Terfin

Terfin is the Gargish name given to a volcanic island in southern Britannia, east of the Isle of Deeds and west of the Isle of the Avatar.

Description
Rising from the site which once housed the Skull of Mondain, this desolate island has had a checkered history, and saw both Blackthorn and the Guardian erect their strongholds upon it. For a time, however, it proved the peaceful home of gargoyle immigrants, who lent it it's somewhat foreboding appellation - a word which means "The Place of the End". The less-than-ideal situation of the gargoyles living on the island gives a hint why such a name was chosen for the new home of their species.

Age of Enlightenment
The isle which would become Terfin arose from the Britannian sea as the Great Council removed the Codex of Ultimate Wisdom from its shrine in the Abyss, growing from the activity of the three volcanoes which once overlooked the resting place of Mondain's skull. It was here, some time before Ultima V, that Lord Blackthorn would choose to erect his castle, and the dark legacy of long dead Sosarian evil would be complimented by the injustices that the corrupt reagent would enact here.

After the eventual return of Lord British and Blackthorn's subsequent exile, the island laid abandoned for many years, with many Britannians reluctant to tread upon land with so dark a history. Eventually, the mad mage Sutek would venture to the ruins of Blackthorn's keep and would build upon them - contracting a number of brilliant engineers to expand the castle's basement into an elaborate series of catacombs that might house his perverse experiments. This company of men and women, however, soon fell victim to the magician's insanity, and at the end of their work they found themselves rewarded with the dubious honor of being the crypts first inhabitants.

Age of Armageddon
Following the end to hostilities between gargoyles and men and the eventual destruction of the gargoyle homelands, the Gargish race found themselves in need of living space within the bounds of Britannia. With racial tensions running high in most human dominated cities, the people of Draxinusom eventually came to settle on the desolate isle they would call Terfin, where they could be found in Ultima VII. Here, they lived a life similar to that they had traditionally enjoyed upon their home world, continuing to pay reverence to their unique cosmology at a reconstructed shrine of the Three Principles.

Unfortunately, Terfin was dramatically affected by the Great Cataclysm, with its once dormant volcanoes reactivating as it transformed again into a barren and inhospitable rock. The gargoyles, their numbers already dwindling after the plagues of the Imbalance, eventually fled the island, seeking refuge in their grandiose underwater city of Ambrosia. While some wingless few remained, they soon fell under the sway of Terfin's new inhabitant: the Guardian. After having at last traveled to Britannia during the Avatar's exile on Pagan, the Red Titan had erected a fortress upon the barren island, where he awaited the final confrontation he would have with the hero before their mutual ascension.

Ultima V

 * Foulwell: court jester
 * Gallrot: cook
 * Gorn: prisoner
 * Hassad: imprisoned member of the Great Council
 * Kraw: horsekeeper
 * Lord Blackthorn: tyrant king
 * Unnamed Prisoner: prisoner
 * Weblock: advisor



Ultima VI

 * Gorn: adventurer
 * Pushme Pullyu: two-headed horse
 * Sutek: mad mage



Ultima VII

 * Betra: provisioner
 * Forbrak: tavernkeeper
 * Inforlem: trainer
 * Inmanilem: healer
 * Lord Draxinusom: Gargish leader
 * Quaeven: gargoyle
 * Quan: Fellowship branch leader
 * Runeb: Quan's assistant
 * Sarpling: jewel seller
 * Silamo: gardener
 * Teregus: shrinekeeper

Ultima VII (SNES Port)

 * Grebdil: provisioner



Ultima IX

 * Agmar: lunatic
 * Ciara: treasure hunter
 * Guardian: evil entity
 * Maria: child

Ultima VII

 * Hall of Refreshment: tavern

Things to see

 * Palace of Blackthorn (Ultima V)
 * Shrines of the Principles (Ultima VII)
 * Guardian Fortress (Ultima IX)