Paladin



The Way of the Paladin

These great fighters live in the town of Trinsic in the southern part of Britannia. There, they live the way of the virtue of Honor. They are expert in all forms of combat and weapon use, and are one of the few professions that will make use of magical armour when it is available. Their deep beliefs in the value of good lend strength to their magic, which they wield with a certain flair. Paladins are thus very formidable opponents and highly valued allies.

Paladins have a very strict code in which they live by. They value this code above all things including their own life. Paladins never steal or start petty squabbles. Because a paladin is so skilled and trustworthy, they are respected by everyone, and doubted by no one.

Statistics

 * Paladins have 1/2 magic ability.
 * Paladins have a middle bonus on STR and a light bonus on INT.

Examples
One of the most famous Paladins in Britannia is Dupre.

Lore
''These great fighters live in the town of Trinsic in the southern part of Britannia. There, they live the way of the virtue of Honor. They are expert in all forms of combat and weapon use, and are one of the few professions that will make use of magical armour when it is available. Their deep beliefs in the value of good lend strength to their magic, which they wield with a certain flair. Paladins are thus very formidable opponents and highly valued allies. ''

- from "The History of Britannia", Ultima IV

''I have lately regretted not encouraging immigration by members of this profession, as it might be useful to have colonists experienced in both magic and combat. It is well-known that paladins are formidable warriors and valued allies.''

- from "Memoirs of Cabirus", Ultima Underworld

''Paladins are a specialized group of fighters, devoted to physical fighting on behalf of the cause of virtue. The ideological basis of their combat training lends them a heroic charisma which often wins others to their cause. Their courage and perseverance in the face of evil often wins them the victory, where warriors of less firm conviction fail.''

- from "A Safe Passage through Britannia", Ultima Underworld II