Magic Axe

Magic Axes are axes which have been enchanted to produce desirable effects in combat, and may bear magics which enhance damage done to a foe or allow thrown axes to magically return to their wielder. Such weapons may be found in Ultima III,  IV,  V,  VII and Ultima VII Part Two.

Description
Simple magical axes could first be found for sale in Minoc during the quest of the Avatar. These potent melee weapons were imbued with additional strength through its enchantments, but didn't have the ranged powers attributed to later magical axes. By the time of Blackthorn's reign, however, the standard magical axe was capable of returning to a hand which threw it, making it a potent device for use against distant foes.

Magic axes were listed in Ultima VII and Ultima VII Part Two as having a damage 8 and a reach of 16.

+2 Axes
In archaic Sosaria, during Ultima III, a special enhanced axe could be procured from the mystic city of Dawn, where the weaponsmith offered a "+2 axe" (or a broad axe in the  NES Port).

Other Magical Axes
In addition to the standardized magical throwing axes common to Britannia, a number of unique magical axes have appeared throughout the Ultima series, such as the Axe of Erinon, the Axe of Firedoom, and the Deceiver.

Ultima III
Magic axes may be found at the following locations in Ultima III:
 * Dawn (+2 axes sold at the weaponsmith for 400gp)

Ultima IV
Magic axes may be found at the following locations in Ultima IV:
 * Minoc (magic axes sold at the [The Iron Works |Iron Works]] for 2500gp)

Ultima V
Magic axes may be found at the following locations in Ultima V:
 * Yew (magic axes sold at Arms of Justice for 1000gp)

Ultima VII
Magic axes may be found at the following locations in Ultima VII:
 * Skara Brae (wielded by skeletons in Horance's tower)

Ultima VII Part Two
Magic swords may be found at the following locations in Ultima VII Part Two:
 * Moonshade (magic axes sold by Pothos for 1200 guilders)