Heal




 * Words of Power: MANI
 * Reagents: GS, SS
 * Circle: 3rd

An essential spell, Heal repairs smaller wounds in no time, on either the caster or any other person. In battle or after other injuries, this spell saves lives! It will not remove toxin or disease, however, so in these cases, the Cure spell is required. For more serious injuries, the Great Heal spell will take care of the grievous wounds that Heal alone cannot.

Yellow potions fulfill the same purpose as this spell.