Wrong

Description
Wrong is a dungeon located on the western shores of Lost Hope Bay, which has long been famed for its function as a massive prison complex. Embodying the antithesis of the virtue of Justice, Wrong stood amongst the eight major dungeons of the realm, and throughout its history many artifacts relating to the concept of Justice could be found by those exploring it.

Ultima IV
Founded sometime around the beginning of the Age of Enlightenment, Wrong was initially established as a series of three prisons complexes before falling to the monstrous creatures which would long make it their domicile. During the Stranger's quest toward Avatarhood, the hero would travel through its passages, finding therein the Green Stone of Justice, in addition to numerous magical orbs which gifted those who touched them with supernaturally enhanced intelligence and dexterity. At its lowest levels, Wrong connected to the Altar Rooms of Truth and Love, which interlinked it with the dungeons Deceit, Despise, Shame, Covetous and Hythloth.

Ultima V
Following the retrieval of the Codex from the Abyss, the Great Council placed a seal over Wrong, hoping to bar the creatures within it from reaching the surface. This, however, in conjunction with the sealing of the other seven dungeons, had the unforeseen outcome of creating a vast and expansive Underworld beneath the soil, creating an ideal environment for evil to thrive within

After Blackthorn's rise to power, however, the members of the council were criminalized, and suffered persecution at the hands of the Oppression. With those who knew how to unseal the dungeons forced into hiding, the returned Avatar had to search for some time to discover Felespar, who knew the Word of Power which would reopen Wrong: "MALUM." Once armed with knowledge of this evocation, the hero could use Wrong as a means to access the Underworld where the dungeon opened onto terrain near to the Shard of Falsehood which had spawned the Shadowlord Faulinei.

Ultima VI
By the time of the gargoyle war, Wrong had interconnected with the passages of the dungeon Covetous, and served as a bizarre subterranean menagerie, in which numerous beasts were held captive in a series of locked cells. The Avatar would have cause to journey here in the course of their quest to locate the Silver Tablet, as a piece of the treasure map of the late Captain Hawkins laid within the dungeon's depths, having been lost there by former pirate, Heftimus McPry.

Ultima VII
By the early Age of Armageddon, the series of cells which honeycombed throughout Wrong had been inhabited by a number of trolls and other beasts, with a liche eventually taking up residence there. During this age, the Avatar had no pressing business which would lead them to Wrong, but they could nevertheless plumb its depths in search of battle or treasure.

Ultima IX
As the Guardian's corrupt influence wormed its way across Britannia through the great columns, the Yewian Court of Justice came to adopt Wrong as its prison, send the victims of its perverse "Justice" to rot within its walls. During the course of the Avatar's last adventure in the realm, the hero's beloved, Raven, was imprisoned within Wrong on false charges. The Avatar, with the aid of Vasagralem, would battled through the dungeon to free the captive woman, facing their former companion Jaana in the process.

Runes of Virtue II

 * Terry the Adventurer: adventurer

Ultima IX

 * Aanaj: Wyrmguard
 * Cleo: prisoner
 * Montego: prisoner
 * Warden Bob: Warden, never seen

Trivia

 * In Runes of Virtue, the hero must delve into the Cavern of Injustice to retrieve the Rune of Justice. The hero could also meet the young bard Ariana and the gypsy Zoltan within its depths.  A magic boomerang and a mystical set of panpipes could also be found within the dungeon.
 * In Runes of Virtue II, the Yewian mayor Lenora was imprisoned within this labyrinth, and the hero had to delve into its depths to rescue her. Within, the hero met Terry the Adventurer, and once again the gypsy Zoltan, who supplied the hero with a magic rope which allowed the crossing of small bodies of water.
 * In both editions of The Official Book of Ultima, its walkthrough for Ultima V misspells Wrong's Word of Power as malul.
 * In the cancelled Ultima Online 2 and the Technocrat War trilogy, Wrong was to be included as a dungeon on the northern continent of New Britannia.