Ian

Ian is the director of the Fellowship's Meditation Retreat during Ultima VII.

Description
A genial and friendly man, Ian led active Fellowship members in exercises designed to help them hear and embrace their "Inner Voice", and was likely also involved in the training of professional recruiters for the organization. Working on the shadow of the Cube Generator, the meditation director was, knowingly or not, exposing his pupils to the intrusive words of the Guardian and convinced them that such intrusive thoughts were borne of their own psyches.

Should the Avatar come to the shores of the Meditation Retreat in search of the generator, Ian would turn them away should they not be a confirmed member of the Fellowship, and would refuse to give them the key they needed to enter the compound.

Trivia

 * It is possible to bypass the necessity of joining the Fellowship to placate Ian and gain entry to the retreat. By using the Magic Carpet, the player can land on the inner portion of the retreat's grounds without needing a key.
 * In the SNES Port of Ultima VII, the character Crispin replaces Ian.
 * Numerous cults use isolation and "special seminars" in remote locations in the course of indoctrinating new recruits. The The Church of Scientology, in particular, features a series of "courses" in which students engage in hypnotic drills which many ex-members claim to have a disorienting effect which leaves them open to suggestion.