Tenebrae

Tenebrae is a major city on Pagan on the island of Morgaelin, appearing in Ultima VIII. It also is the only city having survived the war between Zealans and Pagans and the following devastation.

Description
Tenebrae, the city of eternal twilight, is the only known city remaining in Pagan after the great war, situated in the south of the island of Morgaelin. To the west lies the Fishermen's Reef where people of said occupation live, to the east the Cemetery and the centre of the Necromancers and to the north the Herdsman's Valley with its Torax farms. Thick walls surround the city and divide it in three parts, silent witness of its war time past.

The central district is dominated by the City Palace, where the ruling Tempest lives. It is also the only building in the district, apart from the guard posts. However, access is not restricted and it would be difficult to do so anyway, since it connects the other two parts of the city. In the poverty-stricken western district live the poor and craftsmen of Tenebrae. The river also flows through it. There, the Shattered Skull Tavern, blacksmith and arena for troll battles are found among the houses of the common folk of the city. The district looks run-down and several ruins - culuminating in a recently burnt-down house - show the government cares little for these people. In the grand eastern district live the wealthy and important people of Tenebrae such as the the Tempest's majordomo, the city sorcerer and the captain of the guard. In the eastern districts are also found the gem shop, the library, the training hall and numerous fountains.

History
The city was built by the Zealans long before the war, but they were forced out of it by the Pagans during the war. After the cataclysmic events invoked by the Guardian, Tenebrae was the only city to survive, becoming the center of life for many. Since then, the Tempest rules from there.

In the early times after the war, Lithos once tried to destroy the city with his army of dead, since he was enraged that the inhabitants turned to Hydros for protection instead of him. However, the ruling Tempest Lord Elsmil rallied to the city's defense, weilding the mighty Bonecrusher. Even though Lord Elsmil lost his life, Lithos was forced to withdraw and would not attack the city again after making the pact with the Necromancers.

At the time of the Avatar's arrival in Pagan, Mordea ruled with an iron fist, turning Tenebrae essentially into a huge prison for all its inhabitants. Her terror regime - fueled by her paranoia that it could be revealed that she was not the rightful Tempest - executed anyone who dared to speak against her and the people lived in fear, becoming defensive. With her death, normality returned.

Inhabitants

 * Aramina: chambermaid
 * Bentic: scholar
 * Beren: city sorcerer and law enforcer
 * Darion: captain of the guard
 * Devon: fisherman and an aspiring scholar
 * Jenna: barmaid
 * Korick: blacksmith
 * Mordea: ruling Tempest
 * Orlok: tavern owner
 * Rhian: clothier
 * Salkind: Mordea's seneschal
 * Shaana: executioner
 * Tarna: guard
 * Toran: jeweler

Places of Interest

 * City Palace

Business

 * Shattered Skull Tavern
 * Rhian - clothing and jewels
 * Darion - leather armour
 * Korick - metal armour and weapons

Trivia

 * Due to a plot cut, it was unimplemented that Lithos would attack Tenebrae with his hordes of the undead after the Heart of Earth got removed from its resting place. The event can still be activated with the flag editor, however.
 * The gate to Tenebrae actually stays closed until the Avatar has watched Toran's execution, thus forcing the player to follow the plot.