Shame

Shame is a dungeon located on the shores of Lost Lake deep within the mountains to the west of Britain. As one of the eight major dungeons of Britannia, it opposes the virtue of Honor, and throughout the course of history, it has been home to numerous articles relating to Honor.

Ultima IV
Shame came into being in the years following the final defeat of the Triad of Evil, where it appeared to have been initially established as a mine before being closed due to its large and ravenous gremlin population. While on the quest toward Avatarhood, the Stranger would have occasion to journey here, seeking the Purple Stone of Honor. Within the dungeon's depths, the hero could also find numerous magical orbs which gifted those who touched them with supernaturally enhanced intelligence and strength. Its lowest passages at this time, were connected to the Altar Rooms of Truth and Courage, which interlinked it with the dungeons Deceit, Wrong, Destard, and Hythloth.

Ultima V


After the Great Council retrieved the Codex of Ultimate Wisdom from its seat in the Abyss, they elected to placed seals over the mouths of the great dungeons, including Shame, hoping to bar the evils within them from spilling over into the surface. This, however, had the unforeseen outcome of creating a vast and expansive Underworld beneath the soil, which came to teem with subterranean monsters.

After Blackthorn's rise to power, however, the members of the council suffered greatly under the Oppression. With those who knew how to unseal the dungeons forced into hiding as outlaws, the returned Avatar had to seek out the sleeping Sindar, who knew the Word of Power which would reopen Shame: "INFAMA." With knowledge of this evocation, the hero could use the dungeon as a means to reaching the Underworld below it, where Shame opened open lands near to the great dungeon Doom.

Ultima VI
By the time of the Gargish conflict, the upper levels of Shame were largely devoid of monsters, and prospecting miners had begun to return to the area in search of gold. One of these fortune-hunters, an old ex-pirate named Ybarra, however, traveled too far into the dungeon's caverns, and found himself lost – his route of return blocked by beasts. The Avatar would have cause to seek out this poor soul, needing his portion of Captain Hawkins treasure map.

Ultima VII


By the time of the Avatar's quest concerning the Black Gate, Shame had become interconnected with the passages of Despise and was considered a functional part of that dungeon system, rather than being thought a dungeon in its own right.

Ultima IX
During the last days of the Avatar, the dungeon known as Shame was located where Destard had traditionally been, and was used as a testing ground for the nearby paladins of Trinsic, who retrieved their emblematic Chalice of Honor from its depths. During the Avatar's journeys in Trinsic in this age, the hero would have to brave Shame in the hopes of restoring this sigil, only to watch Blackthorn destroy it.

Ultima VI

 * Old Ybarra: stranded adventurer

Ultima IX

 * Eve: Wyrmguard

Trivia

 * In Runes of Virtue, the Cavern of Dishonor is located on the Isle of Deeds. The hero must brave its horrors to recover the Rune of Honor.  As well, a powerful magic whip can be found within its watery depths.
 * Later, in Runes of Virtue II, Lord Whitsaber, the mayor of Trinsic, was imprisoned within the cavern's depths. The hero rescued the mayor, and could also find a magic wand deep within the dungeon's depths.
 * In the SNES-port of, the Gem of Paralysis may be found in the Dungeon Shame, which stands alone as its own dungeon in this version of the game, separate from Despise.
 * In early drafts of, Shame is situated at its traditional location in the mountains surrounding Lost Lake, with its entrance obscured by a waterfall and accessible only by ship. As well as one of the Guardian's columns, the caverns harbor a renegade band of pirates, adventurers and thieves, as well as a small subterranean village.
 * In the cancelled Ultima Online 2 and the Technocrat War trilogy, Shame was to be included as a dungeon on the northern continent of New Britannia.