Ranger (creature)

Along with many  knights and  peasants in the realms of ancient Sosaria, numerous rangers within these archaic lands succumbed to the evil spell of Mondain, turning their backs on common society to haunt the forests as bandits and marauders.

Description
These evil rangers, once honest woodsman charged with watching the forested territories of the age's nobility, could be found roaming both the countryside and dungeons of Sosaria during the time of Ultima I - looking for lone travelers and explorers to prey upon. Skilled in tracking and woodcraft, these ill-intentioned huntsmen could pursue intended quarries relentlessly through all manner of terrain, making it difficult to escape them without coming to blows.

Although the eventual death of the wizard did not guarantee the virtue of rangers in the ages which followed, such wicked foresters became a less frequent sight after Mondain's final end.

Trivia

 * A solitary evil ranger may technically be encountered in Ultima IV as one of eight evil dopplegangers of the Stranger's party which are encountered in the Stygian Abyss. In this setting, the ranger is presumably either a malevolent version of the companion  Shamino Salle' Dacil or a wicked replica of the hero destined to become the Avatar (presuming such a figure was a ranger at the time).
 * In the Ultima IX documentation, the evil ranger illustration seen in the Ultima I manual was reused as a picture of a "rogue."