User talk:Sega381

Hi, welcome to Editable Codex! Thanks for your edit to the History of Britannia page.

Please leave a message on my talk page if I can help with anything! -- KyleH (Talk) 18:05, August 30, 2009

Wiki Admin
Forum:Administrator - Just wanted to bring your attention to this in case it goes scrolling off the recent changes. It'd be nice to have everyone's input. Fenyx4 14:31, March 12, 2010 (UTC)

UIV NPCs
Hey Sega, it's great that you're adding information about Ultima IV to NPCs, but make sure you also add the whole article and the appropriate links. If Tessa exists in Ultima IV, make sure to add NPCs of Ultima IV to the edit, and edit the entire article so it's consistent with the added information. (Dungy 19:00, May 16, 2010 (UTC))


 * Yes, sorry about that. I didn't notice the category, and I was kinda in a hurry, so I guessed it would be better to at least add part of the information, and to improve it later. I'll try to me more thorough.--Sega381 21:54, May 16, 2010 (UTC)

References and Timeline
I'd be happy to help you with the Timeline project. What do you mean about references not being well thought out? You mean you don't quite know what the proper format for material is? Usually I goto Wikipedia for inspiration in this regard, but I guess they usually reference publications, while ours go back to computer programs. It's probably not practical for us to follow their example precisely. A few things come to mind: After your reply, we should probably take this to forums. AngusM 19:31, August 17, 2010 (UTC)
 * 1) Is the reference technology a new thing? For how long have you been at it?
 * 2) How much do you know about the technology? It seems to me that there's just a computer-read label, then some text that contains the reference material (or a reference to the reference material). Does it have any other features?
 * 3) Since many other wikis on Wikia are computer games, whatever we should be doing is whatever others should be doing. Do you know of any? If no one uses reference anymore than we have, we'll never find them :(