Shepherd

Shepherds in Britannia have an unseeming and monotone job, but are the backbone of an entire field of agriculture.

The Way of the Shepherd
They are persons who herd livestock for a living, expressly sheep. Their job holds little reward and no grounds for improvement. It is very monotonous work, but it is the backbone of much of the industry of Britannia. Thus, the shepherd is the true epitome of the virtue of Humility. Many shepherds live on the island of New Magincia, where there is plenty of open land on the island for their sheep to graze. Their knowledge of the land, and their simple unassuming nature, makes them a steadfast companion on any adventure.

Most shepherds are unskilled in any form of combat, and few ever receive formal training in the mystic arts. Most are proficient with only the basics needed to protect their flocks, such as staves, daggers, or a simple sling. Leather armour is usually the strongest protection a shepherd can afford or desire. On the rare occasion shepherds have had a more perilous fate thrust upon them, some have opted to secure sturdier protection.

In Ultima IX, the shepherd receives +15 Karma and the Crook of Charming as a starting bonus, meaning that one attribute can not be risen to the maximum.

Examples

 * Throughout history, the only shepherd to ever make a name for herself is Katrina.