Talk:Weapon values

Cleanup ideas
Yuck, Some of these tables are too long. Were weapons broken up into different categories in prior games? - User:Iceblade 20:50 16 Feb. 2012 (EST)
 * Not really, no. Some of those sections could really benefit from being shortened or at least double-columned. Dungy 17:54, 16 February 2012 (PST)
 * I'm on it. Have fun with the UVL walkthrough. :p User:Iceblade 20:55 16 Feb. 2012 (EST)
 * That and finishing that damned Ultima VI Transcript. I'm so sick of looking at that thing.  38 NPCs to go... Dungy 18:01, 16 February 2012 (PST)

I think it would also be a good idea to remove columns when their data is all the same, or nearly all the same, and put the exceptions under "Notes". If no one objects, I think I will. The Ultra-Mind (talk) 19:14, 15 October 2015 (UTC)

Weapon icons
Does anybody have the images for the Ultima 5 weapon icons or did they all look like blades?

I'll see about adding icons from U9. --Iceblade


 * Yeah, U5 had generic icons for weapons and armour. --polygoncount (Polygon Dragon -==(UDIC)==-) 23:06, 7 January 2013 (PST)

On the DOS version, U5 had distinct icons for: Helm, Shield, Armour, Dagger/Main Gauche, Club, Sling, Flame Oil, Spear, Throwing Axe, Mace, Morning Star, Bow, Crossbow, Sword, 2H Hammer, 2H Axe, 2H Sword, Halbred, Silver Sword, Ring, Amulet of Turning, Ankh, Spiked Collar. (And maybe Glass/Jeweled/Mystic Sword / Magic Shield.) DanWeber (talk) 23:47, 23 June 2014 (UTC)

Missing Weapon Info
In u7 and u7.5 you are missing Magician's Wand which is 8 in 7 and 3 in 7.5. Both are range 20. [icon: https://docs.google.com/file/d/0B8a1K8EUgZmVM1lGR1N2aFNYSXM/edit?usp=sharing] The black sword in 7 does 25+curse, in 7.5 it only does 9 range 4 on both. Starbursts do 6 damage and explode. These are gotten from the two SHAPES files as parsed by Exult Studio. (John Tennyson - no account)--128.119.53.229 12:35, 4 April 2013 (PDT) Oh forgot Janna's Hawk in 7 is 5 damage with a range of 17, returns to her and always hits. [icon: https://docs.google.com/file/d/0B8a1K8EUgZmVODFnNXhwUmIxSjg/edit?usp=sharing] jt --128.119.53.229 12:44, 4 April 2013 (PDT)
 * Added hawk. Will add wand soon.  Create an account and join in the fun. Dungy (talk) 15:51, 4 April 2013 (PDT)
 * I updated the black sword and starburst entries. --Elvish Dragon (talk) 11:41, 8 April 2013 (PDT)

Missing Weapons
Did you know that there are several other weapons in Ultima VII?

--Arthgon (talk) 05:19, 7 April 2013 (PDT)
 * A Magic Boomerang
 * Flaming Oil
 * Poison Dagger
 * Great Dagger


 * Please insert these (don't have the timemyself).--Tribun (talk) 06:07, 7 April 2013 (PDT)
 * Okay. I will. Do you know their damage? I have not found them...yet. Or shall I leave the damage blank, untill they have been found?--Arthgon (talk) 06:24, 7 April 2013 (PDT)


 * Poison Dagger: 1


 * Great Dagger: 5


 * Magic Boomerang: 2


 * Only Flaming Oil remains unknown. --Tribun (talk) 06:32, 7 April 2013 (PDT)
 * Thank you. --Arthgon (talk) 06:33, 7 April 2013 (PDT)
 * Magic boomerang has a damage of 2? The regular boomerang seems to be 3.  Is that correct? Dungy (talk) 10:46, 7 April 2013 (PDT)
 * I agree. A magic weapon is always better than a regular one. That's why I did not insert it yet. Also, according to Vetron's Guide to Weapons and Armour, the Great Dagger has an effectiveness rating of 11. --Arthgon (talk) 11:11, 7 April 2013 (PDT)
 * Sad as it is, in VII magic boomerang is indeed 2, range 31 it is not on SI [from parsing out the shapes file] and great dagger is 5 range 4 Flaming oil is odd, it has no damage in the game but it triggers usecode. If I had to hazard a guess, it probably creates a fire field. -- John Tennyson (who has applied for an account finally ;))  --
 * Added the worlds most pointless magic item ;) and the flaming oil --Elvish Dragon (talk) 11:51, 8 April 2013 (PDT)

128.119.53.229 10:56, 8 April 2013 (PDT)
 * I also found out that the knife is not added yet in Ultima VII and SI. I will do this soon. --Arthgon (talk) 19:15, 6 May 2013 (PDT)

Some weapons are also missing from SI, hope you can add them in.--Tribun (talk) 11:58, 8 April 2013 (PDT)
 * I know of two (black sword and magician's wand) I will put up soon (probably tomorrow) but if you get me a list of any others, I will pull their images and values from the shapes file and put them up too. --Elvish Dragon (talk) 14:39, 8 April 2013 (PDT)
 * The Lightning Wand and Lucky Arrows are missing as well.--Tribun (talk) 14:46, 8 April 2013 (PDT)
 * Done. I just added them. --Arthgon (talk) 12:59, 17 June 2013 (UTC)

Staff?
I really looked everywhere inside the game but I still cannot find it. So, are you really sure that this is actually to be found in Ultima VII. Anyone? --Arthgon (talk) 05:53, 27 April 2013 (PDT)
 * Update: It is still nowhere to be seen. I have looked everywhere inside of the game. Would it be any chance that it is actually an item from SI and not from Ultima VII? Anyone? --Arthgon (talk) 19:19, 6 May 2013 (PDT)
 * I used Exult Studio, and couldn't find it. Get rid of it.  Dungy (talk) 05:22, 7 May 2013 (PDT)
 * Is it to be found in SI or shall I remove it there as well? --Arthgon (talk) 15:00, 7 May 2013 (PDT)
 * It is in SI, you for example get one when thrown into the Mountain of Freedom.--Tribun (talk) 04:56, 8 May 2013 (PDT)

Ultima VII Part Two DONE!!!
Just like the armour, I have finished cleaning and fixed the weapons of Serpent Isle. IF I have missed one or two please do tell me and I will fix it. --Arthgon (talk) 14:44, 17 June 2013 (UTC)


 * Still wondering about these weapons (or items):

1)

2)

Anyone has an idea what they're?

Edit: As you can see, I also added the missing weapons: Black Sword, Magician's wand, The Lightning Wand and Lucky Arrows and the Worm Hammer. --Arthgon (talk) 14:12, 19 June 2013 (UTC)

Ultima VI Weight?
Are you sure that the weight of things are correct? I've just noticed in-game that the Two-Handed Sword is 3.4 Stones. Is Nuvia the same as the original game? I will double-check it and correcting them if needed.--Arthgon (talk) 10:05, 15 July 2013 (UTC)

Ultima IV (Magic Bow and Axe)
Magic Axe - Official game dox show M.Axe weaker than M.Bow Magic Bow - Value in doubt. Official game dox show M.Axe weaker than M.Bow) 71.227.198.136 15:27, 17 November 2014 (UTC)

What's '"Damage" adds 1.5 *x the character's STR'?
Does this mean that the net damage is the listed damage, plus 1.5 multiplied by the character's STR? The Ultra-Mind (talk) 19:14, 15 October 2015 (UTC)
 * I'm guessing Total Damage = Weapon Damage + (Strength x 1.5) --Terilem (talk) 14:09, 16 October 2015 (UTC)
 * So do I but what if we're wrong? Being wrong is not obviously better than confusing. It'd help if we knew who put that there... Abacos--I'll give him a shout. The Ultra-Mind (talk) 18:13, 16 October 2015 (UTC)