Talk:Silver Horn

Silver Horn Count
This is a strange time to be labelling material as speculation. Inconsistency is a license Ultima frequently makes for itself. What's so drastically inconsistent about the Silver Horn that it should not be assumed to be the same one? Its name, at least, seems pretty specific. Is it anything more certain than the possibility that there are five Iolos and a dozen Lord Britishes? AngusM 03:08, November 8, 2009 (UTC)


 * I see no convincing argument for why the gargoyle horn and the Silver Horn could be the same item. I think they deserve seperate pages. --Warder Dragon 15:51, September 26, 2010 (UTC)
 * I think that would be OK, as long as there is a disambiguation page created as well. Dungy 16:07, September 26, 2010 (UTC)
 * This has been bothering me for awhile. "looked like a post horn, and was only painted on the ground."  What does it mean, "only painted on the ground?" Dungy 18:54, September 26, 2010 (UTC)


 * I think it somehow tries to refer to the graphical limitations of the U9 eninge. I moved that to the trivia section for now, but it may be something worth deleting.--Sega381 19:46, September 26, 2010 (UTC)

Horn location
I'm kind of going off of memory on that Ultima IV screenshot, so if I'm on the wrong island, could someone let me know. I already picked it up in my save game of Ultima IV, so I can't get it again. Dungy 14:39, September 26, 2010 (UTC)
 * Fixed it for you since I had a savegame that didn't have it. -- Fenyx4 04:50, September 27, 2010 (UTC)
 * Thanks! Geesh, I was WAY off! Dungy 11:51, September 27, 2010 (UTC)
 * According to my (over 20 year old!!) notes taken when I played the game, the Horn was described to be buried "on a small island off the tip of Spiritwood" - might be nice to recap this wording in the article. Frabby 09:39, 11 February 2011 (PST)

Horn use
The text says you could reach the Shrine of Humility without the Horn. That's untrue, at least for the Commodore 64 version I played: When you passed into the mountain vale holding the shrine, a group of demons suddenly appeared one tile south and immediately attacked the party. You could defeat them in combat, but the group re-spawned and usually, you could not move back over the rough terrain, creating a deadlock that could not be broken without the horn. I also believe you had to blow the horn repeatedly (for every move) because of the respawn. Frabby 09:39, 11 February 2011 (PST)