Ambrosia (U9)



The underwater city of Ambrosia is where the gargoyles retreated to in Ultima IX, a city on the ground of the ocean, protected by a huge dome.

After the Great Cataclysm, the gargoyles of Britannia isolated themselves from the human population and decided in their growing pride to build a city at the ground of the ocean, where no human would reach them, and name it after the lost island of Ambrosia which had sunk during the cataclysm. This did not go without conflict, and they in the end exiled their own king, Vasagralem, which in turn created a schism in gargoyle society, now that a uniting government was gone.

The great inventor Wislem was credited with this "unbreakable" dome. However, his pride would be the gargoyles' doom, as during the Avatar's visit to the city, the dome did start to collapse, killing all the inhabitants in the end.

Inhabitants

 * Deresh: deceased wingless gargoyle
 * Grond: shipwrecked human
 * Exferlem: leader of the wingless
 * Noname: wingless prisoner
 * Queen Zhah: the queen
 * Valkadesh: leader of the winged
 * Voresh: prison warden
 * Wislem: inventor

Trivia

 * The distinct, pyramidal Gargish architecture of Ambrosia is also seen in the Realm of the Gargoyles in Ultima VI.


 * The subaquatic Gargish city of Ambrosia appears—albeit already in ruins—in early drafts of Ultima IX from 1995, and is similarly accessed through a whirlpool close to New Magincia, as in the final game. Sought by Vasagralem and Desbet as refuge from the Guardian's invasion of Britannia, it is connected to the sewer system of Britain—rather than New Magincia—via the underwater tunnels of sunken Hythloth, which the Avatar traverses in order to return to the surface world. Ambrosia was removed from the game for a time, before reappearing in the final release.