Axe

Axes have seen use as a tool of war for many ages on many worlds. Heavy, two-handed weapons which evolved from more utilitarian instruments, war axes have appeared in Ultima I,  II,  III,  IV,  V,  VI,  VII,  VII Part Two, and  IX, as well as in the Underworld Series,  Savage Empire and  Martian Dreams.

Description
A standard two-handed axe consists of a wooden shaft with a double-bladed head fixed upon it. Doing nearly as much damage as a greatsword, these weapons can be brutally effective in the hands of a warrior strong enough to wield them, combining the blunt force of a bludgeoning weapon with the cutting power of a blade.

In  Ultima VII, two-handed axes had an effectiveness rating of 10. In  Ultima VII Part Two, they had a damage of 7 and a reach of 14. In  Ultima VIII, axes deal between 6-19 damage. In  Ultima IX, a simple two-handed axe deals 20-30 damage, while one specifically designed for battle does 40-50 damage.

Hand Axes and Hatchets
Although not designed for warfare, simple hand axes and hatchets may be used as weapons when no better options are available, although they are naturally not as well suited for combat as their weaponized counterparts.

In  Ultima IX, a hand axe deals 4-10 damage.

Throwing Axes
Designed to be thrown with one hand, these short hafted axes are designed for ranged combat. While not nearly as damaging as a war axe designed for melee, such weapons can nevertheless be quite effective in the hands of a competent fighter.

Two-Handed Axes
Normally, axes can be used with a shield or a main gauche, however the use of both hands are required to wield these hefty weapons. The other drawback is the need for sufficient strength, otherwise it is not recommended to use them in battle.

Magic Axes
A number of axes exist which have been magically enchanted to increase their range or hitting power. Among these number magical throwing axes, which are designed to return to the hands of the their wielder after striking; as well as unique weapons such as the Axe of Fire Doom, the  Axe of Erinon or the Deceiver.

Trivia

 * In  Ultima II, an Agility of 19 was required to wield an "ax."