Ultima IX Transcript

This Ultima IX transcript was produced by the Forgotten World team.

This transcript attempts to provide a complete description of the dialogue in the game including who is talking, what variables are checked, what triggers are called, and what the type of conversation is taking place. Below are explanations for terms used in the transcript.

Terms to know


 * Enter Conversation - This topic occurs when the player talks to (uses) an NPC. This is always cinematic.


 * Triggered - This topic indicates that dialog is being triggered, almost always by the Avatar's approach.


 * Noncinematic - This descriptor means that the dialog is being spoken while the player retains full control.


 * Cinematic - This descriptor means that the dialog is taking place within the conversation mode.


 * Cinematic Event - This descriptor means that the dialog is a fully scripted event with no player control.

What is different about Ultima IX's dialogue


 * Ultima IX's dialogue varies significantly from prior installments. First, the Avatar has full lines of dialogue rather than keywords that are selected from a list or typed.  Second, like Ultima VII, U9's dialogue has a dependence on story variables; however, there are more variables for a wider range of possibilities. As a result, most NPCs will recognize when they have talked to the Avatar previously.  Third, the list of possible dialogue options depends upon the NPC's lines.  In other words, each topic of conversation can open or close other topics and the Avatar's lines are not tied to a dialog topic.  This ability to vary the conversation based on topic choice, however, was not used to any significant degree in Ultima IX.  Fourth, all dialogue is spoken in Ultima IX, which probably limited the size and variance in the dialog lines due to the need for sufficient time to record and local the voiceovers. Fifth, dialog is significantly more cinematic and scripted.  All conversations that involve the player use a camera that tracks who is talking. In addition, conversations can actually be started by the NPC if the Avatar gets close enough. Also, NPCs can talk outside of this cinematic conversation structure and even talk to one another. Sixth, one NPC controls the dialog for all characters involved in the dialog event: cinematic, player-driven conversations, noncinematic talking, and full scripted events.  Finally, Ultima IX has a journal that records important information learned in the game from various NPCs.  As a result, the text for those entries is found within the dialog for the NPC relying the information.

Lyssa
Enter Conversation


 * If Lyssa_First_Convo_C is true
 * If One-Handed Training is less than 4
 * Lyssa: "Hello Avatar! Did you come back for more training?"
 * Yes Avatar: "Yes, thank you, I would like to learn from you."
 * No Avatar: "No thanks, I've got to go."
 * Else
 * Lyssa: "I have taught you all I know. Go with courage Avatar."
 * End
 * Else
 * Lyssa: "At last, a worthy protector has come to take custody of the bell! I'm so glad that it was you, Avatar."
 * Name Avatar: "What is your name, my lady?"
 * Protector Avatar: "You need a worthy protector for the bell?"
 * Bell Avatar: "Is the Bell of Courage in here?"

Name


 * Lyssa: "I am Lyssa, protector of the Bell of Courage."
 * Protector Avatar: "You need a worthy protector for the bell?"
 * Bell Avatar: "Is the Bell of Courage in here?"
 * Bye Avatar: "Goodbye."

Protector


 * Set Lyssa_First_Convo_C to true
 * Lyssa: "Yes, though I am skilled with a sword, and would have fought the arch-mage if he made his way in here, I fear that I would stand little chance against such a foe."
 * Lyssa: "You, however, are skilled in both weaponry and magic and are a better protector of the bell than I."
 * Lyssa: "Please, take the bell and keep it safe from evil. It may help you as well, as it is a powerful token of good."
 * Lyssa: "I may also be able to help you."
 * Set Lyssa_Journal_Flag_1 to true
 * Diary: "Lyssa, the protector of the Bell of Courage, has asked me to take the Bell of Courage with me and use it for good."
 * Name Avatar: "What is your name, my lady?"
 * Help Avatar: "How can you help me?"
 * Bye Avatar: "Goodbye."

Bell


 * Lyssa: "Oh, yes indeed. This has been the resting-place of the bell for many years."
 * Lyssa: "It has quite an ingenious system of protection: when the evil arch-mage neared the Bell Room, the retaining wall came down, thus sealing off the room."
 * Lyssa: "The other protectors fled as the evil approached, but I chose to stay and defend the Bell."
 * Name Avatar: "What is your name, my lady?"
 * Protector Avatar: "You need a worthy protector for the bell?"
 * Bye Avatar: "Goodbye."

Help


 * Lyssa: "As I mentioned, I am quite skilled with a sword. In fact, before the calamity, I was the local trainer. If you'd like, I may be able to help you improve your swordsmanship."
 * Set Lyssa_Journal_Flag_2 to true
 * Diary: "Lyssa used to be the trainer here before the calamity that destroyed Serpent's Hold. She's offered to teach me a new move with the sword, if I have the experience."
 * Yes Avatar: "Yes, thank you, I would like to learn from you."
 * No Avatar: "No thanks, I've got to go."

Yes


 * If Dexterity is 4 and One-handed training is 3
 * Lyssa: "Alright, let me describe this move before I show it to you. Everyone knows that the shield is for defense, right?  Well, it can also be used offensively."
 * Lyssa: "If you step forward and bash your opponent with the face of your shield, you can knock them off balance for a moment, allowing you to throw a follow up blow."
 * Activate Lyssa's trigger and increase One-handed training by one
 * Lyssa: "So there you have it. Use that move well and it can be very effective.  Goodbye."
 * End
 * Else
 * Lyssa: "Hmm, you have to be very dexterous to make the move work for you, and you just don't seem to have that dexterity yet."
 * Lyssa: "Tell you what, come back and see me when you've got better coordination, okay?"
 * End

No


 * Lyssa: "Very well, I will be here if you require such training in the future. Goodbye, Avatar."
 * End

Bye


 * If Avatar has the Bell of Courage
 * Lyssa: "Farewell!"
 * End
 * Else
 * Lyssa: "Don't forget to take the bell with you."
 * Set LYSSA_JOURNAL_FLAG_1 to true
 * Diary: "Lyssa, the protector of the Bell of Courage, has asked me to take the Bell of Courage with me and use it for good."
 * Protector Avatar: "You need a worthy protector for the bell?"
 * Bell Avatar: "Is the Bell of Courage in here?"
 * Thanks Avatar: "Thank you, Lyssa."

Thanks


 * End

Katrina
Triggered (NonCinematic unless indicated)


 * If Shrine_Humility_Cleansed is true
 * If Codex_Read and Shrine_Spirituality_Cleansed are true
 * Katrina: "Come here and say goodbye to me, Avatar."
 * End
 * Else
 * Katrina: "I knew you would return."
 * End
 * Else
 * If Vulture_Quest_Received is true
 * If Vulture_Quest_Complete and Wolf_Quest_Complete are true
 * If Avatar_Got_Humility_Sigil_C is false
 * Initiate Cinematic Mode
 * Avatar: "I've cleared out the wolves and vultures. May I now have the sigil?"
 * Katrina: "Oh, yes, of course. You have helped me more than you can imagine. I hope, for the sake of all Britannia, that your quest is successful, old friend."
 * Katrina: "Is there anything else I can do to help you?"
 * She gives you the Sigil and Avatar_Got_Humility_Sigil_C becomes true
 * If Knows_Humility_Mantra is false
 * Mantra Avatar: "Can you tell me the mantra to the Shrine of Humility?"
 * Shrine Avatar: "Where has the Shrine of Humility gone?"
 * Bye Avatar: "No thank you, Katrina. Goodbye."
 * Else
 * Katrina: "Avatar, thank you again for taking care of the wolves and vultures. The goats seem happier already."
 * End
 * Else
 * Initiate Cinematic Mode
 * Katrina: "Have you cleared out the wolves and vultures?"
 * Avatar: "No, I haven't."
 * Katrina: "Avatar, unless you are humble enough to help the common folk with their problems, you will surely not be able to use the sigil of Humility. I'm sorry."
 * End
 * Else
 * If Vulture_Quest_Refused is true
 * Katrina: "Ah, my prideful friend returns."
 * End
 * Else
 * Katrina: "Ah, my old friend, the Avatar. I sensed you had returned to Britannia."
 * End

Enter Conversation


 * If Shrine_Humility_Cleansed is
 * If Codex_Read and Shrine_Spirituality_Cleansed are true
 * Katrina: "Of all of the people that I've known in my long life, you have had the most cause to be proud, yet you never were."
 * Katrina: "You have always been the most humble of people, Avatar. I have always admired that in you."
 * Katrina: "Keep that humility in your heart, and you will always do well. Goodbye, dear friend."
 * End
 * Else
 * Katrina: "You have done well, Avatar. I can feel the humility being restored to New Magincia.  I realize now that even I was affected by the column.
 * Katrina: "I should never have demanded that you work for me before giving you the sigil."
 * Katrina: "After all, you were working to save all of Britannia and, in my pride, I have delayed that quest. Accept my apologies and my sincere thanks, Avatar."
 * End
 * Else
 * If Vulture_Quest_Received and Avatar_Got_Humility_Sigil_C are true
 * Katrina: "Avatar, thank you again for taking care of the wolves and vultures. The goats seem happier already."
 * Katrina: "Is there anything else I can do to help you?"
 * If Knows_Humility_Mantra is false
 * Mantra Avatar: "Can you tell me the mantra to the Shrine of Humility?"
 * Shrine Avatar: "Where has the Shrine of Humility gone?"
 * Bye Avatar: "No thank you, Katrina. Goodbye."
 * Else
 * If First_Katrina_Convo is true
 * If Vulture_Quest_Received is true
 * If Vulture_Quest_Complete and Wolf_Quest_Complete are true
 * Katrina: "Thank you for helping me protect my herd. May the virtues be with you, Avatar."
 * If Knows_Humility_Mantra is false
 * Mantra Avatar: "Can you tell me the mantra to the Shrine of Humility?"
 * Shrine Avatar: "Where has the Shrine of Humility gone?"
 * Bye Avatar: "Certainly, Katrina. Goodbye."
 * Else
 * End
 * Else
 * Katrina: "Please, Avatar, you must help me protect my herd. If you clear away the wolves and the vultures, I will give you what you seek."
 * End
 * Else
 * Katrina: "Have you changed your mind about helping me protect my herd?"
 * Yes Avatar: "Yes, I will help you."
 * No Avatar: "I'm sorry. I cannot help you."
 * Else
 * Katrina: "I hope that all is well with you, my friend. No doubt you have returned to quell the evil that stalks the land."
 * Katrina: "As you can see, I am now the caretaker of what is left of New Magincia. Is there anything that I may do to help?"
 * Whirlpool Avatar: "Can you tell me about the whirlpools?"
 * Glyph Avatar: "Where can I find the glyph?"
 * If Avatar_Got_Humility_Sigil_C and Wolf_Quest_Complete and Vulture_Quest_Complete are false
 * Sigil Avatar: "Do you know the whereabouts of New Magincia's sigil?"
 * If Knows_Humility_Mantra is false
 * Mantra Avatar: "Can you tell me the mantra to the Shrine of Humility?"
 * Bye Avatar: "No thank you, Katrina. Goodbye."

Glyph


 * Katrina: "You should be able to find the glyph in the column which rose out of the dungeon of Hythloth."
 * Katrina: "The entrance to Hythloth used to be right next to the shrine, but it has been sealed, and the shrine itself has been buried beneath the water."
 * Katrina: "If you can find the shrine and meditate there, perhaps you will learn the way to get to Hythloth."
 * Set Katrina_Journal_Flag_1 to true
 * Diary: "Katrina has told me I can find the Glyph of Humility in the column that rose out of Hythloth. The entrance to Hythloth is near the shrine, but it's been sealed and the shrine's underwater. She thinks that if I meditate at the shrine, though, I may find the way to Hythloth."
 * Whirlpool Avatar: "Can you tell me about the whirlpools?"
 * If Avatar_Got_Humility_Sigil_C and Wolf_Quest_Complete and Vulture_Quest_Complete are false
 * Sigil Avatar: "Do you know the whereabouts of New Magincia's sigil?"
 * If Knows_Humility_Mantra is false
 * Mantra Avatar: "Can you tell me the mantra to the Shrine of Humility?"
 * Bye Avatar: "Thank you, Katrina. Goodbye."

Whirlpool


 * Katrina: "The waters here were once calm and beautiful, long ago. But since the columns destroyed New Magincia, these whirlpools have made travel by water very dangerous."
 * Katrina: "Even I, more humble than anyone I know, cannot make the shrine of Humility reveal itself, and I have been unable to navigate the whirlpools to find it."
 * Glyph Avatar: "Where can I find the glyph?"
 * If Avatar_Got_Humility_Sigil_C and Wolf_Quest_Complete and Vulture_Quest_Complete are false
 * Sigil Avatar: "Do you know the whereabouts of New Magincia's sigil?"
 * If Knows_Humility_Mantra is false
 * Mantra Avatar: "Can you tell me the mantra to the Shrine of Humility?"
 * Bye Avatar: "Thank you, Katrina. Goodbye."

Mantra


 * Katrina: "Indeed, my friend. The Mantra is 'Lum'. If you intone this mantra at the corrupted shrine, you may be given some clue as to how to find Hythloth and the glyph."
 * Set Knows_Humility_Mantra to true
 * Diary: "Katrina told me the Mantra of Humility is 'Lum'."
 * Whirlpool Avatar: "Can you tell me about the whirlpools?"
 * Glyph Avatar: "Where can I find the glyph?"
 * If Avatar_Got_Humility_Sigil_C and Wolf_Quest_Complete and Vulture_Quest_Complete are false
 * Sigil Avatar: "Do you know the whereabouts of New Magincia's sigil?"
 * Shrine2 Avatar:"Where has the Shrine of Humility gone?"
 * Bye Avatar: "Thank you, Katrina. Goodbye."

Sigil


 * Katrina: "Yes. I have the Crook of Humility."
 * Avatar: "May I take it to aid me in my quest?"
 * Katrina: "I will be happy to give you the sigil, but I must ask you a favor. Without others here to help, my herd has been threatened by vultures and wolves."
 * Katrina: "Will you help me protect them?"
 * Set First_Katrina_Convo to true
 * Diary: "My old friend Katrina has the Sigil of Humility, but she won't give it to me unless I help protect her flock of goats from the wolves and vultures here that are killing them off."
 * Yes Avatar: "Yes, I will help you."
 * No Avatar: "I'm sorry. I cannot help you."

Yes


 * Katrina: "Thank you so very much, Avatar. I have lost many goats to these foul beasts."
 * Katrina: "I have heard that if you can find and kill the alpha wolf, the rest of the pack will disperse.
 * Katrina: "Now, as for the vultures, I'm not sure how to get rid of them. I do know that they don't like fire.
 * Katrina: "If you would, please, eliminate both the vulture nest and the alpha wolf, I will gladly give you what you seek."
 * Set Vulture_Quest_Received to true
 * Diary: "Supposedly, to get rid of the wolves I need to find and kill the alpha wolf, and Katrina told me that vultures particularly dislike fire."
 * Whirlpool Avatar: "Can you tell me about the whirlpools?"
 * Glyph Avatar: "Where can I find the glyph?"
 * If Knows_Humility_Mantra is false
 * Mantra Avatar: "Can you tell me the mantra to the Shrine of Humility?"
 * Shrine Avatar: "Where has the Shrine of Humility gone?"
 * Bye Avatar: "Thank you, Katrina. Goodbye."

No


 * Katrina: "You are too full of pride to receive the sigil. Farewell, Avatar."
 * Set Vulture_Quest_Refused to true
 * End

Shrine


 * Katrina: "As you have surely noticed, the land has changed a great deal since the arrival of the columns. Sadly, the shrine has been affected as well, and lies hidden."
 * Katrina: "If a truly humble person stands on the promontory to the north, the shrine will be revealed to them."
 * Set Katrina_Journal_Flag_2 to true
 * Diary: "Katrina says the only way to find the shrine is for a truly humble person to stand on the promontory to the north."
 * Promontory Avatar: "Where is this promontory?"
 * If Knows_Humility_Mantra is false
 * Mantra Avatar: "Can you tell me the mantra to the Shrine of Humility?"
 * Bye Avatar: "Thank you, Katrina. Goodbye."

Promontory


 * Katrina: "Near the beach to the northwest of my house is a flat stone, where a truly humble person can call forth the shrine."
 * Set Katrina_Journal_Flag_3 to true
 * Diary: "The promontory is a flat stone near the beach to the northwest of Katrina's house."
 * If Knows_Humility_Mantra is false
 * Mantra Avatar: "Can you tell me the mantra to the Shrine of Humility?"
 * Bye Avatar: "Thank you, Katrina. Goodbye."

Promontory2


 * Katrina: "Near the beach to the northwest of my house is a flat stone, where a truly humble person can call forth the shrine."
 * Set Katrina_Journal_Flag_3 to true
 * Diary: "The promontory is a flat stone near the beach to the northwest of Katrina's house."
 * If Avatar_Got_Humility_Sigil_C and Wolf_Quest_Complete and Vulture_Quest_Complete are false
 * Sigil Avatar: "Do you know the whereabouts of New Magincia's sigil?"
 * Bye Avatar: "Thank you, Katrina. Goodbye."

Shrine2


 * Katrina: "As you have surely noticed, the land has changed a great deal since the arrival of the columns. Sadly, the shrine has been affected as well.
 * Katrina: "If a truly humble person stands on the promontory to the north, the shrine will be revealed to them."
 * Set Katrina_Journal_Flag_2 to true
 * Diary: "Katrina says the only way to find the shrine is for a truly humble person to stand on the promontory to the north."
 * Promontory2 Avatar: "Where is this promontory?"
 * If Avatar_Got_Humility_Sigil_C and Wolf_Quest_Complete and Vulture_Quest_Complete are false
 * Sigil Avatar: "Do you know the whereabouts of New Magincia's sigil?"
 * Bye Avatar: "Thank you, Katrina. Goodbye."

Bye


 * Katrina: "Well, goodbye, Avatar. Please come back to see me if I can be of any assistance."
 * End

Shrine of Humility
Enter Conversation


 * Shrine of Humility: "Speak now the Mantra of Humility."
 * Check input for "lum"
 * If true
 * Mantra Correct
 * If false
 * Mantra Wrong

Mantra Wrong


 * If Shrine_Humility_Cleansed is false
 * Shrine of Humility: "Thou speak not the humble mantra. You lack humility, go and purge yourself of your pride and return when thou hast the mantra."
 * Else
 * Shrine of Humility: "This is not the mantra of Humility. Avatar, hast thou so quickly forgotten the sacred mantra with which you restored me?"));
 * End

Mantra Correct


 * If Shrine_Humility_Cleansed is true
 * Shrine of Humility: "Avatar, thou hast restored me. I give my humble thanks."
 * Shrine of Humility: "Dost thou wish to perform the ritual of restoration?"
 * Yes Avatar: "Yes"
 * No Avatar: "No"
 * Else
 * Shrine of Humility: "Avatar, humbly do I request thine aid. I am corrupt."
 * Shrine of Humility: "Please, find and bring to me the sigil and mantra of Humility, and the glyph of pride."
 * Shrine of Humility: "If thou canst do this, then shall I again be pure."
 * Activate Shrine of Humility Trigger 3 - play cinematic Maelstrom and teleport Avatar to Ambrosia map
 * End

Yes


 * Shrine of Humility: "Then speak the words of restoration."
 * Check input for "vas mani corp"
 * If true
 * Restoration Correct
 * If false
 * Restoration Wrong

No


 * Shrine of Humility: "Remember well humility, Avatar. Know that pride always goeth before a fall."
 * End

Restoration Correct


 * Initiate Ritual of Restoration
 * End

Restoration Wrong


 * If you have not used up your three attempts to get the words of Restoration correct.
 * Shrine of Humility: "Thou hast not spoken the words of restoration. Concentrate, and speak again so that thou mayest heal thyself."
 * Return to Yes
 * Else
 * Shrine of Humility: "If you wish to be restored, learn the words of restoration and return to see me."
 * End

Shrine Cleansing Cinematic


 * Shrine of Humility: "Speak now the Mantra of Humility."
 * Check input for "lum"
 * If true
 * End conversation. See Shrine for the rest of the cleansing cinematic.
 * If false
 * Mantra Wrong

Ashling
Triggered NonCinematic (only triggered if NPC is in Paws)


 * Ashling: "Oh, wretched, vile world! Oh misery and horror! Please, let this affliction pass!"
 * End

Enter Conversation
 * If Shrine_Compassion_Cleansed is true
 * Ashling: "Greetings, Avatar!"
 * Hello Avatar: "Hello, my friend. What are you doing?"
 * Charity Avatar: "So you've returned for charity?"
 * Busy Avatar: "I'm busy and can't talk."
 * Else
 * Ashling: "I belong in Paws only by ill fortune!"
 * Who Avatar: "Who are you?"
 * What Avatar: "What happened to you?"
 * Wretch Avatar: "Stay away from me, wretch."

Who


 * Ashling: "I am Ashling, the miller. That is my downfall."
 * Ashling: "Oh, life is a strange thing. One moment I am grinding grain, content with my livelihood and fortune."
 * Ashling: "The next thing I know, my arm is being torn from its socket and pulverized with the grain!"
 * Ashling: "Therefore, per the Mayor's decree, I've been deemed useless."
 * Ashling: "Oh, it's tragic."
 * Burden Avatar: "You'll be a burden to the Britains."
 * Escape Avatar: "How can you escape this place?"
 * Farewell Avatar: "Farewell, friend."

Who2


 * Ashling: "I am Ashling, the miller. That is my downfall."
 * Burden Avatar: "You'll be a burden to the Britains."
 * Escape Avatar: "How can you escape this place?"
 * Farewell Avatar: "Farewell, friend."

Wretch


 * End

What


 * Ashling: "Oh, life is a strange thing. One moment I am grinding grain, content with my livelihood and fortune."
 * Ashling: "The next thing I know, my arm is being torn from its socket and pulverized with the grain!"
 * Ashling: "Therefore, per the Mayor's decree, I've been deemed useless."
 * Ashling: "Oh, it's tragic."
 * Who2 Avatar: "Who are you?"
 * Burden Avatar: "You'll be a burden to the Britains."
 * Escape Avatar: "How can you escape this place?"
 * Farewell Avatar: "Farewell, friend."

Burden


 * Ashling: "I can work! But twice as slowly... Still, the baker needs my services."
 * End

Escape


 * Ashling: "The baker still needs my services, however slow, for he cannot bake bread without the fruits of my milling."
 * Ashling: "And meanwhile, I've been brought here to Paws to beg for my daily bread like an abandoned dog!"
 * End

Farewell


 * End

Hello


 * Ashling: "I am once again milling grain, a bit more slowly granted, but still faster than any other miller in the land. And I'm back in partnership with my loyal friend, Jastral the baker!"
 * End

Busy


 * Ashling: "Very well. As you can see, I'm busy too.  I've got a lot of grain to mill!"
 * End

Charity


 * Ashling: "I still have plenty of work left in me, thank you very much!"
 * Ashling: "And though I may be a bit slower than I was, the fact that I help provide bread for the people of Britain means that the Mayor, too, can put bread on his fine table!"
 * End

Jaana
Triggered NonCinematic
 * If Shrine_Spirituality_Cleansed is false
 * Jaana: "Hello Avatar!"
 * End

Enter Conversation
 * If Shrine_Spirituality_Cleansed is true
 * Jaana: "Hello, Avatar. Are you ready for the final push?"
 * Avatar: "I suppose I'd better be."
 * Jaana: "Just remember that justice must be done. Always keep that in your heart. Goodbye Avatar."
 * End
 * Else
 * Jaana: "Thank you again for freeing me. Now that I'm back in Yew, I can work to bring justice back to the land."
 * Thanks Avatar: "You needn't thank me, Jaana."
 * Yew Avatar: "How are things in Yew?"
 * Bye Avatar: "Goodbye, Jaana."

Thanks
 * Jaana: "You're as humble as you are just, Avatar. Of course I must thank you: were it not for you, I would either be dead or still be a Wyrmguard."
 * Jaana: "I think I would prefer the former to the latter!"
 * Yew Avatar: "How are things in Yew?"
 * Bye Avatar: "Goodbye, Jaana."

Yew
 * Jaana: "They're getting better. We certainly made a mockery of justice in this town, but we're working on putting things right again."
 * Thanks Avatar: "You needn't thank me, Jaana."
 * Bye Avatar: "Goodbye, Jaana."

Bye
 * Jaana: "Farewell Avatar."
 * End