Ultima VI monster data

The following Ultima VI monster data is taken from the Ultima VI design document and Prima's Official Guide to Ultima Collection. Thanks also to Eric at Nuvie for his help with this data.

Creatures
Creatures are subdivided according to their alignment, then sorted by overall power (sum of all attributes).

If a harmless animal (i.e. neutral alignment) is attacked or killed by the party, the Avatar's Karma will drop. Wild animals may or may not attack unprovoked; if the party strikes first, Karma will be lost. Evil creatures will always engage the party, and can be struck first without penalty.

People
Default sorting is according to overall power (sum of all attributes).

Important characters
This table includes the Avatar, who is not a "non-playable character" (NPC).

If the table is sorted by "animation," characters with the same sprite will be displayed next to each other.