Ultima V monster data

The following is a complete list of monster data for  Ultima V from Prima's Official Guide to Ultima Collection:

Legend:


 * Armour lists the usual value of person's armour or the toughness of a creature's hide/
 * Dmg lists how much damage a person or creature can inflict.
 * HP lists the total health points of a creature.
 * Max n. is the maximum number that are commonly encountered together.
 * Treasure % is the percentage chance the person or creature will be carrying significant treasure.
 * Exp is the number of experience points gained by slaying a creature.

People
The upper part of the table shows the townsfolk; if the player attacks one of them, his/her Karma will drop and a crowd of guards will appear and attack the party. The lower part of the table shows the "evil copies" of the Avatar and companions.

Default sorting is by overall power, which is calculated as the sum of Str, Dex, Int, Def, Atk and HP. In the power calculation, Armor was doubled and HP was divided by 3, so that their maximum value is 30, as per the other attributes.

Monsters
Default sorting is by overall power, which is calculated as the sum of Str, Dex, Int, Def, Atk and HP.

In the power calculation, Armor was doubled and HP was divided by 3, so that their maximum value is 30, as per the other attributes.

About special attacks:
 * Magic: magic user (can be hindered with "negate" spell or Royal Crown)
 * Magic, charm: can charm
 * Magic, summon: can summon more Daemons/Devils
 * Plague: melee attacks can infect with plague
 * Poison: melee attacks can poison
 * Poison spit: can poison from distance
 * Shoot: can attack from distance
 * Steal: can steal food