Trainers

Trainers are those who specialize in instructing others in the art of battle, weapons' use, practical skills or magical knowledge. Such individuals help those seeking to hone their proficiency at such tasks in meeting the goals they desire, and repeated visits to trainers are crucial for adventurers in need of expertise in molding their experience into usable techniques.

History
In the earlier days of Sosaria, personal aptitudes at the arts of fighting and magic were often gained through gnostic experience, rather than through practice and training. During these times, skills could be increased through pilgrimages to the great monuments of the age or through tributes offered to the Magic Shrines of Ambrosia. Later, during the time of the Britannian Age of Enlightenment, such devotions shifted to the Eight Virtues, and aspirant seekers would meditate at the shrines of virtue when in need of boons to their talents.

It was only later, during the declines of the Age of Armageddon, that basic instructional training replaced the evocations of old, with the world perhaps having slid too far from grace to manage the miracles that previous eras had enjoyed.

Ultima VII

 * De Snel - Combat +2
 * Sentri - Dex +1
 * Jakher - Str +1, Int +1
 * Karenna - Dex +1, Combat +1
 * Bradman - Dex +2
 * Penni - Str +1, Combat +1
 * Denby - Dex +1, Int +1, Magic +1
 * Zella - Dex +1, Combat +1
 * Chad - Dex +1, Combat +1
 * Markus - Combat +1
 * Menion - Str +2, Combat +1
 * Lucky - Int +1
 * Rayburt - Int +1, Dex +1, Combat +1
 * In For-Lem - Str +1, Dex +1, Combat +1 / Int +2, Magic +1 (warrior or mage)
 * Zaksam - Combat +2, Str +1
 * Perrin - Int +2, Magic +1
 * Jillian - Int +1, Magic +1

Ultima Underworld II

 * Syria - Sword, Unarmed
 * Nystul - Mana, Casting
 * Julia - Traps, Picklock, Repair
 * Lady Tory - Charisma
 * Patterson - Charisma
 * Dupre - Axe, Mace
 * Nelson - Lore, Search
 * Iolo - Swimming, Appraise, Missile
 * Geoffrey - Attack, Defense
 * Fissif - Picklock, Stealth, Traps, Acrobat (in prison)
 * Unnamed Goblin - Track
 * Garg - Unarmed
 * Lobar - Sword (the best swordsman)
 * Altara - Mana, Casting
 * Ogri - Lore
 * Fighters in Pits of Carnage - Axe, Mace (after earning their respect)

Serpent Isle

 * Luther - Str + 3
 * Caladin - Str + 2, Combat + 1
 * Brendann - Combat + 2, Dex + 1
 * Shazzana - Dex + 2, Combat + 1
 * Wilfred - Str + 1, Combat + 1 (after Bane attack)
 * Tsandar - Str + 1, Combat + 2
 * Elissa - Int + 1, Magic +1

Ultima VIII

 * Darion in East Tenebrae.

Ultima IX
In this game, each of the five weapon styles has four techniques, one the Avatar knows at the start and three that he may learn. The trainers below have to be visited in the order listed to learn the techniques for each of the weapon categories. A corresponding level in Dexterity is required to learn each technique.

One-handed weapons


 * First: Stab technique known at start.
 * Second: Hammer Chop technique from Keller in Castle Britannia.
 * Third: Slashing technique from Old Jak in Valoria.
 * Fourth: Shield Bash technique from Lyssa in Serpent's Hold.

Two-handed weapons


 * First: Chop technique known at start.
 * Second and third: spin-shot and low-fake-shot techniques from Duncan in Moonglow teaches the first two techniques.
 * Fourth: throw and return technique can be found in the underwater tomb of Sir William Lett west of Yew in a book.

Bow


 * First: Single Arrow shot known at start.
 * Second: Triple Arrow shot from Leon in Britain.
 * Third: Fire Arrow shot from Raliegh in Yew.
 * Fourth: cloud of death technique from Iolo east of Britain (if still alive).

Staff


 * First: Stab technique known at start.
 * Second: Vault technique from Peg-leg Joe in Paws.
 * Third: Sweep technique from Raphael in Trinsic.
 * Fourth: Defensive Spin technique from Bakura west of Yew.

Unarmed combat


 * First: Punch technique known at start.
 * Second, Third, Fourth: Kick, Head Butt, Back-Flip techniques from Phineus in Buccaneer's Den. He teaches all three techniques.

Ultima V: Lazarus
In Ultima V: Lazarus, trainers were added to gameplay. For more information as to the particulars of training in this fan-remake, see: Trainers (Lazarus)