Talk:Sleep

Spell Function Change
Those of you who have played the games may notice that Sleep actually started off as a mass-effect spell, but was then altered to a single-target effect in Ultima VI, and then Mass Sleep was created to fill the gap of the old spell.

How should we handle this in the InfoBoxes? --polygoncount (Polygon Dragon -==(UDIC)==-) 10:16, 23 February 2011 (PST)