Inn of the Sleeping Bull



The Inn of the Sleeping Bull is a place of lodging on Serpent Isle, located a short distance northeast of Monitor along the Serpent Highway. It stands on the site of the former settlement of Bulldozer, which was founded prior to the continent's sundering from Sosaria. It appears in  Ultima VII Part Two.

Description
The Inn of the Sleeping Bull was a major way point in Serpent Isle, serving as a port at which travelers would hire ships between the Isle of Beyond and the mainland. While travel had largely ceased at the time of the Avatar's arrival on Serpent Isle, owing to the teleport storms, the Inn was still home to a number of individuals either recently come from or intent on going to Moonshade.

By examining the inn's basement, an shrewd observer could find a maze of tunnels created by the establishment's founder, the pirate Silverpate. These passageways would lead to a small prisoner's cell, a series of magical levers allowing one to teleport into the inn's guest rooms, and one of the Serpent Gates created by the ancient Ophidians.

Inn Register
Looking at the register at the Sleeping Bull yielded the following names of previous travelers:


 * Rodolfo of Moonshade
 * Nakholy of Fawn
 * Ensorcio of Moonshade
 * Rishar of Monitor
 * Batlin of Fawn
 * Palos, manservant of Batlin

History
Legend holds that the land upon which the inn was built was once owned by a misanthropic mage who created a magical stone bull to kill trespassers. A local noble's son eventually made the claim that he could defeat the bull, and the mage welcomed his challenge, saying death would be the reward for failure and that the youth should win ownership of the property should he succeed. That night, the boy stole the ring from the bull's nose, turning it back into inanimate stone. The village that was eventually formed in the area, Bulldozer, was named for the huge stone bull that stood in the village square, although by the time of the Avatar's adventures on Serpent Isle, all trace of this statue had been lost.

The pirate Silverpate later built the Inn of the Sleeping Bull in the area, allegedly using the fortunes he had made during his days at sea despite rumors that he had secreted his treasure elsewhere. The property later fell to his son Donal, who passed it on to his own son Angus. At the time of the Avatar's arrival, however, Angus had mysteriously vanished, leaving his wife Devra and his son Argus in charge of the inn.

Later, after the three Banes of Chaos were loosed upon the realm, the majority of the inn's inhabitants were slain in the upheaval.

Inhabitants

 * Angus: innkeeper
 * Argus: innkeeper
 * Byrin: bard
 * Devra: innkeeper
 * Ensorcio: exiled mage
 * Captain Hawk: sailor
 * Kane: shepherd
 * Selina: mage
 * Wilfred: knight

Things to see

 * Some distance to the north lies the exploded powder mill.

Trivia

 * In the "Wardrobe Room" in the passages beneath the inn, one may find four fountains. The one in the northwestern corner grants the drinker invisibility; the one in the southwestern corner poisons the drinker; the one in the southeastern corner induces sleep; and the one in the northeastern corner cures poison.
 * By picking the lock on the chest in the small room adjacent the kitchen and Devra's sleeping quarters, one may find a cache of 100 monetari, 45 filari, and 65 guilders.
 * The upstairs rooms of the inn are all locked, but all of their doors can be picked except Room 3. Should the Avatar purchase lodging from the innkeeper, they will be assigned to Room 3. Furthermore, there are switches in the closets of all the rooms that result in whomever pulls them being teleported to Silverpate's hidden caves under the inn, providing that the teleporters have been activated.
 * According to Spektor, the Inn pre-dates the founding of Serpent Isle's three cities. This seems to stand in contradiction, however, to the assertion that the Sleeping Bull was originally built by Silverpate, who is only three generations removed from Argus, the proprietor of the inn at the time of the Avatar's adventures on Serpent Isle.

Goods
Prices in Ultima VII Part Two were as follows:
 * All prices are represented by: initial asking price (minimum price).


 * Rooms at the inn were 8 gp per person per night.