Ultima IV monster data

The following Ultima IV Monster Data is taken from the 'creatures.xml' from xu4.sf.net.

Damage is a calculated range based on the monster's maximum hp.

Creatures are subdivided by alignment (peaceful, good, evil), and then sorted by increasing attack.

Evil creatures
By fighting these creatures, the character will build up Valor and Honor.

Non-evil creatures
By killing these creatures, the character will progressively lose virtues. If attacked, the character should weaken the non-evil creature until it will flee.

Townsfolk
The character is not supposed to fight any of the following. If the character attacks them, he/she will abruptly lose virtues. Note that, with the exception of guards, indoor combats are only with individual townsfolk/monsters, not groups.

These include all eight playable character types.