Jhelom

Description
Jhelom is the city dedicated to the virtue of Valor, and therefore the headquarters of the Fighters of Britannia.

Situated on two of the Valorian Isles in the southwest of Britannia, Jhelom can only be reached by ship. One of the first and most striking features is the Great Bridge, which connects the western and eastern parts of the city, which lie on two different islands. A masterpiece of construction.

Jhelom is, while civilized, still a wild city, where the art of war and fighting is perfected. Weakness is frowned upon. This reflects in the presence of the Library of Scars, the most famous Fighter Guild in Britannia. Each day at noon, the fighters of the city gather on the training field, to sharpen their skills.

The city's economy is mainly oriented at the needs of the city itself and the fighters who visit and train in it. Besides a harbour with a shipwright, there also is a combined tavern/inn, a provisioner and weapon shops with some of the best weapons available. Many trainers for the fighting arts reside in the city, too.

A Moongate on the western isle ensures fast transportation to the mainland.

History of the city
Jhelom was founded in the time before Ultima IV after the declaration of Britannia. After the establishment of the virtues, Jhelom became the city of Valor. In Ultima IV, Jhelom was same same size as all of the cities. Jhelom also hadn't changed much in Ultima V, being still surrounded by its city walls, giving it a island fortress character. Like all of the cities, Jhelom was haunted by the Shadowlords until their destruction.

After the time of the tyranny, the walls were razed, but the island location prevented much city growth, as seen in Ultima VI. Attempts to establish a wine industry in the city failed after that time.

By Ultima VII, 200 years later, the city had expanded, thanks to a new island, but the influence of the Fellowship was felt. Master DeSnel had systematically held away the fighters from anything concerning the Fellowship, instead was slowly perverting their code to take away all their restraints. With his death, things slowly returned to normal.

When the eight Columns errupted from the ground and caused the Cataclsym 20 years before the events of Ultima IX, the city of the Jhelom was destroyed by a volcanic erruption, and Valoria was founded in its stead.

Ultima V

 * Bullwier :weaponmaker.
 * Goeth :member of the Great Council.
 * Thorne :fighter.
 * Trian :bard.

Ultima VI

 * Arvin :cook.
 * Culham :musician.
 * Heftimus McPry :beggar.
 * Jervis :bar brawler.
 * Lyssandra :serving girl.
 * Martin :innkeeper.
 * Nomaan :blacksmith.
 * Peer(NPC) :shipwright.
 * Stelnar :fighter.
 * Van Kellian :bard.
 * Zellivan :captain of the guard.

Ultima VII

 * Cliftin :provisioner.
 * Daphne :barmaid.
 * DeSnel :master of the Library of Scars.
 * Dupre :Companion of the Avatar.
 * Foux :fighter.
 * Joseph :mayor of Jhelom.
 * Ophelia :barmaid.
 * Sprellic :tavernkeeper.
 * Syria :fighter.
 * Timmons :fighter.

Things to see

 * Great Bridge
 * Library of Scars

Jhelom in Ascension
In Ascension, Jhelom was destroyed by a volcano, together with the Valorian Isles. A new city, Valoria, was build inside the volcano. This is maybe one of the most questionable ideas in Ascension. Who would be that stupid to build a city inside a volcano?!