Ophidian Virtues

The Ophidian Virtues is a virtue belief system used by the Ophidians of Serpent Isle. This philosophy is sometimes called the Way of Balance and the Ethical Philosophy of Balance.

History
This belief system is first found and explained in Ultima VII Part Two: Serpent Isle, though chronologically it was adopted by the Ophidians after the events of Ultima I. The Great Earth Serpent and its two siblings taught this system to the Ophidians. This belief system was the base of the Ophidian civilization. It was widely used in Serpent Isle until the rise of Exodus in Ultima III. With the abduction of the Great Earth Serpent and the wars that ensued, the Ophidian civilization was destroyed, and this system was abandoned, at least on Serpent Isle.

Principles
The Ophidian belief system is formed around the following three Principles:

In the Ophidian symbology, the Great Earth Serpent is the keeper of Balance, and lies around "in a vertical plane"; the opposing serpents of Chaos and Order wrap themselves around the Great Earth Serpent, each spiralling in a different direction (a symbol inspired by Caduceus).

The whole Ophidian belief system is based on the Balance between Order and Chaos. Neither Order nor Chaos are enough; if any of them were left unchecked, destruction would ensue. This leads to Imbalance, the anti-principle of Balance.

The Forces and the Principles of Balance
The Forces are distinct aspects of the Order and Chaos principles. The Ophidian system comprises six Forces, three from Order and three from Chaos; the Forces of Order are Ethicality, Discipline and Logic, while the Forces of Chaos are Tolerance, Enthusiasm and Emotion.

Their descriptions are as follows:

The Forces are not equivalent to the Eight Virtues of Britannia, in that they are not goals by themselves. Each of the Forces has to be balanced by a Force of the opposing principle. When combined by pairs, these Forces form the three Principles of Balance (not to be confused with the three Principles of Order, Balance and Chaos above). Each of the three Principles of Balance is then what the followers of this system should strive to achieve.

The Principles of Balance, their descriptions and relations to the Forces of Order and Chaos are illustrated in the table below:

Anti-Forces
There also exists Anti-Forces associated to the Forces of Order and Balance. These Anti-Forces arise from Imbalance between the Forces, and are essentially perversions of their corresponding Forces. They can also be seen as each of the three Principles of Balance missing one of the two Forces composing them, therefore losing its Balance.

The Anti-Forces also manifest themselves as a kind of malevolent spiritual being, collectively called the Banes of Order and the Banes of Chaos.

The Anti-Forces (and Banes) are:

It is interesting to note, that the three cities of the new settlers each represent one of the anti-forces of Order:


 * Monitor and its knights were more concerned with their infighting and became apathic towards the threat of the Goblins.


 * Fawn became havily prejudiced towards everything the inhabitants deemed not beautiful.


 * Moonshade's mages are completely ruthless when it comes to getting what they want and the means neccassary.

Summary
The following tables summarizes all the aspects mentioned above.

Application of the system
The only known society that has applied this philosophy are the Ophidians of Serpent Isle. The virtue system used by the gargoyles has also the virtues of Balance and Order, the last one arising as the opposite of Chaos. However, unlike the Ophidian system, the gargoyle virtues are not based on a balance between opposites, but on three principles combining to form several virtues, much like the Eight Virtues of Britannia.

For details on the application on the system, see Ophidian society.