Hythloth




 * Dungeon type: Mine/Cave
 * Opposes the Virtue: Spirituality.
 * Word of Power: IGNAVUS

Description
Hythloth the hell-hole, located on the south shores of the Isle of the Avatar, near the Shrine of the Codex. There aren't many other ways to decribe this horrible place. Once a mine, lava had flooded the shafts, making Hythloth become a brooding place for all kind of horrible creatures like Dragons, Daemons and Lava Lizards. The lava itself is a danger too, since it is everywhere, and one wrong step will be the end with a bath in a pool of boiling, molten rock.

Only the most experienced adventurers should dare to enter Hythloth, for as great as the treasure is, the dangers of this place are high. Althrough it has to be noted that there is a almost quiet part of the dungeon, seperated from the rest. It is there, where the Fellowship set up camp.

History
The Anti-Spirituality Dungeon of Hythloth was first entered in Ultima IV. The White Stone was missing from it, but the mystic spheres in it gave the best experience boosts and it connected to all three altar rooms. Outside of Hythloth, the Balloon was found. After the end of the Quest of the Avatar, the Great Council sealed the dungeon, to lock in the horrors in it.

The mine started to decay in Ultima V, when Hythloth again was visited. The Avatar used the Word of Power "IGNAVUS", learned from Hassard, to open the entrance. It connected to the Underworld, where the Shard of Cowardice and the Mystic Weapons and Mystic Armours were found.

After that time, Hythloth fully became a cave system again. In Ultima VI, it was the only connection to the Underworld and Captain Johne lived in it. After that time, the settlers under Sir Cabirus re-sealed the dungeon, so that the nasties in it won't threaten the colony. The main entrance was still sealed in Ultima VII, but the Fellowship had set up camp in a different part of the dungeon.

Hythloth was screwed up in Ultima IX-seen as non-canon.

Hythloth in Ascension
Strange enough, Hyloth sudden mutated into a sewer in Ascension, and jumped to New Magincia, and suddenly became opposed to Humility (all three things horrible errors). This totally destroyed the concept of the dungeon.