The Ultima 6 Project



The Ultima VI Project is a fan project to recreate Ultima VI. It is made by the Archon Team using the Dungeon-Siege engine. The project was founded in 2001. While this project and Lazarus share the same basic engine, announcements from the team made it pretty much clear that U6P will be significantly different from Lazarus. Also it won't be a 1:1 copy of Ultima VI (a tempting idea since it was the first Ultima with real depth and a detailled world), but more on the lines of enhancing it while fixing the faults of the original. For example, it won't be initially possible warp everywhere with the Orb of the Moons as it was possible in the original, allowing for more story-building.

As of 24 January 2010, they have released their second beta, as it is, it is still a partially competed game that's playable, so that they could gather more input from the community. Intensive testing is still taking place to eliminate all kind of bugs before the final release (something that Lazarus skipped).