Ranger

The Way of the Ranger

Off the western shore of Britannia lies the fair island of the rangers. Venturing far from their retreat, they are found throughout the realm, though, the mystic forest of Spiritwood or the solemn keep of Empath Abbey, where they pray for enlightenment, are favoured stomping grounds. Guided by the virtue of Spirituality, they seek to improve the conditions of all throughout the land. Rangers are well-versed in woods lore, and are known to fiercely protect what ever forest they call home, but also make an ideal companion in any excursion to the far off reaches of the land. Their Spirituality gives them mystical strength, making them proficient magic users

The solemn rangers of Britannia are skilled in the use of most kinds of weapons, and their familiarity in the ways of magic leave them unafraid of employing arms and armour bound with magical enchantment. Many choose to limit their protection to nothing heavier than leather armour, for the bright glean of sunlight off a polished helm, or the harsh clang of chain in a silent forest oft gives away their position. Despite these disadvantages, some rangers have chosen to employ hardier armour for protecting their bodies.

Rangers are among the Older Professions, and were actually encountered as enemies in Sosaria during Ultima I.

In Ultima IX, the ranger receives a sextant and the key to a chest in Skara Brae as a starting bonus.

Examples

 * Shamino is a prime example of a ranger.
 * Tseramed is also a ranger of great skill (although he admits that Shamino is much better).
 * The Rangers of Moonshade under Julia and Ernesto are corrupt and the anti-example to the virtuous ranger.