Cheating in Ultima IX

Ultima IX contains many interesting cheat functions.

Cheat Mode
''Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Enabling cheat mode may also make it impossible to finish the game as intended.''

Use a text editor to edit the "default.kmp" file in the game directory. Add the following lines below the "[Cheat Commands]" heading: alt+shift+a = toggle_avatar_invulnerable alt+shift+b = pass_one_hour alt+shift+c = unpass_one_hour alt+shift+d = sunrise_sunset alt+shift+e = pass_one_minute alt+shift+f = unpass_one_minute alt+shift+g = toggle_sun alt+shift+h = toggle_wind alt+shift+i = toggle_storms alt+shift+j = toggle_avatar_fast alt+shift+k = toggle_avatar_fly Then, press one of the following keys during game play to activate the corresponding cheat function:

Effects

 * God mode: [Alt] + [Shift] + A
 * Time advances one hour: [Alt] + [Shift] + B
 * Time retreats one hour: [Alt] + [Shift] + C
 * Toggle sunrise and sunset: [Alt] + [Shift] + D
 * Time advances one minute: [Alt] + [Shift] + E
 * Time retreats one minute: [Alt] + [Shift] + F
 * Toggle sun: [Alt] + [Shift] + G
 * Toggle wind: [Alt] + [Shift] + H
 * Toggle storms: [Alt] + [Shift] + I
 * Faster Avatar: [Alt] + [Shift] + J
 * Flight mode: [Alt] + [Shift] + K

Note: Enabling cheats can cause parts of the game to glitch, as when you fly over a trigger location earlier than normal.

Additional codes
The following codes require v1.07 of the game, and may be bound to any desired key combination in the "default.kmp" file as described above. recharge_mana fill_spellbook spells_0-2 spells_3-5 spells_6-8

Bind Spells Without Sacrificing Reagents or Scrolls
First, place the reagents and scroll for the spell you wish to bind onto the pentagram and proceed to light the candles as normal. When the dialogue box to enter the incantation pops up, place the scroll and the reagents back into your backpack and recite the incantation.

Hidden teleporters
Locate the fence without a gate behind the Avatar's house. Climb on the nearby training dummy and jump over the fence. Find the lever hidden near a bush by the large tree. Pull the lever to find teleporters that will equip your character with armor and allow travel to various places in Britannia. Note: You can not return by teleporter once you leave.

Invisible to monsters
Press B to open your backpack and attack monsters. They will ignore you as long as the backpack remains open. Note: Drag the backpack to the edge of the screen for a better view.

Body parts in refrigerator
While in the Avatar's house, go to the kitchen. Look around for a refrigerator. Open and close the fridge door ten times. If done correctly, the last time you open the fridge, you will find many skinned body parts inside.

Kill Lord British
When you start, go to the refrigerator find the rat poison, then use the breadmaker. When you get to Britain, go to his secret dining room. Replace the bread with the poison bread. Lord British will eat it and die. Note: Save before doing this, as the guards will kill you.

Fish stuck in elevator
In Hythloth, the elevator in the middle of the pool of poison water may get a fish stuck in it. If this happens, you cannot get on it to get to the yellow stand for the statue. Also, when you try to make the elevator come down it goes up after about three seconds, so you cannot reach it in time.

Cheap Way to Win in the Arena
To enhance your training in unarmed combat, you must beat an opponent in the Arena in Buccaneer's Den. The problem is that you must do it unarmed. To get around this, you can place a weapon in the arena before you fight, then use it in your battle.

Infinite Magic Bags
If a guard catches you in Wrong, you will be throne in prison and your weapon and belongings will be placed in a chest. If your backpack is full, you will find an extra magic bag in your backpack that contains the excess items. Do this repeatedly to gain extra magic bags.

Ocean Travel Without A Boat
In Ultima IX, bread has an amazing property: it can float while supporting the weight of the Avatar! With this method, you can easily go anywhere in Britannia! When you arrive in Britain, make sure to grab (DO NOT EAT) all the bread you can lay your hands on. In Lord British's Castle, cast ignite on the candle and grab all the bread that appears. Grab all the bread in the kitchen (behind the hidden door in the banquet room). Also, you can make bread in the Baker's house.

Now that you have enough bread, run to the shores. Try to place the bread in the water. It should work if the water is shallow enough. Otherwise, use gust to push it out. If you do it right, the bread should be floating. Now, try to climb on the bread or jump onto it like in this picture.



Now, once you are standing on the floating piece of bread, place a second piece just in front of the Avatar. Do not put it too close, or the bread will just go into the Avatar's backpack. Place it like in this picture:



You can continue to place pieces of bread in front of the other until you run out of bread (or your cursor turns yellow). Pretty soon, you could have a bridge that looks like this.



If you combine this trick with the Magic Bag Trick, you can easily carry enough bread to lay down permanent bread bridges across Britannia.

NOTE: You can purchase unlimited amounts (I think) of bread in Buccaneer's Den and other places.

Climbing Steep Slopes
If you want to climb a slope that is too steep for you (the volcano surrounding Valoria, for instance), you can drop a flat item (like a pie) on the surface, jump onto it, place another item further up, jump onto it, etc.