Healing

Healing is one of the most essential skills in Ultima Online. Healing not only allows the player to use bandages to heal wounds, but with growing skill and combination with the Anatomy skill will allow to cure poison and even ressurrect other players. The more the skill grows, the better the chances of succes are. The dexterity of the player determines as well, how long application of bandages takes.

Note that this is not to be confused with the Veterinary skill. It is not possible to heal monsters or animals with it, only playable races.

Training
Training of course involves usage of the skill. After first training with Avicenna in New Haven up to 40 skill points, practical use is needed. Note you can also use the skill on yourself, apart from ressurrection. However, healing others gives more gain.

Details

 * At 60.0 skill in Anatomy and Healing the player will be able to cure poison.
 * At 80.0 skill in Anatomy and Healing the player will be able to resurrect dead players.
 * Healing will always cure the poison first. In order to heal damage players have to apply another bandage. They can not heal a person before they are cured.
 * Time to heal is based on the Dexterity

Formulas

 * Minimum amount healed = Anatomy /6 + Healing /6 + 3
 * Maximum amount healed = Anatomy /6 + Healing /3 + 10
 * Healing Time Self = 11 seconds - (Dexterity / 20)
 * Healing Time Others = 4 seconds - (Dexterity / 60)
 * Interruption will occur if the healer is hit for more than 26 damage by a monster or more than 19 damage by another player. The amount of damage healed will be reduced by 35% per interruption.