Magical Repellants

In Ultima II, nasty magics threaten to quickly end the quest of the Stranger. Magics that can stop you in your tracks, make you unable to fight back or fall unconscious altogether. However, there are certain parts of magical equipment which will prevent the hero's foes from attacking with magic. They can be found at random after foes are defeated.

Boots
These magical Boots protect from paralysis of the legs, like Daemons like to do.

Cloak
This magical Cloak protects from paralysis of the arms, like Devils like to do.

Green Idol
This magical item prevents the sleep magic of a Balron from working.