SNES-port of Ultima VII

Ultima VII was the last Ultima released to a console by Origin, and a version of the game was released for the Super Nintendo in 1994.

Like the SNES-port of, and most of the console ports, this version was released in Japan. Unlike the other console ports, this version was released in Japan and the United States at the same time, and the Japanese version still bears The Black Gate as a subtitle. In fact, the Japanese boxart is based on the original box; pure black with a blue logo.

Description
The technical limitations of the Super Nintendo made it necessary to cull a fair amount of the content which had been present in the PC version of, which had been approximately 20 megabytes in size and had featured VGA graphics, a full soundtrack and a deeply interactive game world. In order to compress the game into a one-megabyte module, a great deal of material had to be removed – resulting in a product with simplified graphics, a limited musical score and a greatly simplified world map.

In addition to this, Nintendo of America appeared to impose a great deal of editorial control over the games content – leading to the removal of many of the original versions darker aspects for the sake of keeping the game family-friendly. As such, the game's plot was changed from focusing on a spree of mutilation killings to focusing on a rash of unsolved kidnappings, and macabre or sexual imagery was removed. It is likely that the Japanese version has less censorship, as usual.

Nintendo Power praised 's interface, sound, and exploration, but criticized the uncomfortable combat and movement. The game received a 2.9/5 for graphics and sound, 2.5 for play controls, 2.9 for challenge, and 3.1 for play and fun.

In 2006, this version of The Black Gate was made available on the Sony PSP by Electronic Arts (EA) as part of their Retro Replay package, along with thirteen other older EA games.

Included with the Game

 * Instriction booklet (international release)
 * The Book of Fellowship (Japanese release)
 * Paper map of Britannia (only international release)

Changes from the Original

 * The game does not support a party systems, leaving player only able to control the Avatar – who is defaulted to their male version and whom cannot be named.
 * Both the introduction and ending have been greatly reduced in size, and are limited largely to narrative text rather than animations.
 * The game world is much smaller than the original, and there are far fewer NPCs – all of whom lack daily schedules. Many characters have been replaced or altered drastically to conform to the new story, and the amount of dialogue in the game has been reduced.
 * The combat system is less automated and plays similarly to many action-adventure games. To showcase this aspect of the game, a number of dungeons have been added to the world map and most plot-important items must be retrieved from them.
 * The function of the day and night cycle has changed, with visibility being greatly reduced at night and certain items (such as the bedroll, or magic lantern) being only usable after sundown.
 * The game is divided into outdoor and indoor maps, which prevents the player from using the isometric view to look inside of un-entered buildings.
 * The spell-casting system is streamlined such as to exclude reagents and spell purchasing, and there are only 16 available spells instead of 72. Spells not seen in the original game have also been added, such as Water Walk and Lifting.
 * Conventional ship travel is not available, limiting exploration to islands which may be reached via an item known as the Magic Boat. The Moongates are also completely non-functional throughout the game.
 * A set of elemental swords was added: Earth Sword, Fire Sword, Frost Sword, Water Sword, Wind Sword. Several spellcasting items were added, too (e.g. Hail Storm Amulet, Sword Storm Amulet).



Enemy elemental resistance
The five exclusive elemental swords are ineffective against some enemies. Default sorting is by number of elemental resistances.

Trivia

 * One strange piece of merchandise associated with the game was the Japan-exclusive Boomerang, especially since there are no boomerangs in this port.