Dawn

Description
Dawn is a magical town in Ultima III, located in the Dark Forest. It only appears appeared when both Moons are new.

Prior to Ultima III, Dupre made a sojourn to the city. He had been sent by Lord British, then king of Sosaria, who was in the process of commissioning a series of exploratory travels to provide detailed maps of his realm.

In Ultima III, Dawn had the best weapons, armor and equipment available in Sosaria, although the prices for such goods were quite steep. The town consisted of an armoury, a weapon shop, stables, a healer, a grocery, an oracle, a tavern known as Ballyhoo, and a guild shop.

The inhabitants of Dawn gave the Stranger several clues as to how to obtain the Exotic Weapons and Exotic Armour. The townsfolk of Dawn insisted that the Stranger had to "dig" carefully on isles in order to find them. Some of them also mentioned that Ambrosia awaited, but gave no further information as to how to reach it.

In Ultima IX, a destroyed village named "Dawn" can be found. It is located in the mountains in the southeast part of Britannia, east of the frozen back-entrance to Destard. It had been destroyed by Talornia, who had enslaved the survivors.

Ultima IX

 * Molly: survivor

Services

 * The Guild: guild shop
 * Armour
 * Weapons
 * Stables
 * Ballyhoo: tavern
 * Oracle
 * Healer

Trivia

 * In Ultima III, the three wizards mentioned in the Lore above give directions on how to find Exotics, but because they are stationary, and because the original game does not allow for diagonal movement or targeting, the only way to T)ransact with the wizard in the corner is by killing one of the other two.