Monitor



Monitor is located on the southern end of Serpent Isle. It appears in Ultima VII Part Two.

Description
Located on the southern Serpent Isle, directly west of Furnace lies Monitor, the self-proclaimed city of Courage, surrounded by its walls and heavily guarded by its warriors.

The city of Monitor has quite some interesting places to offer. The Crematorium, the only one known, the List Field, where all the warriors train most of the day to hone their abilities. And the Banquet Hall, where all ceremonies and feasts are held. However, it always has to be remembered that Monitor prides itself very much on knighthood. Non-knights are seen as second class people. And those who fail, are cast out of the city. Also Monitor is divided between its three clans, Wolfs, Bears and Leopards.

Economically, the traveller can find a provisioner, a furrier, weapons shop, a healer, a tavern, an inn and many trainers. The currency of Monitor is the precious Monetari.

History
The city was named in memory of the twin cities of Montor from where most of the emigrants to this part of the Serpent Isle came from. The city prided itself as being the city of Courage, but even the warriors themselves argued of the exact definition, causing the populace to fall into three clans. And while on the outside the city looked all right, on the inside the people were deeply divided. Also the meaning of Courage became corrupted and in the end became a total perversion of what it originally represented, with the knights of Monitor looking down on everyone else, forcing everyone in the city to take the test, or get banished.

The last days of Monitor were eventful. The Avatar had discovered a conspiracy of two high-ups, who worked together with the Goblins to gain power in the city. In the end the traitors were arrested. But the new rule was only short, when the Wantoness Bane came to Monitor. He opened the city to hordes of invading Goblins, and these killed next to all inhabitants while destroying the city. This was the end of Monitor.

Inhabitants

 * Andral: sculptor
 * Brendann: Wolf Command leader
 * Caladin: Bear Command leader
 * Cantra: prospective knight
 * Cellia: furrier
 * Flicken: guard
 * Harnna: healer
 * Johnson: pikeman
 * Krayg: provisioner
 * Lord Marsten: leader of Monitor
 * Luther: knight and hunter
 * Lucilla: barmaid
 * Lydia: tattoo artist
 * Renfry: undertaker
 * Shazzana: warrior and trainer
 * Shmed: Knight's Test administrator
 * Simon: innkeeper
 * Spektor: treasure master
 * Standarr: blacksmith
 * Templar: knight and historian

Services

 * Clothier
 * List Field: training
 * Provisioner
 * Sleeping Soldier: inn
 * The Slashing Sword: tavern
 * Weapon Shop/Armourer

Places

 * Banquet Hall
 * Crematorium
 * List Field