Druid



The Way of the Druid

The Druids are fierce fighters, especially when defending their beloved groves. They hold all trees to be sacred and their town of Yew lies deep in the woods. Druids are also impressive practitioners of the mystic arts and their knowledge of herbs is without peer. Deep within the woods, they further themselves in the virtue of Justice.They may fight with different types of bows, although their preferred weapon is the mace. They Druidic philosophy forbids the wearing of metal of any kind, so Leather is their armour of choice. The Druid's knowledge of the ways of the woodlands make them invaluable as fellow travelers.

Note: The armour and weapon restrictions are by now mostly of philosophical nature. During the gargoyle war, the drawbacks of this narrow-minded thinking became clear, and the Druids of Britannia have opened themselves to all kinds of weapons and armour.

Statistics

 * Druids have 3/4 magic ability.
 * Druids have a middle bonus on INT and a light bonus on DEX.

Examples
The most famous druid in history is Jaana. Batlin, founder of the Fellowship, was also a druid.

Lore
''The Druids are fierce fighters, especially when defending their beloved groves. They hold all trees to be sacred and their town of Yew lies deep in the woods. Druids are also impressive practitioners of the mystic arts and their knowledge of herbs is without peer. They may fight with different types of bows, although their preferred weapon is the mace. The Druidic philosophy forbids the wearing of metal of any kind, so Leather is their armor of choice. The Druid's knowledge of the ways of the woodlands make them invaluable as fellow travelers.''

- from "The History of Britannia", Ultima IV

''We are now seeking a contingent of druids to join us in the Abyss. We hope they might be able to use their mystic abilities to persuade a sacred grove to take root in our chasm. Many druids are skilled with bow or mace, and so would be doubly useful. Druids generally shun the wearing of metal armor. Here this is good, for in the Abyss sound carries easily, and metal armor is noisy.''

- from "Memoirs of Cabirus", Ultima Underworld

''Because of  their devotion to  and  understanding of  nature,  druids  are  a  much-needed  profession  after Britannia's time of environmental devastation. Most druids do not go heavily arm o red, and rely instead on their mastery of spell-casting and  woodcraft  to  evade  combat, or utilize  their surroundings to their own tactical advantage.''

- from "A Safe Passage through Britannia", Ultima Underworld II