Cure




 * Words of Power: AN NOX
 * Reagents: GS GA
 * Circle: 1st

A life-saver! When poisoned by the swamps, traps or foes, when hit with paralysis or a horrible curse, this spell is the rescue! Cure removes all these bad effects on the patient. All of the poison or magical effects are flushed out, restoring the well-being. However, it doesn't heal injuries, for this, the Heal-spell is needed.

The red potions fulfill the same purpose as this spell.

Should an entire group need curing, then the Mass Cure spell is used to cure all of them at once.