Ultima VI Transcript

Snake Charmer
Introduction an old winged gargoyle. Not learned Gargish, not submitted The gargoyle shouts, "An-bal-sil-fer!" and flees! Learned Gargish, not submitted The gargoyle shouts, "The False Prophet!" and flees! Learned Gargish, submitted Subsequent visits "To feel honored by your visit, False Prophet." Initial visit The gargoyle seems afraid of you at first. Then he notices the amulet around your neck. "To--to feel honored to address you, False Prophet." "To ask what you wish of a simple @snakecharmer?"

name "The gargoyle laughs nervously. "To lack a name, of course. "To be called simply by my @job, snakecharmer."

job "To summon the silver @snake, and to direct the young warriors in defeating it." "Then to extract the venom so that I can make the @battle-drug."

veno,batt,drug "To make the drug for our bravest warriors, who take it and turn into fighting daemons!" "To express sorrow that the drug is fatal, but to express awe and respect for the warriors' sacrifice."

snak,silv,summ,char "To use the great @horn to summon the silver snake." "To always require many warriors to defeat the creature!"

horn "To find the horn just north of my house." "But to warn you never to blow the horn!" "To be in grave peril from the snake without a squad of warriors!"

bye "To express my thanks for the sacrifice you have chosen to make!"

other "To be but a simple snake charmer, unfamiliar with matters such as that."

Goodscrafter
Introduction a quiet, listless gargoyle. Learned Gargish, not submitted "Oh, the False Prophet," the gargoyle says calmly. "To suppose that you have come to kill me as well. All right." Learned Gargish, submitted "An-bal-sil-fer," the gargoyle says calmly. "Sum in-korp i. Vers." The gargoyle silently awaits his fate. Learned Gargish, submitted Subsequent visits "To ask why you disturb me again, False Prophet." Initial visit "To see the Amulet of Submission." "To suppose, then, that my world has been saved." "But to feel that salvation has come too @late."

too,late "To refuse to discuss my @grief with the being who caused it."

grie "Surely to know what pain you have caused by stealing the Codex?" "To not believe that you care. To believe, in fact, that you enjoy causing @suffering."

suff,no,help "To not believe that you would do anything to help."

name "To not have a name." "To have nothing at all now..."

job "To be a goodscrafter." "Though to have no reason to make @goods now."

good,buy "To invite you to take what you want."

fami "To have lost my entire family in the @cataclysms."

cata "To wish not to speak of it."

bye "To wait here for you to return to kill me."

other To not care about ." "To not care about anything now."

Healer (Gargoyle)
Introduction a somber and calm gargoyle. Not learned Gargish, not submitted "An in mani lem, An-bal-sil-fer." The gargoyle says nothing else. Learned Gargish, not submitted "To be unwilling to help you, False Prophet." "To be a healer, a being of peace." "Elsewise, to summon the guards to slay you!" The gargoyle says nothing else. Learned Gargish, submitted Subsequent visits "To be happy to see you again, noble one." "But to be sad that you seek my services." Initial Visit "To see the amulet, the symbol of your courage and nobility." "To wish to help you however I can."

heal,cure If not at shop "To ask that you see me at my shop." If at shop, healthy "To be unfamiliar with human anatomy..." "But to be certain that you are well!" If at shop, healthy "To be unfamiliar with human anatomy..." "But to be certain that all of you are well!"

First time healed at Gargoyles "To drink this and be healthy." Do you/Does  drink it? no-The gargoyle shrugs. "To assure you that it is safe and invigorating." "But not to force anyone to act against their will." yes-You/ drink(s) the potion and feel(s) deathly ill/slightly dizzy. "To apologize for the error! But to know exactly what I did wrong." The gargoyle mixes a different drink that somehow smells worse than the last.

Subsequent times healed at Gargoyles "Which of you?" The gargoyle mixes strange powders into a foul-smelling brew.

Heal message You drink the potion and feel restored!  drinks the potion and feels restored! "To ask if there is aught else I can do for you?"

resu,dead "To ask me to raise the dead?" "To apologize, but that is beyond my power." "To doubt that anyone can do that!"

bye "May fortune prevent the need for your return!"

name "To be nameless, being only a healer."

job "To be entrusted with the tasks of @healing those wounded and @curing those sick." "To do this for all, as a service to society."

good "The goodscrafter? To regret his condition." "To know that he is in great pain after the loss of his @family."

fami "To know that his family was lost when the edges of the world @fell off." "But to have less and less patience for his dispassionate self-pity."

fell,off "Yes, during the cataclysms." "To have lost friends myself during that bad time." "But to maintain the struggle for life diligently!"

other "To be a healer, dedicated only to my @job. To know nothing about ."

Weaponsmith
Introduction a young, nervous-looking gargoyle. Learned Gargish, not submitted "The False Prophet!" the gargoyle screams. "Guards! Guards!" Not learned Gargish, not submitted "An-bal-sil-fer!" the gargoyle screams. "Agra-lem! Agra-Lem!" Suddenly realizing that he is holding a weapon, the gargoyle attacks! Learned Gargish, submitted Subsequent visits "To ask how I can help you, noble one." Initial visit "The False Prophet!" "To thank you for your upcoming sacrifice." "To greatly respect your nobility and courage."

buy,sell "To not understand what that means." "To create these items for the use of @all."

all "To give these wares to any gargoyle who has need of them." "To invite you to look around at my @wares as well." "To ask if any of them interest you?"

ware "To have but a few items available." "To be far less adept than my former @master."

boom If already given boomerang "To wish I had more boomerangs, that I might give you another." If not at shop "To ask you to see me at my shop!" If at shop, not have boomerang "Ah, to see you admire these boomerangs, the work of my @master." "To regret being unable to create boomerangs myself." "To have only a few left in stock, but to offer you one." Do you accept the gift? yes, but already given boomerang-The gargoyle nods. "Yes, to see that you already have enough weapons." yes, if Shamino in party-As you take the boomerang, Shamino speaks. "Aye, 'tis a most interesting weapon, ." "Perhaps when our quest is through I can study its use." yes, if Shamino not in party The gargoyle hands you a boomerang. no-The gargoyle speaks. "To ask if anything else interests you?"

zu,ylem If already give zu ylem dust "To regret that I have such a small supply of zu ylem dust." If not at shop "To ask that you see me at my shop!" If never given dust "Yes, to be a very interesting weapon." "To knock out even a large animal with just a single pouch of this powder!" "To be used most often by hunters, to avoid harming the meat." "Unfortunately, to make this powder from @plants that can no longer be found." "Here, to offer you one." Do you accept the gift? yes-He hands you a small pouch. "To hope you find it useful." no-The gargoyle nods. "To understand your reluctance." "To know the dangers of zu ylem dust to the untrained user."°

good "To consider him a discredit to the race!" "Most of all, to consider him a @dishonor to my late master!"

dish To cheapen all our loss, all our grief, by his self-pity." "To have lost my @master, like a father to me." "Yet to maintain control, to maintain diligence." "Most of all to maintain passion for life." "To feel that the goodscrafter dishonors us all by abandoning our principles." "To feel that the goodscrafter needs a trip to the @catacombs."

cata "Yes, to have visited them myself once, long ago." "To find there shrines to our three principles: control, passion and diligence." "To speak with these shrines and meditate, to receive new insight." "To not remember where the catacombs are." "To be sent there by the Temple of @Singularity."

temp,sing "To find that to the north, in the mountains." "To advise you to find some way to @fly if you wish to get there, though!"

fly "To be unable to reach the Temple on foot; to be forced to fly over the mountains."

snak,veno,silv "To be a powerful but dangerous drug!" "To turn gargoyle warriors into unstoppable fighters!" "But to always be fatal after the battle ends." "To be created by the snake @charmer, who lives to the southwest."

char "Yes, to suggest you visit him if you are interested." "To find the snake-summoning horn a most impressive sight!"

plan "To create the zu ylem dust from plants that can no longer be found." "But to know of far worse effects of the @disasters."

armo,helm,belt "To see little of interest in that item."

bye "May your long work and strength lead to success!"

name "To be but a simple @weaponsmith, False Prophet." "To lack a name, as is appropriate for my station."

disa "Yes, surely to know of the disasters?" "To have only barely survived the earthquakes after the Codex disappeared."

job,weap,mast,work "To be the master weaponsmith now, although to have but recently been a simple @apprentice."

appr "To greatly regret the loss of my master, killed during the @disasters." "But to carry on in the face of adversity." "And certainly not to lose all passion for life, like the worthless @goodscrafter!"

join "To wish I could leave on adventures..." "But to be dedicated to my important @work."

other "To know nothing of , being but a simple weaponsmith."

Foodmaker
Introduction a large and boisterous gargoyle.* He carries a 'knife' large enough to be a sword! If learned Gargish, not submitted "The False Prophet!" the gargoyle shouts. "Begone, begone!" If not learned Gargish "An-bal-sil-fer!" the gargoyle shouts. "Gres por! Gres por!"

Half-jokingly, Iolo says, "We'd better do as he says." "After all, we don't know what kind of meat that is!"

If learned Gargish, submitted Initial visit "The False Prophet!" Subsequent visits "To welcome you back, False Prophet!" "To welcome you to my place of cooking." "To offer you the best @food in all the world!"

food If not at shop "To not have food on me. To have you visit my shop." If at shop "Yes, yes! To offer you this finely roasted @meat!" With a few strokes of his huge knife, the gargoyle cuts you a slice of @meat. Do you take the meat? yes-You/Your party eat/eats the profferred food. The flavor is unlike anything you've had before. If Iolo in party Iolo speaks. "I wonder what sort of @meat this is, ." The gargoyle beams with pride. "To ask you: Is it not the best @meat you have ever eaten?" no-"To be saddened by your not liking!" "To know of no finer cooker of @horseflesh than myself!"

hors,meat "To be famous among all gargoyles for the quality of my horseflesh!"

name "To be called Foodmaker, not having a name yet." "But to be the finest cook in the land!" "To receive a name someday soon for my skill!"

good "The goodscrafter? To be pathetic!" the huge gargoyle scowls. "To have self-pity, when strength and long work will give success!" "To wish to hear no more about that creature."

job "To cook and serve food for all the gargoyles who live in these parts!" "Also to guide and instruct the @wingless ones in cooking chores."

wing "To have to watch their every move!" "But to acknowledge that they are vital to our society."

bye "To welcome you to come back when you are hungry again!" "Wait!" "To give you some fine horseflesh to take with you on your trip!" Do you accept his gift? yes-The chef gives you # horse chop/s. no-"Well then, to save it here for you!"

wine,bunc,grap,plan "Well, yes, of course to have that as well." "But to be famous for my roast horseflesh!" "To offer you some of this fine @food!"

other "To not know what  is." "But to gladly cook it for you if you tell me the recipe!"

Farmer Nash
Introduction a gaunt, tired-looking winged gargoyle. If not learned Gargish "The gargoyle screams, "An-bal-sil-fer! Des-lem, klep lem!" If learned Gargish, not submitted "The gargoyle screams, "The False Prophet! Workers, attack!" If learned Gargish, submitted Subsequent visits "Good , noble . To be honored by another visit!" Initial visit "To be amazed!" "To greatly admire your nobility, False Prophet." "To honor my people with your sacrifice!" "To ask your name, that I may address you as you deserve?" "To be honored by your visit, "

name "To be named Nash Us-arb-vas-lem, Nash the @Leader of Farmers."

job "To @lead the @wingless ones, the worker gargoyles who tend these fields." "But to have little fortune in my @harvests."

lead "To try to give the @wingless ones free reign, but to be forced to guide them in their work."

wing,free "To be far kinder to the wingless ones than most of my kind." "To feel that the wingless ones should not be enslaved simply because they lack our intelligence."

harv,fort "To be forced, on occasion, to tend the fields myself because of the harshness of the times." "To wish my fields were as productive as those of Farmer @Krill, my neighbor to the west."

kril "To be ashamed that Farmer Krill treats his workers so harshly." "To be appalled by his lack of concern for their thoughts and feelings."

bye "To have been greatly honored by this conversation, noble ."

other "To confess difficulty in understanding your accent. To inquire what  means?"

Farmer Krill
Introduction a large, healthy-looking winged gargoyle. If not learned Gargish The gargoyle screams, "An-bal-sil-fer! Des-lem, klep lem!" If learned Gargish, not submitted The gargoyle screams, "The False Prophet! Workers, attack!" If learned Gargish, submitted Subsequent visits "Good , noble . To be pleased by your return!" Initial visit "To note that you wear the Amulet of Submission." "To admire your courage and to appreciate your sacrifice." "To ask your name, that I may address you in a noble manner?" "To greet you, <Given Name>."

name "To be named Krill Us-arb-vas-lem, Krill the @Leader of Farmers."

job "To @lead the @wingless ones, the worker gargoyles who tend these fields." "To have great fortune in my @harvests!"

lead,firm,guid,dire "To be forced by necessity to give the @wingless ones no room for choice or @freedom."

Beh "Beh Lem? To be but a child. To someday grow wings just like his father, Scholar @Valkadesh." "To not understand what you mean."

valk "To admire the wisdom of Scholar Valkadesh, but to consider his @studies unseemly."

stud "To abhor his continued study of the accursed humans!" The gargoyle pauses, embarrassed. "To mean no offense to you, <Avatar Name>." "To acknowledge the nobility of your sacrifice." "To consider you a great credit to your race!"

room,choi,free "To acknowledge that it may seem harsh, but to assure you that there is no other way to treat the @wingless ones." "To receive good @harvests only through firm control and clear direction."

wing "To consider them valuable members of society who need firm control and strong @leadership." "To explain that they are far less intelligent than you or I."

good,harv,fort,cont,clea,dire "To receive bountiful harvests thanks to the efforts of my well-directed workers." "To feed my workers far better than misguided Farmer @Nash to the east does."

nash "To be ashamed that Nash lacks common sense." "To be appalled by his uncontrolled heart and undirected mind." "To point out his unproductive fields as an example of why the wingless ones need firm @guidance."

bye "To have greatly enjoyed this conversation, noble <Avatar Name>."

other To ask what you mean by <Last Input>?"

Mole
Introduction a coarse looking individual, digging in the dirt with his bare hands. "Hello. If I be speaking with ye, I'd best not be digging at the same time."

If have corpse "Now, now. You can't be bringing bodies out here without no reservations." "Go see me master Glen about having a funeral first."

Spoke to Glen first You tell him what Glen said. "Wants 'is graves dug, does he? Well, you can tell old zombie-face I'd do a lot better if I had a shovel!"

First time speaking to Glen Mole listens, a bit impatiently. "He gave me a shovel, all right - cheapest shovel I ever saw in all my years in the business!" "Tell 'im it broke the third day I tried usin' it."

Second time speaking to Glen "I'd have been glad to get a new shovel! Believe me, I knows how to pick out a good one, too." "But how'm I supposed to pay for it, you just ask him that!"

Third time speaking to Glen "Aye, maybe there'd 'ave been extra for shovel and such in my pay, if the old skinflint had ever remembered to pay me!"

Fourth time speaking to Glen "Old penny pincher says he's going to pay me?" "I'll believe it when I have the coins in me hand."

name "I be Mole."

dig,fath "Digging's been in me family for generations."

grav "If you take away enough dirt, a grave's what's left." "After they has a @funeral, I puts all the dirt back again."

fune "Funerals aren't me trade. I know plenty about @dirt, though."

dirt "I knows all the different @kinds of dirt by heart."

diff,kind,hear "Learned 'em from me father."

trad,job I @dig @graves for me master, @Glen."

give "What 'ave you got I could want? All I needs in me life is a good @shovel."

shov "'Tis the @tool of me trade."

tool "Me father said a good shovel is more important than a good @wife."

wife That's what you look for after you've got a good @shovel."

mast,glenö "I'll not speak with 'im, the way he treats me." "But if you sees him, tell him I could dig these graves better if I had a @shovel!" If have shovel "He's a strange one... Nobody knows what he keeps in that back room of 'is."

bye Oh, going away, are ye? Let me know when ye return, so I'll know 'tis time to speak with ye again." He returns to his digging.

other "I think ye'd best ask someone smarter than me."

If Avatar has shovel "Oh, ye've brought a shovel with ye! Is it for me?" no-"Too bad. I really need one." yes-"Thank ye very much! And 'tis not even my birthday!" "Let me tell you this - keep an eye on old Glen." "They say not all of the bodies end up where they're supposed to..." "You know, 'e was supposed to have paid me for a new shovel, and then you wouldn't have 'ad to go to so much trouble."

Sionnach
Introduction a troubadour with a drum. His tailored suit is travel-worn but bright. If Avatar female, speaking to Sylaina "Excuse me, ma'am. We are, um, indisposed." He returns his attentions to Sylaina. If Avatar male, speaking to Sylaina "Pardon me, sir, but I hate to keep my dear one waiting." "You understand, of course." He returns his attentions to Sylaina.

Initial visit "Greetings, folks." <Given Name> Subsequent visits "Why, hello there, my friend. You've grown a bit since we met last." "I'm afraid I can't recall your name; you'll have to forgive me."

If Iolo in party "It has been a while, Master Iolo."

name "My name is Sionnach." (He pronounces it 'ShaNOK'.)

job "I'm a @drummer and a @singer."

drum Would you like me to play for you?" no-"As you wish, <Given Name>." yes-The drum is wide and flat. Sionnach holds it by the strings on the back of it. Then, he taps it in intricate patterns using both ends of the dowel held loosely in his other hand. It sounds thus: 'RUM-TE-TUM, RUM-TE-TUM, TUMBLETY-TUM-TE-TUM!'The beat is invigorating and exciting. "That's a @battle summons."

batt,summ "'Twas long ago... Back when men forced sorcerous secrets from demons..." "Back when women wove moonbeams into cloth of indescribably fine texture..." "Long ago, Lord Fennian devised a language of raps and knocks on the great drums used by his armies." "Each drum was made of the entire skin of a bull, stretched taut by a dozen cords." "It's true. I read that in a @book I found at the Lycaeum."

book,lyca,read,foun "I also read a number of maritime histories." "They record the facts behind the many songs of different @ships."

song,ship "The sea is not always a gentle, generous friend." "Storms have brought down many a haughty vessel: the evil @Empire, the @Dutchman, the Virtuous..." "Have you heard of the @Virtuous?"

dutc,empi "I don't know where she rests. Ask other bards." "There's probably great treasure on her, and on the @Virtuous, too."

sing,virt Sionnach sings softly for you. "A southerner from Serpent's Hold Once slew a pirate crew of eight. Young Keegan was this warrior bold, And thus he claimed the 'Bitter Kate.'"

"He broke a bottle 'cross her bow And 'Virtuous' became her name. For many years she served him well; Good Captain Keegan rose to fame."

"The Barston Bay came north to fight, The Jolly Roger on her mast. To cold Loch Lake she sailed that night. To sink Keegan's ship with cannon blast."

"Ah, the old Bitter Kate, she's mended her ways, And as the Virtuous, ended her days."

"Captain Keegan, he sleeps the endless sleep While on Loch Lake's shore the Virtuous lays."

bye "Take care!"

other "That I cannot help you with."

Mandrake
Introduction a charming fellow with a peacock feather in his cap. initial visit "Welcome, welcome! 'Tis always a pleasure to see a new face." "My name is Mandrake. And what may I call thee?" "A pleasure, to be sure, <Given Name>. I hope I'll be seeing a lot more of you." He gives you a sly wink. "Well met, sirrah!" "You look like the sort who knows how to enjoy a good @story." subsequent visits "<Avatar Name>! It's been too long. What brings you to this part of the realm?" "Well, never mind that for the moment. Let me sing thee a @song!"

name "Mandrake, my friend, Mandrake. Like the @root, but taller, handsomer, and @louder."

root "It grows in swamps, but I'm found mostly in @taverns."

tall,hand,loud "So I've heard."

tave "I visit them all." "The Fallen @Virgin and the Sword and @Keg are rowdy and rough." "The Blue @Bottle serves Frasier's @Folly - the finest ale in all Britannia." "But the Cat's @Lair is still my favorite."

fras,foll "You should try some! 'Twill do thee a world of good."

fall,virg "'Tis in Buccaneer's @Den - no place for the timid."

bucc,den "If thou knowest not where it is, I'll not be the one to say."

swor,keg "Over in @Jhelom, it is. They always love a good brawl."

braw,jhel "Lots of warriors there." "They fight just about every night, but they don't mean anything by it. 'Tis all in fun."

blue,bott "'Tis in @Moonglow." "@Derydlus often drinks there - the man can put away more ale than any other I've met." "Many's the time he's drunk me under the table."

moon "Too honest a town to be much fun, but some fine people live there." "You should have @Penumbra tell your fortune sometime."

dery "Give him my regards if you see him."

penu "I hear she has strange @powers."

stra,powe "Yes, the gift of @prophecy."

gift,prop "So I hear."

cat,lair "A wonderful place! Dr. Cat gives me free drinks just for singing." "He loves games of all kinds too. Mention my name to him and he'll be sure to treat thee well."

job "I travel all over to spread important @news throughout the realm - and @tales and @songs as well." "If you have time enough, I'll favor you with all three."

trav,impo,news "My travels were interrupted recently in a most fearsome manner." "I was captured by the @gargoyles, and taken down to the other side of the world, where they held me prisoner." "But such was my good fortune that one of them helped me to escape." "He spoke but little of our tongue, but I believe he said his name was 'Beh Lem.'"

garg "I've seen their handiwork many a time in my travels." "I believe they have taken over all of the shrines of the eight @virtues."

eigh,virt "Oh, you know: honesty, compassion, valour, justice, sacrifice, honor, spirituality, and humility." "That's what you get for choosing such @stuffy principles as a basis."

stuf,prin "Truth, love and courage... hah!" "If it had been up to me, I'd have chosen wine, women and song instead." "Think of the virtues those would @lead to!"

wine,wome,lead,thin "I've thought it over..." "The principles of wine, women and song would lead to the eight virtues of drunkenness, sensuality, harmony, lust, laziness, dance, indulgence, and happiness." "Now there would be the foundation for a fine world to live in!"

sing,song "Would you care to donate a coin or two?" no-"As you wish." yes-How much do you give him? Too much-You don't have that much. Have enough-"Thank you kindly." "Ok, here we go!" "The dragon is a scaly sort Who spouts flame when he sneezes. Many a bold knight has he fought, For he goes where e'er he pleases."

"Mister Porcupine's naught but spines, To the dismay of him and his missus. For that for which he truly pines Is one of her sweet kisses."

"A gypsy girl and a butterfly Were out in the woods at play And when I saw them I said 'Oh my! What a perfect sunny day!'"

tale,stor "Perhaps my stories would be worth a few coins?" no-"As you wish." yes-How much do you give him? Not Enough-You don't have that much. Have enough-"You're too kind." Mandrake tells you tales for quite a while, yet listening to them you lose track of time. He tells you of ships sailing off the edge of the world, of earthquakes, and mad wizards, and fierce battles. He speaks of spells that halt the flow of time, a man who found a way to fly, and the strange secret of the wisps. He tells you that there are two bands of gypsies who travel the King's Way, who are often mistaken for each other. He speaks of the pirate ship Empire, which was much dreaded in its day, and of the giant ants that can be found in the Dry Land. Your head is filled with wondrous visions. But finally If Dupre in party he notices that Dupre has begun to doze off, and decides to bring his tales to an end. If Dupre not in party his tales come to an end.

bye "Leaving so soon, <Given Name>? And I was enjoying your company so." He bows and kisses your hand. "Well, <Avatar Name>, I'm glad you stopped by to chat with me. We must do it again sometime."

"I'll be glad to play another song for you when next we meet."

other "I'll tell you of that later, perhaps." -or- "Oh, why bother with such a boring subject? How about a @song instead?" "I sing better if I keep my belly full, and my wineskin as well."

Sinjen
introfuction a long haired, raggedy man in stocks.

name "I'm Sinjen the @warrior."

warr "Well, these days I'm more into @stocks."

job "@Lenora said I should @stay in these stocks for a while and make sure they work properly."

stoc,make,sure,work,prop,stay "I didn't really do anything wrong. I told them to go ahead and put me here anyway, so I could get a different @perspective on life."

pers "Normally we stumble around through life on our own. But here I can stand still and watch it go by all around me."

life "The meaning of life? I'm still trying to figure it out myself."

leno "Justice may be a @virtue, but I think she carries it too far."

just,virt "I prefer @Mandrake's version of the eight virtues."

mand,vers,eigh "You should ask him about it sometime."

bye "Come back and chat again sometime. I'll be right here..."

other "Maybe I can talk to you about that after I get out of these stocks."

Phoenix (NPC)
Introduction a graceful, silver haired woman in robes of blue. She eyes you suspiciously. "What do you want?"

name "I am Phoenix."

job I used to be captain of the Black @Thechu." "But now I'm a member of the @thieves @guild, and I don't care who knows it." "Britain is the wealthiest city in the world, and I make a tidy living sneaking up there at night to 'liberate' a few possessions." "Of course, I only steal from those who have too much wealth for their own good."

libe,stea,thie "It's an honorable profession, with as long a tradition as any other."

capt,blac,thec "She was the finest ship that ever sailed. But those days are past." "The crew's scattered to the four corners of the earth, and the Thechu's off amongst the @stars."

crew,star "We were at port one day when the anchor chain snapped, and the Thechu drifted off the @edge of the world." "I'd join her if I could, and sail through space..."

four,corn,eart,edge,worl "The world is flat, you know." She eyes you appraisingly. "Surely any well educated person would be aware of that."

belt "You want my belt? I'm sorry, lass/laddy, but I'm not ready to @retire just yet."

reti "No way! I'm making too good a living to give it up now." "If you want to get my belt, use your @wits. Prove you're worthy to replace me."

wit,prov,wort,repl "Figure it out yourself."

guil "If you want to join the guild, go talk to @Budo about it."

budo "He lives in Buccaneer's @Den." "These tunnels can take you there - unless you get lost, or the rats get you..."

bucc,den "The rumors of @pirates there are just idle @chatter." She smiles. "I haven't been there in a while. It's a lovely little town..."

chat "I don't know about you, but some of us have more important things to do with our time."

pira "Pirates? I'm sure I wouldn't know a thing about them."

bye "About time you were on your way. One thing before you go..." She draws her dagger. "Don't tell anyone where my hideout is. If you do, some night you'll go to sleep and never wake up again." "You'll never know when it's coming." "She turns and throws the dagger at a little mouse that was sniffing around for food, pinning it to the wall by its tail. If Sherry in party "Eeeeek!" Sherry runs up your leg, and it takes several minutes before you can coax her back down again.

other "I haven't got all day to stand around talking. Get to the point, or go bother someone else."

Captain John
Introduction a long-haired gentleman with a scholarly demeanor. Subsequent visits "Ah, my good friend! Thou hast returned!" Initial visit "Praise the virtues! Humans have arrived here at last!" "But what's this? Not just any humans--the Avatar!" "'Tis most fortuitous that thou hast returned, noble <Avatar Name>." "Many @cataclysms have occurred since thou last visited Britannia!"

name "Why, I'm Captain John, <Avatar Name>!"

job "For several years I have been here in the catacombs, @studying the @gargoyles."

stud "Yes, I have learned much about them!"

garg "They are not evil, as most humans believe!" "I have spent much time talking to them, and I have found them to be almost human." "I have learned about their @society, their @beliefs and their @language."

know,worl,cata "The gargoyle world, once as large as Britannia itself, is slowly being destroyed!" "The forces thou set in motion have caused great sections of their land to fall off into the void!" "Only a single gargoyle @city remains."

city "The gargoyle City of Investigation, their place of learning and government, is all that is left." "Thou must do something to save the gargoyle race!" "I know not what, however." "Thou must @talk to the @gargoyles."

soci "There are two kinds of gargoyles, winged and wingless ones." "At first it seemed as if the wingless ones were slaves." "But now I know that the wingless ones are beloved and valued family members." "They must be told what to do, because they are not truly intelligent." "The @gargoyles live honorably, by their own set of @beliefs."

beli "The gargoyles' beliefs are much like our own." "Where we have the three principles of Truth, Love and Courage, they have the principles of Control, Passion and Diligence." "Directly, these lead to the virtues of Direction, Feeling, and Persistence." "Combined, they lead to Balance, Achievement and Precision." "Taken all together, they point to Order." "And the sum of all the principles is Singularity." "Gargoyle society stresses unity and singularity in all things." "They have to; their world has always been harsh, even before the @cataclysms."

lang,talk "With the help of a gargoyle child, @Beh @Lem, I have learned how to speak their language." "Wouldst thou like to learn?" no-"But you must!" "Thou hast no chance of saving the gargoyles if thou knowest not their @language!" yes-"I had a silver tablet that contained much of what I had learned." "I gave it to some gypsies to take to Mariah, at the Lycaeum." "Did it arrive safely?" yes-"Good! I am glad to know that the gypsies kept their word." "That tablet must have amazed Mariah!" no-"No?! But I paid money, good money, for them to carry it to her!" "No matter. Now that thou art here, all is well." "You can study the @gargoyles yourself, and carry the knowledge back to the surface!"

"Here." He hands you a scroll." "Use this scroll; it contains a basic vocabulary of the Gargoyle language."

beh,lem "He and I meet every day at noon, where Hythloth emerges in the gargoyle lands." "Go and speak with him, learn about the gargoyles." "You must save them!"

join "No, I cannot. I must stay here and continue my writing." "But @Beh @Lem may join thee." "With his help, thou canst travel the gargoyle lands and learn how to save them."

bye "Farewell again, noble Avatar." "As the gargoyles say, 'May thy persistence and precision lead to success.'" "Upon you rests the future of an entire race."

If haven't learned about Beh Lem "Wait!" "Thou must meet Beh Lem and travel with him among the gargoyle people." "That is the only way you can save them, and save them you must!" "And without @Beh @Lem with you, the gargoyles will attack!"

other "Oh, the things I could say of that!" "But we have not the time." "When both worlds have been saved, then we can discuss such matters."

Daros
Introduction a skinny, awkward looking man, wearing boots that come up past his knees. "Hey hey hey! Welcome to the finest sewers in Britannia." "You look like you need a nickname, so I'll call you 'ducks.'"

name "My name's Daros, old duck." He shakes your hand.

job "Well, ducky, I keep the @sewers running the way they should." "When work is slow, sometimes I play a @joke or two on my @friends to keep things lively." He winks at you.

frie "Even though we don't know each other that well, I'd like to think of you as my friend already."

play,joke "Oh you know, ducks, the usual kinds." He nudges you in the ribs.

sewe,work "@Britain is the biggest city in the world, and all those people use a lot of @water." "All the runoff drains down here. It's not a bad place to work, really, except for the @rats."

rat "They're pretty big, ducky, but not to worry." "They usually won't eat you until after they've killed you first." "Of course, if you have a set of @panpipes, I hear you can just pipe them away..."

pan,pipe "I don't have a set myself. I usually just @run away."

run,away "It's real good exercise!"

wate,runo,drai "I wouldn't go swimming around here, ducks."

brit "Go back up and have a look! I'm sure it's still there." He grins, obviously delighted with his own sense of humor.

bye "See you around, old duck." He gives you a hearty slap on the back as you leave, which almost knocks one of the straps on your pack loose.

other "That's not something I talk about much, down here..."

Ybarra
Introduction a sunken-faced, starving man, dressed in rags. subsequent visits "Thou art back!" "Please, please! @Give me some food!"° initial visit It takes a few moments for the man to notice you. "Hu--humans!" "Please, you must help me!" he says weakly. "I need @food, badly!"

name "Ybarra. Ybarra's my name."°

job "Lost here, no job now." "I used to sail under Captain Hawkins on the Empire." "We had @food then!" "But those days are gone...."°

food "Yes, @food! The last thing I ate was my @belt." "And that was three weeks ago." "If only you could @give me some food..."

belt "Not very tasty, but it was filling."°

give,spar If have food "Thunff fou," Ybarra says, stuffing the food into his mouth. "After finishing the offered meal, however, Ybarra still seemes starved." If don't have food "Suddenly, you realize that you have no food to give him! "No @food?" he asks. "Then thou art doomed too!"

map,piec "Map? Map. Map." If have map "You already got it from me." If don't have map "Oh, the map. Yes, I still have that." "I couldn't eat it." "It ought to be worth some @food, surely?" yes-"He hands you the map piece and rubs his hands, eagerly awaiting his food." no-"You must! I'll die! Just a little bit of @food for the map?" "His last shred of hope torn away from him, the withered man leaps at you, screaming "@Food! @Food!"

join Leave here? No!" "I've almost gotten the tunnels figured out!" "Just a few more days and I'll be free!" "But I must have @food!"°

bye "Don't go! I need @food... @food..." "Can I have a little before you go?" no-"The man collapses, the last of his energy gone."

other "Huh?"

Sentri
Introduction a handsome warrior. Subsequent visits "Good <Time of Day>, <Avatar Name>. I hope you have returned to ask me to join you." Initial visit "<Avatar Name! You have come at last!"

name "It is I, Sentri." (He pronounces his name 'Sahn-tray.')

job I have been waiting here for you." "I heard you had @returned, and knew you would come here eventually."

wait,retu,hear,here Britannia needs your help now more than ever before." "Many have set out to fight the @gargoyles already."

brit,need,help,figh,garg Not just the town guards, but any able bodied men that could be spared from their work." "The battle goes poorly. But now that you are here, there is hope. I stand ready to @join you."

join If in party "I have joined you already!" If not in party "Shall I join your party?" no-"I bow to your wisdom. If you have need of me later, you have but to ask." yes, but in boat-"It would be best if you got out of that vessel first." yes, but party full-"You have enough companions now.""If you tell one of them to @leave first, then I'll join you." yes-"So be it. Now that we are together, surely the realm will be saved." bye If you should pass this way again, I will be here. I await but the opportunity to @join you."

other "I beg your pardon, could you repeat that?

leave "Has the time come when your plans call for me to wait in reserve?" no-"Then let's be on about our mission!" yes, but in boat-"Let's get our feet back on solid ground first, okay?" yes-"Then I shall go wait at Serpent's Hold until you need me again." "I'd best leave you my equpiment in case you need it on your quest."

Linda
introduction a rugged looking lady farmer. Initial visit "Welcome, friend."

name "My name is Linda."

job "I raise @crops. If you'd like to buy some @grain, just say the @word."

rais,crop "@Bread, cakes, pies, pastries... They all have their @roots here."

brea,cake,pie,past "@Woman does not live on @meat alone."

meat "Cows and @sheep are much more trouble to raise than @wheat."

cow,shee "They have their place. But not on my farm."

root,rais,whea,farm "I was born to work the earth. It was either this, or be a @gravedigger..."

grav "That's not my kind of work."

woma "Yes, men need to eat too, I suppose."

word "The word '@grain,' silly!"

buy,grain "Which of you? "It'll cost you 2 gold for a sack of grain. Interested?" yes-"Here you go." yes, but full-"You look pretty full to me." yes, but no gold-"Best check your coinpouch again." no-"Okay."

bye "May the sun shine on you, and the rain bring you nourishment."

other "I don't know. I guess so."

Mondain
Introduction a stone statue of the evil wizard Mondain. Subsequent visits "For what dost thou return, Avatar?" Initial visit You remember as if it were yesterday how you defeated Mondain in your first visit to Brittania. Using the four stones, you went back in time to smash his power-gem. The statue speaks! "We meet again, Avatar." "Fear not! I have but one @task now, and am no threat."

name "Surely you of all people would recognize me as Mondain."

job,task "The gargoyles have enshrined my spirit here as the embodiment of @control.

cont,mant "I was once a mighty wizard." "Control was the essence of my soul--control of self and control of others." "But desire for more control overcame me." "I forsook my self-control in my hunger for conquest." "Control must start with the self and expand outward." "The strong must lead. But to be strong one must control oneself first." "The gargoyles understand control." "Their society is based on the strong guiding the weak." "In this way, they survive in their harsh world."

bye If understand "Farewell, Avatar." "May thy @control help you succeed in thy quest." If don't understand "Thou wilt need control of others to succeed in thy quest, Avatar."

"But thou wilt most of all need control of thyself to be worthy"

other "I have no concern for matters such as <Last Input>" -or- "I am enshrined here in eternal contemplation of the principle of @control."

"Contemplate what thou hast learned. Repeat after me the Mantra of Control." Un.... Un.... Un....

un "I can teach thee no more."

"Thy understanding is flawed. But I can teach thee no more."

"But thou wilt most of all need a clear vision of thy goal to be worthy."

Based upon karma level "Thy deeds show a lack of @control" "Thy deeds show a need for more @control" "Thy deeds show understanding of @control" "I admire thy deeds and thy @control"

Minax
Introduction a stone statue of the evil witch Minax. Subsequent visits "For what dost thou return, Avatar?" Initial visit You remember quite clearly how you defeated Minax in your second visit to Brittania. With a mighty sword blow, you slew the witch and destroyed her evil works. The statue speaks! "We meet again, Avatar." "Fear not! I have but one @task now, and am no threat."

name "Surely you of all people would recognize me as Minax."

job,task "The gargoyles have enshrined my spirit here as the embodiment of @passion.

pass,mant "I was once a mighty sorceress." "Passion was the essence of my soul." "But that passion knew no bounds." "I wanted everything, and because of this strove to conquer all." "Passion must be directed, focused." "Unbridled passion, desire for all things, leads only to chaos." "The gargoyles understand passion." "Their society is based on the passionate leading those who lack motivation." "In this way, they have the will to struggle against their harsh world."

bye If understand "Farewell, Avatar." "May thy @passion drive thy quest toward success." If don't understand "Thou wilt need passion to succeed in thy quest, Avatar."

"But thou must limit thy passion, lest balance and order be lost."

other "I have no concern for matters such as <Last Input>" -or- "I am enshrined here in eternal contemplation of the principle of @passion."

"Contemplate what thou hast learned. Repeat after me the Mantra of Passion." Or.... Or.... Or....

or "I can teach thee no more."

"Thy understanding is flawed. But I can teach thee no more."

"But thou wilt most of all need a clear vision of thy goal to be worthy."

Based upon karma level "Thy deeds show nought but unlimited @passion" "Thy deeds show misguided but strong @passion" "Thy deeds show the merits of thy @passion" "I admire thy deeds and thy @passion"

Exodus
Introduction a stone statue of the evil Exodus. Subsequent visits "For what dost thou return, Avatar?" Initial visit You still remember vividly how you defeated Exodus in your third visit to Brittania. Using the four cards, you tricked the accursed machine into destroying itself. The statue speaks! "We meet again, Avatar." "Fear not! I have but one @task now, and am no threat."

name "Though I no longer bear the form of the machine you destroyed, yet still am I Exodus."

job,task "The gargoyles have enshrined my spirit here as the embodiment of @diligence."

dili,mant "I was once a powerful daemon." "Diligence was the essence of my soul--cold, unswerving diligence in my path of conquest." "But in my devotion to achievement I lost sight of my original goals." "Diligence without a goal is as worthless as a goal without diligence." "The means cannot replace the end, and diligence cannot be the goal." "The gargoyles understand diligence." "Their society is based on the diligent leading the wayward." "In this way, they maintain their fight for survival in their harsh world."

bye If understand "Farewell, Avatar." "May thy diligence maintain thee on thy quest." If don't understand "Thou wilt need diligence to succeed in thy quest, Avatar."

other "I have no concern for matters such as <Last Input>" -or- "I am enshrined here in eternal contemplation of the principle of @diligence."

"Contemplate what thou hast learned. Repeat after me the Mantra of Diligence." Us.... Us.... Us....

us "I can teach thee no more."

"Thy understanding is flawed. But I can teach thee no more."

"But thou wilt most of all need a clear vision of thy goal to be worthy."

Based upon karma level "Thy deeds show a lack of @diligence" "Thy deeds show misguided @diligence" "Thy deeds show the value of thy @diligence" "I admire thy deeds and thy @diligence"

Shrine of Honesty
Introduction the altar of Honesty. As you kneel before the altar, a mystical voice sounds in your head. If karma low "Thou hast much to learn about honesty." If karma OK "Thy deeds have shown admirable honesty." -or- "Thy deeds serve as an example to all."

Do you wish to meditate at this altar? no-end conversation yes-"Who will meditate?" "Speak the Mantra of Honesty." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." ahm "Whatsoever things are true..." "Whatsoever things are honest..." "If there be any virtue and if there be any praise, think on these things."

If not ready to gain a level "You receive no enlightenment. If ready to gain a level <Player Name> has gained a level... and intelligence! "There is naught else for you to learn here and now." "Return when thy journey has progressed further."

Shrine of Compassion
Introduction the altar of Compassion. As you kneel before the altar, a mystical voice sounds in your head. If karma low "Thou hast much to learn about compassion." If karma OK "Thy deeds have shown admirable compassion." -or- "Thy deeds serve as an example to all."

Do you wish to meditate at this altar? no-end conversation yes-"Who will meditate?" "Speak the Mantra of Compassion." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." mu "No beast so fierce but shows some touch of pity." "Sweet mercy is nobility's true badge."

If not ready to gain a level "You receive no enlightenment. If ready to gain a level <Player Name> has gained a level... and dexterity! "There is naught else for you to learn here and now." "Return when thy journey has progressed further."

Shrine of Valor
Introduction the altar of Valor. As you kneel before the altar, a mystical voice sounds in your head. If karma low "Thou hast much to learn about valor." If karma OK "Thy deeds have shown admirable valor." -or- "Thy deeds serve as an example to all."

Do you wish to meditate at this altar? no-end conversation yes-"Who will meditate?" "Speak the Mantra of Valor." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." ra "Tender-handed stroke a nettle, and it stings you for your pains." "Grasp it as a man of mettle, and it soft as silk remains"

If not ready to gain a level "You receive no enlightenment. If ready to gain a level <Player Name> has gained a level... and strength! "There is naught else for you to learn here and now." "Return when thy journey has progressed further."

Shrine of Justice
Introduction the altar of Justice. As you kneel before the altar, a mystical voice sounds in your head. If karma low "Thou hast much to learn about justice." If karma OK "Thy deeds have shown admirable justice." -or- "Thy deeds serve as an example to all."

Do you wish to meditate at this altar? no-end conversation yes-"Who will meditate?" "Speak the Mantra of Justice." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." beh "Justice without force is impotent." "Force without justice is tyranny."

If not ready to gain a level "You receive no enlightenment. If ready to gain a level <Player Name> has gained a level... intelligence... and dexterity! "There is naught else for you to learn here and now." "Return when thy journey has progressed further."

Shrine of Sacrifice
Introduction the altar of Sacrifice. As you kneel before the altar, a mystical voice sounds in your head. If karma low "Thou hast much to learn about sacrifice." If karma OK "Thy deeds have shown admirable sacrifice." -or- "Thy deeds serve as an example to all."

Do you wish to meditate at this altar? no-end conversation yes-"Who will meditate?" "Speak the Mantra of Sacrifice." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." cah The universe is so vast and so ageless that the life of one man can only be justified by the measure of his sacrifice.

If not ready to gain a level "You receive no enlightenment. If ready to gain a level <Player Name> has gained a level... strength... and dexterity! "There is naught else for you to learn here and now." "Return when thy journey has progressed further."

Shrine of Honor
Introduction the altar of Honor. As you kneel before the altar, a mystical voice sounds in your head. If karma low "Thou hast much to learn about honor." If karma OK "Thy deeds have shown admirable honor." -or- "Thy deeds serve as an example to all."

Do you wish to meditate at this altar? no-end conversation yes-"Who will meditate?" "Speak the Mantra of Honor." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." summ "Honor may be assailed, but can never be hurt." "Surprised by unjust force"

If not ready to gain a level "You receive no enlightenment. If ready to gain a level <Player Name> has gained a level... strength... and intelligence! "There is naught else for you to learn here and now." "Return when thy journey has progressed further."

Shrine of Spirituality
Introduction the altar of Spirituality. As you kneel before the altar, a mystical voice sounds in your head. If karma low "Thou hast much to learn about spirituality." If karma OK "Thy deeds have shown admirable spirituality." -or- "Thy deeds serve as an example to all."

Do you wish to meditate at this altar? no-end conversation yes-"Who will meditate?" "Speak the Mantra of Spirituality." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." om "Throughout this varied and eternal world, soul is the only element." "The wealth of the spirit is the only true wealth."

If not ready to gain a level "You receive no enlightenment. If ready to gain a level <Player Name> has gained a level... intelligence... strength... and dexterity! "There is naught else for you to learn here and now." "Return when thy journey has progressed further."

Shrine of Humility
introduction the altar of Humility. As you kneel before the altar, a mystical voice sounds in your head. If karma low "Thou hast much to learn about humility." If karma OK "Thy deeds have shown admirable humility." -or- "Thy deeds serve as an example to all."

Do you wish to meditate at this altar? no-end conversation yes-"Who will meditate?" "Speak the Mantra of Humility." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..." "<Mantra>... <Mantra>..."

lum The humblest citizen of all the land, when clad in the armor of a righteous cause, is stronger than all the hosts of error."

If not ready to gain a level You receive no enlightenment. If ready to gain a level <Player Name> has gained a level!

"There is naught else for you to learn here and now." "Return when thy journey has progressed further."

Shrine of Singularity
introduction a finely-carved stone pyramid. As you face the altar, a voice rings in your head. You understand it perfectly, but you can't recognize the language! If already solved quest "There is no more wisdom for thee to acquire here, noble Avatar." "Seek the Codex, and may nothing impede thy sacred quest!"

Subsequent visit if given quest "Hast thou completed thy journey to the @catacombs?" yes-What is the Mantra of Singularity?" yes, but low karma-"Thy deeds make thee unworthy of enlightenment." no-"Return when thy path is more focused."

"Thou hast far to travel and much to achieve, but thy inner fire will surely guide thy way." -or- "Thou hast far to travel and much to achieve."

"May the wisdom imparted here help purify thy inner flame."

"Look deep inside thyself, Avatar, and answer this:" "For whom dost thou truly seek the Codex?"

cont,dili,pass "<Last input> is one of the guiding principles of the gargoyle race." "Go thou into the @Catacombs of <Control, Diligence, Passion>, near the coast to the <west, south, east> of here." "There you will find the being who most exemplifies this @principle."

prin,thre "The three principles of @Control, @Passion and @Diligence form the basis of the gargoyle way of life."°

name,job Thou hast reached the Altar of Singularity. What dost thou seek?"

cata Which catacomb dost thou seek?"

bye The mystic voice falls silent, and you leave the altar.

other "The answer to that lies elsewhere." -or- "The answer to that lies within thyself."

"What do you seek, Avatar?" sacr,ques,code,mant "What is the Mantra of Singularity?" un-or-us,unorus "Let the principle of control guide thy quest." "Let the principle of passion drive thy quest." "Let the principle of diligence maintain thy quest." "Then wilt thou truly achieve the unified spirit and singularity of purpose that is necessary for success in all endeavors." "This is the gargoyle way; let it be thy way as well." The altar glows with a cold blue flame. You feel compelled to seek out the Codex. Your final quest has begun!

un-us-or,us-un-or,us-or-un,or-us-un,or-un-us,unusor,usunor,usorun,orusun,orunus You have not yet become familiar with the wisdom of the gargoyle race." "Continue thy search."

"Think again, Avatar: For whom dost thou seek the Codex?" both,our,peac,all,ever Thy answer is wise." "But how canst thou truly work for the good of a race whose ways thou dost not understand?" "Go thou into the @Catacombs of @Control, @Passion and @Diligence." "In each wilt thou find the final resting place of the being who most exemplifies that @principle." "Return when thou hast found these @catacombs."

huma,me,my,lord,brit Thy answer is foolish." "A journey made for selfish reasons can never be a sacred quest, regardless of its goal."

garg,seer,scho,inqu,lead Thy answer is foolish." "There is no nobility or honor in betraying one's own race for the sake of another." "Such a path can never be a sacred quest."

valk,beh,naxa,drax,bole Thy answer is foolish." "Thy compassion is acknowledged, but compassion is not the key to success." "The motive must be as one with the goal for a journey to become a sacred quest."

bye "Return when thou canst truly answer this question."

other "Thy answer is foolish."

"Thy mind must be focused clearly on thy path for thy journey to become a sacred quest."

Wisp
Introduction a strange, glowing ball of energy. "Again, '@you' of this plane address 'I' of the Xorinite dimension." "By what name do 'you' wish to be addressed at this time?"

"Very well, '<Given Name>' Do 'you' have memory of previous discussions with 'myself?'" yes-"Good. Tedious repetition should then be unnecessary on this occasion. Of what would 'you' speak?" no-"So be it. 'I' must often repeat information when conversing with the life of Britannia, it seems." "'I' do not see how each unit of life here can have different memories, different desires, but again 'I' inform Britannia that it is not so in 'my' realm." "Those which 'you' know as 'wisp' in Britannia are projections of the life of Xorinia." "'I' extend into many planes beside this one." "Britannia communicates with 'me' very seldom, and is known by those of very few other planes." "Every time 'I' speak with Britannia, it seems 'I' must explain 'my' nature again, as 'I' have just done." "That is very strange."

name The concept of 'name' is one 'I' still do not grasp." "'I' believe that when 'you' ask 'me' to use '<Given Name>' as a form of address, it has something to do with 'name.'" "When Britannia addressed me with the name '@Zog,' an attempt was made to explain." "But still 'I' do not understand."°

you 'I' and 'you' are words that seem to have no meaning." "'I' mimic the way 'you' use them in this language out of courtesy."

job Xorinia serves as a conduit for @information between different planes." "In exchange, these planes provide information that can be used to improve Xorinia." "Occasionally payment is accepted in the form of @substance, but this is not preferred."

cond,info,exch Britannia has never participated in the interplanar exchange of information." "'I' have presented a sample known in Britannian terms as a '@secret', but no further interest has been shown."

subs Actual physical materials are so plentiful throughout the multiverse that they are of little value." "Information has much greater worth."

paym,inte If 'you' present a reasonably dense information source to a 'wisp' unit, arrangements will be made to transfer some suitably valuable commodity into Britannian possession."

secr Because of the nature of Britannian memory, 'I' now present the sample information to 'you' again." The wisp pulsates, fading from blue to white, then back to blue again. As it does so, a scroll materializes in your hand. "This is a simple invocation of magic energy to bring about the cessation of all life." "It is not a very useful or powerful form of magic, as it will only affect beings in the same plane where it is invoked." "Inform any 'wisp' unit if 'you' have @interest in further exchange.°

zog Once when 'I' offered sample information to Britannia, the name 'Zog' was given by the life unit that received it." "No further contact with Britannia was obtainable for some time after this." "Perhaps misuse of the sample information was responsible."

bye 'I' find it unusual that 'you' find it so important to inform 'me' of the imminent cessation of proximity between one unit of Britannian life and one of Xorinite." "Nonetheless, in accordance with 'your' custom: Goodbye, '<Given Name>'"

other "The vagaries of the language 'you' speak are quite beyond 'me.'"

If have book of mantras "Perhaps another line of inquiry would prove more 'fruitful.'" "The volume 'you' bear with the symbol pattern representing the sounds 'The Book of Lost Mantras' is a prime source of high density information." "Do 'you' wish to 'me' to locate a client who is willing to make an exchange for it at this time?" no-"The ways of Britannia are strange indeed." yes-For a few moments, the wisp pulses, saying nothing. "It is done," the wisp says at last, "Rklbwm have expressed desire to possess this information." "Hoping, no doubt, for a bargain, Rklbwm have offered a small quantity of the substance 'gold' in lieu of the customary useful information." "But surely 'you' wish 'me' to arrange for Rklbwm to provide information of value to 'you.'" "Am 'I' correct to assume this?" yes-"Then so be it. Here is useful information from the Rklbwm:" 'If a substance with a partially reflective surface is positioned so that its third index of refraction matches the wavelength coefficient of the output of a polarized light source, and the resulting beam is focused on an ionized crystal suspended in a unipolar magnetic field, matter can be converted into useful electromagnetic radiation at an efficiency rate of 96 to 98 percent, depending on the desired output frequency.'* "It was a pleasure doing business with you." no-"Very well." "'You' have not sent enough life units to transport much substance, but it is 'your' decision to make." The wisp glows just a trifle brighter for a moment, and suddenly everyone notices that their packs have grown heavier. "It was a pleasure doing business with you."

Guard
Introduction A muscular, well armored guard. "Hello. Can I help you with something?"

yes-"Well, what can I help you with?"

name "I'm not allowed to give out that information."

job "I am one of Lord British's elite guards. We keep @order throughout @Britannia."

brit "Hail Lord British! Hail Britannia! Hail the glorious Avatar!"

elit,guar,keep,orde "Lately our ranks have thinned. Many have been lost in the war against the @gargoyles."

rank,thin,many,lost,garg Few of us are left to @patrol the cities, and those may be sent to the shrines soon." "I fear we may @lose this war."

shri,lose,fear,sent Not a single shrine have we liberated. The gargoyles fight like @daemons!"

demo,daem "I have noticed a certain resemblance..."

patr,citi "That is our only job, in times of @peace."

time,peac "May we see such times again!"

bye "If that is all, then I'll be back about my duties."

other "Perhaps you should ask somebody else."