Ultima Books

Strategy guides
Several Ultima strategy guides contained additional lore and were often narrated by characters within the game, creating a fictional atmosphere.


 * Secrets of Sosaria: A Guide to the Realm, Exodus: Ultima III
 * The Way of the Avatar: A Guide to Ultima IV
 * Paths of Destiny: A Guide to the Mysteries of Ultima V
 * Ultima VI Cluebook: The Book of Prophecy
 * The Savage Empire Cluebook: Malone's Guide to the Valley of Eodon
 * Martian Dreams Clue Book: The Lost Notebooks of Nellie Bly
 * Ultima Underworld Clue Book: Mysteries of the Abyss
 * Ultima VII Clue Book: Key to the Black Gate
 * Ultima Underworld II Clue Book: Gems of Enlightenment
 * Ultima VII, Part Two, Clue Book: Balancing the Scales
 * Ultima VIII Clue Book: Pentology


 * The Official Book of Ultima, by Shay Addams (COMPUTE! Publications, 1990)
 * The Official Book of Ultima, Second Edition, by Shay Addams (COMPUTE! Publications, 1992)
 * Ultima: The Avatar Adventures, by Rusel DeMaria and Caroline Spector (Prima Publishing, 1992)
 * Ultima VII and Underworld: More Avatar Adventures, by Caroline Spector (Prima Publishing, 1993)
 * Ultima Collection : Prima's Official Guide to Ultima Collection, by Chris McCubbin and David Ladyman (Prima Publishing, 1998)
 * Ultima IX: Ascension (Prima's Official Strategy Guide), by Inc. IMGS (Prima Publishing, 1999)

Novels

 * The Ultima Saga, by Lynn Abbey and Richard Garriott (Warner Books)
 * The Forge of Virtue (1991)
 * The Temper of Wisdom (1992)


 * Ultima: The Technocrat War, by Austen Andrews (Pocket Books)

based on the plot for Ultima Online 2


 * Machinations (2001)
 * Masquerade (2002)
 * Maelstrom (2002)

Manga
based on Famicom versions of Ultima III and IV


 * Ultima: EXODUS No Kyoufu (The Terror of EXODUS)
 * Ultima: Quest of the Avatar
 * Ultima: Magincia no Metsubou (The Fall of Magincia)
 * Ultima: Magincia no Metsubou (The Fall of Magincia)
 * Schwarzschild no Meikyuu (The Maze of Schwarzschild)