Bow

A bow is a weapon that consists of a flexible wooden arc designed to launch projectiles through means of elastic energy. A common piece of war equipment throughout Terran history, bows feature prominently in a number of other worlds, including Britannia, Serpent Isle, Eodon, Tarna and Rhiannon. They appear in Ultima I,  II,  III,  IV,  V,  VI,  VII,  VII Part Two, and  IX, as well as in the Ultima Underworld series and Savage Empire.

Description
The standard Britannian bow is a simple weapon made out of wood, often yew. Dating back to the ancient days of Sosaria, this simple weapon was long a favorite of bards and rangers, and allowed inexperienced or injured opponents to strike defensively against distant foes, raining a barrage of arrows against them before they could attack. In later ages, (Ultima V and onward) ammunition became crucial to archers, and a variety of magical arrows slowly wormed their way into warriors quivers.

These common bows were listed in Ultima VII as having an effectiveness rating of 8, and in Ultima VII Part Two as having a damage of 6 and an effective range of 10. In Ultima IX, novice bows did 1-6 damage at a short range; short bows did 10-15 damage at a medium range; and longbows did 20-25 at a medium range.

Nahuatla Short Bow
In the temporally displaced valley of Eodon, the Nahuatla Tribe made use of bows, instead of the more common atl-ah and blowguns found throughout the region. The Avatar during their journeys while stranded in this unique locale, could purchase such weapons from the armor smith, Atlipacta, in exchange for two emeralds.

Siege Bow
The strongest commercially made bow available in Ultima IX, the siege bow was a heavy piece of equipment designed for those already adept at archery. While its firing power was easily exceeded by magical weaponry, it was among the stronger weapons for a wayfarer not able to afford or discover such enchanted pieces of equipment. It dealt between 30-35 damage per hit and struck at a long range.

Iolo's Bow
One of the most famous bowyers of Britannian history, Iolo FitzOwen prepared an expertly crafted bow in his later years, which he would gift to the Avatar should the hero be able to save him from death in the midst of the dungeon Despise. Requiring the archer who drew it to be at peak physical condition to draw it's bowstring, Iolo's Bow delivered a fearsome bite to those in its sights, striking for 45-50 damage per hit and covering a long range with its arrows.

Magic Bows
In addition to conventional bows, a number of magically enhanced bows existed which had been enchanted to improve their accuracy or hitting power - in some cases even being capable of manufacturing their own ammunition. Such artifacts were often rare or costly, and would require a fat purse or an adventurous temperament to obtain.

Trivia

 * In Ultima II, an Agility of 21 was required to wield a bow.
 * In the Nintendo port of Ultima III, the blowgun was the standard ranged weapon of the realm - and was available for the same price as a bow in the original version of the game. Proper bows were only available in the city of Dawn.