them."

stol "Yes--some gypsies are trustworthy, but others are scoundrels!"

bye "Bye-bye."

other "Sorry, I cannot help you with that."

Stephanie
Introduction a young woman who stares into the distance. Subsequent visits "I recognize your voice." She smiles. Initial visit "Hello? Is someone there?"

name "Stephanie, but you can call me '@Steph.'"

step "That's better."

heal If shop closed "Come to my shop when I'm open!" If healthy After touching your brow she states, "You feel fine to me." -or- She feels each brow and holds her ear close to your mouths. If unhealthy "Which of you?" "I sense your injury, ." "Will you make an offering of 25 gold?" yes-She closes her eyes, puts a delicate hand on your brow and chants softly. You feel much better. no-"I cannot heal you if you won't tithe." yes, but no gold low karma "I'm sorry. Without an offering I cannot heal you." high karma "I sense your hesitation is based on your empty pockets." "I also sense your cause is a just one." She closes her eyes, puts a delicate hand on your brow and chants softly. You feel much better. Her blue eyes pierce you. "What else can I do for you?"

cure If shop closed "Come to my shop when I'm open!" If not poisoned She lifts your hand against her lips. "You are not poisoned." -or- Holding each hand against her lips she states "You are not poisoned." If poisoned "Which of you?" "I sense that you are poisoned, ." "Will you make an offering of 5 gold?" yes-Placing your hand over her heart, she closes her eyes and whispers something. The fever leaves your brow. no-"Without the offering I cannot cure you." yes, but not enough gold "I'm sorry. Without an offering I cannot cure you." A tear comes to her eyes. "I should have known you would not ask unless you were in grave need." "Come, put your hand on my heart." Placing your hand over her heart, she closes her eyes and whispers something. The fever leaves your brow.

resu If all alive "But I sense none with you are dead." If shop closed "Come to my shop when I'm open!" If shop open "I sense that someone has met a terrible fate." "Will you make an offering of 350 gold?" no-"Then there is nothing I can do save grieve with you." yes, but not enough gold-"You haven't enough gold." "I'm sorry, all I can do is grieve with you." yes, have enough gold<-Your party takes up a collection for their fallen comrade.  lays hands upon the corpse... "Doman..." "thixus..." "anretu!" And the dead live again! If more dead "I sense that others have been lost as well..."

job "We have no 'jobs' here as such." "But I can @heal, @cure and @resurrect."

bye "Good , my friend. Take care." Her long lashes flitter a moment.

other "I don't think I'm the one to ask that of."

Faren
Introduction a good looking young man with a wine glass in his hand. Initial visit "Hello," he says, extending a delicate hand. Subsequent visits "I have seen your face before," he says, cocking his head sideways. "What is it you need?"

name "@Faren." "@Faren the @drunk as some call me." He winks at you.

drun "Just kidding." He smiles broadly.

fare "You might have noticed the similarity between my @sister and me."

sist "A beautiful lass @Stephanie is."

step "Have you met her? Then you know she is @blind."

blin "Yes, has been so since birth." "For her it is like being born a @gargoyle."

garg "She knows no other life. It is her lot to make the best of her situation." "In this she is no different than you or I." He pauses to gather his thoughts. "Even gargoyles face this dilemma, I'll wager." "But we know them more by the ways they differ from us, rather than their similarities."

buy,wine  "Which of you?" "Which item?" White WineRed WineDry WineSweet WineAbbey RedAbbey Dry  smiles at . "For  it will cost you # gold. Interested?" yes, but full- glances at , "You look pretty full to me." yes-"Excellent!" After accepting 's gold,  hands over the wine. "Enjoy your <Item Name> yes, but not enough gold-<NPC Name> looks at <Character Name>. "You don't have enough gold." no-"Too bad, it's really good wine."

job "I sell many types of @wine, made right here." He clicks his tongue.

bye "Have a nice <Time of Day>." He sips his wineglass.

other He scratches his head and looks around.

Zeke
Introduction a strong looking man with just one arm. "Hello," he shouts, waving. If met Zeke "You've met @Zeke before, 'aven't ya?" he says, glaring at you. "What d'ya need?"

name "@Zeke the one-armed @beekeep, it is."

zeke "Lost me arm and gained that name in @battle." He flashes a yellowed grin at you.

batt "'Twas a horrid affair, but @Mondain had to be thwarted."

mond "You must be new here." He looks to the ground. "He brought an age of great evil unto our land." "Yet try and tell today's children of the age of darkness..." "They believe nothing can go wrong, as long as the Avatar lives."

buy,hone "Which of you?" "It'll cost you 10 gold for the 'oney, interested?" yes, but full-"You look pretty full to me." yes-"Excellent!" After accepting <Character Name>'s gold, <NPC Name.. hands over the honey. yes, but not enough gold-<NPC Name> looks at <Character Name>. "You ain't that good-looking. My price is 10 gold." Purchase successful "Enjoy your 'oney." no-"You'll find none better."

sell If no bottles "Sorry, none of you has anything I need." If have bottles "Which of you?" <NPC Name> turns to <Character Name>, and says "Will you take 7 gold for that honey jar?" yes-"Done!" He hands <Character Name> 7 gold pieces and takes the honey jar. yes, but no jars-"Sorry, you 'aven't any 'oney jars." no-"Changed your mind, eh?" he folds his arms.

bee "Bees are true friends. They work all day, making honey and scattering pollen." "All we have to do is provide them with @hives." He laughs. "And get stung once in a while!"

hive "I buys all my hives from a nice lady in Minoc named Michelle." "She weaves them out of straw."

job "I'm the @beekeeper here at the abbey." "If you want to @buy @honey, or @sell me a honey jar I'm all ears (if only one-armed)."

bye "Have a nice <Time of Day>."

other He scratches his head and looks around.

Eckhart
Introduction a gnarled man with knobby muscles. "Hullo, <Gender>." He touches his cap respectfully. He has a very sharp knife with which he prunes off less productive branches. "Mind that you stay out of the flight paths of the @bees, <Gender>."

name "Eckhart the vinekeeper, at your service, ma'am/sir."

bees,hone,mead You notice the bees have regular aerial routes all about the vineyard. "Zeke keeps bees on the other side of the abbey, <Gender>."

job "I care for the @garden and tend the @vines."

gard,care "Some of our rosebushes were planted by druids hundreds of years ago." "Eventually, we became the Brotherhood of the Rose."

vine,tend If in garden "These rows," he gestures, "are @seedless grapes." If not in garden "Here at the abbey we grow @seedless grapes."

seed,less "Amazing, ain't it, <Gender>. The @enchanter made them for us." "Now I grow new vines by grafting seedless @grapevines onto regular rootstocks."

nico,ench "Yes, <Gender>. He lives east of here, between two rivers." "His hut be due north of Britain, or so they tell me."

grap If not it garden "Visit me in the fields some time and I'll give you some!" If in garden "Now those grapes there are for making @wine." If Dupre in party Dupre says "I cannot say which I like better: wine from grapes or mead from honey!" "And these over here are for eating." He gives you a plump little bunch of sweet table grapes.

wine "Ask @Faren of that."

fare "Yes, Faren--the local winemaker."

bye He waves and turns back to work. -or- Eckhart waves goodbye.

other "Beg pardon, <Gender>?"

Sinjen
introfuction a long haired, raggedy man in stocks.

name "I'm Sinjen the @warrior."

warr "Well, these days I'm more into @stocks."

job "@Lenora said I should @stay in these stocks for a while and make sure they work properly."

stoc,make,sure,work,prop,stay "I didn't really do anything wrong. I told them to go ahead and put me here anyway, so I could get a different @perspective on life."

pers "Normally we stumble around through life on our own. But here I can stand still and watch it go by all around me."

life "The meaning of life? I'm still trying to figure it out myself."

leno "Justice may be a @virtue, but I think she carries it too far."

just,virt "I prefer @Mandrake's version of the eight virtues."

mand,vers,eigh "You should ask him about it sometime."

bye "Come back and chat again sometime. I'll be right here..."

Sentri
Introduction a handsome warrior. Subsequent visits "Good <Time of Day>, <Avatar Name>. I hope you have returned to ask me to join you." Initial visit "<Avatar Name! You have come at last!"

name "It is I, Sentri." (He pronounces his name 'Sahn-tray.')

job I have been waiting here for you." "I heard you had @returned, and knew you would come here eventually."

wait,retu,hear,here Britannia needs your help now more than ever before." "Many have set out to fight the @gargoyles already."

brit,need,help,figh,garg Not just the town guards, but any able bodied men that could be spared from their work." "The battle goes poorly. But now that you are here, there is hope. I stand ready to @join you."

join If in party "I have joined you already!" If not in party "Shall I join your party?" no-"I bow to your wisdom. If you have need of me later, you have but to ask." yes, but in boat-"It would be best if you got out of that vessel first." yes, but party full-"You have enough companions now.""If you tell one of them to @leave first, then I'll join you." yes-"So be it. Now that we are together, surely the realm will be saved." bye If you should pass this way again, I will be here. I await but the opportunity to @join you."

other "I beg your pardon, could you repeat that?

leave "Has the time come when your plans call for me to wait in reserve?" no-"Then let's be on about our mission!" yes, but in boat-"Let's get our feet back on solid ground first, okay?" yes-"Then I shall go wait at Serpent's Hold until you need me again." "I'd best leave you my equpiment in case you need it on your quest."

Gherick
Introduction a tall man, covered with scars and drooling uncontrollably. Subsequent visits "Back again?" Initial visit "What do you want?"

buy "I's a great craftsman, I is. Me shop is 'uge!" "You'll hafta be more specific: @arms or @armor?"

weap,arms If store closed "Come to my shop when I'm open!" If store open "Which of you?" "Which item?" "That <Item Name> costs # gold." "Interested, <Character Name>?" yes, inventory full-"What's this? You can't carry no <Item Name>, <Character Name>" yes-"Great!" After accepting <Character Name>'s gold, <NPC's Name> hands over the <Item Name>. yes, not enough gold "What's this? You can't afford no <Item Name>, <Character Name>!"

Halberd,Hammer,Morning Star,Throwing Axe,2-Handed Axe

armo Black Shield,Door Shield,Scale Mail,Spiked Collar,Spiked Helm,Spiked Shield

sell If not in shop "Come to my shop when I'm open!" If have nothing of value "You ain't got nothing I wants." If have something of value "Aye, <Character Name> got somethin' interestin'..." "Which of you?" "Which item?" "I'll give ya # gold for that <Item Name>, <Character Name>. Whaddya say?" no-"I don't bargain, mate. # and not a copper." -or- "Well, how 'bout somethin' else?" -or- "Changed your mind, eh?" yes-"Done!" <NPC Name> hands <Character Name> # gold pieces and takes the <Item Name>.

magi,shie,orde,serp If already made shield "What, you gone daft?" "I already made ya one!" If not talked to Koranada "Go talk ta Koranada about that first." If not at shop "Come to my shop when I'm open!"

If talked to Koranada, not made shield "Huh? Oh, yeah, da serpent shield." He looks around and then at the ceiling. "I needs a snake shield, a chunk o' gold, and a magic gem." "Have ya got dese tings?" yes, and have items-He holds up a beautiful golden shield that glows softly. "Here ya go. Just as promised." yes, but don't have items-"You ain't got all that I asked for." "Come back when ya do!" no-"What else can I get ya?"

name "@Gherick."

gher "Are ya learnin' how ta speak or do ya need somethin'?"

job "I makes the most @hideous weapons!"

hide If karma high "You ain't the sort what'd be interested." If karma low "I ain't gonna tell you, you'd steal me brilliant ideas!"

"I got some other stuff you could @buy, though."

aman "She's got the best food in the land. Go see for yerself."

segg "A fine warrior. New to this area."

bye "Shut the door on yer way out," he snarls.

other He doesn't hear you. -or- He hears you but doesn't respond.

Shubin
Introduction a man with a wide bottom. His voice is almost like a woman's. Initial visit "Ooh, you look so thin! Here, have a bite of bread." He gives you a @roll; it is still warm from the oven.

Subsequent visits "Why, hello there, <Gender>."

name "My name is Shubin, <Gender>."

job I'm a @cook, <Gender>."

sand "He is my friend."

mant "@Sandy says the mantra of eating is 'yum,' <Gender>. Hee, hee!" If Iolo in party You friend Iolo rolls his eyes. "Such wisdom we can surely do without!" "That's one of the eight @mantras, isn't it?" no-"Oh, do not tease old Shubin so, <Gender>!" yes-"Oh, thank you, thank you, thank you!"

thin,roll If given rolls "I have no more rolls, <Gender>." If not given rolls He ask anxiously "Do you like it, <Gender>?" no-"Such a picky eater. No wonder you're so skinny, <Gender>." yes-"Have a whole tray, then."

cook "Being a cook is like being an @adventurer, <Gender>."

adve "Yes, <Gender>. I must gather up all my ingredients with @care."

care "So that I have the right @ingredients, <Gender>."

ingr "Adventurers are always searching for this or that, <Gender>. So are cooks." "Do you know of Magincian Pastry?" It is a marvellous dish, <Gender>. My friend Sandy gave me the recipe..." "I'm only missing one ingredient..."

"Well, I'd like to make it, <Gender>, but I cannot get one of the ingredients..." "I sure would appreciate it if you brought it back for me if you came across one in your travels, <Gender>..." "If you could find time for old Shubin, that is..."

"Would it be too much trouble to bring me back a dragon's @egg, <Gender>?" yes-He sighs. "Well, <Gender>, it did no harm to ask, I suppose." no-"I just know you will remember Shubin, <Gender>. Thank you."

drag,egg "Have you one with you?"

bye "Goodbye, <Gender>."

Amanda
Introduction a large black woman with a loud laugh. Initial visit "Hello, hello!" she cries, clapping her hands together.* Subsequent visits "You're here again! Good." She smiles widely. "What can I get ya?"

name "Amanda, but you can call me 'Miss Mandy'."

buy "Which, @ale, @mead, @wine, @rations or @Waybread?" ale, mead, wine "Which of you?" "That'll be #1 crowns, okay sugar?" If not enough gold "Come back when you have some gold." If inventory full "You don't have room to carry it." If purchased "Here you are." Amanda gives <Character Name> the <Item Name>. "Y'all enjoy it, now."

wayb "Some say I make the best Waybread in these parts. It costs just 2 gold. You want to try some?" no-"Come back when you have some gold." yes, but inventory full-"You don't have room to carry it." yes-Amanda gives <Character Name> some Waybread. "That'll put some meat on your bones."

rati "Which of you?" "Rations are 4 gold apiece. How many do you want?" If inventory full Amanda looks at <Character Name>. "You haven't got room to carry any!" If not enough gold "Come back when you have some gold." If purchased Amanda hands the rations to <Character Name> If inventory kind of full She hands <Character Name> # mutton ration/s. "That's all you can carry." -or- "That's all you can afford."

miss,mand "There, that's much better."

segg "He's been in here a few times. He has a homesick look, he does."

bye "Remember to tell your friends 'bout Miss Mandy."

other "That's one on me. 'Tain't never heard o' that."

Caradon
Introduction a paladin with a longsword on his back. "Good <Time of Day>, <Gender>. How art thou?"

fine,well,good,okay,ok "I am pleased to hear that. I wish I were healthy again. other "I see. I would that I were healthy again, too. But please, <Gender>. Let me tell you of my @adventure."

name,knig "Sir Caradon of Trinsic, at thy service."

job,serv "I am a knight. Currently, though, I am recovering from a @battle."

adve,heal,batt "I've just come home from fighting in Yew. I fought gargoyles near the @shrine."

shri,yew,figh "There I was, with ten companions. Outside the Shrine of Honesty stood two gargoyles." "I saw them drink from little vials right before they charged us." "Large, clumsy brutes they were. They should have been easy to dispatch..." "But they fought like cyclones!" "My captain ordered me to go to town for help when only we two and the gargoyles were left standing." "Just as I was returning with some guards, I saw the monsters throwing my friends' dead bodies onto a fire." "Then the gargoyles looked up at us and fell over, both @dead."°

dead "Yes, just like that: all of a sudden!" "I only wish I could have killed them myself, for @vengeance!"

veng "If they had not burned his body, my captain might have been resurrected." For a moment, Caradon looks ready to weep. "The @beasts!"

beas,garg "Monsters with eyes like coals and skin like rock."

bye "Farewell, <Gender>."

other "I cannot help thee with that."

Morchella
Introduction a tough-looking woman with a walk like a troll. She stares insolently at you.

name "I'm Morchella."

job "I be a retired @sailor, that I am." "Thou wert a @pirate!" "Well! How rude!" She turns up her nose and leaves. "An honest one, mind ye."

pira "I know nothing about that!" She walks off in a huff.

hone,sail "That's right, me bucko. Why, I've sailed with Lord @British and Captain @John."

lord,brit "He walks with a limp, ye know. 'Fraid of mice, too, he is."

capt,john "He offered to marry me but of course I refused. Didn't want to be tied down."

map She looks around furtively first. "Well, now, I might have seen the likes of that in me travels..." "Tell ye what, matey:" "If ye give me a @shield of the Order of the Serpent, I'll tell ye where that map be at."

cara,lad "I might even ask 'im to marry me." She winks slyly at you.

bye "So long, matey."

shie,serp,magi If didn't ask about map Don't know what to say 'bout that, matey." If given shield "Now all I need is a magic sword; then methinks I'll be a knight." If asked about map, but not given shield "If I had a Silver Serpent shield, I'd give it to @Caradon." "He's a fine, brave lad, he is." If asked about map and have shield "That be quite a prize there, matey. Will ye trade it to me for a bit o' map?" no-"Then leave me be!" She turns her back angrily on you and walks off. yes-From a little box Morchella hands over a piece of paper. It is a piece of the pirate map. "I was going to give this magic shield to Caradon, but methinks I'll keep it for meself instead!"

other "Good <Time of Day>, <Gender>." She walks off.

de Hugh
Introduction a commanding presence: a tall warrior in black armor. Initial visit He stands and bows to you. "<Gender>. Art thou a warrior?" no-"Then why hast thou come to Serpent's Hold?" yes-"Good! I seek @courageous warriors to accompany me."

name "Who wants to know?" "Well, `<Last Input>, I am Baron de Hugh."

job "I am a @mercenary now."

join,merc "First I shall gather an @army."

army,warr,acco "I plan to build my reputation as a great fighter." "My army and I will kill the mighty daemon @Sin'Vraal!"

demo,daem,kill,sin,'vra,vraa "He is a malevolent creature, lord over numerous servants who crawl about the @desert."

dese "It is on the north-eastern tip of Britannia. Look it up on a map."

cour "It is foolish to be courageous unless one is backed by a well-trained force of fighters." "Or unless one happens to be the @Avatar, I imagine."

avat "I heard at the @guild that the Avatar was in town!"

guil,orde "@Koronada says I will be considered for membership when I have done something noteworthy." "Have ye ever done aught worthy of note?" no-"Well, actually, neither have I!" yes-"Then surely Koronada has heard of ye. Tell him your name and he may invite ye to join the Silver Serpent @guild."

koro "He is firm but fair. He does not wish to see any unworthy person bear the Silver Serpent @blazon."

silv,serp "I believe the silver serpent is a quick and highly venomous creature."

blaz "A blazon is a shield marking, such as a @serpent."

bye "Good luck, <Gender>."

other "That I cannot help ye with."

Loubet
Introduction a tall and dashing gentleman. He greets you with an elaborate bow and flourish. "Good <Time of Day>, mon ami" "'Ave you come to moi for @instruction?"

no-"You 'ave but to ask, mah friend." yes-Loubet hands you a foil and a mask of golden mesh. He shows you the correct stance, then you spar for a bit. "Now ze off hand, <Gender>... Mon dieu, you are (how you say it?) ambidextrous! Very good, mah friend." M'sieur Loubet is a skilled teacher, and you feel like you've really learned something.

prac,ask,less If already sparred "But no! You are too skilled, I 'ave nothing more to teach you!" if not at training hall "Practice? Here? Surely you jest!" "No, come to ma salle sometime, zen we will spar, yes?"

fenc,inst "Oui, I teach ze fencing here in my salle, my school." "Is very difficult sometimes. Most fighters, zey have no subtlety, no finesse." He turns up his nose and sniffs aristocratically. If sparred "Zey are not like you, mah friend! You are most talented!" If not sparred "But you, you look much better than that, my friend." "(Just ask/Come to ma salle sometime) and I'll give you a @lesson!"

name "I am M'sieur Loubet" "@Touche!" He wields his foil casually, lunging at an imaginary target. If previously asked name "But you already know who I am, silly person!" If not previously asked name "Much pleased to meet you, madame/m'sieur"

touc "Zat simply means 'touch.' In fencing we score by touching ze opponent with ze foil @tip."

foil,tip,scor "Zey are blunt on ze end, see?" "Ze first third of ze blade (near ze 'andle) is 'forte'--strong. It is good to parry with zis part of ze sword." "Ze rest of ze blade is 'foible'--weak and flexible." "Ze foil, she is a very delicate thing. There must be much skill, yes?" "You must 'old ze sword like a living bird:" "Too loose and she flies away. Too tight and she smothers. Just right, and..." "She sings very sweet!" He strikes metal and the foil makes a pleasant @ringing noise.

nois,plea,ring,hear "SHINGGG!°"

job "I am ze @fencing @instructor."

bye,au r "Au revoir!"

other "I cannot 'elp you with zat."

Koranada
Introduction a dignified man wearing a loose jacket decorated with a serpent. Subsequent visits "It is good to see thee again, <Avatar Name>." Initial visit "Hello, adventurer" "As guildmaster, I welcome thee in the name of the Order of the Silver Serpent." "What is thy name?" "Well met, <Gender> Avatar!"

name "I am Koranada, son of Kulebra." "My father was a brave @lighthouse keeper."

job,ligh "An earthquake destroyed the lighthouse, else I would have inherited the position of keeper in Greyhaven." "I traveled to Serpent's Hold to join the @Order instead."

orde,hold,guil "We stand for the principle of @Courage." If a member "We are honored by thy membership, worthy Avatar!" If asked to join "Acquire a Silver Serpent @shield and thou wilt be admitted to the order, <Gender> <Avatar Name>." If not a member "Dost thou wish to join the Order of the Silver Serpent?"

cour,brav "Go and speak to de Hugh. Observe what he believes to be courage." "Though he is a fine fighter, he has yet to prove himself worthy of our @order."

shie "The Serpent Shield of our order is a sacred symbol of our brotherhood of bravery." If have shield "Carry it with pride!" If don't have shield "Its making is a magical @process." "@Gherick the Smithy will help thee make one."

magi,proc "'Tis secret, as well."

gher "You will most likely find him at Siege Crafters."

join "I have responsibilities here,<Gender>. But I am honored by the offer. If not a member "However..." "Dost thou wish to join the Order of the Silver Serpent?" no-"There will always be a place here for thee, <Gender>." yes-"We would be greatly honored if thou wouldst join us, Avatar." "Thy deeds speak well of thee, <Avatar Name>." "I shall waive the usual requirements since thy adventures are more than sufficient proof of thy courage." "However, thou must still create thine own shield."

rune Without the meaning, such a symbol is just a meaningless scratching." "We @meditate on valour here."

mant,medi "A mantra is a concept, a special word to be turned over and over in the mind." "When we meditate on a mantra, we do so in order to find the @meaning of that virtue."

mean "It is not enough just to know a mantra or possess a rune." "In order to be @virtuous, one must act virtuously."

virt,avat "Sometimes one virtue conflicts with another, though both be numbered amongst the virtues of the Avatar." "The hero seeks to act with an awareness of these conflicts instead of merely following instinct." "My teacher @Conor taught me this."

cono "A dear friend. He was guildmaster here when I was in training." "He lives humbly in New Magincia now."

bye "Fare thee well."

other "That I cannot help thee with."

Sir Simon
Introduction a muscular knight. He speaks in a raspy voice. Initial Visit "Good <Time of Day>, <Gender>." Subsequent visits "Greetings, <Gender> Avatar!" "Thou art most welcome in my castle, Avatar." He bows deeply to you.

name "Call me Simon, <Gender>."

job "I am the lord of Serpent's Hold."

mant "I personally favor the mantra of Valour." "I taught it to the bard @Culham in a song."

culh "He spends much time in Jhelom, though he be a @traveling bard."

trav "Yes, there's no telling where one might find him." "As I said, though, Jhelom is a good guess."

rune "If I had a rune, I'd wear it proudly." "But others fear for the safety of such important talismans, hiding them in some peculiar places." "I wonder if 'tis considered theft to seize a rune laid out for all to see..."

bye "Goodbye. I hope thou wilt visit me again when thou hast time, friend."

other "I wish I could help thee with that, Avatar."

Tessa
Introduction a well dressed woman. Subsequent visits "Welcome again to Serpent's Hold, Avatar!" Initial visit "Ah, <Gender> <Avatar Name>! A sailor from Britain said thou had returned to the land!" "How glad I am to see that it is true!"

name "I'm Tessa. We met during thy last quest, Avatar!" "Strange that thou didst not recognize me." "I would have hoped that the past years had not taken that much toll on me!"

job "I'm the keeper of the Flame of @Courage." "I also help my husband @Simon run this town." "How fortunate we were to come here after the @earthquake!"

husb,simo "He is the lord of this hold."

flam,cour "You'll find many courageous fighters here!"

eart,toll,year "After thy last quest, there were many great earthquakes." "The island of Bordermarch sank into the sea, along with our keep!" "Only through great fortune did Simon and I make it off the island alive!"

bye "Farewell, Avatar! Be brave in thy quest!"

other "Pardon?"

Seggallion
Introduction a huge, muscled warrior with a sad look in his eyes. He looks at you imploringly. "What is it?" If in party "You have a question?"

name "Seggallion of...well now that won't mean anything to you." If in party "Seggallion. You can call me 'Segg' though."

job "If you mean my profession, I would have to say a knight of @Ashtalarea." If in party "He looks at you puzzled. "The same as yours now."

asht "A land @unfamiliar to you, I'm sure. Just as unfamiliar as yours is to me." If in party "Ask me again sometime. It is quite a story."

unfa,land "Yes, I was walking in the mountains of @Tyme when suddenly I heard a noise." "It was dark and I heard this low growling." "Having just been released from @Pildar's clutches, I was tired and hungry."

tyme "That is a great range of mountains in my land. Wherever that is now."

pild "From what I hear, he is not unlike your Mondain." "Anyway, I peered into the darkness but could see nothing." "Suddenly a huge wall of @blue flame appeared behind me."

blue,flam "Yes, blue like nothing I had seen in any spell." "Anyway, just as I turned, the creature leapt from the woods." "It hit me with such force, we both @entered the blue flame together."

ente "Well, it didn't burn us, we just fell through to the ground beyond it." "After struggling for a while, I finally managed to kill it." "That's when I wandered into this @community."

comm "The people of this land are brave and honorable." "They fed and clothed me when I discovered that my gold was not the same as yours." "I know it is a @queer story, but true none the less."

quee "Yes it is. Still, if I could I would like to join you on your quest." "Perhaps one of the people in your land will know how to get me back to mine." "If not, at least I can thank your people by assisting you."

join "You don't look seperated to me." He laughs heartily. If on boat "Not while you're in that thing!" If party full "I wish I could, however, you seem to have enough strong arms already." "If any should leave though, seek me out." If join party' He bows low. "Seggallion at your service."

bye "Farewell." If joined party "Shall we be off then?"

other "That's one on me. 'Tain't never heard o' that." If in party "He leans a bit closer. "What was that?"

leave ??? "Am I standing in your light? Sorry." If on boat "Could we at least wait till we get back to shore?" If leaves "I'll leave all these things with you." "It is hard to say goodbye, but I see your path leads elsewhere, so..."

Beh Lem
Introduction a small, light-skinned gargoyle. Subsequent visits, learned Gargish "To ask how I can help, mighty <Avatar Name>," Beh Lem asks.

Initial greeting, not learned Gargish The gargoyle greets you enthusiastically, but you can't understand him! Seeing your confusion, he switches to the human language. It's obviously a strain for him. "Hello. I little human @speak." <Character Name> speaks. "<Avatar Name>, let's away from here." "There's naught of use this creature can tell us. Agreed?" yes-The confused gargoyle waves good-bye. no-"As you wish, <Gender>."

john,capt "Captain John friend. He come here. I wait here."

name "No name. I Beh Lem."

job "I wait here. @Captain John come."

spea,huma,litt,lang,read @Captain John teach I human speak," the gargoyle says haltingly.

bye The confused gargoyle waves good-bye.

other The gargoyle shrugs.

If learned Gargish Initial visit "To greet you, human. To recognize you as the False @Prophet!" Subsequent visits "Good <Time of Day>, my friend. To have met @Valkadesh yet?" yes-"Good! To know that he very much wanted to speak with you." no-"Oh." The little gargoyle seems saddened. capt,john,frie "To know Captain John! To help him and @Valkedesh in their work," the youngster says proudly.

true "To not receive a true name until I have proved myself @worthy."

name "To be called Beh Lem, which means 'just one.' To have not yet received a @true name."

wort,prov "To not deserve a name yet. But to get one someday, just like my father @Valkadesh!"

job If in party "To be here to help you, noble <Avatar Name>." If not in party "To be here to wait for Captain @John."

fath,scho,valk "To very much respect Valkadesh my father." "To want to be a scholar someday just like him!"

dire "To ask what directions were unclear?"

"To wish to meet Valkadesh?" If Beh Lem not in party "To go with you and @guide you there!"

no-"Oh." The little gargoyle seems saddened. yes- "To wish @directions to the house of Valkadesh? no-"Then to not understand you." "To go from the entrance to Hythloth westward, following the @mountains." "Then to turn north, at the @Hall of Knowledge." "To walk east along the mountains until you come to a narrow pass." "To find the @house of Valkadesh through the pass!" "To see it at 40 degrees south, 65 degrees east by the sextant." "But to take care! To avoid the @lava pits and the @Hall of Knowledge!" "To understand these @directions?" yes-"Good!" no-"To ask what was unclear?"

join If joins group The little gargoyle eagerly joins your group. If party full "To wish very much to join you. But to not have enough room in your party for another." <Character Name> speaks. "<Avatar Name>, I'll return to the surface and let everyone know of our progress." During your absence, <Character Name> decided to head for the surface, to inform Lord British of your progress.

sacr "To not know much about that. But to be sure that @Valkadesh would know!"

cont,dili,pass "To be one of our guiding @principles."

prin "To be surprised that you don't know that!" "To have three guiding principles - @control, @diligence, and @passion." "To be the basis of all gargoyle beliefs."

fals,prop "To be feared by everybody - everybody except me and @Valkadesh, my father!"

guid

leav "To wish to stay with you!" "To not leave until there is peace between our races!"

bye "May (your/our) persistence and precision lead to success!"

lava,pits "To be in danger from the lava! To stay far away!"

moun "To walk clockwise around the mountains from Hythloth to reach my father's @house."

hous "To find the house of Valkadesh my father through the pass east of the @Hall."

hall,know "To find the Hall of Knowledge to the south of the city." If not spoken to Valkadesh "To avoid the Hall! To talk to @Valkadesh first!"

all,ever Repeat directions

other "To know nothing about that." "To be young. To think you should ask someone older." "To truly wish I could help you with that." "To not understand what you mean by <Last Input>." "To not have enough experience to answer that."

Bolesh
Introduction a strong, winged gargoyle warrior. He is sorely wounded. Not learned Gargish, not submitted The gargoyle struggles to sit up. He shouts, "An-bal-sil-fer! Agra-lem! Agra-lem!" The gargoyle collapses, exhausted. Learned Gargish, not submitted The gargoyle struggles to sit up. He shouts, "The False Prophet! Guards! Guards!" The gargoyle collapses, outraged but exhausted. Learned Gargish, submitted The gargoyle struggles to sit up. "The False Prophet!" "But to wear the Amulet of Submission?" "Then to express awe at your honor and courage." "Greetings again, honored one."

name To be named Bolesh Us-agra-lem, Bolesh the Troop-@Leader."

job,lead' "To lead what remains of our forces into battle." "To have recently returned from a mission to your side of the world." "To have tried to reach the @Codex."

code "To have had victory between our claws, but to have been thwarted on the verge of success!" "To have encountered an impervious @force field around the Codex."

forc,fiel "To know that such a field surrounded the Codex when my people possessed it." "To remember that only those on sacred @quests for wisdom could pass."

sacr,ques "To receive a sacred quest at the @Temple of Singularity." "But to be uncertain whether a human's request would be answered there."

temp,sing "To find the temple in the mountains to the north." "To need to fly to get there, though!"

fly "Yes, to be accessible only to the superior winged gargoyles." "To be totally unreachable by land-bound worker gargoyles!" "To suppose that it is totally unreachable by land-bound humans as well."

bye "Farewell, False Prophet." "To honor my people with your sacrifice."

other Weakly, the gargoyle says, "What?"

Caretaker
Introduction an old, winged gargoyle. An odd device crafted of glass and metal rests upon his face. Not submitted The gargoyle ignores you and continues writing. Submitted "Yes? To inquire about the reason for (yet another/this)interruption."

code "To suppose that you are making a joke." "To know as well as you that you took the Codex to your side of the world!"

temp,sing "To not be a signpost!" "To find the Temple of Singularity in the mountains to the north - if you can @fly!"

fly "To be unable to reach the mountain-locked Temple of Singularity on foot." "To only be able to reach that holy place if you are a winged gargoyle." "To find this most fitting and proper." "To see no reason to let human riff-raff into the Temple."

lens "To find what you seek in the @Vortex Chamber."

book,ritu "To find what you seek in the @Librum Chamber."

cube "To regret that that item is lost, stolen by human thieves years ago." "To have heard the humans mention the name @Stonegate as they fled." "To have heard them say they would sail through Lost Hope Bay." "To know nothing more about its whereabouts."

moon "To admit ignorance regarding the location of the moonstones."

ston,gate "To suspect it to be someplace in the human-filled Underworld."

name "To be called the Caretaker, in lieu of a name." "To be honored by being allowed to perform my @duties as caretaker of this @Hall."

job,dut,care "To care for my race's artifacts that rest here in the @Hall of Knowledge."

hall,know "To keep the treasured artifacts of our race here in this Hall, in the three @chambers."

cham,vort,libr,huma "To have three rooms here:" "To keep artifacts from the @Underworld in the Human Chamber, to the east." "To keep valuable books in the Librum Chamber, to the west." "And to keep the @Cube and the @Lens in the Vortex Chamber, to the south."

unde "Yes, the Underworld. To believe you know it as 'Britannia.'"

bye "Without another word, the gargoyle returns to his work.

other "To lack any time for idle chatter." "To desire you to get to the point and then depart."

Draxinusom
Introduction a large, winged gargoyle of regal bearing. Not learned Gargish, not submitted The gargoyle screams, "An-bal-sil-fer! Klep lem! Por-aylem ter-ort ka!" Learned Gargish, submitted "To be honored by your presence, noble <Avatar Name>. To feel sorrow that matters of state prevent conversation." "To summon you when proper time for your sacrifice has come."

Learned Gargish, with Beh Lem "To refrain from slaying you only because of the presence of the child, False Prophet!" Subsequent visits "To demand to know why you have returned here, False Prophet!"

Intial visit "To express astonishment at your audacity, False Prophet!"

surr,sacr

name "To be named Draxinusom, leader of our race." If not submitted "To demand to know why you have come before me!"

job "To be the leader of our race. To have little time to waste chatting with the False Prophet!"

bye "Flee, False Prophet! To seize you for sacrifice the instant my army returns from the Underworld!"

seer,scho,sacr,talk,valk,naxa The gargoyle shows you a crystal amulet dangling from a leather cord. "Hsss....To consent to wear this?" no-"Begone, False Prophet! To seize you for sacrifice the instant my army returns from the Underworld!" yes If Dupre in party Trusted Dupre whispers frantically to you, "You mustn't! It's some sort of magical trap!" The gargoyle waits impatiently for an answer. "Yes or no, False Prophet?" no-"To be necessary for surrender! To ask again for your acceptance of this." yes-"To be suspicious of thy motives..." Your answer: The gargoyle hands you the amulet, and you slip the leather loop over your head. "To surprise me with the nobility of your deed. To no longer be a threat to my people." "To bid you to travel among my people, talk to them, learn our ways." "To inform you when the time of your sacrifice has come."

bye "To have known it all along!" "To be a fool for trusting the False Prophet for a moment!"

"To be here to surrender?" yes-"To be willing to die to save my people?" no-"To grow impatient with your babbling!" "To grant me your life?" yes-"Why?" "To ignore the rhetoric of the False Prophet!" "To warn you of imminent attack!"

Naxatilor
Introduction a dark, rough-skinned gargoyle. Learned Gargish, not submitted The venerable gargoyle does not acknowledge your presence. "To have nothing to say to you, False Prophet!" Learned Gargish, submitted Subsequent visits "To greet you again, <Avatar Name>." Initial visit "To greet you, <Avatar Name>, Avatar of the Underworld." "To see the Amulet of Submission around your neck." "To consider your acceptance of this both noble and wise." "To observe by your aura that such honorable deeds are rare for you." "To not be surprised, then, that you are @fated to destroy a world."

If karma low "To observe by your aura that you are not a being of evil." "To regret for your sake, then, that you are @fated to destroy a world." If karma high "To observe by your aura that you are truly a being of honor." "To be surprised, then, that you are @fated to destroy a world."

scho,valk "To have spoken to Scholar Valkadesh?" "Then surely to know what harm you have caused my world!" "To have no @choice but to return the Codex!"

fate,dest,worl "To have wreaked great havoc in this land by your theft of the Codex!" "To have no @choice but to return it!"

choi,retu "To see only two alternatives: to return the @Codex, or to give up your life."

sacr "Hss...Yes, to know of the three meanings of that word." "To ask to which type of sacrifice you refer: @self, @others or items of @value?"

selfTo admire your willingness to sacrifice your life for the good of my people." "But to doubt that that is the meaning of the prophecy."

othe "What?!" "To suggest that you can atone for your misdeed by bathing in the blood of others?!" If karma low "To find such thoughts well in keeping with the blackness of your aura!" If karma high "To find such thoughts unworthy of your honorable aura!"

valu,item "To know of only one item of true value--the Codex itself." "Surely not to destroy the Codex!?"

vort,ritu,retu "To direct you to go to the Hall of Knowledge, south of here." "There to read the Book of Ritual." "There also to get the Vortex Lens!" "Then to return here, where I will tell you what must be done!"

both,peop "To be able to see the @Vortex from both sides of the world!" "To benefit both races equally if the Codex is @returned there!"

name "To be called Naxatilor."

job "To be a seer, mystic advisor to my people." "But to be unable to avert what is written in the Book of Prophecies."

lens,huma,seco "To be sure to show the human lensmaker the Vortex Lens." "Also to be sure to tell the human lensmaker that his lens must be concave!" "To be most important--concave!"

code "To know not where the Codex is." "But to remember that Captain Bolesh just returned from the Codex!" "To suggest you seek him. To try the healer's house to the north."

hall,know "To find the Vortex Lens in the Hall of Knowledge, south of here."

bye If sent to Hall of Knowledge "Farewell! To return when you have visited the Hall of Knowledge!" If not sent to Hall of Knowledge "Farewell, <Avatar Name>. To return when there is more we can discuss."

other To have no time to discuss that."

lens If have broken lens "Yes, to see that the Vortex Lens is no longer whole." "To go to the lensmaker, whose house is northeast of here." "To get the lens repaired there!" "Then to return here with the whole lens!" If don't have lens "To require the Vortex Lens, foolish human!" "To waste no more time!" "To go to the @Hall of Knowledge and get the lens!" "To bring it to me personally, Avatar!" If have fixed lens "Good, to see that you have the Vortex Lens." "To have read the Book of Ritual as well?" no-"Then to go to the Hall of Knowledge and do so!" yes-"Good. To be unable to reverse the ritual myself." "But to know that the Codex itself will say how to return it to the Vortex." "To know also that you will need a second lens." "To require a human-crafted @lens, so that your people may also see the @Codex."

"To be utterly without hope in the face of such ignorance." "To refuse to converse with a daemon."

"Perhaps to have another alternative..." "Yes! To return the Codex to the @Vortex!" "To then be available to @both our peoples!"

Valkadesh
Introduction a tall, thin, winged gargoyle. Initial visit "Greetings, friend '<Avatar Name>." "To see you have done the honorable thing." "To have earned much respect from my people by doing this!" Subsequent visits "To hope your travels have brought you wisdom?" yes-"To wish to hear about it!" no-"To regret that, and to wish to aid you." Initial visit "To offer greetings, False Prophet." "To have waited long for you to return to this side of the world." "To believe that the Book of Prophecies is wrong." "To believe that I can reason with you, persuade you to spare my people." "To wish to address you honorably: To ask your name?"

"Noble '<Given Name>, to see that you are a being of honor and respect." "To not betray that honor - to return the @Codex!" "To save my people from the @prophecy!"

name "To be called Valkadesh Wis-lem, Valkadesh the Scholar." "To have been given a @partial name. To have yet to achieve full honor."

job "To be a Scholar. To be seeking a way to avert the @prophecy."

part,full,hono "To be greatly honored by even a partial name." "To be customary among my people to give names only to those most worthy."

prop "To be written in the Book of Prophecies that you would destroy our world." "To also be written that only the @sacrifice of the False Prophet would save us."

code "To believe that it is not too late." "To beg you to return the Codex." "Avert the @prophecy! Save your life, and my people's lives as well!"

sacr "To be the only alternative to returning the Codex." "Without the Codex, to have no @choice but to sacrifice your life!"

choi "Wait! To know that sacrifice has three meanings: of self, of others and of valuables." "Perhaps to find a better @answer in one of those other meanings."

find,answ "To be unable to help more." "To suggest you seek out @Naxatilor himself for further enlightenment."

naxa,seer "To learn much from Naxatilor, the wisest gargoyle." "To find his chambers just to the northeast of the Hall of Knowledge." "To suggest you go there and ask him of sacrifice."

drax,lead,inqu "To go to Draxinusom, the Inquisitor and leader of my race." "To find his chambers just to the northwest of the Hall of Knowledge." "To @surrender to him, that you may travel @freely in our land."

free "To know that the moons are not properly aligned yet for the ritual." "To assure you that you will not be sacrificed for many weeks." "To assure you further that surrender is the only way you can travel among my people."

surr If surrendered "To have done the honorable thing and now be respected and unfeared by my people." If not surrendered "To travel to the @Inquisitor." "To tell the Inquisitor that you surrender." "Then to be no longer a threat, and no longer be feared."

bye If surrendered "May your precision and persistence lead to success!" If not surrendered As you turn to leave, the gargoyle stops you. "Wait," he calls. "To be feared and hated by all gargoyles." "To be unsafe for you right now, False Prophet." "To surrender is only answer." "To surrender to Inquisitor." "Then to be no longer a threat, and then not to be feared by my people!" "To surrender to the @Inquisitor, and then to be @free to look for the solution."

other "To be confused by your accent." "To ask what <Last Input> means?"

If not learned Gargish "I human @friend. Walk talk you."

frie "@Captain John gargoyle friend. Captain John speak."

capt,john "Must Captain John go. Only he speak. Must go!"

other "In a thick accent, the gargoyle croaks, "I bad with human language." "With @Captain John must to speak."

bye "Want much to talk." "@Captain John speak; Captain John go!"

Lensmaker
Introduction a very old gargoyle. Not learned Gargish, not submitted The gargoyle gasps in terror and wheezes, "An-bal-sil-fer!" Then he faints dead away! Learned Gargish, not submitted The gargoyle gasps in terror and wheezes, "The False Prophet!" Then he faints dead away! Learned Gargish, submitted Initial visit The venerable gargoyle peers at you. "Greetings, False Prophet." "To have been told by @Naxatilor, long ago, that the you would one day come to me, wearing the Amulet of Submission." "To never have believed it would come to pass." "To ask what service I can perform?" Subsequent visits "To ask how again I may help you?" If tasked to retrieve broken Gargoyle lens "To wonder why you have not brought back the broken lens?!" "To have already told you that I need it in order to craft a new one!" "To ask what you think I can do without it?"

vort,lens "To remember little from so long ago," the gargoyle croaks. "To require the pieces of the lens in order to make a new copy."

name "To lack a name, of course." "But to be called Lor-wis-lem, the scholar of light, by many learned gargoyles." As he says this, the ancient gargoyle beams with pride.

job "To craft the finest lenses in the land," the gargoyle says proudly. "Also to teach my young @apprentices not to cut themselves on the glass!"

teac,youn,appr "To be nearing the end of my @time." "To have one last sacred duty:" "To pass on my skill to the next generation."

end,time "To be over a thousand years old." "To seem a mere youth compared to @Naxatilor, however."

naxa "To have helped Naxatilor create the Vortex Lens, centuries ago." "To have found him venerable and ancient even then!"

bye "To be honored to have helped you, False Prophet."

other To be old. To suggest you ask that of others."

If have broken Gargoyle lens "To see the shattered Vortex Lens you carry." "To remember making it, so very long ago." Taking the shards of glass, the lensmaker turns to his grinding table. In a short while, he has crafted a new Vortex Lens! "To have far greater skill now than when first I made this lens," he says smugly. "To require little time to repair it." He hands you the restored Vortex Lens.

Snake Charmer
Introduction an old winged gargoyle. Not learned Gargish, not submitted The gargoyle shouts, "An-bal-sil-fer!" and flees! Learned Gargish, not submitted The gargoyle shouts, "The False Prophet!" and flees! Learned Gargish, submitted Subsequent visits "To feel honored by your visit, False Prophet." Initial visit The gargoyle seems afraid of you at first. Then he notices the amulet around your neck. "To--to feel honored to address you, False Prophet." "To ask what you wish of a simple @snakecharmer?"

name "The gargoyle laughs nervously. "To lack a name, of course. "To be called simply by my @job, snakecharmer."

job "To summon the silver @snake, and to direct the young warriors in defeating it." "Then to extract the venom so that I can make the @battle-drug."

veno,batt,drug "To make the drug for our bravest warriors, who take it and turn into fighting daemons!" "To express sorrow that the drug is fatal, but to express awe and respect for the warriors' sacrifice."

snak,silv,summ,char "To use the great @horn to summon the silver snake." "To always require many warriors to defeat the creature!"

horn "To find the horn just north of my house." "But to warn you never to blow the horn!" "To be in grave peril from the snake without a squad of warriors!"

bye "To express my thanks for the sacrifice you have chosen to make!"

other "To be but a simple snake charmer, unfamiliar with matters such as that."

Goodscrafter
Introduction a quiet, listless gargoyle. Learned Gargish, not submitted "Oh, the False Prophet," the gargoyle says calmly. "To suppose that you have come to kill me as well. All right." Learned Gargish, submitted "An-bal-sil-fer," the gargoyle says calmly. "Sum in-korp i. Vers." The gargoyle silently awaits his fate. Learned Gargish, submitted Subsequent visits "To ask why you disturb me again, False Prophet." Initial visit "To see the Amulet of Submission." "To suppose, then, that my world has been saved." "But to feel that salvation has come too @late."

too,late "To refuse to discuss my @grief with the being who caused it."

grie "Surely to know what pain you have caused by stealing the Codex?" "To not believe that you care. To believe, in fact, that you enjoy causing @suffering."

suff,no,help "To not believe that you would do anything to help."

name "To not have a name." "To have nothing at all now..."

job "To be a goodscrafter." "Though to have no reason to make @goods now."

good,buy "To invite you to take what you want."

fami "To have lost my entire family in the @cataclysms."

cata "To wish not to speak of it."

bye "To wait here for you to return to kill me."

other To not care about <Last Input>." "To not care about anything now."

Healer (Gargoyle)
Introduction a somber and calm gargoyle. Not learned Gargish, not submitted "An in mani lem, An-bal-sil-fer." The gargoyle says nothing else. Learned Gargish, not submitted "To be unwilling to help you, False Prophet." "To be a healer, a being of peace." "Elsewise, to summon the guards to slay you!" The gargoyle says nothing else. Learned Gargish, submitted Subsequent visits "To be happy to see you again, noble one." "But to be sad that you seek my services." Initial Visit "To see the amulet, the symbol of your courage and nobility." "To wish to help you however I can."

heal,cure If not at shop "To ask that you see me at my shop." If at shop, healthy "To be unfamiliar with human anatomy..." "But to be certain that you are well!" If at shop, healthy "To be unfamiliar with human anatomy..." "But to be certain that all of you are well!"

First time healed at Gargoyles "To drink this and be healthy." Do you/Does <Character Name> drink it? no-The gargoyle shrugs. "To assure you that it is safe and invigorating." "But not to force anyone to act against their will." yes-You/<Character Name> drink(s) the potion and feel(s) deathly ill/slightly dizzy. "To apologize for the error! But to know exactly what I did wrong." The gargoyle mixes a different drink that somehow smells worse than the last.

Subsequent times healed at Gargoyles "Which of you?" The gargoyle mixes strange powders into a foul-smelling brew.

Heal message You drink the potion and feel restored! <Character Name> drinks the potion and feels restored! "To ask if there is aught else I can do for you?"

resu,dead "To ask me to raise the dead?" "To apologize, but that is beyond my power." "To doubt that anyone can do that!"

bye "May fortune prevent the need for your return!"

name "To be nameless, being only a healer."

job "To be entrusted with the tasks of @healing those wounded and @curing those sick." "To do this for all, as a service to society."

good "The goodscrafter? To regret his condition." "To know that he is in great pain after the loss of his @family."

fami "To know that his family was lost when the edges of the world @fell off." "But to have less and less patience for his dispassionate self-pity."

fell,off "Yes, during the cataclysms." "To have lost friends myself during that bad time." "But to maintain the struggle for life diligently!"

other "To be a healer, dedicated only to my @job. To know nothing about <Last Input>."

Weaponsmith
Introduction a young, nervous-looking gargoyle. Learned Gargish, not submitted "The False Prophet!" the gargoyle screams. "Guards! Guards!" Not learned Gargish, not submitted "An-bal-sil-fer!" the gargoyle screams. "Agra-lem! Agra-Lem!" Suddenly realizing that he is holding a weapon, the gargoyle attacks! Learned Gargish, submitted Subsequent visits "To ask how I can help you, noble one." Initial visit "The False Prophet!" "To thank you for your upcoming sacrifice." "To greatly respect your nobility and courage."

buy,sell "To not understand what that means." "To create these items for the use of @all."

all "To give these wares to any gargoyle who has need of them." "To invite you to look around at my @wares as well." "To ask if any of them interest you?"

ware "To have but a few items available." "To be far less adept than my former @master."

boom If already given boomerang "To wish I had more boomerangs, that I might give you another." If not at shop "To ask you to see me at my shop!" If at shop, not have boomerang "Ah, to see you admire these boomerangs, the work of my @master." "To regret being unable to create boomerangs myself." "To have only a few left in stock, but to offer you one." Do you accept the gift? yes, but already given boomerang-The gargoyle nods. "Yes, to see that you already have enough weapons." yes, if Shamino in party-As you take the boomerang, Shamino speaks. "Aye, 'tis a most interesting weapon, <Name>." "Perhaps when our quest is through I can study its use." yes, if Shamino not in party The gargoyle hands you a boomerang. no-The gargoyle speaks. "To ask if anything else interests you?"

zu,ylem If already give zu ylem dust "To regret that I have such a small supply of zu ylem dust." If not at shop "To ask that you see me at my shop!" If never given dust "Yes, to be a very interesting weapon." "To knock out even a large animal with just a single pouch of this powder!" "To be used most often by hunters, to avoid harming the meat." "Unfortunately, to make this powder from @plants that can no longer be found." "Here, to offer you one." Do you accept the gift? yes-He hands you a small pouch. "To hope you find it useful." no-The gargoyle nods. "To understand your reluctance." "To know the dangers of zu ylem dust to the untrained user."°

good "To consider him a discredit to the race!" "Most of all, to consider him a @dishonor to my late master!"

dish To cheapen all our loss, all our grief, by his self-pity." "To have lost my @master, like a father to me." "Yet to maintain control, to maintain diligence." "Most of all to maintain passion for life." "To feel that the goodscrafter dishonors us all by abandoning our principles." "To feel that the goodscrafter needs a trip to the @catacombs."

cata "Yes, to have visited them myself once, long ago." "To find there shrines to our three principles: control, passion and diligence." "To speak with these shrines and meditate, to receive new insight." "To not remember where the catacombs are." "To be sent there by the Temple of @Singularity."

temp,sing "To find that to the north, in the mountains." "To advise you to find some way to @fly if you wish to get there, though!"

fly "To be unable to reach the Temple on foot; to be forced to fly over the mountains."

snak,veno,silv "To be a powerful but dangerous drug!" "To turn gargoyle warriors into unstoppable fighters!" "But to always be fatal after the battle ends." "To be created by the snake @charmer, who lives to the southwest."

char "Yes, to suggest you visit him if you are interested." "To find the snake-summoning horn a most impressive sight!"

plan "To create the zu ylem dust from plants that can no longer be found." "But to know of far worse effects of the @disasters."

armo,helm,belt "To see little of interest in that item."

bye "May your long work and strength lead to success!"

name "To be but a simple @weaponsmith, False Prophet." "To lack a name, as is appropriate for my station."

disa "Yes, surely to know of the disasters?" "To have only barely survived the earthquakes after the Codex disappeared."

job,weap,mast,work "To be the master weaponsmith now, although to have but recently been a simple @apprentice."

appr "To greatly regret the loss of my master, killed during the @disasters." "But to carry on in the face of adversity." "And certainly not to lose all passion for life, like the worthless @goodscrafter!"

join "To wish I could leave on adventures..." "But to be dedicated to my important @work."

other "To know nothing of <Last Input>, being but a simple weaponsmith."

Foodmaker
Introduction a large and boisterous gargoyle.* He carries a 'knife' large enough to be a sword! If learned Gargish, not submitted "The False Prophet!" the gargoyle shouts. "Begone, begone!" If not learned Gargish "An-bal-sil-fer!" the gargoyle shouts. "Gres por! Gres por!"

Half-jokingly, Iolo says, "We'd better do as he says." "After all, we don't know what kind of meat that is!"

If learned Gargish, submitted Initial visit "The False Prophet!" Subsequent visits "To welcome you back, False Prophet!" "To welcome you to my place of cooking." "To offer you the best @food in all the world!"

food If not at shop "To not have food on me. To have you visit my shop." If at shop "Yes, yes! To offer you this finely roasted @meat!" With a few strokes of his huge knife, the gargoyle cuts you a slice of @meat. Do you take the meat? yes-You/Your party eat/eats the profferred food. The flavor is unlike anything you've had before. If Iolo in party Iolo speaks. "I wonder what sort of @meat this is, <Avatar Name>." The gargoyle beams with pride. "To ask you: Is it not the best @meat you have ever eaten?" no-"To be saddened by your not liking!" "To know of no finer cooker of @horseflesh than myself!"

hors,meat "To be famous among all gargoyles for the quality of my horseflesh!"

name "To be called Foodmaker, not having a name yet." "But to be the finest cook in the land!" "To receive a name someday soon for my skill!"

good "The goodscrafter? To be pathetic!" the huge gargoyle scowls. "To have self-pity, when strength and long work will give success!" "To wish to hear no more about that creature."

job "To cook and serve food for all the gargoyles who live in these parts!" "Also to guide and instruct the @wingless ones in cooking chores."

wing "To have to watch their every move!" "But to acknowledge that they are vital to our society."

bye "To welcome you to come back when you are hungry again!" "Wait!" "To give you some fine horseflesh to take with you on your trip!" Do you accept his gift? yes-The chef gives you # horse chop/s. no-"Well then, to save it here for you!"

wine,bunc,grap,plan "Well, yes, of course to have that as well." "But to be famous for my roast horseflesh!" "To offer you some of this fine @food!"

other "To not know what <Last Input> is." "But to gladly cook it for you if you tell me the recipe!"

Farmer Nash
Introduction a gaunt, tired-looking winged gargoyle. If not learned Gargish "The gargoyle screams, "An-bal-sil-fer! Des-lem, klep lem!" If learned Gargish, not submitted "The gargoyle screams, "The False Prophet! Workers, attack!" If learned Gargish, submitted Subsequent visits "Good <Time of Day>, noble <Avatar Name>. To be honored by another visit!" Initial visit "To be amazed!" "To greatly admire your nobility, False Prophet." "To honor my people with your sacrifice!" "To ask your name, that I may address you as you deserve?" "To be honored by your visit, <Given Name>"

name "To be named Nash Us-arb-vas-lem, Nash the @Leader of Farmers."

job "To @lead the @wingless ones, the worker gargoyles who tend these fields." "But to have little fortune in my @harvests."

lead "To try to give the @wingless ones free reign, but to be forced to guide them in their work."

wing,free "To be far kinder to the wingless ones than most of my kind." "To feel that the wingless ones should not be enslaved simply because they lack our intelligence."

harv,fort "To be forced, on occasion, to tend the fields myself because of the harshness of the times." "To wish my fields were as productive as those of Farmer @Krill, my neighbor to the west."

kril "To be ashamed that Farmer Krill treats his workers so harshly." "To be appalled by his lack of concern for their thoughts and feelings."

bye "To have been greatly honored by this conversation, noble <Avatar Name>."

other "To confess difficulty in understanding your accent. To inquire what <Last Input> means?"

Farmer Krill
Introduction a large, healthy-looking winged gargoyle. If not learned Gargish The gargoyle screams, "An-bal-sil-fer! Des-lem, klep lem!" If learned Gargish, not submitted The gargoyle screams, "The False Prophet! Workers, attack!" If learned Gargish, submitted Subsequent visits "Good <Time of Day>, noble <Avatar Name>. To be pleased by your return!" Initial visit "To note that you wear the Amulet of Submission." "To admire your courage and to appreciate your sacrifice." "To ask your name, that I may address you in a noble manner?" "To greet you, <Given Name>."

name "To be named Krill Us-arb-vas-lem, Krill the @Leader of Farmers."

job "To @lead the @wingless ones, the worker gargoyles who tend these fields." "To have great fortune in my @harvests!"

lead,firm,guid,dire "To be forced by necessity to give the @wingless ones no room for choice or @freedom."

Beh "Beh Lem? To be but a child. To someday grow wings just like his father, Scholar @Valkadesh." "To not understand what you mean."

valk "To admire the wisdom of Scholar Valkadesh, but to consider his @studies unseemly."

stud "To abhor his continued study of the accursed humans!" The gargoyle pauses, embarrassed. "To mean no offense to you, <Avatar Name>." "To acknowledge the nobility of your sacrifice." "To consider you a great credit to your race!"

room,choi,free "To acknowledge that it may seem harsh, but to assure you that there is no other way to treat the @wingless ones." "To receive good @harvests only through firm control and clear direction."

wing "To consider them valuable members of society who need firm control and strong @leadership." "To explain that they are far less intelligent than you or I."

good,harv,fort,cont,clea,dire "To receive bountiful harvests thanks to the efforts of my well-directed workers." "To feed my workers far better than misguided Farmer @Nash to the east does."

nash "To be ashamed that Nash lacks common sense." "To be appalled by his uncontrolled heart and undirected mind." "To point out his unproductive fields as an example of why the wingless ones need firm @guidance."

bye "To have greatly enjoyed this conversation, noble <Avatar Name>."

other To ask what you mean by <Last Input>?"

Sionnach
Introduction a troubadour with a drum. His tailored suit is travel-worn but bright. If Avatar female, speaking to Sylaina "Excuse me, ma'am. We are, um, indisposed." He returns his attentions to Sylaina. If Avatar male, speaking to Sylaina "Pardon me, sir, but I hate to keep my dear one waiting." "You understand, of course." He returns his attentions to Sylaina.

Initial visit "Greetings, folks." <Given Name> Subsequent visits "Why, hello there, my friend. You've grown a bit since we met last." "I'm afraid I can't recall your name; you'll have to forgive me."

If Iolo in party "It has been a while, Master Iolo."

name "My name is Sionnach." (He pronounces it 'ShaNOK'.)

job "I'm a @drummer and a @singer."

drum Would you like me to play for you?" no-"As you wish, <Given Name>." yes-The drum is wide and flat. Sionnach holds it by the strings on the back of it. Then, he taps it in intricate patterns using both ends of the dowel held loosely in his other hand. It sounds thus: 'RUM-TE-TUM, RUM-TE-TUM, TUMBLETY-TUM-TE-TUM!'The beat is invigorating and exciting. "That's a @battle summons."

batt,summ "'Twas long ago... Back when men forced sorcerous secrets from demons..." "Back when women wove moonbeams into cloth of indescribably fine texture..." "Long ago, Lord Fennian devised a language of raps and knocks on the great drums used by his armies." "Each drum was made of the entire skin of a bull, stretched taut by a dozen cords." "It's true. I read that in a @book I found at the Lycaeum."

book,lyca,read,foun "I also read a number of maritime histories." "They record the facts behind the many songs of different @ships."

song,ship "The sea is not always a gentle, generous friend." "Storms have brought down many a haughty vessel: the evil @Empire, the @Dutchman, the Virtuous..." "Have you heard of the @Virtuous?"

dutc,empi "I don't know where she rests. Ask other bards." "There's probably great treasure on her, and on the @Virtuous, too."

sing,virt Sionnach sings softly for you. "A southerner from Serpent's Hold Once slew a pirate crew of eight. Young Keegan was this warrior bold, And thus he claimed the 'Bitter Kate.'"

"He broke a bottle 'cross her bow And 'Virtuous' became her name. For many years she served him well; Good Captain Keegan rose to fame."

"The Barston Bay came north to fight, The Jolly Roger on her mast. To cold Loch Lake she sailed that night. To sink Keegan's ship with cannon blast."

"Ah, the old Bitter Kate, she's mended her ways, And as the Virtuous, ended her days."

"Captain Keegan, he sleeps the endless sleep While on Loch Lake's shore the Virtuous lays."

bye "Take care!"

other "That I cannot help you with."

Mandrake
Introduction a charming fellow with a peacock feather in his cap. initial visit "Welcome, welcome! 'Tis always a pleasure to see a new face." "My name is Mandrake. And what may I call thee?" "A pleasure, to be sure, <Given Name>. I hope I'll be seeing a lot more of you." He gives you a sly wink. "Well met, sirrah!" "You look like the sort who knows how to enjoy a good @story." subsequent visits "<Avatar Name>! It's been too long. What brings you to this part of the realm?" "Well, never mind that for the moment. Let me sing thee a @song!"

name "Mandrake, my friend, Mandrake. Like the @root, but taller, handsomer, and @louder."

root "It grows in swamps, but I'm found mostly in @taverns."

tall,hand,loud "So I've heard."

tave "I visit them all." "The Fallen @Virgin and the Sword and @Keg are rowdy and rough." "The Blue @Bottle serves Frasier's @Folly - the finest ale in all Britannia." "But the Cat's @Lair is still my favorite."

fras,foll "You should try some! 'Twill do thee a world of good."

fall,virg "'Tis in Buccaneer's @Den - no place for the timid."

bucc,den "If thou knowest not where it is, I'll not be the one to say."

swor,keg "Over in @Jhelom, it is. They always love a good brawl."

braw,jhel "Lots of warriors there." "They fight just about every night, but they don't mean anything by it. 'Tis all in fun."

blue,bott "'Tis in @Moonglow." "@Derydlus often drinks there - the man can put away more ale than any other I've met." "Many's the time he's drunk me under the table."

moon "Too honest a town to be much fun, but some fine people live there." "You should have @Penumbra tell your fortune sometime."

dery "Give him my regards if you see him."

penu "I hear she has strange @powers."

stra,powe "Yes, the gift of @prophecy."

gift,prop "So I hear."

cat,lair "A wonderful place! Dr. Cat gives me free drinks just for singing." "He loves games of all kinds too. Mention my name to him and he'll be sure to treat thee well."

job "I travel all over to spread important @news throughout the realm - and @tales and @songs as well." "If you have time enough, I'll favor you with all three."

trav,impo,news "My travels were interrupted recently in a most fearsome manner." "I was captured by the @gargoyles, and taken down to the other side of the world, where they held me prisoner." "But such was my good fortune that one of them helped me to escape." "He spoke but little of our tongue, but I believe he said his name was 'Beh Lem.'"

garg "I've seen their handiwork many a time in my travels." "I believe they have taken over all of the shrines of the eight @virtues."

eigh,virt "Oh, you know: honesty, compassion, valour, justice, sacrifice, honor, spirituality, and humility." "That's what you get for choosing such @stuffy principles as a basis."

stuf,prin "Truth, love and courage... hah!" "If it had been up to me, I'd have chosen wine, women and song instead." "Think of the virtues those would @lead to!"

wine,wome,lead,thin "I've thought it over..." "The principles of wine, women and song would lead to the eight virtues of drunkenness, sensuality, harmony, lust, laziness, dance, indulgence, and happiness." "Now there would be the foundation for a fine world to live in!"

sing,song "Would you care to donate a coin or two?" no-"As you wish." yes-How much do you give him? Too much-You don't have that much. Have enough-"Thank you kindly." "Ok, here we go!" "The dragon is a scaly sort Who spouts flame when he sneezes. Many a bold knight has he fought, For he goes where e'er he pleases."

"Mister Porcupine's naught but spines, To the dismay of him and his missus. For that for which he truly pines Is one of her sweet kisses."

"A gypsy girl and a butterfly Were out in the woods at play And when I saw them I said 'Oh my! What a perfect sunny day!'"

tale,stor "Perhaps my stories would be worth a few coins?" no-"As you wish." yes-How much do you give him? Not Enough-You don't have that much. Have enough-"You're too kind." Mandrake tells you tales for quite a while, yet listening to them you lose track of time. He tells you of ships sailing off the edge of the world, of earthquakes, and mad wizards, and fierce battles. He speaks of spells that halt the flow of time, a man who found a way to fly, and the strange secret of the wisps. He tells you that there are two bands of gypsies who travel the King's Way, who are often mistaken for each other. He speaks of the pirate ship Empire, which was much dreaded in its day, and of the giant ants that can be found in the Dry Land. Your head is filled with wondrous visions. But finally If Dupre in party he notices that Dupre has begun to doze off, and decides to bring his tales to an end. If Dupre not in party his tales come to an end.

bye "Leaving so soon, <Given Name>? And I was enjoying your company so." He bows and kisses your hand. "Well, <Avatar Name>, I'm glad you stopped by to chat with me. We must do it again sometime."

"I'll be glad to play another song for you when next we meet."

other "I'll tell you of that later, perhaps." -or- "Oh, why bother with such a boring subject? How about a @song instead?" "I sing better if I keep my belly full, and my wineskin as well."

other "Maybe I can talk to you about that after I get out of these stocks."

Phoenix (NPC)
Introduction a graceful, silver haired woman in robes of blue. She eyes you suspiciously. "What do you want?"

name "I am Phoenix."

job I used to be captain of the Black @Thechu." "But now I'm a member of the @thieves @guild, and I don't care who knows it." "Britain is the wealthiest city in the world, and I make a tidy living sneaking up there at night to 'liberate' a few possessions." "Of course, I only steal from those who have too much wealth for their own good."

libe,stea,thie "It's an honorable profession, with as long a tradition as any other."

capt,blac,thec "She was the finest ship that ever sailed. But those days are past." "The crew's scattered to the four corners of the earth, and the Thechu's off amongst the @stars."

crew,star "We were at port one day when the anchor chain snapped, and the Thechu drifted off the @edge of the world." "I'd join her if I could, and sail through space..."

four,corn,eart,edge,worl "The world is flat, you know." She eyes you appraisingly. "Surely any well educated person would be aware of that."

belt "You want my belt? I'm sorry, lass/laddy, but I'm not ready to @retire just yet."

reti "No way! I'm making too good a living to give it up now." "If you want to get my belt, use your @wits. Prove you're worthy to replace me."

wit,prov,wort,repl "Figure it out yourself."

guil "If you want to join the guild, go talk to @Budo about it."

budo "He lives in Buccaneer's @Den." "These tunnels can take you there - unless you get lost, or the rats get you..."

bucc,den "The rumors of @pirates there are just idle @chatter." She smiles. "I haven't been there in a while. It's a lovely little town..."

chat "I don't know about you, but some of us have more important things to do with our time."

pira "Pirates? I'm sure I wouldn't know a thing about them."

bye "About time you were on your way. One thing before you go..." She draws her dagger. "Don't tell anyone where my hideout is. If you do, some night you'll go to sleep and never wake up again." "You'll never know when it's coming." "She turns and throws the dagger at a little mouse that was sniffing around for food, pinning it to the wall by its tail. If Sherry in party "Eeeeek!" Sherry runs up your leg, and it takes several minutes before you can coax her back down again.

other "I haven't got all day to stand around talking. Get to the point, or go bother someone else."

Captain John
Introduction a long-haired gentleman with a scholarly demeanor. Subsequent visits "Ah, my good friend! Thou hast returned!" Initial visit "Praise the virtues! Humans have arrived here at last!" "But what's this? Not just any humans--the Avatar!" "'Tis most fortuitous that thou hast returned, noble <Avatar Name>." "Many @cataclysms have occurred since thou last visited Britannia!"

name "Why, I'm Captain John, <Avatar Name>!"

job "For several years I have been here in the catacombs, @studying the @gargoyles."

stud "Yes, I have learned much about them!"

garg "They are not evil, as most humans believe!" "I have spent much time talking to them, and I have found them to be almost human." "I have learned about their @society, their @beliefs and their @language."

know,worl,cata "The gargoyle world, once as large as Britannia itself, is slowly being destroyed!" "The forces thou set in motion have caused great sections of their land to fall off into the void!" "Only a single gargoyle @city remains."

city "The gargoyle City of Investigation, their place of learning and government, is all that is left." "Thou must do something to save the gargoyle race!" "I know not what, however." "Thou must @talk to the @gargoyles."

soci "There are two kinds of gargoyles, winged and wingless ones." "At first it seemed as if the wingless ones were slaves." "But now I know that the wingless ones are beloved and valued family members." "They must be told what to do, because they are not truly intelligent." "The @gargoyles live honorably, by their own set of @beliefs."

beli "The gargoyles' beliefs are much like our own." "Where we have the three principles of Truth, Love and Courage, they have the principles of Control, Passion and Diligence." "Directly, these lead to the virtues of Direction, Feeling, and Persistence." "Combined, they lead to Balance, Achievement and Precision." "Taken all together, they point to Order." "And the sum of all the principles is Singularity." "Gargoyle society stresses unity and singularity in all things." "They have to; their world has always been harsh, even before the @cataclysms."

lang,talk "With the help of a gargoyle child, @Beh @Lem, I have learned how to speak their language." "Wouldst thou like to learn?" no-"But you must!" "Thou hast no chance of saving the gargoyles if thou knowest not their @language!" yes-"I had a silver tablet that contained much of what I had learned." "I gave it to some gypsies to take to Mariah, at the Lycaeum." "Did it arrive safely?" yes-"Good! I am glad to know that the gypsies kept their word." "That tablet must have amazed Mariah!" no-"No?! But I paid money, good money, for them to carry it to her!" "No matter. Now that thou art here, all is well." "You can study the @gargoyles yourself, and carry the knowledge back to the surface!"

"Here." He hands you a scroll." "Use this scroll; it contains a basic vocabulary of the Gargoyle language."

beh,lem "He and I meet every day at noon, where Hythloth emerges in the gargoyle lands." "Go and speak with him, learn about the gargoyles." "You must save them!"

join "No, I cannot. I must stay here and continue my writing." "But @Beh @Lem may join thee." "With his help, thou canst travel the gargoyle lands and learn how to save them."

bye "Farewell again, noble Avatar." "As the gargoyles say, 'May thy persistence and precision lead to success.'" "Upon you rests the future of an entire race."

If haven't learned about Beh Lem "Wait!" "Thou must meet Beh Lem and travel with him among the gargoyle people." "That is the only way you can save them, and save them you must!" "And without @Beh @Lem with you, the gargoyles will attack!"

other "Oh, the things I could say of that!" "But we have not the time." "When both worlds have been saved, then we can discuss such matters."

Daros
Introduction a skinny, awkward looking man, wearing boots that come up past his knees. "Hey hey hey! Welcome to the finest sewers in Britannia." "You look like you need a nickname, so I'll call you 'ducks.'"

name "My name's Daros, old duck." He shakes your hand.

job "Well, ducky, I keep the @sewers running the way they should." "When work is slow, sometimes I play a @joke or two on my @friends to keep things lively." He winks at you.

frie "Even though we don't know each other that well, I'd like to think of you as my friend already."

play,joke "Oh you know, ducks, the usual kinds." He nudges you in the ribs.

sewe,work "@Britain is the biggest city in the world, and all those people use a lot of @water." "All the runoff drains down here. It's not a bad place to work, really, except for the @rats."

rat "They're pretty big, ducky, but not to worry." "They usually won't eat you until after they've killed you first." "Of course, if you have a set of @panpipes, I hear you can just pipe them away..."

pan,pipe "I don't have a set myself. I usually just @run away."

run,away "It's real good exercise!"

wate,runo,drai "I wouldn't go swimming around here, ducks."

brit "Go back up and have a look! I'm sure it's still there." He grins, obviously delighted with his own sense of humor.

bye "See you around, old duck." He gives you a hearty slap on the back as you leave, which almost knocks one of the straps on your pack loose.

other "That's not something I talk about much, down here..."

Ybarra
Introduction a sunken-faced, starving man, dressed in rags. subsequent visits "Thou art back!" "Please, please! @Give me some food!"° initial visit It takes a few moments for the man to notice you. "Hu--humans!" "Please, you must help me!" he says weakly. "I need @food, badly!"

name "Ybarra. Ybarra's my name."°

job "Lost here, no job now." "I used to sail under Captain Hawkins on the Empire." "We had @food then!" "But those days are gone...."°

food "Yes, @food! The last thing I ate was my @belt." "And that was three weeks ago." "If only you could @give me some food..."

belt "Not very tasty, but it was filling."°

give,spar If have food "Thunff fou," Ybarra says, stuffing the food into his mouth. "After finishing the offered meal, however, Ybarra still seemes starved." If don't have food "Suddenly, you realize that you have no food to give him! "No @food?" he asks. "Then thou art doomed too!"

map,piec "Map? Map. Map." If have map "You already got it from me." If don't have map "Oh, the map. Yes, I still have that." "I couldn't eat it." "It ought to be worth some @food, surely?" yes-"He hands you the map piece and rubs his hands, eagerly awaiting his food." no-"You must! I'll die! Just a little bit of @food for the map?" "His last shred of hope torn away from him, the withered man leaps at you, screaming "@Food! @Food!"

join Leave here? No!" "I've almost gotten the tunnels figured out!" "Just a few more days and I'll be free!" "But I must have @food!"°

bye "Don't go! I need @food... @food..." "Can I have a little before you go?" no-"The man collapses, the last of his energy gone."

other "Huh?"

Wisp
Introduction a strange, glowing ball of energy. "Again, '@you' of this plane address 'I' of the Xorinite dimension." "By what name do 'you' wish to be addressed at this time?"

"Very well, '<Given Name>' Do 'you' have memory of previous discussions with 'myself?'" yes-"Good. Tedious repetition should then be unnecessary on this occasion. Of what would 'you' speak?" no-"So be it. 'I' must often repeat information when conversing with the life of Britannia, it seems." "'I' do not see how each unit of life here can have different memories, different desires, but again 'I' inform Britannia that it is not so in 'my' realm." "Those which 'you' know as 'wisp' in Britannia are projections of the life of Xorinia." "'I' extend into many planes beside this one." "Britannia communicates with 'me' very seldom, and is known by those of very few other planes." "Every time 'I' speak with Britannia, it seems 'I' must explain 'my' nature again, as 'I' have just done." "That is very strange."

name The concept of 'name' is one 'I' still do not grasp." "'I' believe that when 'you' ask 'me' to use '<Given Name>' as a form of address, it has something to do with 'name.'" "When Britannia addressed me with the name '@Zog,' an attempt was made to explain." "But still 'I' do not understand."°

you 'I' and 'you' are words that seem to have no meaning." "'I' mimic the way 'you' use them in this language out of courtesy."

job Xorinia serves as a conduit for @information between different planes." "In exchange, these planes provide information that can be used to improve Xorinia." "Occasionally payment is accepted in the form of @substance, but this is not preferred."

cond,info,exch Britannia has never participated in the interplanar exchange of information." "'I' have presented a sample known in Britannian terms as a '@secret', but no further interest has been shown."

subs Actual physical materials are so plentiful throughout the multiverse that they are of little value." "Information has much greater worth."

paym,inte If 'you' present a reasonably dense information source to a 'wisp' unit, arrangements will be made to transfer some suitably valuable commodity into Britannian possession."

secr Because of the nature of Britannian memory, 'I' now present the sample information to 'you' again." The wisp pulsates, fading from blue to white, then back to blue again. As it does so, a scroll materializes in your hand. "This is a simple invocation of magic energy to bring about the cessation of all life." "It is not a very useful or powerful form of magic, as it will only affect beings in the same plane where it is invoked." "Inform any 'wisp' unit if 'you' have @interest in further exchange.°

zog Once when 'I' offered sample information to Britannia, the name 'Zog' was given by the life unit that received it." "No further contact with Britannia was obtainable for some time after this." "Perhaps misuse of the sample information was responsible."

bye 'I' find it unusual that 'you' find it so important to inform 'me' of the imminent cessation of proximity between one unit of Britannian life and one of Xorinite." "Nonetheless, in accordance with 'your' custom: Goodbye, '<Given Name>'"

other "The vagaries of the language 'you' speak are quite beyond 'me.'"

If have book of mantras "Perhaps another line of inquiry would prove more 'fruitful.'" "The volume 'you' bear with the symbol pattern representing the sounds 'The Book of Lost Mantras' is a prime source of high density information." "Do 'you' wish to 'me' to locate a client who is willing to make an exchange for it at this time?" no-"The ways of Britannia are strange indeed." yes-For a few moments, the wisp pulses, saying nothing. "It is done," the wisp says at last, "Rklbwm have expressed desire to possess this information." "Hoping, no doubt, for a bargain, Rklbwm have offered a small quantity of the substance 'gold' in lieu of the customary useful information." "But surely 'you' wish 'me' to arrange for Rklbwm to provide information of value to 'you.'" "Am 'I' correct to assume this?" yes-"Then so be it. Here is useful information from the Rklbwm:" 'If a substance with a partially reflective surface is positioned so that its third index of refraction matches the wavelength coefficient of the output of a polarized light source, and the resulting beam is focused on an ionized crystal suspended in a unipolar magnetic field, matter can be converted into useful electromagnetic radiation at an efficiency rate of 96 to 98 percent, depending on the desired output frequency.'* "It was a pleasure doing business with you." no-"Very well." "'You' have not sent enough life units to transport much substance, but it is 'your' decision to make." The wisp glows just a trifle brighter for a moment, and suddenly everyone notices that their packs have grown heavier. "It was a pleasure doing business with you."

Guard
Introduction A muscular, well armored guard. "Hello. Can I help you with something?"

yes-"Well, what can I help you with?"

name "I'm not allowed to give out that information."

job "I am one of Lord British's elite guards. We keep @order throughout @Britannia."

brit "Hail Lord British! Hail Britannia! Hail the glorious Avatar!"

elit,guar,keep,orde "Lately our ranks have thinned. Many have been lost in the war against the @gargoyles."

rank,thin,many,lost,garg Few of us are left to @patrol the cities, and those may be sent to the shrines soon." "I fear we may @lose this war."

shri,lose,fear,sent Not a single shrine have we liberated. The gargoyles fight like @daemons!"

demo,daem "I have noticed a certain resemblance..."

patr,citi "That is our only job, in times of @peace."

time,peac "May we see such times again!"

bye "If that is all, then I'll be back about my duties."

other "Perhaps you should ask somebody else."

Mondain
Introduction a stone statue of the evil wizard Mondain. Subsequent visits "For what dost thou return, Avatar?" Initial visit You remember as if it were yesterday how you defeated Mondain in your first visit to Brittania. Using the four stones, you went back in time to smash his power-gem. The statue speaks! "We meet again, Avatar." "Fear not! I have but one @task now, and am no threat."

name "Surely you of all people would recognize me as Mondain."

job,task "The gargoyles have enshrined my spirit here as the embodiment of @control.

cont,mant "I was once a mighty wizard." "Control was the essence of my soul--control of self and control of others." "But desire for more control overcame me." "I forsook my self-control in my hunger for conquest." "Control must start with the self and expand outward." "The strong must lead. But to be strong one must control oneself first." "The gargoyles understand control." "Their society is based on the strong guiding the weak." "In this way, they survive in their harsh world."

bye If understand "Farewell, Avatar." "May thy @control help you succeed in thy quest." If don't understand "Thou wilt need control of others to succeed in thy quest, Avatar."

"But thou wilt most of all need control of thyself to be worthy"

other "I have no concern for matters such as <Last Input>" -or- "I am enshrined here in eternal contemplation of the principle of @control."

"Contemplate what thou hast learned. Repeat after me the Mantra of Control." Un.... Un.... Un....

un "I can teach thee no more."

"Thy understanding is flawed. But I can teach thee no more."

"But thou wilt most of all need a clear vision of thy goal to be worthy."

Based upon karma level "Thy deeds show a lack of @control" "Thy deeds show a need for more @control" "Thy deeds show understanding of @control" "I admire thy deeds and thy @control"

Minax
Introduction a stone statue of the evil witch Minax. Subsequent visits "For what dost thou return, Avatar?" Initial visit You remember quite clearly how you defeated Minax in your second visit to Brittania. With a mighty sword blow, you slew the witch and destroyed her evil works. The statue speaks! "We meet again, Avatar." "Fear not! I have but one @task now, and am no threat."

name "Surely you of all people would recognize me as Minax."

job,task "The gargoyles have enshrined my spirit here as the embodiment of @passion.

pass,mant "I was once a mighty sorceress." "Passion was the essence of my soul." "But that passion knew no bounds." "I wanted everything, and because of this strove to conquer all." "Passion must be directed, focused." "Unbridled passion, desire for all things, leads only to chaos." "The gargoyles understand passion." "Their society is based on the passionate leading those who lack motivation." "In this way, they have the will to struggle against their harsh world."

bye If understand "Farewell, Avatar." "May thy @passion drive thy quest toward success." If don't understand "Thou wilt need passion to succeed in thy quest, Avatar."

"But thou must limit thy passion, lest balance and order be lost."

other "I have no concern for matters such as <Last Input>" -or- "I am enshrined here in eternal contemplation of the principle of @passion."

"Contemplate what thou hast learned. Repeat after me the Mantra of Passion." Or.... Or.... Or....

or "I can teach thee no more."

"Thy understanding is flawed. But I can teach thee no more."

"But thou wilt most of all need a clear vision of thy goal to be worthy."

Based upon karma level "Thy deeds show nought but unlimited @passion" "Thy deeds show misguided but strong @passion" "Thy deeds show the merits of thy @passion" "I admire thy deeds and thy @passion"

Exodus
Introduction a stone statue of the evil Exodus. Subsequent visits "For what dost thou return, Avatar?" Initial visit You still remember vividly how you defeated Exodus in your third visit to Brittania. Using the four cards, you tricked the accursed machine into destroying itself. The statue speaks! "We meet again, Avatar." "Fear not! I have but one @task now, and am no threat."

name "Though I no longer bear the form of the machine you destroyed, yet still am I Exodus."

job,task "The gargoyles have enshrined my spirit here as the embodiment of @diligence."

dili,mant "I was once a powerful daemon." "Diligence was the essence of my soul--cold, unswerving diligence in my path of conquest." "But in my devotion to achievement I lost sight of my original goals." "Diligence without a goal is as worthless as a goal without diligence." "The means cannot replace the end, and diligence cannot be the goal." "The gargoyles understand diligence." "Their society is based on the diligent leading the wayward." "In this way, they maintain their fight for survival in their harsh world."

bye If understand "Farewell, Avatar." "May thy diligence maintain thee on thy quest." If don't understand "Thou wilt need diligence to succeed in thy quest, Avatar."

other "I have no concern for matters such as <Last Input>" -or- "I am enshrined here in eternal contemplation of the principle of @diligence."

"Contemplate what thou hast learned. Repeat after me the Mantra of Diligence." Us.... Us.... Us....

us "I can teach thee no more."

"Thy understanding is flawed. But I can teach thee no more."

"But thou wilt most of all need a clear vision of thy goal to be worthy."

Based upon karma level "Thy deeds show a lack of @diligence" "Thy deeds show misguided @diligence" "Thy deeds show the value of thy @diligence" "I admire thy deeds and thy @diligence"

Shrine of Honesty
Introduction the altar of Honesty. As you kneel before the altar, a mystical voice sounds in your head. If karma low "Thou hast much to learn about honesty." If karma OK "Thy deeds have shown admirable honesty." -or- "Thy deeds serve as an example to all."

Do you wish to meditate at this altar? no-end conversation yes-"Who will meditate?" "Speak the Mantra of Honesty." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." ahm "Whatsoever things are true..." "Whatsoever things are honest..." "If there be any virtue and if there be any praise, think on these things."

If not ready to gain a level "You receive no enlightenment. If ready to gain a level <Player Name> has gained a level... and intelligence! "There is naught else for you to learn here and now." "Return when thy journey has progressed further."

Shrine of Compassion
Introduction the altar of Compassion. As you kneel before the altar, a mystical voice sounds in your head. If karma low "Thou hast much to learn about compassion." If karma OK "Thy deeds have shown admirable compassion." -or- "Thy deeds serve as an example to all."

Do you wish to meditate at this altar? no-end conversation yes-"Who will meditate?" "Speak the Mantra of Compassion." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." mu "No beast so fierce but shows some touch of pity." "Sweet mercy is nobility's true badge."

If not ready to gain a level "You receive no enlightenment. If ready to gain a level <Player Name> has gained a level... and dexterity! "There is naught else for you to learn here and now." "Return when thy journey has progressed further."

Shrine of Valor
Introduction the altar of Valor. As you kneel before the altar, a mystical voice sounds in your head. If karma low "Thou hast much to learn about valor." If karma OK "Thy deeds have shown admirable valor." -or- "Thy deeds serve as an example to all."

Do you wish to meditate at this altar? no-end conversation yes-"Who will meditate?" "Speak the Mantra of Valor." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." ra "Tender-handed stroke a nettle, and it stings you for your pains." "Grasp it as a man of mettle, and it soft as silk remains"

If not ready to gain a level "You receive no enlightenment. If ready to gain a level <Player Name> has gained a level... and strength! "There is naught else for you to learn here and now." "Return when thy journey has progressed further."

Shrine of Justice
Introduction the altar of Justice. As you kneel before the altar, a mystical voice sounds in your head. If karma low "Thou hast much to learn about justice." If karma OK "Thy deeds have shown admirable justice." -or- "Thy deeds serve as an example to all."

Do you wish to meditate at this altar? no-end conversation yes-"Who will meditate?" "Speak the Mantra of Justice." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." beh "Justice without force is impotent." "Force without justice is tyranny."

If not ready to gain a level "You receive no enlightenment. If ready to gain a level <Player Name> has gained a level... intelligence... and dexterity! "There is naught else for you to learn here and now." "Return when thy journey has progressed further."

Shrine of Sacrifice
Introduction the altar of Sacrifice. As you kneel before the altar, a mystical voice sounds in your head. If karma low "Thou hast much to learn about sacrifice." If karma OK "Thy deeds have shown admirable sacrifice." -or- "Thy deeds serve as an example to all."

Do you wish to meditate at this altar? no-end conversation yes-"Who will meditate?" "Speak the Mantra of Sacrifice." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." cah The universe is so vast and so ageless that the life of one man can only be justified by the measure of his sacrifice.

If not ready to gain a level "You receive no enlightenment. If ready to gain a level <Player Name> has gained a level... strength... and dexterity! "There is naught else for you to learn here and now." "Return when thy journey has progressed further."

Shrine of Honor
Introduction the altar of Honor. As you kneel before the altar, a mystical voice sounds in your head. If karma low "Thou hast much to learn about honor." If karma OK "Thy deeds have shown admirable honor." -or- "Thy deeds serve as an example to all."

Do you wish to meditate at this altar? no-end conversation yes-"Who will meditate?" "Speak the Mantra of Honor." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." summ "Honor may be assailed, but can never be hurt." "Surprised by unjust force"

If not ready to gain a level "You receive no enlightenment. If ready to gain a level <Player Name> has gained a level... strength... and intelligence! "There is naught else for you to learn here and now." "Return when thy journey has progressed further."

Shrine of Spirituality
Introduction the altar of Spirituality. As you kneel before the altar, a mystical voice sounds in your head. If karma low "Thou hast much to learn about spirituality." If karma OK "Thy deeds have shown admirable spirituality." -or- "Thy deeds serve as an example to all."

Do you wish to meditate at this altar? no-end conversation yes-"Who will meditate?" "Speak the Mantra of Spirituality." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." om "Throughout this varied and eternal world, soul is the only element." "The wealth of the spirit is the only true wealth."

If not ready to gain a level "You receive no enlightenment. If ready to gain a level <Player Name> has gained a level... intelligence... strength... and dexterity! "There is naught else for you to learn here and now." "Return when thy journey has progressed further."

Shrine of Humility
introduction the altar of Humility. As you kneel before the altar, a mystical voice sounds in your head. If karma low "Thou hast much to learn about humility." If karma OK "Thy deeds have shown admirable humility." -or- "Thy deeds serve as an example to all."

Do you wish to meditate at this altar? no-end conversation yes-"Who will meditate?" "Speak the Mantra of Humility." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..."

lum The humblest citizen of all the land, when clad in the armor of a righteous cause, is stronger than all the hosts of error."

If not ready to gain a level You receive no enlightenment. If ready to gain a level <Player Name> has gained a level!

"There is naught else for you to learn here and now." "Return when thy journey has progressed further."

Shrine of Singularity
introduction a finely-carved stone pyramid. As you face the altar, a voice rings in your head. You understand it perfectly, but you can't recognize the language! If already solved quest "There is no more wisdom for thee to acquire here, noble Avatar." "Seek the Codex, and may nothing impede thy sacred quest!"

Subsequent visit if given quest "Hast thou completed thy journey to the @catacombs?" yes-What is the Mantra of Singularity?" yes, but low karma-"Thy deeds make thee unworthy of enlightenment." no-"Return when thy path is more focused."

"Thou hast far to travel and much to achieve, but thy inner fire will surely guide thy way." -or- "Thou hast far to travel and much to achieve."

"May the wisdom imparted here help purify thy inner flame."

"Look deep inside thyself, Avatar, and answer this:" "For whom dost thou truly seek the Codex?"

cont,dili,pass "<Last input> is one of the guiding principles of the gargoyle race." "Go thou into the @Catacombs of <Control, Diligence, Passion>, near the coast to the <west, south, east> of here." "There you will find the being who most exemplifies this @principle."

prin,thre "The three principles of @Control, @Passion and @Diligence form the basis of the gargoyle way of life."°

name,job Thou hast reached the Altar of Singularity. What dost thou seek?"

cata Which catacomb dost thou seek?"

bye The mystic voice falls silent, and you leave the altar.

other "The answer to that lies elsewhere." -or- "The answer to that lies within thyself."

"What do you seek, Avatar?" sacr,ques,code,mant "What is the Mantra of Singularity?" un-or-us,unorus "Let the principle of control guide thy quest." "Let the principle of passion drive thy quest." "Let the principle of diligence maintain thy quest." "Then wilt thou truly achieve the unified spirit and singularity of purpose that is necessary for success in all endeavors." "This is the gargoyle way; let it be thy way as well." The altar glows with a cold blue flame. You feel compelled to seek out the Codex. Your final quest has begun!

un-us-or,us-un-or,us-or-un,or-us-un,or-un-us,unusor,usunor,usorun,orusun,orunus You have not yet become familiar with the wisdom of the gargoyle race." "Continue thy search."

"Think again, Avatar: For whom dost thou seek the Codex?" both,our,peac,all,ever Thy answer is wise." "But how canst thou truly work for the good of a race whose ways thou dost not understand?" "Go thou into the @Catacombs of @Control, @Passion and @Diligence." "In each wilt thou find the final resting place of the being who most exemplifies that @principle." "Return when thou hast found these @catacombs."

huma,me,my,lord,brit Thy answer is foolish." "A journey made for selfish reasons can never be a sacred quest, regardless of its goal."

garg,seer,scho,inqu,lead Thy answer is foolish." "There is no nobility or honor in betraying one's own race for the sake of another." "Such a path can never be a sacred quest."

valk,beh,naxa,drax,bole Thy answer is foolish." "Thy compassion is acknowledged, but compassion is not the key to success." "The motive must be as one with the goal for a journey to become a sacred quest."

bye "Return when thou canst truly answer this question."

other "Thy answer is foolish."

"Thy mind must be focused clearly on thy path for thy journey to become a sacred quest."