Time of Legends

The Time of Legends is a hard to define temporal zone, appearing to either be in the distant past of planet Earth, or more ominously within a metaphysical space that transcends the normal flow of time. Shadowguard, the citadel from which the enchantress Minax enacted her vengeance on the Stranger's home world of Earth, is located within this realm.

Description


The landscape of the Time of Legends consists of little, save a vast, almost perfectly circular island in the center of which lies Shadowguard. A pristine series of gates, through which the four major time-zones of Earth may be accessed, is located within a mountainous valley on the south end of this landmass, and a panthalassic ocean surrounds the continent.

Theorists of the Earth, attempting to explain this time, hypothesized that the balance of good and evil within the Time of Legends was capable of having effects upon both Earth's future and past, making Minax's prominence here the root of the ills which plagued the war torn planet before its demise in 2111 A.D.

With Minax's eventual destruction, it is unknown what happened to this age of myth, although neither it nor the sorceress' keep were ever seen by the Stranger again.

Trivia

 * The idea of a time/place called the "Time of Legends" was borrowed (along with several other concepts in Ultima II) from Terry Gilliam's movie Time Bandits.