Serpent Isle: An Oblivion Mod

Serpent Isle is a 3D recreation of the original Ultima VII Part Two: Serpent Isle game by Origin, using the Oblivion engine. It is a solo project being created by Thepal. Its tentative release date is late 2011.

Progress
Progress of the remake is proceeding rapidly. It was worked on for approximately two months in 2010, in which the exterior world was built, as was much of Monitor. At the current time (18th May, 2011), Monitor and Fawn are mostly built, with Moonshade being worked on. Updates are semi-regularly being posted on the official website and on Thepal's twitter account.

About
This remake is designed to be a very close copy of the original game, only converted to 3D. Towns, items, people, dialogue will all stay true to the original.

Links

 * Serpent Isle Remake homepage
 * Serpent Isle Remake discussion board
 * Thepal's Twitter Account (for regular updates)